Blender V2.61 - r43446
Classes | Public Member Functions

btSimulationIslandManager Class Reference

SimulationIslandManager creates and handles simulation islands, using btUnionFind. More...

#include <btSimulationIslandManager.h>

List of all members.

Classes

struct  IslandCallback

Public Member Functions

 btSimulationIslandManager ()
virtual ~btSimulationIslandManager ()
void initUnionFind (int n)
btUnionFindgetUnionFind ()
virtual void updateActivationState (btCollisionWorld *colWorld, btDispatcher *dispatcher)
virtual void storeIslandActivationState (btCollisionWorld *world)
void findUnions (btDispatcher *dispatcher, btCollisionWorld *colWorld)
void buildAndProcessIslands (btDispatcher *dispatcher, btCollisionWorld *collisionWorld, IslandCallback *callback)
void buildIslands (btDispatcher *dispatcher, btCollisionWorld *colWorld)
bool getSplitIslands ()
void setSplitIslands (bool doSplitIslands)

Detailed Description

SimulationIslandManager creates and handles simulation islands, using btUnionFind.

Definition at line 31 of file btSimulationIslandManager.h.


Constructor & Destructor Documentation

btSimulationIslandManager::btSimulationIslandManager ( )

Definition at line 28 of file btSimulationIslandManager.cpp.

btSimulationIslandManager::~btSimulationIslandManager ( ) [virtual]

Member Function Documentation

void btSimulationIslandManager::buildAndProcessIslands ( btDispatcher dispatcher,
btCollisionWorld collisionWorld,
IslandCallback callback 
)
void btSimulationIslandManager::buildIslands ( btDispatcher dispatcher,
btCollisionWorld colWorld 
)
void btSimulationIslandManager::findUnions ( btDispatcher dispatcher,
btCollisionWorld colWorld 
)
bool btSimulationIslandManager::getSplitIslands ( ) [inline]

Definition at line 69 of file btSimulationIslandManager.h.

btUnionFind& btSimulationIslandManager::getUnionFind ( ) [inline]
void btSimulationIslandManager::initUnionFind ( int  n)

Definition at line 38 of file btSimulationIslandManager.cpp.

References btUnionFind::reset().

Referenced by updateActivationState().

void btSimulationIslandManager::setSplitIslands ( bool  doSplitIslands) [inline]

Definition at line 73 of file btSimulationIslandManager.h.

void btSimulationIslandManager::storeIslandActivationState ( btCollisionWorld world) [virtual]
void btSimulationIslandManager::updateActivationState ( btCollisionWorld colWorld,
btDispatcher dispatcher 
) [virtual]

The documentation for this class was generated from the following files: