Blender V2.61 - r43446
Public Member Functions

KX_NetworkMessageActuator Class Reference

#include <KX_NetworkMessageActuator.h>

Inheritance diagram for KX_NetworkMessageActuator:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 KX_NetworkMessageActuator (SCA_IObject *gameobj, NG_NetworkScene *networkscene, const STR_String &toPropName, const STR_String &subject, int bodyType, const STR_String &body)
virtual ~KX_NetworkMessageActuator ()
virtual bool Update ()
virtual CValueGetReplica ()
virtual void Replace_NetworkScene (NG_NetworkScene *val)

Detailed Description

Definition at line 40 of file KX_NetworkMessageActuator.h.


Constructor & Destructor Documentation

KX_NetworkMessageActuator::KX_NetworkMessageActuator ( SCA_IObject gameobj,
NG_NetworkScene networkscene,
const STR_String toPropName,
const STR_String subject,
int  bodyType,
const STR_String body 
)

Definition at line 39 of file KX_NetworkMessageActuator.cpp.

Referenced by GetReplica().

KX_NetworkMessageActuator::~KX_NetworkMessageActuator ( ) [virtual]

Definition at line 55 of file KX_NetworkMessageActuator.cpp.


Member Function Documentation

CValue * KX_NetworkMessageActuator::GetReplica ( void  ) [virtual]
virtual void KX_NetworkMessageActuator::Replace_NetworkScene ( NG_NetworkScene val) [inline, virtual]

Reimplemented from SCA_ILogicBrick.

Definition at line 61 of file KX_NetworkMessageActuator.h.

References simple_enum_gen::val.

bool KX_NetworkMessageActuator::Update ( void  ) [virtual]

The documentation for this class was generated from the following files: