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Blender V2.61 - r43446
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- u -
- u()
: MT_Tuple2
- ubound()
: TNT::Index1D
- UnbindShadowBuffer()
: KX_LightObject
- UncontrolledObject()
: iTaSC::UncontrolledObject
- UniformFsgrCellIdentifier()
: UniformFsgrCellIdentifier
- Union()
: CTR_TaggedSetOps< IndexType, ObjectType >
- unionPoint()
: GHOST_Rect
- unionRect()
: GHOST_Rect
- UnitConverter()
: UnitConverter
- unite()
: btUnionFind
- UnitLowerTriangularView()
: TNT::UnitLowerTriangularView< MaTRiX >
- UnitUpperTriangularView()
: TNT::UnitUpperTriangularView< MaTRiX >
- UnitX()
: KDL::RotationVel
, KDL::Rotation
- UnitY()
: KDL::Rotation
, KDL::RotationVel
- UnitZ()
: KDL::Rotation
, KDL::RotationVel
- UnlinkActuator()
: SCA_IController
- UnlinkAllActuators()
: SCA_IController
- UnlinkAllControllers()
: SCA_IActuator
, SCA_ISensor
- UnlinkAllSensors()
: SCA_IController
- UnlinkController()
: SCA_IActuator
, SCA_ISensor
- UnlinkObject()
: BL_ArmatureObject
, SCA_IActuator
, SCA_IObject
, SCA_PropertyActuator
, KX_CameraActuator
, KX_ObjectActuator
, KX_ParentActuator
, KX_SCA_AddObjectActuator
, KX_SceneActuator
, KX_SteeringActuator
, KX_TrackToActuator
, BL_ArmatureActuator
, BL_ArmatureConstraint
- UnlinkSensor()
: SCA_IController
- UnloadShader()
: BL_Shader
- UnLock()
: IK_QSegment
- unlock()
: AUD_AnimateableProperty
, AUD_IDevice
, AUD_NULLDevice
, AUD_SequencerEntry
, AUD_SequencerFactory
, AUD_SoftwareDevice
, AUD_OpenALDevice
, btGImpactMeshShapePart::TrimeshPrimitiveManager
- unlockChildShapes()
: btGImpactShapeInterface
, btGImpactMeshShapePart
, btGImpactMeshShape
- unLockReadOnlyVertexBase()
: btStridingMeshInterface
- unLockVertexBase()
: btStridingMeshInterface
- unmanage()
: MEM_CacheLimiterHandle< T >
, MEM_CacheLimiter< T >
- unmap_pixels()
: CUDADevice
- unQuantize()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
- unref()
: MEM_CacheLimiterHandle< T >
- Unregister()
: CcdPhysicsController
- unregister()
: io_export_cycles_xml::CyclesXMLSettings
, addon::properties::CyclesRenderSettings
, addon::properties::CyclesCameraSettings
, addon::properties::CyclesMaterialSettings
, addon::properties::CyclesLampSettings
, addon::properties::CyclesWorldSettings
, addon::properties::CyclesVisibilitySettings
, addon::properties::CyclesMeshSettings
- UnregisterActuator()
: SCA_IObject
- UnregisterGameObj()
: SCA_LogicManager
- UnregisterGameObject()
: KX_BlenderSceneConverter
- UnregisterMeshName()
: SCA_LogicManager
- UnregisterObject()
: SCA_IObject
- UnregisterObstacle()
: KX_GameObject
- UnregisterSumo()
: KX_TouchSensor
- UnregisterToManager()
: SCA_ISensor
, KX_TouchSensor
- upcast()
: btRigidBody
, btSoftBody
- Update()
: KX_WorldIpoController
, KX_NetworkMessageActuator
, RAS_Deformer
, SG_Controller
, LOD_ExternNormalEditor
, LOD_FaceNormalEditor
, LOD_QuadricEditor
- update()
: AUD_SequencerHandle
, AUD_SoftwareDevice::AUD_SoftwareHandle
, addon::CyclesRender
, Camera
, MT_ExpMap
, iTaSC::Scene
, btDbvt
, btGImpactBvh
, btGImpactQuantizedBvh
, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
- Update()
: BL_ActionActuator
, BL_ArmatureActuator
, BL_MeshDeformer
, BL_ModifierDeformer
, BL_ShapeActionActuator
, BL_ShapeDeformer
, BL_SkinDeformer
, KX_SoftBodyDeformer
, SCA_2DFilterActuator
, SCA_ActuatorSensor
, SCA_IActuator
, SCA_PropertyActuator
, SCA_RandomActuator
, BL_Action
, BL_ActionManager
, BL_BlenderShader
, BL_Shader
, KX_BulletPhysicsController
, KX_CameraActuator
, KX_CameraIpoSGController
, KX_ConstraintActuator
, KX_GameActuator
, KX_IPhysicsController
, KX_IpoSGController
, KX_IpoActuator
, KX_LightObject
, KX_LightIpoSGController
, KX_MaterialIpoController
, KX_ObColorIpoSGController
, KX_ObjectActuator
, KX_ParentActuator
, KX_SCA_AddObjectActuator
, KX_SCA_DynamicActuator
, KX_SCA_EndObjectActuator
, KX_SCA_ReplaceMeshActuator
, KX_SceneActuator
, KX_SoundActuator
, KX_StateActuator
, KX_SteeringActuator
, KX_TrackToActuator
, KX_VisibilityActuator
- Update2DFilter()
: SCA_IScene
, KX_Scene
- update_osl_attributes()
: MeshManager
- update_scene()
: Session
- update_status_progress()
: BlenderSession
- update_status_time()
: Session
- update_svm_attributes()
: MeshManager
- updateAabbs()
: btCollisionWorld
, btSimpleDynamicsWorld
- updateAction()
: btKinematicCharacterController
, btRaycastVehicle
, btActionInterface
- UpdateActionManager()
: KX_GameObject
- updateActions()
: btDiscreteDynamicsWorld
- updateActivationState()
: btSimulationIslandManager
, btDiscreteDynamicsWorld
- updateAll()
: AUD_SequencerEntry
- UpdateAngle()
: IK_QElbowSegment
, IK_QSegment
, IK_QNullSegment
, IK_QRevoluteSegment
, IK_QSwingSegment
, IK_QTranslateSegment
, IK_QSphericalSegment
- UpdateAngleApply()
: IK_QSegment
, IK_QSphericalSegment
, IK_QRevoluteSegment
, IK_QSwingSegment
, IK_QElbowSegment
, IK_QTranslateSegment
, IK_QNullSegment
- UpdateAnimations()
: KX_Scene
- UpdateBlenderObjectMatrix()
: KX_GameObject
- updateBound()
: btGImpactShapeInterface
- updateBounds()
: btSoftBody
- UpdateBuckets()
: KX_GameObject
, BL_SkinDeformer
, BL_MeshDeformer
, KX_SoftBodyDeformer
, RAS_Deformer
- updateButton()
: GHOST_NDOFManager
- updateButtons()
: GHOST_NDOFManager
- updateCcdPhysicsController()
: CcdPhysicsEnvironment
- UpdateChildCoordinates()
: KX_SlowParentRelation
, KX_BoneParentRelation
, KX_NormalParentRelation
, KX_VertexParentRelation
, SG_ParentRelation
- updateClosestVectorAndPoints()
: btVoronoiSimplexSolver
- updateClusters()
: btSoftBody
- updateConstants()
: btSoftBody
- updateControlOutput()
: iTaSC::CopyPose
, iTaSC::ConstraintSet
, iTaSC::Distance
- updateCoordinates()
: iTaSC::WorldObject
, iTaSC::FixedObject
, iTaSC::UncontrolledObject
, iTaSC::MovingFrame
- updated()
: iTaSC::Object
- UpdateDeactivation()
: CcdPhysicsController
- updateDeactivation()
: btRigidBody
- updateDrawingContext()
: GHOST_WindowCarbon
- UpdateFrame()
: SCA_ActuatorEventManager
, SCA_EventManager
, SCA_LogicManager
- updateFriction()
: btRaycastVehicle
- UpdateFuzzyFlags()
: KX_ObjectActuator
- updateHandle()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
- UpdateHotkey()
: SCA_MouseSensor
- updateInertiaTensor()
: btRigidBody
- UpdateInternal()
: BL_SkinDeformer
- UpdateIPO()
: KX_BlenderMaterial
, KX_GameObject
- updateJacobian()
: iTaSC::ConstraintSet
, iTaSC::FixedObject
, iTaSC::CopyPose
, iTaSC::Distance
, iTaSC::Object
, iTaSC::WorldObject
, iTaSC::MovingFrame
- updateKinematics()
: iTaSC::MovingFrame
, iTaSC::FixedObject
, iTaSC::ConstraintSet
, iTaSC::WorldObject
, iTaSC::Object
, iTaSC::Distance
, iTaSC::CopyPose
- UpdateLoadingAnimation()
: GPC_Engine
- UpdateMaterialData()
: KX_GameObject
- UpdateMesh()
: CcdShapeConstructionInfo
- UpdateMeshTransformations()
: KX_Scene
- updateNormals()
: btSoftBody
- UpdateObjectActivity()
: KX_Scene
- UpdateObstacles()
: KX_ObstacleSimulation
- UpdateParents()
: KX_Scene
- updatePlanes()
: BOP_Mesh
- updatePose()
: btSoftBody
- updateprev()
: MakeCursor::App
- updateRHS()
: btGeneric6DofConstraint
, btConeTwistConstraint
- updateRotation()
: GHOST_NDOFManager
- UpdateScene()
: KX_LightObject
- updatescrn()
: MakeCursor::App
- updateSeparatingDistance()
: btConvexSeparatingDistanceUtil
- updateSingleAabb()
: btCollisionWorld
- updateSoftBodies()
: btSoftBodySolver
, btDefaultSoftBodySolver
- UpdateSpatialData()
: SG_Spatial
- updateStreams()
: AUD_OpenALDevice
- UpdateSumoReference()
: KX_IpoSGController
- updateSuspension()
: btRaycastVehicle
- UpdateTarget()
: BL_ArmatureConstraint
- updateTargetPositionBasedOnCollision()
: btKinematicCharacterController
- UpdateTransform()
: IK_QSegment
, KX_GameObject
- UpdateTransformFunc()
: KX_GameObject
- updateTranslation()
: GHOST_NDOFManager
- updateVehicle()
: btRaycastVehicle
- updateVehicles()
: btDiscreteDynamicsWorld
- UpdateVertexNormals()
: LOD_ExternNormalEditor
, LOD_FaceNormalEditor
- updateWheel()
: btWheelInfo
- updateWheelTransform()
: btRaycastVehicle
- updateWheelTransformsWS()
: btRaycastVehicle
- UpdateWorldData()
: SG_Node
- upper()
: bpy_introspect_ui::AttributeBuilder
- Upper()
: STR_String
- UpperTriangularView()
: TNT::UpperTriangularView< MaTRiX >
- used()
: id_map< K, T >
- userVersion()
: DDSHeader
- uses_joint_or_descendant()
: SkinInfo
- UsesLighting()
: RAS_IPolyMaterial
- UsesObjectColor()
: RAS_IPolyMaterial
- UseVertexArray()
: RAS_Deformer
, BL_ModifierDeformer
- UVDataWrapper()
: UVDataWrapper