Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #include "btUnionFind.h" 00017 00018 00019 00020 btUnionFind::~btUnionFind() 00021 { 00022 Free(); 00023 00024 } 00025 00026 btUnionFind::btUnionFind() 00027 { 00028 00029 } 00030 00031 void btUnionFind::allocate(int N) 00032 { 00033 m_elements.resize(N); 00034 } 00035 void btUnionFind::Free() 00036 { 00037 m_elements.clear(); 00038 } 00039 00040 00041 void btUnionFind::reset(int N) 00042 { 00043 allocate(N); 00044 00045 for (int i = 0; i < N; i++) 00046 { 00047 m_elements[i].m_id = i; m_elements[i].m_sz = 1; 00048 } 00049 } 00050 00051 00052 class btUnionFindElementSortPredicate 00053 { 00054 public: 00055 00056 bool operator() ( const btElement& lhs, const btElement& rhs ) 00057 { 00058 return lhs.m_id < rhs.m_id; 00059 } 00060 }; 00061 00064 void btUnionFind::sortIslands() 00065 { 00066 00067 //first store the original body index, and islandId 00068 int numElements = m_elements.size(); 00069 00070 for (int i=0;i<numElements;i++) 00071 { 00072 m_elements[i].m_id = find(i); 00073 #ifndef STATIC_SIMULATION_ISLAND_OPTIMIZATION 00074 m_elements[i].m_sz = i; 00075 #endif //STATIC_SIMULATION_ISLAND_OPTIMIZATION 00076 } 00077 00078 // Sort the vector using predicate and std::sort 00079 //std::sort(m_elements.begin(), m_elements.end(), btUnionFindElementSortPredicate); 00080 m_elements.quickSort(btUnionFindElementSortPredicate()); 00081 00082 }