Blender V2.61 - r43446

SCA_IActuator.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef __KX_IACTUATOR
00033 #define __KX_IACTUATOR
00034 
00035 #include "SCA_IController.h"
00036 #include <vector>
00037 
00043 class SCA_IActuator : public SCA_ILogicBrick
00044 {
00045     friend class SCA_LogicManager;
00046 protected:
00047     int                  m_type;
00048     int                  m_links;   // number of active links to controllers
00049                                     // when 0, the actuator is automatically stopped
00050     //std::vector<CValue*> m_events;
00051     bool                 m_posevent;
00052     bool                 m_negevent;
00053 
00054     std::vector<class SCA_IController*>     m_linkedcontrollers;
00055 
00056     void RemoveAllEvents()
00057     {
00058         m_posevent = false;
00059         m_negevent = false;
00060     }
00061 
00062 
00063 public:
00067     enum KX_ACTUATOR_TYPE {
00068         KX_ACT_OBJECT,
00069         KX_ACT_IPO,
00070         KX_ACT_CAMERA,
00071         KX_ACT_SOUND,
00072         KX_ACT_PROPERTY,
00073         KX_ACT_ADD_OBJECT,
00074         KX_ACT_END_OBJECT,
00075         KX_ACT_DYNAMIC,
00076         KX_ACT_REPLACE_MESH,
00077         KX_ACT_TRACKTO,
00078         KX_ACT_CONSTRAINT,
00079         KX_ACT_SCENE,
00080         KX_ACT_RANDOM,
00081         KX_ACT_MESSAGE,
00082         KX_ACT_ACTION,
00083         KX_ACT_CD,
00084         KX_ACT_GAME,
00085         KX_ACT_VISIBILITY,
00086         KX_ACT_2DFILTER,
00087         KX_ACT_PARENT,
00088         KX_ACT_SHAPEACTION,
00089         KX_ACT_STATE,
00090         KX_ACT_ARMATURE,
00091         KX_ACT_STEERING,
00092     };
00093 
00094     SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type); 
00095 
00103     virtual bool UnlinkObject(SCA_IObject* clientobj) { return false; }
00104 
00116     virtual bool Update(double curtime, bool frame);
00117     virtual bool Update();
00118 
00122     //void AddEvent(CValue* event)
00123     void AddEvent(bool event)
00124     {
00125         if (event)
00126             m_posevent = true;
00127         else
00128             m_negevent = true;
00129     }
00130 
00131     virtual void ProcessReplica();
00132 
00139     bool IsNegativeEvent() const
00140     {
00141         return !m_posevent && m_negevent;
00142     }
00143 
00144     virtual ~SCA_IActuator();
00145 
00149     virtual void Deactivate();
00150     virtual void Activate(SG_DList& head);
00151 
00152     void    LinkToController(SCA_IController* controller);
00153     void    UnlinkController(class SCA_IController* cont);
00154     void    UnlinkAllControllers();
00155 
00156     void ClrLink() { m_links=0; }
00157     void IncLink() { m_links++; }
00158     void DecLink();
00159     bool IsNoLink() const { return !m_links; }
00160     bool IsType(KX_ACTUATOR_TYPE type) { return m_type == type; }
00161     
00162 #ifdef WITH_CXX_GUARDEDALLOC
00163 public:
00164     void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); }
00165     void operator delete( void *mem ) { MEM_freeN(mem); }
00166 #endif
00167 };
00168 
00169 #endif //__KX_IACTUATOR
00170