Blender V2.61 - r43446
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#include <KX_NetworkMessageActuator.h>
Public Member Functions | |
KX_NetworkMessageActuator (SCA_IObject *gameobj, NG_NetworkScene *networkscene, const STR_String &toPropName, const STR_String &subject, int bodyType, const STR_String &body) | |
virtual | ~KX_NetworkMessageActuator () |
virtual bool | Update () |
virtual CValue * | GetReplica () |
virtual void | Replace_NetworkScene (NG_NetworkScene *val) |
Definition at line 40 of file KX_NetworkMessageActuator.h.
KX_NetworkMessageActuator::KX_NetworkMessageActuator | ( | SCA_IObject * | gameobj, |
NG_NetworkScene * | networkscene, | ||
const STR_String & | toPropName, | ||
const STR_String & | subject, | ||
int | bodyType, | ||
const STR_String & | body | ||
) |
Definition at line 39 of file KX_NetworkMessageActuator.cpp.
Referenced by GetReplica().
KX_NetworkMessageActuator::~KX_NetworkMessageActuator | ( | ) | [virtual] |
Definition at line 55 of file KX_NetworkMessageActuator.cpp.
CValue * KX_NetworkMessageActuator::GetReplica | ( | void | ) | [virtual] |
Implements CValue.
Definition at line 90 of file KX_NetworkMessageActuator.cpp.
References KX_NetworkMessageActuator(), and SCA_IActuator::ProcessReplica().
virtual void KX_NetworkMessageActuator::Replace_NetworkScene | ( | NG_NetworkScene * | val | ) | [inline, virtual] |
Reimplemented from SCA_ILogicBrick.
Definition at line 61 of file KX_NetworkMessageActuator.h.
References simple_enum_gen::val.
bool KX_NetworkMessageActuator::Update | ( | void | ) | [virtual] |
Reimplemented from SCA_IActuator.
Definition at line 60 of file KX_NetworkMessageActuator.cpp.
References SCA_ILogicBrick::GetName(), SCA_ILogicBrick::GetParent(), CValue::GetPropertyText(), SCA_IActuator::IsNegativeEvent(), SCA_IActuator::RemoveAllEvents(), and NG_NetworkScene::SendMessage().