Blender V2.61 - r43446

KX_NetworkMessageActuator.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #ifndef __KX_NETWORKMESSAGEACTUATOR_H
00034 #define __KX_NETWORKMESSAGEACTUATOR_H
00035 
00036 #include "STR_String.h"
00037 #include "SCA_IActuator.h"
00038 #include "NG_NetworkMessage.h"
00039 
00040 class KX_NetworkMessageActuator : public SCA_IActuator
00041 {
00042     Py_Header
00043     bool m_lastEvent;
00044     class NG_NetworkScene* m_networkscene;  // needed for replication
00045     STR_String m_toPropName;
00046     STR_String m_subject;
00047     bool m_bPropBody;
00048     STR_String m_body;
00049 public:
00050     KX_NetworkMessageActuator(
00051         SCA_IObject* gameobj,
00052         NG_NetworkScene* networkscene,
00053         const STR_String &toPropName,
00054         const STR_String &subject,
00055         int bodyType,
00056         const STR_String &body);
00057     virtual ~KX_NetworkMessageActuator();
00058 
00059     virtual bool Update();
00060     virtual CValue* GetReplica();
00061     virtual void Replace_NetworkScene(NG_NetworkScene *val) 
00062     { 
00063         m_networkscene= val;
00064     };
00065 
00066     /* ------------------------------------------------------------ */
00067     /* Python interface ------------------------------------------- */
00068     /* ------------------------------------------------------------ */
00069 
00070 };
00071 
00072 #endif //__KX_NETWORKMESSAGEACTUATOR_H
00073