Blender V2.61 - r43446

rna_scene.c

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * Contributor(s): Blender Foundation (2008).
00019  *
00020  * ***** END GPL LICENSE BLOCK *****
00021  */
00022 
00027 #include <stdlib.h>
00028 
00029 #include "RNA_define.h"
00030 #include "RNA_enum_types.h"
00031 
00032 #include "rna_internal.h"
00033 
00034 #include "DNA_brush_types.h"
00035 #include "DNA_group_types.h"
00036 #include "DNA_modifier_types.h"
00037 #include "DNA_particle_types.h"
00038 #include "DNA_scene_types.h"
00039 #include "DNA_userdef_types.h"
00040 #include "BLI_math.h"
00041 
00042 /* Include for Bake Options */
00043 #include "RE_engine.h"
00044 #include "RE_pipeline.h"
00045 
00046 #ifdef WITH_QUICKTIME
00047 #include "quicktime_export.h"
00048 #  ifdef WITH_AUDASPACE
00049 #    include "AUD_Space.h"
00050 #  endif
00051 #endif
00052 
00053 #ifdef WITH_FFMPEG
00054 #include "BKE_writeffmpeg.h"
00055 #include <libavcodec/avcodec.h> 
00056 #include <libavformat/avformat.h>
00057 #endif
00058 
00059 #include "ED_render.h"
00060 
00061 #include "WM_api.h"
00062 #include "WM_types.h"
00063 
00064 #include "BLI_threads.h"
00065 
00066 EnumPropertyItem snap_target_items[] = {
00067     {SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target"},
00068     {SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap center onto target"},
00069     {SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target"},
00070     {SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"},
00071     {0, NULL, 0, NULL, NULL}};
00072     
00073 EnumPropertyItem proportional_falloff_items[] ={
00074     {PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", "Smooth falloff"},
00075     {PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", "Spherical falloff"},
00076     {PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", "Root falloff"},
00077     {PROP_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", "Sharp falloff"},
00078     {PROP_LIN, "LINEAR", ICON_LINCURVE, "Linear", "Linear falloff"},
00079     {PROP_CONST, "CONSTANT", ICON_NOCURVE, "Constant", "Constant falloff"},
00080     {PROP_RANDOM, "RANDOM", ICON_RNDCURVE, "Random", "Random falloff"},
00081     {0, NULL, 0, NULL, NULL}};
00082 
00083 
00084 EnumPropertyItem proportional_editing_items[] = {
00085     {PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", "Proportional Editing disabled"},
00086     {PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", "Proportional Editing enabled"},
00087     {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", "Proportional Editing using connected geometry only"},
00088     {0, NULL, 0, NULL, NULL}};
00089 
00090 /* keep for operators, not used here */
00091 EnumPropertyItem mesh_select_mode_items[] = {
00092     {SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode"},
00093     {SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode"},
00094     {SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode"},
00095     {0, NULL, 0, NULL, NULL}};
00096 
00097 EnumPropertyItem snap_element_items[] = {
00098     {SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid"},
00099     {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"},
00100     {SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges"},
00101     {SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces"},
00102     {SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume"},
00103     {0, NULL, 0, NULL, NULL}};
00104 
00105 
00106 /* workaround for duplice enums,
00107  * have each enum line as a defne then conditionally set it or not
00108  */
00109 
00110 #define R_IMF_ENUM_BMP      {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"},
00111 #define R_IMF_ENUM_IRIS     {R_IMF_IMTYPE_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", "Output image in (old!) SGI IRIS format"},
00112 #define R_IMF_ENUM_PNG      {R_IMF_IMTYPE_PNG, "PNG", ICON_FILE_IMAGE, "PNG", "Output image in PNG format"},
00113 #define R_IMF_ENUM_JPEG     {R_IMF_IMTYPE_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", "Output image in JPEG format"},
00114 #define R_IMF_ENUM_TAGA     {R_IMF_IMTYPE_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", "Output image in Targa format"},
00115 #define R_IMF_ENUM_TAGA_RAW {R_IMF_IMTYPE_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", "Output image in uncompressed Targa format"},
00116 
00117 
00118 #ifdef WITH_DDS
00119 #  define R_IMF_ENUM_DDS {R_IMF_IMTYPE_DDS, "DDS", ICON_FILE_IMAGE, "DDS", "Output image in DDS format"},
00120 #else
00121 #  define R_IMF_ENUM_DDS
00122 #endif
00123 
00124 #ifdef WITH_OPENJPEG
00125 #  define R_IMF_ENUM_JPEG2K {R_IMF_IMTYPE_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", "Output image in JPEG 2000 format"},
00126 #else
00127 #  define R_IMF_ENUM_JPEG2K
00128 #endif
00129 
00130 #ifdef WITH_CINEON
00131 #  define R_IMF_ENUM_CINEON {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", "Output image in Cineon format"},
00132 #  define R_IMF_ENUM_DPX    {R_IMF_IMTYPE_DPX, "DPX",ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
00133 #else
00134 #  define R_IMF_ENUM_CINEON
00135 #  define R_IMF_ENUM_DPX
00136 #endif
00137 
00138 #ifdef WITH_OPENEXR
00139 #  define R_IMF_ENUM_EXR_MULTI  {R_IMF_IMTYPE_MULTILAYER, "OPEN_EXR_MULTILAYER", ICON_FILE_IMAGE, "OpenEXR MultiLayer", "Output image in multilayer OpenEXR format"},
00140 #  define R_IMF_ENUM_EXR        {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", "Output image in OpenEXR format"},
00141 #else
00142 #  define R_IMF_ENUM_EXR_MULTI
00143 #  define R_IMF_ENUM_EXR
00144 #endif
00145 
00146 #ifdef WITH_HDR
00147 #  define R_IMF_ENUM_HDR  {R_IMF_IMTYPE_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", "Output image in Radiance HDR format"},
00148 #else
00149 #  define R_IMF_ENUM_HDR
00150 #endif
00151 
00152 #ifdef WITH_TIFF
00153 #  define R_IMF_ENUM_TIFF {R_IMF_IMTYPE_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", "Output image in TIFF format"},
00154 #else
00155 #  define R_IMF_ENUM_TIFF
00156 #endif
00157 
00158 
00159 #define IMAGE_TYPE_ITEMS_IMAGE_ONLY                                           \
00160     R_IMF_ENUM_BMP                                                            \
00161     R_IMF_ENUM_DDS                                                            \
00162     R_IMF_ENUM_IRIS                                                           \
00163     R_IMF_ENUM_PNG                                                            \
00164     R_IMF_ENUM_JPEG                                                           \
00165     R_IMF_ENUM_JPEG2K                                                         \
00166     R_IMF_ENUM_TAGA                                                           \
00167     R_IMF_ENUM_TAGA_RAW                                                       \
00168     {0, "", 0, " ", NULL},                                                    \
00169     R_IMF_ENUM_CINEON                                                         \
00170     R_IMF_ENUM_DPX                                                            \
00171     R_IMF_ENUM_EXR_MULTI                                                      \
00172     R_IMF_ENUM_EXR                                                            \
00173     R_IMF_ENUM_HDR                                                            \
00174     R_IMF_ENUM_TIFF                                                           \
00175 
00176 
00177 EnumPropertyItem image_only_type_items[] = {
00178 
00179     IMAGE_TYPE_ITEMS_IMAGE_ONLY
00180 
00181     {0, NULL, 0, NULL, NULL}};
00182 
00183 EnumPropertyItem image_type_items[] = {
00184     {0, "", 0, "Image", NULL},
00185 
00186     IMAGE_TYPE_ITEMS_IMAGE_ONLY
00187 
00188     {0, "", 0, "Movie", NULL},
00189 #ifdef _WIN32
00190     {R_IMF_IMTYPE_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", "Output video in AVI format"}, // XXX Missing codec menu
00191 #endif
00192     {R_IMF_IMTYPE_AVIJPEG, "AVI_JPEG", ICON_FILE_MOVIE, "AVI JPEG", "Output video in AVI JPEG format"},
00193     {R_IMF_IMTYPE_AVIRAW, "AVI_RAW", ICON_FILE_MOVIE, "AVI Raw", "Output video in AVI Raw format"},
00194 #ifdef WITH_FRAMESERVER
00195     {R_IMF_IMTYPE_FRAMESERVER, "FRAMESERVER", ICON_FILE_SCRIPT, "Frame Server", "Output image to a frameserver"},
00196 #endif
00197 #ifdef WITH_FFMPEG
00198     {R_IMF_IMTYPE_H264, "H264", ICON_FILE_MOVIE, "H.264", "Output video in H.264 format"},
00199     {R_IMF_IMTYPE_FFMPEG, "FFMPEG", ICON_FILE_MOVIE, "MPEG", "Output video in MPEG format"},
00200     {R_IMF_IMTYPE_THEORA, "THEORA", ICON_FILE_MOVIE, "Ogg Theora", "Output video in Ogg format"},
00201 #endif
00202 #ifdef WITH_QUICKTIME
00203 #   ifdef USE_QTKIT
00204     {R_IMF_IMTYPE_QUICKTIME, "QUICKTIME_QTKIT", ICON_FILE_MOVIE, "QuickTime", "Output video in Quicktime format"},
00205 #   else
00206     {R_IMF_IMTYPE_QUICKTIME, "QUICKTIME_CARBON", ICON_FILE_MOVIE, "QuickTime", "Output video in Quicktime format"},
00207 #   endif
00208 #endif
00209 #ifdef WITH_FFMPEG
00210     {R_IMF_IMTYPE_XVID, "XVID", ICON_FILE_MOVIE, "Xvid", "Output video in Xvid format"},
00211 #endif
00212     {0, NULL, 0, NULL, NULL}};
00213 
00214 EnumPropertyItem image_color_mode_items[] ={
00215     {R_IMF_PLANES_BW, "BW", 0, "BW", "Images get saved in 8 bits grayscale (only PNG, JPEG, TGA, TIF)"},
00216     {R_IMF_PLANES_RGB, "RGB", 0, "RGB", "Images are saved with RGB (color) data"},
00217     {R_IMF_PLANES_RGBA, "RGBA", 0, "RGBA", "Images are saved with RGB and Alpha data (if supported)"},
00218     {0, NULL, 0, NULL, NULL}};
00219 
00220 #define IMAGE_COLOR_MODE_BW   image_color_mode_items[0]
00221 #define IMAGE_COLOR_MODE_RGB  image_color_mode_items[1]
00222 #define IMAGE_COLOR_MODE_RGBA image_color_mode_items[2]
00223 
00224 EnumPropertyItem image_color_depth_items[] = {
00225     /* 1 (monochrome) not used */
00226     {R_IMF_CHAN_DEPTH_8,   "8", 0, "8",  "8 bit color channels"},
00227     {R_IMF_CHAN_DEPTH_12, "12", 0, "12", "12 bit color channels"},
00228     {R_IMF_CHAN_DEPTH_16, "16", 0, "16", "16 bit color channels"},
00229     /* 24 not used */
00230     {R_IMF_CHAN_DEPTH_32, "32", 0, "32", "32 bit color channels"},
00231     {0, NULL, 0, NULL, NULL}};
00232 
00233 #ifdef RNA_RUNTIME
00234 
00235 #include "DNA_anim_types.h"
00236 #include "DNA_node_types.h"
00237 #include "DNA_object_types.h"
00238 #include "DNA_mesh_types.h"
00239 
00240 #include "RNA_access.h"
00241 
00242 #include "MEM_guardedalloc.h"
00243 
00244 #include "BLI_threads.h"
00245 #include "BLI_editVert.h"
00246 
00247 #include "BKE_brush.h"
00248 #include "BKE_context.h"
00249 #include "BKE_global.h"
00250 #include "BKE_image.h"
00251 #include "BKE_main.h"
00252 #include "BKE_node.h"
00253 #include "BKE_pointcache.h"
00254 #include "BKE_scene.h"
00255 #include "BKE_depsgraph.h"
00256 #include "BKE_image.h"
00257 #include "BKE_mesh.h"
00258 #include "BKE_sound.h"
00259 #include "BKE_screen.h"
00260 #include "BKE_sequencer.h"
00261 #include "BKE_animsys.h"
00262 
00263 #include "WM_api.h"
00264 
00265 #include "ED_info.h"
00266 #include "ED_node.h"
00267 #include "ED_view3d.h"
00268 #include "ED_mesh.h"
00269 #include "ED_keyframing.h"
00270 
00271 #include "RE_engine.h"
00272 
00273 static int rna_Scene_object_bases_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ptr)
00274 {
00275     Scene *scene= (Scene*)ptr->data;
00276     Base *base;
00277 
00278     for(base= scene->base.first; base; base= base->next) {
00279         if(strncmp(base->object->id.name+2, key, sizeof(base->object->id.name)-2)==0) {
00280             *r_ptr= rna_pointer_inherit_refine(ptr, &RNA_ObjectBase, base);
00281             return TRUE;
00282         }
00283     }
00284 
00285     return FALSE;
00286 }
00287 
00288 static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
00289 {
00290     ListBaseIterator *internal= iter->internal;
00291 
00292     /* we are actually iterating a Base list, so override get */
00293     return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
00294 }
00295 
00296 static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *reports, Object *ob)
00297 {
00298     Scene *scene_act= CTX_data_scene(C);
00299     Base *base;
00300 
00301     if (object_in_scene(ob, scene)) {
00302         BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is already in scene \"%s\"", ob->id.name+2, scene->id.name+2);
00303         return NULL;
00304     }
00305 
00306     base= scene_add_base(scene, ob);
00307     id_us_plus(&ob->id);
00308 
00309     /* this is similar to what object_add_type and add_object do */
00310     base->lay= scene->lay;
00311 
00312     /* when linking to an inactive scene dont touch the layer */
00313     if(scene == scene_act)
00314         ob->lay= base->lay;
00315 
00316     ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
00317 
00318     /* slows down importers too much, run scene.update() */
00319     /* DAG_scene_sort(G.main, scene); */
00320 
00321     WM_main_add_notifier(NC_SCENE|ND_OB_ACTIVE, scene);
00322 
00323     return base;
00324 }
00325 
00326 static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *ob)
00327 {
00328     Base *base= object_in_scene(ob, scene);
00329     if (!base) {
00330         BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this scene '%s'", ob->id.name+2, scene->id.name+2);
00331         return;
00332     }
00333     if (base==scene->basact && ob->mode != OB_MODE_OBJECT) {
00334         BKE_reportf(reports, RPT_ERROR, "Object '%s' must be in 'Object Mode' to unlink", ob->id.name+2);
00335         return;
00336     }
00337     if(scene->basact==base) {
00338         scene->basact= NULL;
00339     }
00340 
00341     BLI_remlink(&scene->base, base);
00342     MEM_freeN(base);
00343 
00344     ob->id.us--;
00345 
00346     /* needed otherwise the depgraph will contain free'd objects which can crash, see [#20958] */
00347     DAG_scene_sort(G.main, scene);
00348     DAG_ids_flush_update(G.main, 0);
00349 
00350     WM_main_add_notifier(NC_SCENE|ND_OB_ACTIVE, scene);
00351 }
00352 
00353 static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
00354 {
00355     ToolSettings *ts = (ToolSettings*)ptr->data;
00356     if(value.data && ((Object*)value.data)->type == OB_ARMATURE)
00357         ts->skgen_template = value.data;
00358     else
00359         ts->skgen_template = NULL;
00360 }
00361 
00362 static PointerRNA rna_Scene_active_object_get(PointerRNA *ptr)
00363 {
00364     Scene *scene= (Scene*)ptr->data;
00365     return rna_pointer_inherit_refine(ptr, &RNA_Object, scene->basact ? scene->basact->object : NULL);
00366 }
00367 
00368 static void rna_Scene_active_object_set(PointerRNA *ptr, PointerRNA value)
00369 {
00370     Scene *scene= (Scene*)ptr->data;
00371     if(value.data)
00372         scene->basact= object_in_scene((Object*)value.data, scene);
00373     else
00374         scene->basact= NULL;
00375 }
00376 
00377 static void rna_Scene_set_set(PointerRNA *ptr, PointerRNA value)
00378 {
00379     Scene *scene= (Scene*)ptr->data;
00380     Scene *set= (Scene*)value.data;
00381     Scene *nested_set;
00382 
00383     for(nested_set= set; nested_set; nested_set= nested_set->set) {
00384         if(nested_set==scene)
00385             return;
00386     }
00387 
00388     scene->set= set;
00389 }
00390 
00391 static void rna_Scene_layer_set(PointerRNA *ptr, const int *values)
00392 {
00393     Scene *scene= (Scene*)ptr->data;
00394 
00395     scene->lay= ED_view3d_scene_layer_set(scene->lay, values, &scene->layact);
00396 }
00397 
00398 static void rna_Scene_view3d_update(Main *bmain, Scene *UNUSED(scene_unused), PointerRNA *ptr)
00399 {
00400     Scene *scene= (Scene*)ptr->data;
00401 
00402     BKE_screen_view3d_main_sync(&bmain->screen, scene);
00403 }
00404 
00405 static void rna_Scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr)
00406 {
00407     rna_Scene_view3d_update(bmain, scene, ptr);
00408     DAG_on_visible_update(bmain, FALSE);
00409 }
00410 
00411 static void rna_Scene_fps_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
00412 {
00413     sound_update_fps(scene);
00414     seq_update_sound_bounds_all(scene);
00415 }
00416 
00417 static void rna_Scene_listener_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
00418 {
00419     sound_update_scene_listener(scene);
00420 }
00421 
00422 static void rna_Scene_volume_set(PointerRNA *ptr, float value)
00423 {
00424     Scene *scene= (Scene*)(ptr->data);
00425 
00426     scene->audio.volume = value;
00427     if(scene->sound_scene)
00428         sound_set_scene_volume(scene, value);
00429 }
00430 
00431 static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
00432 {   
00433     scene->r.framelen= (float)scene->r.framapto/(float)scene->r.images;
00434 }
00435 
00436 
00437 static void rna_Scene_current_frame_set(PointerRNA *ptr, int value)
00438 {
00439     Scene *data= (Scene*)ptr->data;
00440     
00441     /* if negative frames aren't allowed, then we can't use them */
00442     FRAMENUMBER_MIN_CLAMP(value);
00443     data->r.cfra= value;
00444 }
00445 
00446 static void rna_Scene_start_frame_set(PointerRNA *ptr, int value)
00447 {
00448     Scene *data= (Scene*)ptr->data;
00449     /* MINFRAME not MINAFRAME, since some output formats can't taken negative frames */
00450     CLAMP(value, MINFRAME, data->r.efra); 
00451     data->r.sfra= value;
00452 }
00453 
00454 static void rna_Scene_end_frame_set(PointerRNA *ptr, int value)
00455 {
00456     Scene *data= (Scene*)ptr->data;
00457     CLAMP(value, data->r.sfra, MAXFRAME);
00458     data->r.efra= value;
00459 }
00460 
00461 static void rna_Scene_use_preview_range_set(PointerRNA *ptr, int value)
00462 {
00463     Scene *data= (Scene*)ptr->data;
00464     
00465     if (value) {
00466         /* copy range from scene if not set before */
00467         if ((data->r.psfra == data->r.pefra) && (data->r.psfra == 0)) {
00468             data->r.psfra= data->r.sfra;
00469             data->r.pefra= data->r.efra;
00470         }
00471         
00472         data->r.flag |= SCER_PRV_RANGE;
00473     }
00474     else
00475         data->r.flag &= ~SCER_PRV_RANGE;
00476 }
00477 
00478 
00479 static void rna_Scene_preview_range_start_frame_set(PointerRNA *ptr, int value)
00480 {
00481     Scene *data= (Scene*)ptr->data;
00482     
00483     /* check if enabled already */
00484     if ((data->r.flag & SCER_PRV_RANGE) == 0) {
00485         /* set end of preview range to end frame, then clamp as per normal */
00486         // TODO: or just refuse to set instead?
00487         data->r.pefra= data->r.efra;
00488     }
00489     
00490     /* now set normally */
00491     CLAMP(value, MINAFRAME, data->r.pefra);
00492     data->r.psfra= value;
00493 }
00494 
00495 static void rna_Scene_preview_range_end_frame_set(PointerRNA *ptr, int value)
00496 {
00497     Scene *data= (Scene*)ptr->data;
00498     
00499     /* check if enabled already */
00500     if ((data->r.flag & SCER_PRV_RANGE) == 0) {
00501         /* set start of preview range to start frame, then clamp as per normal */
00502         // TODO: or just refuse to set instead?
00503         data->r.psfra= data->r.sfra; 
00504     }
00505     
00506     /* now set normally */
00507     CLAMP(value, data->r.psfra, MAXFRAME);
00508     data->r.pefra= value;
00509 }
00510 
00511 static void rna_Scene_frame_update(Main *bmain, Scene *UNUSED(current_scene), PointerRNA *ptr)
00512 {
00513     Scene *scene= (Scene*)ptr->id.data;
00514     sound_seek_scene(bmain, scene);
00515 }
00516 
00517 static PointerRNA rna_Scene_active_keying_set_get(PointerRNA *ptr)
00518 {
00519     Scene *scene= (Scene *)ptr->data;
00520     return rna_pointer_inherit_refine(ptr, &RNA_KeyingSet, ANIM_scene_get_active_keyingset(scene));
00521 }
00522 
00523 static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value)
00524 {
00525     Scene *scene= (Scene *)ptr->data;
00526     KeyingSet *ks= (KeyingSet*)value.data;
00527     
00528     scene->active_keyingset= ANIM_scene_get_keyingset_index(scene, ks);
00529 }
00530 
00531 /* get KeyingSet index stuff for list of Keying Sets editing UI
00532  *  - active_keyingset-1 since 0 is reserved for 'none'
00533  *  - don't clamp, otherwise can never set builtins types as active... 
00534  */
00535 static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr)
00536 {
00537     Scene *scene= (Scene *)ptr->data;   
00538     return scene->active_keyingset-1;
00539 }
00540 
00541 /* get KeyingSet index stuff for list of Keying Sets editing UI
00542  *  - value+1 since 0 is reserved for 'none'
00543  */
00544 static void rna_Scene_active_keying_set_index_set(PointerRNA *ptr, int value) 
00545 {
00546     Scene *scene= (Scene *)ptr->data; 
00547     scene->active_keyingset= value+1;    
00548 }
00549 
00550 // XXX: evil... builtin_keyingsets is defined in keyingsets.c!
00551 // TODO: make API function to retrieve this...
00552 extern ListBase builtin_keyingsets;
00553 
00554 static void rna_Scene_all_keyingsets_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
00555 {
00556     Scene *scene= (Scene*)ptr->data;
00557     
00558     /* start going over the scene KeyingSets first, while we still have pointer to it 
00559      * but only if we have any Keying Sets to use...
00560      */
00561     if (scene->keyingsets.first)
00562         rna_iterator_listbase_begin(iter, &scene->keyingsets, NULL);
00563     else
00564         rna_iterator_listbase_begin(iter, &builtin_keyingsets, NULL);
00565 }
00566 
00567 static void rna_Scene_all_keyingsets_next(CollectionPropertyIterator *iter)
00568 {
00569     ListBaseIterator *internal= iter->internal;
00570     KeyingSet *ks= (KeyingSet*)internal->link;
00571     
00572     /* if we've run out of links in Scene list, jump over to the builtins list unless we're there already */
00573     if ((ks->next == NULL) && (ks != builtin_keyingsets.last))
00574         internal->link= (Link*)builtin_keyingsets.first;
00575     else
00576         internal->link= (Link*)ks->next;
00577         
00578     iter->valid= (internal->link != NULL);
00579 }
00580 
00581 
00582 static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
00583 {
00584     return BLI_sprintfN("render");
00585 }
00586 
00587 static int rna_RenderSettings_threads_get(PointerRNA *ptr)
00588 {
00589     RenderData *rd= (RenderData*)ptr->data;
00590 
00591     if(rd->mode & R_FIXED_THREADS)
00592         return rd->threads;
00593     else
00594         return BLI_system_thread_count();
00595 }
00596 
00597 static int rna_RenderSettings_is_movie_fomat_get(PointerRNA *ptr)
00598 {
00599     RenderData *rd= (RenderData*)ptr->data;
00600     return BKE_imtype_is_movie(rd->im_format.imtype);
00601 }
00602 
00603 static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
00604 {
00605     RenderData *rd= (RenderData*)ptr->data;
00606     if(rd->mode & R_BORDER)
00607         return 0;
00608     else
00609         return (rd->scemode & (R_EXR_TILE_FILE|R_FULL_SAMPLE)) != 0;
00610 }
00611 
00612 static int rna_RenderSettings_full_sample_get(PointerRNA *ptr)
00613 {
00614     RenderData *rd= (RenderData*)ptr->data;
00615 
00616     return (rd->scemode & R_FULL_SAMPLE) && !(rd->mode & R_BORDER);
00617 }
00618 
00619 static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
00620 {
00621     ImageFormatData *imf= (ImageFormatData *)ptr->data;
00622     ID *id= ptr->id.data;
00623     const char is_render= (id && GS(id->name) == ID_SCE);
00624     /* see note below on why this is */
00625     const char chan_flag= BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
00626 
00627     imf->imtype= value;
00628 
00629     /* ensure depth and color settings match */
00630     if ( ((imf->planes == R_IMF_PLANES_BW) &&   !(chan_flag & IMA_CHAN_FLAG_BW)) ||
00631          ((imf->planes == R_IMF_PLANES_RGBA) && !(chan_flag & IMA_CHAN_FLAG_ALPHA)))
00632     {
00633         imf->planes= R_IMF_PLANES_RGB;
00634     }
00635 
00636     /* ensure usable depth */
00637     {
00638         const int depth_ok= BKE_imtype_valid_depths(imf->imtype);
00639         if ((imf->depth & depth_ok) == 0) {
00640             /* set first available depth */
00641             char depth_ls[]= {R_IMF_CHAN_DEPTH_32,
00642                               R_IMF_CHAN_DEPTH_24,
00643                               R_IMF_CHAN_DEPTH_16,
00644                               R_IMF_CHAN_DEPTH_12,
00645                               R_IMF_CHAN_DEPTH_8,
00646                               R_IMF_CHAN_DEPTH_1,
00647                               0};
00648             int i;
00649 
00650             for (i= 0; depth_ls[i]; i++) {
00651                 if (depth_ok & depth_ls[i]) {
00652                     imf->depth= depth_ls[i];
00653                     break;
00654                 }
00655             }
00656         }
00657     }
00658 
00659     if (id && GS(id->name) == ID_SCE) {
00660         Scene *scene= ptr->id.data;
00661         RenderData *rd= &scene->r;
00662 #ifdef WITH_FFMPEG
00663         ffmpeg_verify_image_type(rd, imf);
00664 #endif
00665 #ifdef WITH_QUICKTIME
00666         quicktime_verify_image_type(rd, imf);
00667 #endif
00668         (void)rd;
00669     }
00670 }
00671 
00672 static EnumPropertyItem *rna_ImageFormatSettings_file_format_itemf(bContext *C, PointerRNA *ptr,
00673                                                                    PropertyRNA *UNUSED(prop), int *free)
00674 {
00675     ID *id= ptr->id.data;
00676     if (id && GS(id->name) == ID_SCE) {
00677         return image_type_items;
00678     }
00679     else {
00680         return image_only_type_items;
00681     }
00682 }
00683 
00684 static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, PointerRNA *ptr,
00685                                                                   PropertyRNA *UNUSED(prop), int *free)
00686 {
00687     ImageFormatData *imf= (ImageFormatData *)ptr->data;
00688     ID *id= ptr->id.data;
00689     const char is_render= (id && GS(id->name) == ID_SCE);
00690 
00691     /* note, we need to act differently for render
00692      * where 'BW' will force greyscale even if the output format writes
00693      * as RGBA, this is age old blender convention and not sure how useful
00694      * it really is but keep it for now - campbell */
00695     const char chan_flag= BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
00696 
00697     if (chan_flag == (IMA_CHAN_FLAG_BW|IMA_CHAN_FLAG_RGB|IMA_CHAN_FLAG_ALPHA)) {
00698         return image_color_mode_items;
00699     }
00700     else {
00701         int totitem= 0;
00702         EnumPropertyItem *item= NULL;
00703 
00704         if (chan_flag & IMA_CHAN_FLAG_BW)    RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_BW);
00705         if (chan_flag & IMA_CHAN_FLAG_RGB)   RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGB);
00706         if (chan_flag & IMA_CHAN_FLAG_ALPHA) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGBA);
00707 
00708         RNA_enum_item_end(&item, &totitem);
00709         *free= 1;
00710 
00711         return item;
00712     }
00713 }
00714 
00715 static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C, PointerRNA *ptr,
00716                                                                   PropertyRNA *UNUSED(prop), int *free)
00717 {
00718     ImageFormatData *imf= (ImageFormatData *)ptr->data;
00719 
00720     if (imf == NULL) {
00721         return image_color_depth_items;
00722     }
00723     else {
00724         const int depth_ok= BKE_imtype_valid_depths(imf->imtype);
00725         const int is_float= ELEM3(imf->imtype, R_IMF_IMTYPE_RADHDR, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER);
00726 
00727         EnumPropertyItem *item_8bit=  &image_color_depth_items[0];
00728         EnumPropertyItem *item_12bit= &image_color_depth_items[1];
00729         EnumPropertyItem *item_16bit= &image_color_depth_items[2];
00730         EnumPropertyItem *item_32bit= &image_color_depth_items[3];
00731 
00732         int totitem= 0;
00733         EnumPropertyItem *item= NULL;
00734         EnumPropertyItem tmp = {0, "", 0, "", ""};
00735 
00736         if (depth_ok & R_IMF_CHAN_DEPTH_8) {
00737             RNA_enum_item_add(&item, &totitem, item_8bit);
00738         }
00739 
00740         if (depth_ok & R_IMF_CHAN_DEPTH_12) {
00741             RNA_enum_item_add(&item, &totitem, item_12bit);
00742         }
00743 
00744         if (depth_ok & R_IMF_CHAN_DEPTH_16) {
00745             if (is_float) {
00746                 tmp= *item_16bit;
00747                 tmp.name= "Float (Half)";
00748                 RNA_enum_item_add(&item, &totitem, &tmp);
00749             }
00750             else {
00751                 RNA_enum_item_add(&item, &totitem, item_16bit);
00752             }
00753         }
00754 
00755         if (depth_ok & R_IMF_CHAN_DEPTH_32) {
00756             if (is_float) {
00757                 tmp= *item_32bit;
00758                 tmp.name= "Float (Full)";
00759                 RNA_enum_item_add(&item, &totitem, &tmp);
00760             }
00761             else {
00762                 RNA_enum_item_add(&item, &totitem, item_32bit);
00763             }
00764         }
00765 
00766         RNA_enum_item_end(&item, &totitem);
00767         *free= 1;
00768 
00769         return item;
00770     }
00771 }
00772 
00773 static int rna_SceneRender_file_ext_length(PointerRNA *ptr)
00774 {
00775     RenderData *rd= (RenderData*)ptr->data;
00776     char ext[8];
00777     ext[0]= '\0';
00778     BKE_add_image_extension(ext, rd->im_format.imtype);
00779     return strlen(ext);
00780 }
00781 
00782 static void rna_SceneRender_file_ext_get(PointerRNA *ptr, char *str)
00783 {
00784     RenderData *rd= (RenderData*)ptr->data;
00785     str[0]= '\0';
00786     BKE_add_image_extension(str, rd->im_format.imtype);
00787 }
00788 
00789 #ifdef WITH_QUICKTIME
00790 static int rna_RenderSettings_qtcodecsettings_codecType_get(PointerRNA *ptr)
00791 {
00792     RenderData *rd= (RenderData*)ptr->data;
00793     
00794     return quicktime_rnatmpvalue_from_videocodectype(rd->qtcodecsettings.codecType);
00795 }
00796 
00797 static void rna_RenderSettings_qtcodecsettings_codecType_set(PointerRNA *ptr, int value)
00798 {
00799     RenderData *rd= (RenderData*)ptr->data;
00800 
00801     rd->qtcodecsettings.codecType = quicktime_videocodecType_from_rnatmpvalue(value);
00802 }
00803 
00804 static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_codecType_itemf(bContext *C, PointerRNA *ptr,
00805                                                                             PropertyRNA *UNUSED(prop), int *free)
00806 {
00807     EnumPropertyItem *item= NULL;
00808     EnumPropertyItem tmp = {0, "", 0, "", ""};
00809     QuicktimeCodecTypeDesc *codecTypeDesc;
00810     int i=1, totitem= 0;
00811     char id[5];
00812     
00813     for(i=0;i<quicktime_get_num_videocodecs();i++) {
00814         codecTypeDesc = quicktime_get_videocodecType_desc(i);
00815         if (!codecTypeDesc) break;
00816         
00817         tmp.value= codecTypeDesc->rnatmpvalue;
00818         *((int*)id) = codecTypeDesc->codecType;
00819         id[4] = 0;
00820         tmp.identifier= id; 
00821         tmp.name= codecTypeDesc->codecName;
00822         RNA_enum_item_add(&item, &totitem, &tmp);
00823     }
00824     
00825     RNA_enum_item_end(&item, &totitem);
00826     *free= 1;
00827     
00828     return item;    
00829 }
00830 
00831 #ifdef USE_QTKIT
00832 static int rna_RenderSettings_qtcodecsettings_audiocodecType_get(PointerRNA *ptr)
00833 {
00834     RenderData *rd= (RenderData*)ptr->data;
00835     
00836     return quicktime_rnatmpvalue_from_audiocodectype(rd->qtcodecsettings.audiocodecType);
00837 }
00838 
00839 static void rna_RenderSettings_qtcodecsettings_audiocodecType_set(PointerRNA *ptr, int value)
00840 {
00841     RenderData *rd= (RenderData*)ptr->data;
00842     
00843     rd->qtcodecsettings.audiocodecType = quicktime_audiocodecType_from_rnatmpvalue(value);
00844 }
00845 
00846 static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_audiocodecType_itemf(bContext *C, PointerRNA *ptr,
00847                                                                                  PropertyRNA *UNUSED(prop), int *free)
00848 {
00849     EnumPropertyItem *item= NULL;
00850     EnumPropertyItem tmp = {0, "", 0, "", ""};
00851     QuicktimeCodecTypeDesc *codecTypeDesc;
00852     int i=1, totitem= 0;
00853     
00854     for(i=0;i<quicktime_get_num_audiocodecs();i++) {
00855         codecTypeDesc = quicktime_get_audiocodecType_desc(i);
00856         if (!codecTypeDesc) break;
00857         
00858         tmp.value= codecTypeDesc->rnatmpvalue;
00859         tmp.identifier= codecTypeDesc->codecName; 
00860         tmp.name= codecTypeDesc->codecName;
00861         RNA_enum_item_add(&item, &totitem, &tmp);
00862     }
00863     
00864     RNA_enum_item_end(&item, &totitem);
00865     *free= 1;
00866     
00867     return item;    
00868 }   
00869 #endif
00870 #endif
00871 
00872 static void rna_FFmpegSettings_lossless_output_set(PointerRNA *ptr, int value)
00873 {
00874     Scene *scene = (Scene *) ptr->id.data;
00875     RenderData *rd = &scene->r;
00876 
00877     if (value)
00878         rd->ffcodecdata.flags |= FFMPEG_LOSSLESS_OUTPUT;
00879     else
00880         rd->ffcodecdata.flags &= ~FFMPEG_LOSSLESS_OUTPUT;
00881 #ifdef WITH_FFMPEG
00882     ffmpeg_verify_lossless_format(rd, &rd->im_format);
00883 #endif
00884 }
00885 
00886 static int rna_RenderSettings_active_layer_index_get(PointerRNA *ptr)
00887 {
00888     RenderData *rd= (RenderData*)ptr->data;
00889     return rd->actlay;
00890 }
00891 
00892 static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value)
00893 {
00894     RenderData *rd= (RenderData*)ptr->data;
00895     rd->actlay= value;
00896 }
00897 
00898 static void rna_RenderSettings_active_layer_index_range(PointerRNA *ptr, int *min, int *max)
00899 {
00900     RenderData *rd= (RenderData*)ptr->data;
00901 
00902     *min= 0;
00903     *max= BLI_countlist(&rd->layers)-1;
00904     *max= MAX2(0, *max);
00905 }
00906 
00907 static PointerRNA rna_RenderSettings_active_layer_get(PointerRNA *ptr)
00908 {
00909     RenderData *rd= (RenderData*)ptr->data;
00910     SceneRenderLayer *srl = BLI_findlink(&rd->layers, rd->actlay);
00911     
00912     return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderLayer, srl);
00913 }
00914 
00915 static void rna_RenderSettings_active_layer_set(PointerRNA *ptr, PointerRNA value)
00916 {
00917     RenderData *rd= (RenderData*)ptr->data;
00918     SceneRenderLayer *srl= (SceneRenderLayer*)value.data;
00919     const int index= BLI_findindex(&rd->layers, srl);
00920     if (index != -1) rd->actlay= index;
00921 }
00922 
00923 static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), const char *name)
00924 {
00925     Scene *scene= (Scene *)id;
00926     SceneRenderLayer *srl= scene_add_render_layer(scene, name);
00927 
00928     WM_main_add_notifier(NC_SCENE|ND_RENDER_OPTIONS, NULL);
00929 
00930     return srl;
00931 }
00932 
00933 static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain, ReportList *reports, SceneRenderLayer *srl)
00934 {
00935     Scene *scene= (Scene *)id;
00936 
00937     if (!scene_remove_render_layer(bmain, scene, srl)) {
00938         BKE_reportf(reports, RPT_ERROR, "RenderLayer '%s' could not be removed from scene '%s'", srl->name, scene->id.name+2);
00939     }
00940     else {
00941         WM_main_add_notifier(NC_SCENE|ND_RENDER_OPTIONS, NULL);
00942     }
00943 }
00944 
00945 static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value)
00946 {
00947     RenderData *rd= (RenderData*)ptr->data;
00948     RenderEngineType *type= BLI_findlink(&R_engines, value);
00949 
00950     if(type)
00951         BLI_strncpy_utf8(rd->engine, type->idname, sizeof(rd->engine));
00952 }
00953 
00954 static EnumPropertyItem *rna_RenderSettings_engine_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
00955                                                          PropertyRNA *UNUSED(prop), int *free)
00956 {
00957     RenderEngineType *type;
00958     EnumPropertyItem *item= NULL;
00959     EnumPropertyItem tmp = {0, "", 0, "", ""};
00960     int a=0, totitem= 0;
00961 
00962     for(type=R_engines.first; type; type=type->next, a++) {
00963         tmp.value= a;
00964         tmp.identifier= type->idname;
00965         tmp.name= type->name;
00966         RNA_enum_item_add(&item, &totitem, &tmp);
00967     }
00968     
00969     RNA_enum_item_end(&item, &totitem);
00970     *free= 1;
00971 
00972     return item;
00973 }
00974 
00975 static int rna_RenderSettings_engine_get(PointerRNA *ptr)
00976 {
00977     RenderData *rd= (RenderData*)ptr->data;
00978     RenderEngineType *type;
00979     int a= 0;
00980 
00981     for(type=R_engines.first; type; type=type->next, a++)
00982         if(strcmp(type->idname, rd->engine) == 0)
00983             return a;
00984     
00985     return 0;
00986 }
00987 
00988 static void rna_RenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr))
00989 {
00990     ED_render_engine_changed(bmain);
00991 }
00992 
00993 static void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
00994 {
00995     Scene *scene= (Scene*)ptr->id.data;
00996 
00997     DAG_id_tag_update(&scene->id, 0);
00998 }
00999 
01000 static void rna_RenderSettings_color_management_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
01001 {
01002     /* reset image nodes */
01003     Scene *scene= (Scene*)ptr->id.data;
01004     bNodeTree *ntree=scene->nodetree;
01005     bNode *node;
01006     
01007     if(ntree && scene->use_nodes) {
01008         /* XXX images are freed here, stop render and preview threads, until Image is threadsafe */
01009         WM_jobs_stop_all(bmain->wm.first);
01010         
01011         for (node=ntree->nodes.first; node; node=node->next) {
01012             if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_IMAGE)) {
01013                 ED_node_changed_update(&scene->id, node);
01014                 WM_main_add_notifier(NC_NODE|NA_EDITED, node);
01015                 
01016                 if (node->type == CMP_NODE_IMAGE)
01017                     BKE_image_signal((Image *)node->id, NULL, IMA_SIGNAL_FREE);
01018             }
01019         }
01020     }
01021 
01022     rna_Scene_glsl_update(bmain, scene, ptr);
01023 }
01024 
01025 static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
01026 {
01027     Scene *scene= (Scene*)ptr->id.data;
01028     SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;
01029     BLI_strncpy_utf8(rl->name, value, sizeof(rl->name));
01030     BLI_uniquename(&scene->r.layers, rl, "RenderLayer", '.', offsetof(SceneRenderLayer, name), sizeof(rl->name));
01031 
01032     if(scene->nodetree) {
01033         bNode *node;
01034         int index= BLI_findindex(&scene->r.layers, rl);
01035 
01036         for(node= scene->nodetree->nodes.first; node; node= node->next) {
01037             if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
01038                 if(node->custom1==index)
01039                     BLI_strncpy(node->name, rl->name, NODE_MAXSTR);
01040             }
01041         }
01042     }
01043 }
01044 
01045 static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr))
01046 {
01047     return (BLI_countlist(&R_engines) > 1);
01048 }
01049 
01050 static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr)
01051 {
01052     Scene *scene= (Scene*)ptr->id.data;
01053     return scene_use_new_shading_nodes(scene);
01054 }
01055 
01056 static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr)
01057 {
01058     RenderData *rd= (RenderData*)ptr->data;
01059     RenderEngineType *type;
01060 
01061     for(type=R_engines.first; type; type=type->next)
01062         if(strcmp(type->idname, rd->engine) == 0)
01063             return (type->flag & RE_GAME);
01064     
01065     return 0;
01066 }
01067 
01068 static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values)
01069 {
01070     SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;
01071     rl->lay= ED_view3d_scene_layer_set(rl->lay, values, NULL);
01072 }
01073 
01074 static void rna_SceneRenderLayer_pass_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
01075 {
01076     Scene *scene= (Scene*)ptr->id.data;
01077 
01078     if(scene->nodetree)
01079         ntreeCompositForceHidden(scene->nodetree, scene);
01080 }
01081 
01082 static void rna_Scene_use_nodes_set(PointerRNA *ptr, int value)
01083 {
01084     Scene *scene= (Scene*)ptr->data;
01085 
01086     scene->use_nodes= value;
01087     if(scene->use_nodes && scene->nodetree==NULL)
01088         ED_node_composit_default(scene);
01089 }
01090 
01091 static void rna_Physics_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
01092 {
01093     Scene *scene= (Scene*)ptr->id.data;
01094     Base *base;
01095 
01096     for(base = scene->base.first; base; base=base->next)
01097         BKE_ptcache_object_reset(scene, base->object, PTCACHE_RESET_DEPSGRAPH);
01098 }
01099 
01100 static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value)
01101 {
01102     Scene *scene= (Scene*)ptr->id.data;
01103     ToolSettings *ts = (ToolSettings*)ptr->data;
01104     int flag = (value[0] ? SCE_SELECT_VERTEX:0) | (value[1] ? SCE_SELECT_EDGE:0) | (value[2] ? SCE_SELECT_FACE:0);
01105 
01106     if(flag) {
01107         ts->selectmode = flag;
01108 
01109         if(scene->basact) {
01110             Mesh *me= get_mesh(scene->basact->object);
01111             if(me && me->edit_mesh && me->edit_mesh->selectmode != flag) {
01112                 me->edit_mesh->selectmode= flag;
01113                 EM_selectmode_set(me->edit_mesh);
01114             }
01115         }
01116     }
01117 }
01118 
01119 static void rna_Scene_editmesh_select_mode_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
01120 {
01121     Mesh *me= NULL;
01122 
01123     if(scene->basact) {
01124         me= get_mesh(scene->basact->object);
01125         if(me && me->edit_mesh==NULL)
01126             me= NULL;
01127     }
01128 
01129     WM_main_add_notifier(NC_GEOM|ND_SELECT, me);
01130     WM_main_add_notifier(NC_SCENE|ND_TOOLSETTINGS, NULL);
01131 }
01132 
01133 static void object_simplify_update(Object *ob)
01134 {
01135     ModifierData *md;
01136     ParticleSystem *psys;
01137 
01138     for(md=ob->modifiers.first; md; md=md->next)
01139         if(ELEM3(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem))
01140             ob->recalc |= OB_RECALC_DATA|PSYS_RECALC_CHILD;
01141 
01142     for(psys=ob->particlesystem.first; psys; psys=psys->next)
01143         psys->recalc |= PSYS_RECALC_CHILD;
01144     
01145     if(ob->dup_group) {
01146         GroupObject *gob;
01147 
01148         for(gob=ob->dup_group->gobject.first; gob; gob=gob->next)
01149             object_simplify_update(gob->ob);
01150     }
01151 }
01152 
01153 static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA *UNUSED(ptr))
01154 {
01155     Scene *sce_iter;
01156     Base *base;
01157 
01158     for(SETLOOPER(scene, sce_iter, base))
01159         object_simplify_update(base->object);
01160     
01161     DAG_ids_flush_update(bmain, 0);
01162     WM_main_add_notifier(NC_GEOM|ND_DATA, NULL);
01163 }
01164 
01165 static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr)
01166 {
01167     if(scene->r.mode & R_SIMPLIFY)
01168         rna_Scene_use_simplify_update(bmain, scene, ptr);
01169 }
01170 
01171 static int rna_Scene_use_audio_get(PointerRNA *ptr)
01172 {
01173     Scene *scene= (Scene*)ptr->data;
01174     return scene->audio.flag & AUDIO_MUTE;
01175 }
01176 
01177 static void rna_Scene_use_audio_set(PointerRNA *ptr, int value)
01178 {
01179     Scene *scene= (Scene*)ptr->data;
01180 
01181     if(value)
01182         scene->audio.flag |= AUDIO_MUTE;
01183     else
01184         scene->audio.flag &= ~AUDIO_MUTE;
01185 
01186     sound_mute_scene(scene, value);
01187 }
01188 
01189 static int rna_Scene_sync_mode_get(PointerRNA *ptr)
01190 {
01191     Scene *scene= (Scene*)ptr->data;
01192     if(scene->audio.flag & AUDIO_SYNC)
01193         return AUDIO_SYNC;
01194     return scene->flag & SCE_FRAME_DROP;
01195 }
01196 
01197 static void rna_Scene_sync_mode_set(PointerRNA *ptr, int value)
01198 {
01199     Scene *scene= (Scene*)ptr->data;
01200 
01201     if(value == AUDIO_SYNC)
01202         scene->audio.flag |= AUDIO_SYNC;
01203     else if(value == SCE_FRAME_DROP)
01204     {
01205         scene->audio.flag &= ~AUDIO_SYNC;
01206         scene->flag |= SCE_FRAME_DROP;
01207     }
01208     else
01209     {
01210         scene->audio.flag &= ~AUDIO_SYNC;
01211         scene->flag &= ~SCE_FRAME_DROP;
01212     }
01213 }
01214 
01215 static int rna_GameSettings_auto_start_get(PointerRNA *UNUSED(ptr))
01216 {
01217     if (G.fileflags & G_FILE_AUTOPLAY)
01218         return 1;
01219 
01220     return 0;
01221 }
01222 
01223 static void rna_GameSettings_auto_start_set(PointerRNA *UNUSED(ptr), int value)
01224 {
01225     if(value)
01226         G.fileflags |= G_FILE_AUTOPLAY;
01227     else
01228         G.fileflags &= ~G_FILE_AUTOPLAY;
01229 }
01230 
01231 static void rna_GameSettings_exit_key_set(PointerRNA *ptr, int value)
01232 {
01233     GameData *gm = (GameData*)ptr->data;
01234 
01235     if(ISKEYBOARD(value))
01236         gm->exitkey=value;
01237 }
01238 
01239 static TimeMarker *rna_TimeLine_add(Scene *scene, const char name[])
01240 {
01241     TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
01242     marker->flag= SELECT;
01243     marker->frame= 1;
01244     BLI_strncpy_utf8(marker->name, name, sizeof(marker->name));
01245     BLI_addtail(&scene->markers, marker);
01246 
01247     WM_main_add_notifier(NC_SCENE|ND_MARKERS, NULL);
01248     WM_main_add_notifier(NC_ANIMATION|ND_MARKERS, NULL);
01249 
01250     return marker;
01251 }
01252 
01253 static void rna_TimeLine_remove(Scene *scene, ReportList *reports, TimeMarker *marker)
01254 {
01255     if (!BLI_remlink_safe(&scene->markers, marker)) {
01256         BKE_reportf(reports, RPT_ERROR, "TimelineMarker '%s' not found in scene '%s'", marker->name, scene->id.name+2);
01257         return;
01258     }
01259 
01260     /* XXX, invalidates PyObject */
01261     MEM_freeN(marker);
01262 
01263     WM_main_add_notifier(NC_SCENE|ND_MARKERS, NULL);
01264     WM_main_add_notifier(NC_ANIMATION|ND_MARKERS, NULL);
01265 }
01266 
01267 static void rna_TimeLine_clear(Scene *scene)
01268 {
01269     BLI_freelistN(&scene->markers);
01270 
01271     WM_main_add_notifier(NC_SCENE|ND_MARKERS, NULL);
01272     WM_main_add_notifier(NC_ANIMATION|ND_MARKERS, NULL);
01273 }
01274 
01275 static KeyingSet *rna_Scene_keying_set_new(Scene *sce, ReportList *reports, const char name[])
01276 {
01277     KeyingSet *ks= NULL;
01278 
01279     /* call the API func, and set the active keyingset index */
01280     ks= BKE_keyingset_add(&sce->keyingsets, name, KEYINGSET_ABSOLUTE, 0);
01281     
01282     if (ks) {
01283         sce->active_keyingset= BLI_countlist(&sce->keyingsets);
01284         return ks;
01285     }
01286     else {
01287         BKE_report(reports, RPT_ERROR, "Keying Set could not be added");
01288         return NULL;
01289     }
01290 }
01291 
01292 static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value)
01293 {
01294     UnifiedPaintSettings* ups = ptr->data;
01295 
01296     /* scale unprojected radius so it stays consistent with brush size */
01297     brush_scale_unprojected_radius(&ups->unprojected_radius,
01298                                    value, ups->size);
01299     ups->size= value;
01300 }
01301 
01302 static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, float value)
01303 {
01304     UnifiedPaintSettings* ups = ptr->data;
01305 
01306     /* scale brush size so it stays consistent with unprojected_radius */
01307     brush_scale_size(&ups->size, value, ups->unprojected_radius);
01308     ups->unprojected_radius= value;
01309 }
01310 
01311 /* note: without this, when Multi-Paint is activated/deactivated, the colors
01312  * will not change right away when multiple bones are selected, this function
01313  * is not for general use and only for the few cases where changing scene
01314  * settings and NOT for general purpose updates, possibly this should be
01315  * given its own notifier. */
01316 static void rna_Scene_update_active_object_data(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
01317 {
01318     Object *ob= OBACT;
01319     if(ob) {
01320         DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
01321         WM_main_add_notifier(NC_OBJECT|ND_DRAW, &ob->id);
01322     }
01323 }
01324 
01325 static void rna_SceneCamera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
01326 {
01327     Scene *scene= (Scene*)ptr->id.data;
01328     Object *camera= scene->camera;
01329 
01330     if(camera)
01331         DAG_id_tag_update(&camera->id, 0);
01332 }
01333 
01334 #else
01335 
01336 static void rna_def_transform_orientation(BlenderRNA *brna)
01337 {
01338     StructRNA *srna;
01339     PropertyRNA *prop;
01340 
01341     const int matrix_dimsize[]= {3, 3};
01342     
01343     srna= RNA_def_struct(brna, "TransformOrientation", NULL);
01344     
01345     prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
01346     RNA_def_property_float_sdna(prop, NULL, "mat");
01347     RNA_def_property_multi_array(prop, 2, matrix_dimsize);
01348     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01349     
01350     prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
01351     RNA_def_struct_name_property(srna, prop);
01352     RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
01353     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01354 }
01355 
01356 static void rna_def_tool_settings(BlenderRNA  *brna)
01357 {
01358     StructRNA *srna;
01359     PropertyRNA *prop;
01360 
01361     static EnumPropertyItem uv_select_mode_items[] = {
01362         {UV_SELECT_VERTEX, "VERTEX", ICON_UV_VERTEXSEL, "Vertex", "Vertex selection mode"},
01363         {UV_SELECT_EDGE, "EDGE", ICON_UV_EDGESEL, "Edge", "Edge selection mode"},
01364         {UV_SELECT_FACE, "FACE", ICON_UV_FACESEL, "Face", "Face selection mode"},
01365         {UV_SELECT_ISLAND, "ISLAND", ICON_UV_ISLANDSEL, "Island", "Island selection mode"},
01366         {0, NULL, 0, NULL, NULL}};
01367     
01368     /* the construction of this enum is quite special - everything is stored as bitflags, 
01369      * with 1st position only for for on/off (and exposed as boolean), while others are mutually 
01370      * exclusive options but which will only have any effect when autokey is enabled
01371      */
01372     static EnumPropertyItem auto_key_items[] = {
01373         {AUTOKEY_MODE_NORMAL & ~AUTOKEY_ON, "ADD_REPLACE_KEYS", 0, "Add & Replace", ""},
01374         {AUTOKEY_MODE_EDITKEYS & ~AUTOKEY_ON, "REPLACE_KEYS", 0, "Replace", ""},
01375         {0, NULL, 0, NULL, NULL}};
01376 
01377     static EnumPropertyItem retarget_roll_items[] = {
01378         {SK_RETARGET_ROLL_NONE, "NONE", 0, "None", "Don't adjust roll"},
01379         {SK_RETARGET_ROLL_VIEW, "VIEW", 0, "View", "Roll bones to face the view"},
01380         {SK_RETARGET_ROLL_JOINT, "JOINT", 0, "Joint", "Roll bone to original joint plane offset"},
01381         {0, NULL, 0, NULL, NULL}};
01382     
01383     static EnumPropertyItem sketch_convert_items[] = {
01384         {SK_CONVERT_CUT_FIXED, "FIXED", 0, "Fixed", "Subdivide stroke in fixed number of bones"},
01385         {SK_CONVERT_CUT_LENGTH, "LENGTH", 0, "Length", "Subdivide stroke in bones of specific length"},
01386         {SK_CONVERT_CUT_ADAPTATIVE, "ADAPTIVE", 0, "Adaptive",
01387                                     "Subdivide stroke adaptively, with more subdivision in curvier parts"},
01388         {SK_CONVERT_RETARGET, "RETARGET", 0, "Retarget", "Retarget template bone chain to stroke"},
01389         {0, NULL, 0, NULL, NULL}};
01390 
01391     static EnumPropertyItem edge_tag_items[] = {
01392         {EDGE_MODE_SELECT, "SELECT", 0, "Select", ""},
01393         {EDGE_MODE_TAG_SEAM, "SEAM", 0, "Tag Seam", ""},
01394         {EDGE_MODE_TAG_SHARP, "SHARP", 0, "Tag Sharp", ""},
01395         {EDGE_MODE_TAG_CREASE, "CREASE", 0, "Tag Crease", ""},
01396         {EDGE_MODE_TAG_BEVEL, "BEVEL", 0, "Tag Bevel", ""},
01397         {0, NULL, 0, NULL, NULL}};
01398 
01399     srna= RNA_def_struct(brna, "ToolSettings", NULL);
01400     RNA_def_struct_ui_text(srna, "Tool Settings", "");
01401     
01402     prop= RNA_def_property(srna, "sculpt", PROP_POINTER, PROP_NONE);
01403     RNA_def_property_struct_type(prop, "Sculpt");
01404     RNA_def_property_ui_text(prop, "Sculpt", "");
01405     
01406     prop = RNA_def_property(srna, "use_auto_normalize", PROP_BOOLEAN, PROP_NONE);
01407     RNA_def_property_boolean_sdna(prop, NULL, "auto_normalize", 1);
01408     RNA_def_property_ui_text(prop, "WPaint Auto-Normalize",
01409                              "Ensure all bone-deforming vertex groups add up "
01410                              "to 1.0 while weight painting");
01411     RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data");
01412 
01413     prop = RNA_def_property(srna, "use_multipaint", PROP_BOOLEAN, PROP_NONE);
01414     RNA_def_property_boolean_sdna(prop, NULL, "multipaint", 1);
01415     RNA_def_property_ui_text(prop, "WPaint Multi-Paint",
01416                              "Paint across all selected bones while "
01417                              "weight painting");
01418     RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data");
01419 
01420     prop= RNA_def_property(srna, "vertex_paint", PROP_POINTER, PROP_NONE);
01421     RNA_def_property_pointer_sdna(prop, NULL, "vpaint");
01422     RNA_def_property_ui_text(prop, "Vertex Paint", "");
01423 
01424     prop= RNA_def_property(srna, "weight_paint", PROP_POINTER, PROP_NONE);
01425     RNA_def_property_pointer_sdna(prop, NULL, "wpaint");
01426     RNA_def_property_ui_text(prop, "Weight Paint", "");
01427 
01428     prop= RNA_def_property(srna, "image_paint", PROP_POINTER, PROP_NONE);
01429     RNA_def_property_pointer_sdna(prop, NULL, "imapaint");
01430     RNA_def_property_ui_text(prop, "Image Paint", "");
01431 
01432     prop= RNA_def_property(srna, "particle_edit", PROP_POINTER, PROP_NONE);
01433     RNA_def_property_pointer_sdna(prop, NULL, "particle");
01434     RNA_def_property_ui_text(prop, "Particle Edit", "");
01435 
01436     /* Transform */
01437     prop= RNA_def_property(srna, "proportional_edit", PROP_ENUM, PROP_NONE);
01438     RNA_def_property_enum_sdna(prop, NULL, "proportional");
01439     RNA_def_property_enum_items(prop, proportional_editing_items);
01440     RNA_def_property_ui_text(prop, "Proportional Editing",
01441                              "Proportional Editing mode, allows transforms with distance fall-off");
01442     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01443 
01444     prop= RNA_def_property(srna, "use_proportional_edit_objects", PROP_BOOLEAN, PROP_NONE);
01445     RNA_def_property_boolean_sdna(prop, NULL, "proportional_objects", 0);
01446     RNA_def_property_ui_text(prop, "Proportional Editing Objects", "Proportional editing object mode");
01447     RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1);
01448     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01449 
01450     prop= RNA_def_property(srna, "proportional_edit_falloff", PROP_ENUM, PROP_NONE);
01451     RNA_def_property_enum_sdna(prop, NULL, "prop_mode");
01452     RNA_def_property_enum_items(prop, proportional_falloff_items);
01453     RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode");
01454     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01455 
01456     prop= RNA_def_property(srna, "proportional_size", PROP_FLOAT, PROP_DISTANCE);
01457     RNA_def_property_float_sdna(prop, NULL, "proportional_size");
01458     RNA_def_property_ui_text(prop, "Proportional Size", "Display size for proportional editing circle");
01459     RNA_def_property_range(prop, 0.00001, 5000.0);
01460     
01461     prop= RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE);
01462     RNA_def_property_float_sdna(prop, NULL, "normalsize");
01463     RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view");
01464     RNA_def_property_range(prop, 0.00001, 1000.0);
01465     RNA_def_property_ui_range(prop, 0.01, 10.0, 10.0, 2);
01466     RNA_def_property_update(prop, NC_GEOM|ND_DATA, NULL);
01467 
01468     prop= RNA_def_property(srna, "use_mesh_automerge", PROP_BOOLEAN, PROP_NONE);
01469     RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0);
01470     RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location");
01471 
01472     prop= RNA_def_property(srna, "use_snap", PROP_BOOLEAN, PROP_NONE);
01473     RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
01474     RNA_def_property_ui_text(prop, "Snap", "Snap during transform");
01475     RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1);
01476     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01477 
01478     prop= RNA_def_property(srna, "use_snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
01479     RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE);
01480     RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target");
01481     RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0);
01482     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01483 
01484     prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
01485     RNA_def_property_enum_sdna(prop, NULL, "snap_mode");
01486     RNA_def_property_enum_items(prop, snap_element_items);
01487     RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to");
01488     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01489 
01490     prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
01491     RNA_def_property_enum_sdna(prop, NULL, "snap_target");
01492     RNA_def_property_enum_items(prop, snap_target_items);
01493     RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target");
01494     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01495 
01496     prop= RNA_def_property(srna, "use_snap_peel_object", PROP_BOOLEAN, PROP_NONE);
01497     RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
01498     RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center");
01499     RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
01500     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01501     
01502     prop= RNA_def_property(srna, "use_snap_project", PROP_BOOLEAN, PROP_NONE);
01503     RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT);
01504     RNA_def_property_ui_text(prop, "Project Individual Elements",
01505                              "Project individual elements on the surface of other objects");
01506     RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
01507     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01508 
01509     prop= RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
01510     RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF);
01511     RNA_def_property_ui_text(prop, "Project to Self", "Snap onto itself (editmode)");
01512     RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
01513     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
01514     
01515     /* Grease Pencil */
01516     prop = RNA_def_property(srna, "use_grease_pencil_sessions", PROP_BOOLEAN, PROP_NONE);
01517     RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_PAINTSESSIONS_ON);
01518     RNA_def_property_ui_text(prop, "Use Sketching Sessions", "Allow drawing multiple strokes at a time with Grease Pencil");
01519     RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); // xxx: need toolbar to be redrawn...
01520     
01521     /* Auto Keying */
01522     prop= RNA_def_property(srna, "use_keyframe_insert_auto", PROP_BOOLEAN, PROP_NONE);
01523     RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON);
01524     RNA_def_property_ui_text(prop, "Auto Keying", "Automatic keyframe insertion for Objects and Bones");
01525     RNA_def_property_ui_icon(prop, ICON_REC, 0);
01526     
01527     prop= RNA_def_property(srna, "auto_keying_mode", PROP_ENUM, PROP_NONE);
01528     RNA_def_property_enum_bitflag_sdna(prop, NULL, "autokey_mode");
01529     RNA_def_property_enum_items(prop, auto_key_items);
01530     RNA_def_property_ui_text(prop, "Auto-Keying Mode", "Mode of automatic keyframe insertion for Objects and Bones");
01531     
01532     prop= RNA_def_property(srna, "use_record_with_nla", PROP_BOOLEAN, PROP_NONE);
01533     RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA);
01534     RNA_def_property_ui_text(prop, "Layered",
01535                              "Add a new NLA Track + Strip for every loop/pass made over the animation "
01536                              "to allow non-destructive tweaking");
01537     
01538     prop= RNA_def_property(srna, "use_keyframe_insert_keyingset", PROP_BOOLEAN, PROP_NONE);
01539     RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_ONLYKEYINGSET);
01540     RNA_def_property_ui_text(prop, "Auto Keyframe Insert Keying Set",
01541                              "Automatic keyframe insertion using active Keying Set only");
01542     RNA_def_property_ui_icon(prop, ICON_KEYINGSET, 0);
01543     
01544     /* UV */
01545     prop= RNA_def_property(srna, "uv_select_mode", PROP_ENUM, PROP_NONE);
01546     RNA_def_property_enum_sdna(prop, NULL, "uv_selectmode");
01547     RNA_def_property_enum_items(prop, uv_select_mode_items);
01548     RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode");
01549     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
01550 
01551     prop= RNA_def_property(srna, "use_uv_select_sync", PROP_BOOLEAN, PROP_NONE);
01552     RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION);
01553     RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync");
01554     RNA_def_property_ui_icon(prop, ICON_EDIT, 0);
01555     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
01556 
01557     prop= RNA_def_property(srna, "show_uv_local_view", PROP_BOOLEAN, PROP_NONE);
01558     RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SHOW_SAME_IMAGE);
01559     RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned");
01560     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
01561 
01562     /* Mesh */
01563     prop= RNA_def_property(srna, "mesh_select_mode", PROP_BOOLEAN, PROP_NONE);
01564     RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1);
01565     RNA_def_property_array(prop, 3);
01566     RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set");
01567     RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on");
01568     RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update");
01569 
01570     prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
01571     RNA_def_property_float_sdna(prop, NULL, "vgroup_weight");
01572     RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups");
01573 
01574     /* use with MESH_OT_select_shortest_path */
01575     prop= RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE);
01576     RNA_def_property_enum_sdna(prop, NULL, "edge_mode");
01577     RNA_def_property_enum_items(prop, edge_tag_items);
01578     RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path");
01579 
01580     prop= RNA_def_property(srna, "edge_path_live_unwrap", PROP_BOOLEAN, PROP_NONE);
01581     RNA_def_property_boolean_sdna(prop, NULL, "edge_mode_live_unwrap", 1);
01582     RNA_def_property_ui_text(prop, "Live Unwrap", "Changing edges seam re-calculates UV unwrap");
01583 
01584     /* etch-a-ton */
01585     prop= RNA_def_property(srna, "use_bone_sketching", PROP_BOOLEAN, PROP_NONE);
01586     RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING);
01587     RNA_def_property_ui_text(prop, "Use Bone Sketching", "DOC BROKEN");
01588 //  RNA_def_property_ui_icon(prop, ICON_EDIT, 0);
01589 
01590     prop= RNA_def_property(srna, "use_etch_quick", PROP_BOOLEAN, PROP_NONE);
01591     RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_QUICK);
01592     RNA_def_property_ui_text(prop, "Quick Sketching", "DOC BROKEN");
01593 
01594     prop= RNA_def_property(srna, "use_etch_overdraw", PROP_BOOLEAN, PROP_NONE);
01595     RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_ADJUST);
01596     RNA_def_property_ui_text(prop, "Overdraw Sketching", "DOC BROKEN");
01597     
01598     prop= RNA_def_property(srna, "use_etch_autoname", PROP_BOOLEAN, PROP_NONE);
01599     RNA_def_property_boolean_sdna(prop, NULL, "skgen_retarget_options", SK_RETARGET_AUTONAME);
01600     RNA_def_property_ui_text(prop, "Autoname", "DOC BROKEN");
01601 
01602     prop= RNA_def_property(srna, "etch_number", PROP_STRING, PROP_NONE);
01603     RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
01604     RNA_def_property_ui_text(prop, "Number", "DOC BROKEN");
01605 
01606     prop= RNA_def_property(srna, "etch_side", PROP_STRING, PROP_NONE);
01607     RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
01608     RNA_def_property_ui_text(prop, "Side", "DOC BROKEN");
01609 
01610     prop= RNA_def_property(srna, "etch_template", PROP_POINTER, PROP_NONE);
01611     RNA_def_property_pointer_sdna(prop, NULL, "skgen_template");
01612     RNA_def_property_flag(prop, PROP_EDITABLE);
01613     RNA_def_property_struct_type(prop, "Object");
01614     RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL, NULL);
01615     RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke");
01616 
01617     prop= RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE);
01618     RNA_def_property_int_sdna(prop, NULL, "skgen_subdivision_number");
01619     RNA_def_property_range(prop, 1, 255);
01620     RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke");
01621     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01622 
01623     prop= RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR);
01624     RNA_def_property_float_sdna(prop, NULL, "skgen_correlation_limit");
01625     RNA_def_property_range(prop, 0.00001, 1.0);
01626     RNA_def_property_ui_range(prop, 0.01, 1.0, 0.01, 2);
01627     RNA_def_property_ui_text(prop, "Limit", "Number of bones in the subdivided stroke");
01628     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01629 
01630     prop= RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE);
01631     RNA_def_property_float_sdna(prop, NULL, "skgen_length_limit");
01632     RNA_def_property_range(prop, 0.00001, 100000.0);
01633     RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
01634     RNA_def_property_ui_text(prop, "Length", "Number of bones in the subdivided stroke");
01635     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01636 
01637     prop= RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE);
01638     RNA_def_property_enum_bitflag_sdna(prop, NULL, "skgen_retarget_roll");
01639     RNA_def_property_enum_items(prop, retarget_roll_items);
01640     RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting");
01641     
01642     prop= RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE);
01643     RNA_def_property_enum_bitflag_sdna(prop, NULL, "bone_sketching_convert");
01644     RNA_def_property_enum_items(prop, sketch_convert_items);
01645     RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones");
01646     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
01647 
01648     /* Unified Paint Settings */
01649     prop= RNA_def_property(srna, "unified_paint_settings", PROP_POINTER, PROP_NONE);
01650     RNA_def_property_flag(prop, PROP_NEVER_NULL);
01651     RNA_def_property_struct_type(prop, "UnifiedPaintSettings");
01652     RNA_def_property_ui_text(prop, "Unified Paint Settings", NULL);
01653 }
01654 
01655 static void rna_def_unified_paint_settings(BlenderRNA  *brna)
01656 {
01657     StructRNA *srna;
01658     PropertyRNA *prop;
01659 
01660     srna= RNA_def_struct(brna, "UnifiedPaintSettings", NULL);
01661     RNA_def_struct_ui_text(srna, "Unified Paint Settings", "Overrides for some of the active brush's settings");
01662 
01663     /* high-level flags to enable or disable unified paint settings */
01664     prop= RNA_def_property(srna, "use_unified_size", PROP_BOOLEAN, PROP_NONE);
01665     RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_SIZE);
01666     RNA_def_property_ui_text(prop, "Use Unified Radius",
01667                              "Instead of per-brush radius, the radius is shared across brushes");
01668 
01669     prop= RNA_def_property(srna, "use_unified_strength", PROP_BOOLEAN, PROP_NONE);
01670     RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_ALPHA);
01671     RNA_def_property_ui_text(prop, "Use Unified Strength",
01672                              "Instead of per-brush strength, the strength is shared across brushes");
01673 
01674     /* unified paint settings that override the equivalent settings
01675        from the active brush */
01676     prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
01677     RNA_def_property_int_funcs(prop, NULL, "rna_UnifiedPaintSettings_size_set", NULL);
01678     RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
01679     RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
01680     RNA_def_property_ui_text(prop, "Radius", "Radius of the brush in pixels");
01681 
01682     prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
01683     RNA_def_property_float_funcs(prop, NULL, "rna_UnifiedPaintSettings_unprojected_radius_set", NULL);
01684     RNA_def_property_range(prop, 0.001, FLT_MAX);
01685     RNA_def_property_ui_range(prop, 0.001, 1, 0, 0);
01686     RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units");
01687 
01688     prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
01689     RNA_def_property_float_sdna(prop, NULL, "alpha");
01690     RNA_def_property_float_default(prop, 0.5f);
01691     RNA_def_property_range(prop, 0.0f, 10.0f);
01692     RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);
01693     RNA_def_property_ui_text(prop, "Strength", "How powerful the effect of the brush is when applied");
01694 
01695     prop= RNA_def_property(srna, "use_pressure_size", PROP_BOOLEAN, PROP_NONE);
01696     RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_SIZE_PRESSURE);
01697     RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
01698     RNA_def_property_ui_text(prop, "Size Pressure", "Enable tablet pressure sensitivity for size");
01699 
01700     prop= RNA_def_property(srna, "use_pressure_strength", PROP_BOOLEAN, PROP_NONE);
01701     RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE);
01702     RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
01703     RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength");
01704 
01705     prop= RNA_def_property(srna, "use_locked_size", PROP_BOOLEAN, PROP_NONE);
01706     RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_LOCK_SIZE);
01707     RNA_def_property_ui_text(prop, "Use Blender Units", "When locked brush stays same size relative to object; when unlocked brush size is given in pixels");
01708 }
01709 
01710 static void rna_def_unit_settings(BlenderRNA  *brna)
01711 {
01712     StructRNA *srna;
01713     PropertyRNA *prop;
01714 
01715     static EnumPropertyItem unit_systems[] = {
01716         {USER_UNIT_NONE, "NONE", 0, "None", ""},
01717         {USER_UNIT_METRIC, "METRIC", 0, "Metric", ""},
01718         {USER_UNIT_IMPERIAL, "IMPERIAL", 0, "Imperial", ""},
01719         {0, NULL, 0, NULL, NULL}};
01720     
01721     static EnumPropertyItem rotation_units[] = {
01722         {0, "DEGREES", 0, "Degrees", "Use degrees for measuring angles and rotations"},
01723         {USER_UNIT_ROT_RADIANS, "RADIANS", 0, "Radians", ""},
01724         {0, NULL, 0, NULL, NULL}};
01725 
01726     srna= RNA_def_struct(brna, "UnitSettings", NULL);
01727     RNA_def_struct_ui_text(srna, "Unit Settings", "");
01728 
01729     /* Units */
01730     prop= RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE);
01731     RNA_def_property_enum_items(prop, unit_systems);
01732     RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display");
01733     RNA_def_property_update(prop, NC_WINDOW, NULL);
01734     
01735     prop= RNA_def_property(srna, "system_rotation", PROP_ENUM, PROP_NONE);
01736     RNA_def_property_enum_items(prop, rotation_units);
01737     RNA_def_property_ui_text(prop, "Rotation Units", "Unit to use for displaying/editing rotation values");
01738     RNA_def_property_update(prop, NC_WINDOW, NULL);
01739 
01740     prop= RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED);
01741     RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions");
01742     RNA_def_property_range(prop, 0.00001, 100000.0);
01743     RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
01744     RNA_def_property_update(prop, NC_WINDOW, NULL);
01745 
01746     prop= RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE);
01747     RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT);
01748     RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs");
01749     RNA_def_property_update(prop, NC_WINDOW, NULL);
01750 }
01751 
01752 void rna_def_render_layer_common(StructRNA *srna, int scene)
01753 {
01754     PropertyRNA *prop;
01755 
01756     prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
01757     if(scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set");
01758     else RNA_def_property_string_sdna(prop, NULL, "name");
01759     RNA_def_property_ui_text(prop, "Name", "Render layer name");
01760     RNA_def_struct_name_property(srna, prop);
01761     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01762     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01763 
01764     prop= RNA_def_property(srna, "material_override", PROP_POINTER, PROP_NONE);
01765     RNA_def_property_pointer_sdna(prop, NULL, "mat_override");
01766     RNA_def_property_struct_type(prop, "Material");
01767     RNA_def_property_flag(prop, PROP_EDITABLE);
01768     RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer");
01769     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01770     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01771 
01772     prop= RNA_def_property(srna, "light_override", PROP_POINTER, PROP_NONE);
01773     RNA_def_property_pointer_sdna(prop, NULL, "light_override");
01774     RNA_def_property_struct_type(prop, "Group");
01775     RNA_def_property_flag(prop, PROP_EDITABLE);
01776     RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer");
01777     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01778     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01779 
01780     /* layers */
01781     prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
01782     RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
01783     RNA_def_property_array(prop, 20);
01784     RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer");
01785     if(scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set");
01786     else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set");
01787     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01788     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01789 
01790     prop= RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER);
01791     RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1);
01792     RNA_def_property_array(prop, 20);
01793     RNA_def_property_ui_text(prop, "Zmask Layers", "Zmask scene layers for solid faces");
01794     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01795     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01796 
01797     /* layer options */
01798     prop= RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
01799     RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE);
01800     RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer");
01801     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01802     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01803 
01804     prop= RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE);
01805     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK);
01806     RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values");
01807     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01808     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01809 
01810     prop= RNA_def_property(srna, "invert_zmask", PROP_BOOLEAN, PROP_NONE);
01811     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK);
01812     RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front");
01813     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01814     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01815 
01816     prop= RNA_def_property(srna, "use_all_z", PROP_BOOLEAN, PROP_NONE);
01817     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ALL_Z);
01818     RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking");
01819     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01820     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01821 
01822     prop= RNA_def_property(srna, "use_solid", PROP_BOOLEAN, PROP_NONE);
01823     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SOLID);
01824     RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer");
01825     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01826     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01827 
01828     prop= RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
01829     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_HALO);
01830     RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)");
01831     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01832     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01833 
01834     prop= RNA_def_property(srna, "use_ztransp", PROP_BOOLEAN, PROP_NONE);
01835     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA);
01836     RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (on top of Solid and Halos)");
01837     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01838     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01839 
01840     prop= RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
01841     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SKY);
01842     RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer");
01843     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01844     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01845 
01846     prop= RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
01847     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE);
01848     RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)");
01849     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01850     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01851 
01852     prop= RNA_def_property(srna, "use_strand", PROP_BOOLEAN, PROP_NONE);
01853     RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_STRAND);
01854     RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer");
01855     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
01856     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01857 
01858     /* passes */
01859     prop= RNA_def_property(srna, "use_pass_combined", PROP_BOOLEAN, PROP_NONE);
01860     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED);
01861     RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer");
01862     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01863     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01864 
01865     prop= RNA_def_property(srna, "use_pass_z", PROP_BOOLEAN, PROP_NONE);
01866     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z);
01867     RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass");
01868     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01869     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01870     
01871     prop= RNA_def_property(srna, "use_pass_vector", PROP_BOOLEAN, PROP_NONE);
01872     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR);
01873     RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass");
01874     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01875     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01876 
01877     prop= RNA_def_property(srna, "use_pass_normal", PROP_BOOLEAN, PROP_NONE);
01878     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL);
01879     RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass");
01880     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01881     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01882 
01883     prop= RNA_def_property(srna, "use_pass_uv", PROP_BOOLEAN, PROP_NONE);
01884     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV);
01885     RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass");
01886     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01887     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01888 
01889     prop= RNA_def_property(srna, "use_pass_mist", PROP_BOOLEAN, PROP_NONE);
01890     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST);
01891     RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)");
01892     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01893     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01894 
01895     prop= RNA_def_property(srna, "use_pass_object_index", PROP_BOOLEAN, PROP_NONE);
01896     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB);
01897     RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass");
01898     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01899     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01900 
01901     prop= RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE);
01902     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXMA);
01903     RNA_def_property_ui_text(prop, "Material Index", "Deliver material index pass");
01904     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01905     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01906 
01907     prop= RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE);
01908     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA);
01909     RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass");
01910     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01911     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01912 
01913     prop= RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE);
01914     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE);
01915     RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass");
01916     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01917     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01918 
01919     prop= RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
01920     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
01921     RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
01922     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01923     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01924 
01925     prop= RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
01926     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
01927     RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
01928     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01929     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01930 
01931     prop= RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
01932     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO);
01933     RNA_def_property_ui_text(prop, "AO", "Deliver AO pass");
01934     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01935     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01936     
01937     prop= RNA_def_property(srna, "use_pass_reflection", PROP_BOOLEAN, PROP_NONE);
01938     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT);
01939     RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass");
01940     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01941     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01942 
01943     prop= RNA_def_property(srna, "use_pass_refraction", PROP_BOOLEAN, PROP_NONE);
01944     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT);
01945     RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass");
01946     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01947     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01948 
01949     prop= RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE);
01950     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT);
01951     RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass");
01952     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01953     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01954 
01955     prop= RNA_def_property(srna, "use_pass_environment", PROP_BOOLEAN, PROP_NONE);
01956     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT);
01957     RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass");
01958     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01959     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01960 
01961     prop= RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
01962     RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
01963     RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
01964     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01965     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01966 
01967     prop= RNA_def_property(srna, "exclude_specular", PROP_BOOLEAN, PROP_NONE);
01968     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
01969     RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined");
01970     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
01971     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01972     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01973 
01974     prop= RNA_def_property(srna, "exclude_shadow", PROP_BOOLEAN, PROP_NONE);
01975     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
01976     RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined");
01977     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
01978     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01979     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01980 
01981     prop= RNA_def_property(srna, "exclude_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
01982     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
01983     RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined");
01984     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
01985     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01986     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01987     
01988     prop= RNA_def_property(srna, "exclude_reflection", PROP_BOOLEAN, PROP_NONE);
01989     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
01990     RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined");
01991     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
01992     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
01993     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
01994 
01995     prop= RNA_def_property(srna, "exclude_refraction", PROP_BOOLEAN, PROP_NONE);
01996     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
01997     RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined");
01998     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
01999     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
02000     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
02001 
02002     prop= RNA_def_property(srna, "exclude_emit", PROP_BOOLEAN, PROP_NONE);
02003     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
02004     RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined");
02005     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
02006     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
02007     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
02008 
02009     prop= RNA_def_property(srna, "exclude_environment", PROP_BOOLEAN, PROP_NONE);
02010     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT);
02011     RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined");
02012     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
02013     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
02014     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
02015 
02016     prop= RNA_def_property(srna, "exclude_indirect", PROP_BOOLEAN, PROP_NONE);
02017     RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT);
02018     RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined");
02019     RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
02020     if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
02021     else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
02022 }
02023 
02024 static void rna_def_scene_game_recast_data(BlenderRNA *brna)
02025 {
02026     StructRNA *srna;
02027     PropertyRNA *prop;
02028 
02029     srna= RNA_def_struct(brna, "SceneGameRecastData", NULL);
02030     RNA_def_struct_sdna(srna, "RecastData");
02031     RNA_def_struct_nested(brna, srna, "Scene");
02032     RNA_def_struct_ui_text(srna, "Recast Data", "Recast data for a Game datablock");
02033 
02034     prop= RNA_def_property(srna, "cell_size", PROP_FLOAT, PROP_NONE);
02035     RNA_def_property_float_sdna(prop, NULL, "cellsize");
02036     RNA_def_property_ui_range(prop, 0.1, 1, 1, 2);
02037     RNA_def_property_ui_text(prop, "Cell Size", "Rasterized cell size");
02038     RNA_def_property_update(prop, NC_SCENE, NULL);
02039 
02040     prop= RNA_def_property(srna, "cell_height", PROP_FLOAT, PROP_NONE);
02041     RNA_def_property_float_sdna(prop, NULL, "cellheight");
02042     RNA_def_property_ui_range(prop, 0.1, 1, 1, 2);
02043     RNA_def_property_ui_text(prop, "Cell Height", "Rasterized cell height");
02044     RNA_def_property_update(prop, NC_SCENE, NULL);
02045 
02046     prop= RNA_def_property(srna, "agent_height", PROP_FLOAT, PROP_NONE);
02047     RNA_def_property_float_sdna(prop, NULL, "agentheight");
02048     RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
02049     RNA_def_property_ui_text(prop, "Agent Height", "Minimum height where the agent can still walk");
02050     RNA_def_property_update(prop, NC_SCENE, NULL);
02051 
02052     prop= RNA_def_property(srna, "agent_radius", PROP_FLOAT, PROP_NONE);
02053     RNA_def_property_float_sdna(prop, NULL, "agentradius");
02054     RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
02055     RNA_def_property_ui_text(prop, "Agent Radius", "Radius of the agent");
02056     RNA_def_property_update(prop, NC_SCENE, NULL);
02057 
02058     prop= RNA_def_property(srna, "climb_max", PROP_FLOAT, PROP_NONE);
02059     RNA_def_property_float_sdna(prop, NULL, "agentmaxclimb");
02060     RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
02061     RNA_def_property_ui_text(prop, "Max Climb", "Maximum height between grid cells the agent can climb");
02062     RNA_def_property_update(prop, NC_SCENE, NULL);
02063 
02064     prop= RNA_def_property(srna, "slope_max", PROP_FLOAT, PROP_ANGLE);
02065     RNA_def_property_float_sdna(prop, NULL, "agentmaxslope");
02066     RNA_def_property_range(prop, 0, M_PI/2);
02067     RNA_def_property_ui_text(prop, "Max Slope", "Maximum walkable slope angle in degrees");
02068     RNA_def_property_update(prop, NC_SCENE, NULL);
02069 
02070 
02071     prop= RNA_def_property(srna, "region_min_size", PROP_FLOAT, PROP_NONE);
02072     RNA_def_property_float_sdna(prop, NULL, "regionminsize");
02073     RNA_def_property_ui_range(prop, 0, 150, 1, 2);
02074     RNA_def_property_ui_text(prop, "Min Region Size", "Minimum regions size (smaller regions will be deleted)");
02075     RNA_def_property_update(prop, NC_SCENE, NULL);
02076 
02077     prop= RNA_def_property(srna, "region_merge_size", PROP_FLOAT, PROP_NONE);
02078     RNA_def_property_float_sdna(prop, NULL, "regionmergesize");
02079     RNA_def_property_ui_range(prop, 0, 150, 1, 2);
02080     RNA_def_property_ui_text(prop, "Merged Region Size", "Minimum regions size (smaller regions will be merged)");
02081     RNA_def_property_update(prop, NC_SCENE, NULL);
02082 
02083     prop= RNA_def_property(srna, "edge_max_len", PROP_FLOAT, PROP_NONE);
02084     RNA_def_property_float_sdna(prop, NULL, "edgemaxlen");
02085     RNA_def_property_ui_range(prop, 0, 50, 1, 2);
02086     RNA_def_property_ui_text(prop, "Max Edge Length", "Maximum contour edge length");
02087     RNA_def_property_update(prop, NC_SCENE, NULL);
02088 
02089     prop= RNA_def_property(srna, "edge_max_error", PROP_FLOAT, PROP_NONE);
02090     RNA_def_property_float_sdna(prop, NULL, "edgemaxerror");
02091     RNA_def_property_ui_range(prop, 0.1, 3.0, 1, 2);
02092     RNA_def_property_ui_text(prop, "Max Edge Error", "Maximum distance error from contour to cells");
02093     RNA_def_property_update(prop, NC_SCENE, NULL);
02094 
02095     prop= RNA_def_property(srna, "verts_per_poly", PROP_INT, PROP_NONE);
02096     RNA_def_property_int_sdna(prop, NULL, "vertsperpoly");
02097     RNA_def_property_ui_range(prop, 3, 12, 1, 0);
02098     RNA_def_property_ui_text(prop, "Verts Per Poly", "Max number of vertices per polygon");
02099     RNA_def_property_update(prop, NC_SCENE, NULL);
02100 
02101     prop= RNA_def_property(srna, "sample_dist", PROP_FLOAT, PROP_NONE);
02102     RNA_def_property_float_sdna(prop, NULL, "detailsampledist");
02103     RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2);
02104     RNA_def_property_ui_text(prop, "Sample Distance", "Detail mesh sample spacing");
02105     RNA_def_property_update(prop, NC_SCENE, NULL);
02106 
02107     prop= RNA_def_property(srna, "sample_max_error", PROP_FLOAT, PROP_NONE);
02108     RNA_def_property_float_sdna(prop, NULL, "detailsamplemaxerror");
02109     RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2);
02110     RNA_def_property_ui_text(prop, "Max Sample Error", "Detail mesh simplification max sample error");
02111     RNA_def_property_update(prop, NC_SCENE, NULL);
02112 }
02113 
02114 static void rna_def_scene_game_data(BlenderRNA *brna)
02115 {
02116     StructRNA *srna;
02117     PropertyRNA *prop;
02118 
02119     static EnumPropertyItem aasamples_items[]  ={
02120         {0, "SAMPLES_0", 0, "Off", ""},
02121         {2, "SAMPLES_2", 0, "2x", ""},
02122         {4, "SAMPLES_4", 0, "4x", ""},
02123         {8, "SAMPLES_8", 0, "8x", ""},
02124         {16, "SAMPLES_16", 0, "16x", ""},
02125         {0, NULL, 0, NULL, NULL}};
02126 
02127     static EnumPropertyItem framing_types_items[] ={
02128         {SCE_GAMEFRAMING_BARS, "LETTERBOX", 0, "Letterbox",
02129                                "Show the entire viewport in the display window, using bar horizontally or vertically"},
02130         {SCE_GAMEFRAMING_EXTEND, "EXTEND", 0, "Extend",
02131                                  "Show the entire viewport in the display window, viewing more horizontally or vertically"},
02132         {SCE_GAMEFRAMING_SCALE, "SCALE", 0, "Scale", "Stretch or squeeze the viewport to fill the display window"},
02133         {0, NULL, 0, NULL, NULL}};
02134 
02135     static EnumPropertyItem dome_modes_items[] ={
02136         {DOME_FISHEYE, "FISHEYE", 0, "Fisheye", ""},
02137         {DOME_TRUNCATED_FRONT, "TRUNCATED_FRONT", 0, "Front-Truncated", ""},
02138         {DOME_TRUNCATED_REAR, "TRUNCATED_REAR", 0, "Rear-Truncated", ""},
02139         {DOME_ENVMAP, "ENVMAP", 0, "Cube Map", ""},
02140         {DOME_PANORAM_SPH, "PANORAM_SPH", 0, "Spherical Panoramic", ""},
02141         {0, NULL, 0, NULL, NULL}};
02142         
02143      static EnumPropertyItem stereo_modes_items[] ={
02144         {STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""},
02145         {STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""},
02146         {STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""},
02147         {STEREO_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", ""},
02148         {STEREO_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-side", ""},
02149         {STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""},
02150         {0, NULL, 0, NULL, NULL}};
02151         
02152      static EnumPropertyItem stereo_items[] ={
02153         {STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"},
02154         {STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"},
02155         {STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"},
02156         {0, NULL, 0, NULL, NULL}};
02157 
02158     static EnumPropertyItem physics_engine_items[] = {
02159         {WOPHY_NONE, "NONE", 0, "None", "Don't use a physics engine"},
02160         //{WOPHY_ENJI, "ENJI", 0, "Enji", ""},
02161         //{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""},
02162         //{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""},
02163         //{WOPHY_ODE, "ODE", 0, "ODE", ""},
02164         {WOPHY_BULLET, "BULLET", 0, "Bullet", "Use the Bullet physics engine"},
02165         {0, NULL, 0, NULL, NULL}};
02166 
02167     static EnumPropertyItem material_items[] ={
02168         {GAME_MAT_TEXFACE, "SINGLETEXTURE", 0, "Singletexture", "Singletexture face materials"},
02169         {GAME_MAT_MULTITEX, "MULTITEXTURE", 0, "Multitexture", "Multitexture materials"},
02170         {GAME_MAT_GLSL, "GLSL", 0, "GLSL", "OpenGL shading language shaders"},
02171         {0, NULL, 0, NULL, NULL}};
02172 
02173     static EnumPropertyItem obstacle_simulation_items[] = {
02174         {OBSTSIMULATION_NONE, "NONE", 0, "None", ""},
02175         {OBSTSIMULATION_TOI_rays, "RVO_RAYS", 0, "RVO (rays)", ""},
02176         {OBSTSIMULATION_TOI_cells, "RVO_CELLS", 0, "RVO (cells)", ""},
02177         {0, NULL, 0, NULL, NULL}};
02178 
02179     srna= RNA_def_struct(brna, "SceneGameData", NULL);
02180     RNA_def_struct_sdna(srna, "GameData");
02181     RNA_def_struct_nested(brna, srna, "Scene");
02182     RNA_def_struct_ui_text(srna, "Game Data", "Game data for a Scene datablock");
02183     
02184     prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
02185     RNA_def_property_int_sdna(prop, NULL, "xplay");
02186     RNA_def_property_range(prop, 4, 10000);
02187     RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen");
02188     RNA_def_property_update(prop, NC_SCENE, NULL);
02189     
02190     prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
02191     RNA_def_property_int_sdna(prop, NULL, "yplay");
02192     RNA_def_property_range(prop, 4, 10000);
02193     RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen");
02194     RNA_def_property_update(prop, NC_SCENE, NULL);
02195     
02196     prop= RNA_def_property(srna, "samples", PROP_ENUM, PROP_NONE);
02197     RNA_def_property_enum_sdna(prop, NULL, "aasamples");
02198     RNA_def_property_enum_items(prop, aasamples_items);
02199     RNA_def_property_ui_text(prop, "AA Samples", "The number of AA Samples to use for MSAA");
02200     
02201     prop= RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED);
02202     RNA_def_property_int_sdna(prop, NULL, "depth");
02203     RNA_def_property_range(prop, 8, 32);
02204     RNA_def_property_ui_text(prop, "Bits", "Display bit depth of full screen display");
02205     RNA_def_property_update(prop, NC_SCENE, NULL);
02206 
02207     prop= RNA_def_property(srna, "exit_key", PROP_ENUM, PROP_NONE);
02208     RNA_def_property_enum_sdna(prop, NULL, "exitkey");
02209     RNA_def_property_enum_items(prop, event_type_items);
02210     RNA_def_property_enum_funcs(prop, NULL, "rna_GameSettings_exit_key_set", NULL);
02211     RNA_def_property_ui_text(prop, "Exit Key",  "The key that exits the Game Engine");
02212     RNA_def_property_update(prop, NC_SCENE, NULL);
02213     
02214     // Do we need it here ? (since we already have it in World
02215     prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);
02216     RNA_def_property_int_sdna(prop, NULL, "freqplay");
02217     RNA_def_property_range(prop, 4, 2000);
02218     RNA_def_property_ui_text(prop, "Freq", "Display clock frequency of fullscreen display");
02219     RNA_def_property_update(prop, NC_SCENE, NULL);
02220     
02221     prop= RNA_def_property(srna, "show_fullscreen", PROP_BOOLEAN, PROP_NONE);
02222     RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_FULLSCREEN);
02223     RNA_def_property_ui_text(prop, "Fullscreen", "Start player in a new fullscreen display");
02224     RNA_def_property_update(prop, NC_SCENE, NULL);
02225 
02226     prop= RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE);
02227     RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_DESKTOP_RESOLUTION);
02228     RNA_def_property_ui_text(prop, "Desktop", "Uses the current desktop resultion in fullscreen mode");
02229     RNA_def_property_update(prop, NC_SCENE, NULL);
02230 
02231     /* Framing */
02232     prop= RNA_def_property(srna, "frame_type", PROP_ENUM, PROP_NONE);
02233     RNA_def_property_enum_sdna(prop, NULL, "framing.type");
02234     RNA_def_property_enum_items(prop, framing_types_items);
02235     RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want");
02236     RNA_def_property_update(prop, NC_SCENE, NULL);
02237 
02238     prop= RNA_def_property(srna, "frame_color", PROP_FLOAT, PROP_COLOR);
02239     RNA_def_property_float_sdna(prop, NULL, "framing.col");
02240     RNA_def_property_range(prop, 0.0f, 1.0f);
02241     RNA_def_property_array(prop, 3);
02242     RNA_def_property_ui_text(prop, "Framing Color", "Set color of the bars");
02243     RNA_def_property_update(prop, NC_SCENE, NULL);
02244     
02245     /* Stereo */
02246     prop= RNA_def_property(srna, "stereo", PROP_ENUM, PROP_NONE);
02247     RNA_def_property_enum_sdna(prop, NULL, "stereoflag");
02248     RNA_def_property_enum_items(prop, stereo_items);
02249     RNA_def_property_ui_text(prop, "Stereo Options", "");
02250     RNA_def_property_update(prop, NC_SCENE, NULL);
02251 
02252     prop= RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
02253     RNA_def_property_enum_sdna(prop, NULL, "stereomode");
02254     RNA_def_property_enum_items(prop, stereo_modes_items);
02255     RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques");
02256     RNA_def_property_update(prop, NC_SCENE, NULL);
02257 
02258     prop= RNA_def_property(srna, "stereo_eye_separation", PROP_FLOAT, PROP_NONE);
02259     RNA_def_property_float_sdna(prop, NULL, "eyeseparation");
02260     RNA_def_property_range(prop, 0.01, 5.0);
02261     RNA_def_property_ui_text(prop, "Eye Separation",
02262                              "Set the distance between the eyes - the camera focal length/30 should be fine");
02263     RNA_def_property_update(prop, NC_SCENE, NULL);
02264     
02265     /* Dome */
02266     prop= RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
02267     RNA_def_property_enum_sdna(prop, NULL, "dome.mode");
02268     RNA_def_property_enum_items(prop, dome_modes_items);
02269     RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations");
02270     RNA_def_property_update(prop, NC_SCENE, NULL);
02271     
02272     prop= RNA_def_property(srna, "dome_tesselation", PROP_INT, PROP_NONE);
02273     RNA_def_property_int_sdna(prop, NULL, "dome.res");
02274     RNA_def_property_ui_range(prop, 1, 8, 1, 1);
02275     RNA_def_property_ui_text(prop, "Tessellation", "Tessellation level - check the generated mesh in wireframe mode");
02276     RNA_def_property_update(prop, NC_SCENE, NULL);
02277     
02278     prop= RNA_def_property(srna, "dome_buffer_resolution", PROP_FLOAT, PROP_NONE);
02279     RNA_def_property_float_sdna(prop, NULL, "dome.resbuf");
02280     RNA_def_property_ui_range(prop, 0.1, 1.0, 0.1, 0.1);
02281     RNA_def_property_ui_text(prop, "Buffer Resolution", "Buffer Resolution - decrease it to increase speed");
02282     RNA_def_property_update(prop, NC_SCENE, NULL);
02283     
02284     prop= RNA_def_property(srna, "dome_angle", PROP_INT, PROP_NONE);
02285     RNA_def_property_int_sdna(prop, NULL, "dome.angle");
02286     RNA_def_property_ui_range(prop, 90, 250, 1, 1);
02287     RNA_def_property_ui_text(prop, "Angle", "Field of View of the Dome - it only works in mode Fisheye and Truncated");
02288     RNA_def_property_update(prop, NC_SCENE, NULL);
02289     
02290     prop= RNA_def_property(srna, "dome_tilt", PROP_INT, PROP_NONE);
02291     RNA_def_property_int_sdna(prop, NULL, "dome.tilt");
02292     RNA_def_property_ui_range(prop, -180, 180, 1, 1);
02293     RNA_def_property_ui_text(prop, "Tilt", "Camera rotation in horizontal axis");
02294     RNA_def_property_update(prop, NC_SCENE, NULL);
02295     
02296     prop= RNA_def_property(srna, "dome_text", PROP_POINTER, PROP_NONE);
02297     RNA_def_property_pointer_sdna(prop, NULL, "dome.warptext");
02298     RNA_def_property_struct_type(prop, "Text");
02299     RNA_def_property_flag(prop, PROP_EDITABLE);
02300     RNA_def_property_ui_text(prop, "Warp Data", "Custom Warp Mesh data file");
02301     RNA_def_property_update(prop, NC_SCENE, NULL);
02302     
02303     /* physics */
02304     prop= RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE);
02305     RNA_def_property_enum_sdna(prop, NULL, "physicsEngine");
02306     RNA_def_property_enum_items(prop, physics_engine_items);
02307     RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine");
02308     RNA_def_property_update(prop, NC_SCENE, NULL);
02309 
02310     prop= RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION);
02311     RNA_def_property_float_sdna(prop, NULL, "gravity");
02312     RNA_def_property_ui_range(prop, 0.0, 25.0, 1, 2);
02313     RNA_def_property_range(prop, 0.0, 10000.0);
02314     RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine");
02315     RNA_def_property_update(prop, NC_SCENE, NULL);
02316 
02317     prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_INT, PROP_NONE);
02318     RNA_def_property_int_sdna(prop, NULL, "occlusionRes");
02319     RNA_def_property_range(prop, 128.0, 1024.0);
02320     RNA_def_property_ui_text(prop, "Occlusion Resolution",
02321                              "Size of the occlusion buffer in pixel, use higher value for better precision (slower)");
02322     RNA_def_property_update(prop, NC_SCENE, NULL);
02323 
02324     prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
02325     RNA_def_property_int_sdna(prop, NULL, "ticrate");
02326     RNA_def_property_ui_range(prop, 1, 60, 1, 1);
02327     RNA_def_property_range(prop, 1, 250);
02328     RNA_def_property_ui_text(prop, "Frames Per Second",
02329                              "Nominal number of game frames per second "
02330                              "(physics fixed timestep = 1/fps, independently of actual frame rate)");
02331     RNA_def_property_update(prop, NC_SCENE, NULL);
02332 
02333     prop= RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE);
02334     RNA_def_property_int_sdna(prop, NULL, "maxlogicstep");
02335     RNA_def_property_ui_range(prop, 1, 5, 1, 1);
02336     RNA_def_property_range(prop, 1, 5);
02337     RNA_def_property_ui_text(prop, "Max Logic Steps",
02338                              "Maximum number of logic frame per game frame if graphics slows down the game, "
02339                              "higher value allows better synchronization with physics");
02340     RNA_def_property_update(prop, NC_SCENE, NULL);
02341 
02342     prop= RNA_def_property(srna, "physics_step_max", PROP_INT, PROP_NONE);
02343     RNA_def_property_int_sdna(prop, NULL, "maxphystep");
02344     RNA_def_property_ui_range(prop, 1, 5, 1, 1);
02345     RNA_def_property_range(prop, 1, 5);
02346     RNA_def_property_ui_text(prop, "Max Physics Steps",
02347                              "Maximum number of physics step per game frame if graphics slows down the game, "
02348                              "higher value allows physics to keep up with realtime");
02349     RNA_def_property_update(prop, NC_SCENE, NULL);
02350 
02351     prop= RNA_def_property(srna, "physics_step_sub", PROP_INT, PROP_NONE);
02352     RNA_def_property_int_sdna(prop, NULL, "physubstep");
02353     RNA_def_property_ui_range(prop, 1, 5, 1, 1);
02354     RNA_def_property_range(prop, 1, 5);
02355     RNA_def_property_ui_text(prop, "Physics Sub Steps",
02356                              "Number of simulation substep per physic timestep, "
02357                              "higher value give better physics precision");
02358     RNA_def_property_update(prop, NC_SCENE, NULL);
02359 
02360     /* mode */
02361     prop= RNA_def_property(srna, "use_occlusion_culling", PROP_BOOLEAN, PROP_NONE);
02362     RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 5)); //XXX mode hardcoded // WO_DBVT_CULLING
02363     RNA_def_property_ui_text(prop, "DBVT culling", "Use optimized Bullet DBVT tree for view frustum and occlusion culling");
02364     
02365     // not used // deprecated !!!!!!!!!!!!!
02366     prop= RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
02367     RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 3)); //XXX mode hardcoded
02368     RNA_def_property_ui_text(prop, "Activity Culling", "Activity culling is enabled");
02369 
02370     // not used // deprecated !!!!!!!!!!!!!
02371     prop= RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE);
02372     RNA_def_property_float_sdna(prop, NULL, "activityBoxRadius");
02373     RNA_def_property_range(prop, 0.0, 1000.0);
02374     RNA_def_property_ui_text(prop, "box radius",
02375                              "Radius of the activity bubble, in Manhattan length "
02376                              "(objects outside the box are activity-culled)");
02377 
02378     /* booleans */
02379     prop= RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE);
02380     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_DEBUG_PROPS);
02381     RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs");
02382 
02383     prop= RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE);
02384     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_FRAMERATE);
02385     RNA_def_property_ui_text(prop, "Show Framerate and Profile",
02386                              "Show framerate and profiling information while the game runs");
02387 
02388     prop= RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE);
02389     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_PHYSICS);
02390     RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions");
02391 
02392     prop= RNA_def_property(srna, "show_mouse", PROP_BOOLEAN, PROP_NONE);
02393     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_MOUSE);
02394     RNA_def_property_ui_text(prop, "Show Mouse", "Start player with a visible mouse cursor");
02395 
02396     prop= RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE);
02397     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES);
02398     RNA_def_property_ui_text(prop, "Use Frame Rate", "Respect the frame rate rather than rendering as many frames as possible");
02399 
02400     prop= RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE);
02401     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS);
02402     RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU");
02403 
02404     prop= RNA_def_property(srna, "use_deprecation_warnings", PROP_BOOLEAN, PROP_NONE);
02405     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_IGNORE_DEPRECATION_WARNINGS);
02406     RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API");
02407 
02408     prop= RNA_def_property(srna, "use_animation_record", PROP_BOOLEAN, PROP_NONE);
02409     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_ENABLE_ANIMATION_RECORD);
02410     RNA_def_property_ui_text(prop, "Record Animation", "Record animation to F-Curves");
02411 
02412     prop= RNA_def_property(srna, "use_auto_start", PROP_BOOLEAN, PROP_NONE);
02413     RNA_def_property_boolean_funcs(prop, "rna_GameSettings_auto_start_get", "rna_GameSettings_auto_start_set");
02414     RNA_def_property_ui_text(prop, "Auto Start", "Automatically start game at load time");
02415 
02416     prop= RNA_def_property(srna, "restrict_animation_updates", PROP_BOOLEAN, PROP_NONE);
02417     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_RESTRICT_ANIM_UPDATES);
02418     RNA_def_property_ui_text(prop, "Restrict Animation Updates",
02419                              "Restrict the number of animation updates to the animation FPS (this is "
02420                              "better for performance, but can cause issues with smooth playback)");
02421     
02422     /* materials */
02423     prop= RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE);
02424     RNA_def_property_enum_sdna(prop, NULL, "matmode");
02425     RNA_def_property_enum_items(prop, material_items);
02426     RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering");
02427     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);
02428 
02429     prop= RNA_def_property(srna, "use_glsl_lights", PROP_BOOLEAN, PROP_NONE);
02430     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS);
02431     RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering");
02432     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02433 
02434     prop= RNA_def_property(srna, "use_glsl_shaders", PROP_BOOLEAN, PROP_NONE);
02435     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS);
02436     RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering");
02437     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02438 
02439     prop= RNA_def_property(srna, "use_glsl_shadows", PROP_BOOLEAN, PROP_NONE);
02440     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS);
02441     RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering");
02442     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02443 
02444     prop= RNA_def_property(srna, "use_glsl_ramps", PROP_BOOLEAN, PROP_NONE);
02445     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS);
02446     RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering");
02447     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02448 
02449     prop= RNA_def_property(srna, "use_glsl_nodes", PROP_BOOLEAN, PROP_NONE);
02450     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES);
02451     RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering");
02452     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02453 
02454     prop= RNA_def_property(srna, "use_glsl_color_management", PROP_BOOLEAN, PROP_NONE);
02455     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_COLOR_MANAGEMENT);
02456     RNA_def_property_ui_text(prop, "GLSL Color Management", "Use color management for GLSL rendering");
02457     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02458 
02459     prop= RNA_def_property(srna, "use_glsl_extra_textures", PROP_BOOLEAN, PROP_NONE);
02460     RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX);
02461     RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering");
02462     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
02463 
02464     /* obstacle simulation */
02465     prop= RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE);
02466     RNA_def_property_enum_sdna(prop, NULL, "obstacleSimulation");
02467     RNA_def_property_enum_items(prop, obstacle_simulation_items);
02468     RNA_def_property_ui_text(prop, "Obstacle simulation", "Simulation used for obstacle avoidance in the game engine");
02469     RNA_def_property_update(prop, NC_SCENE, NULL);
02470 
02471     prop= RNA_def_property(srna, "level_height", PROP_FLOAT, PROP_ACCELERATION);
02472     RNA_def_property_float_sdna(prop, NULL, "levelHeight");
02473     RNA_def_property_range(prop, 0.0f, 200.0f);
02474     RNA_def_property_ui_text(prop, "Level height", "Max difference in heights of obstacles to enable their interaction");
02475     RNA_def_property_update(prop, NC_SCENE, NULL);
02476 
02477     prop= RNA_def_property(srna, "show_obstacle_simulation", PROP_BOOLEAN, PROP_NONE);
02478     RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_OBSTACLE_SIMULATION);
02479     RNA_def_property_ui_text(prop, "Visualization", "Enable debug visualization for obstacle simulation");
02480 
02481     /* Recast Settings */
02482     prop= RNA_def_property(srna, "recast_data", PROP_POINTER, PROP_NONE);
02483     RNA_def_property_flag(prop, PROP_NEVER_NULL);
02484     RNA_def_property_pointer_sdna(prop, NULL, "recastData");
02485     RNA_def_property_struct_type(prop, "SceneGameRecastData");
02486     RNA_def_property_ui_text(prop, "Recast Data", "");
02487 
02488     /* Nestled Data  */
02489     rna_def_scene_game_recast_data(brna);
02490 }
02491 
02492 static void rna_def_scene_render_layer(BlenderRNA *brna)
02493 {
02494     StructRNA *srna;
02495 
02496     srna= RNA_def_struct(brna, "SceneRenderLayer", NULL);
02497     RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");
02498     RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
02499 
02500     rna_def_render_layer_common(srna, 1);
02501 }
02502 
02503 /* curve.splines */
02504 static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
02505 {
02506     StructRNA *srna;
02507     PropertyRNA *prop;
02508 
02509     FunctionRNA *func;
02510     PropertyRNA *parm;
02511 
02512     RNA_def_property_srna(cprop, "RenderLayers");
02513     srna= RNA_def_struct(brna, "RenderLayers", NULL);
02514     RNA_def_struct_sdna(srna, "RenderData");
02515     RNA_def_struct_ui_text(srna, "Render Layers", "Collection of render layers");
02516 
02517     prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
02518     RNA_def_property_int_sdna(prop, NULL, "actlay");
02519     RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_layer_index_get", "rna_RenderSettings_active_layer_index_set",
02520                                "rna_RenderSettings_active_layer_index_range");
02521     RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array");
02522     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02523     
02524     prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
02525     RNA_def_property_struct_type(prop, "SceneRenderLayer");
02526     RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_layer_get",
02527                                    "rna_RenderSettings_active_layer_set", NULL, NULL);
02528     RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_NULL);
02529     RNA_def_property_ui_text(prop, "Active Render Layer", "Active Render Layer");
02530     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02531 
02532     func= RNA_def_function(srna, "new", "rna_RenderLayer_new");
02533     RNA_def_function_ui_description(func, "Add a render layer to scene");
02534     RNA_def_function_flag(func, FUNC_USE_SELF_ID);
02535     parm= RNA_def_string(func, "name", "RenderLayer", 0, "", "New name for the marker (not unique)");
02536     RNA_def_property_flag(parm, PROP_REQUIRED);
02537     parm= RNA_def_pointer(func, "result", "SceneRenderLayer", "", "Newly created render layer");
02538     RNA_def_function_return(func, parm);
02539 
02540     func= RNA_def_function(srna, "remove", "rna_RenderLayer_remove");
02541     RNA_def_function_ui_description(func, "Remove a render layer");
02542     RNA_def_function_flag(func, FUNC_USE_MAIN|FUNC_USE_REPORTS|FUNC_USE_SELF_ID);
02543     parm= RNA_def_pointer(func, "layer", "SceneRenderLayer", "", "Timeline marker to remove");
02544     RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
02545 }
02546 
02547 /* use for render output and image save operator,
02548  * note: there are some cases where the members act differently when this is
02549  * used from a scene, video formats can only be selected for render output
02550  * for example, this is checked by seeing if the ptr->id.data is a Scene id */
02551 
02552 static void rna_def_scene_image_format_data(BlenderRNA *brna)
02553 {
02554 #ifdef WITH_OPENEXR
02555     static EnumPropertyItem exr_codec_items[] = {
02556         {R_IMF_EXR_CODEC_NONE, "NONE", 0, "None", ""},
02557         {R_IMF_EXR_CODEC_PXR24, "PXR24", 0, "Pxr24 (lossy)", ""},
02558         {R_IMF_EXR_CODEC_ZIP, "ZIP", 0, "ZIP (lossless)", ""},
02559         {R_IMF_EXR_CODEC_PIZ, "PIZ", 0, "PIZ (lossless)", ""},
02560         {R_IMF_EXR_CODEC_RLE, "RLE", 0, "RLE (lossless)", ""},
02561         {0, NULL, 0, NULL, NULL}};
02562 #endif
02563 
02564     StructRNA *srna;
02565     PropertyRNA *prop;
02566 
02567     srna= RNA_def_struct(brna, "ImageFormatSettings", NULL);
02568     RNA_def_struct_sdna(srna, "ImageFormatData");
02569     RNA_def_struct_nested(brna, srna, "Scene");
02570     // RNA_def_struct_path_func(srna, "rna_RenderSettings_path"); // no need for the path, its not animated!
02571     RNA_def_struct_ui_text(srna, "Image Format", "Settings for image formats");
02572 
02573     prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
02574     RNA_def_property_enum_sdna(prop, NULL, "imtype");
02575     RNA_def_property_enum_items(prop, image_type_items);
02576     RNA_def_property_enum_funcs(prop, NULL, "rna_ImageFormatSettings_file_format_set", "rna_ImageFormatSettings_file_format_itemf");
02577     RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as");
02578     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02579 
02580     prop= RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
02581     RNA_def_property_enum_bitflag_sdna(prop, NULL, "planes");
02582     RNA_def_property_enum_items(prop, image_color_mode_items);
02583     RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_mode_itemf");
02584     RNA_def_property_ui_text(prop, "Color Mode",
02585                              "Choose BW for saving greyscale images, RGB for saving red, green and blue channels, "
02586                              "and RGBA for saving red, green, blue and alpha channels");
02587     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02588 
02589     prop= RNA_def_property(srna, "color_depth", PROP_ENUM, PROP_NONE);
02590     RNA_def_property_enum_bitflag_sdna(prop, NULL, "depth");
02591     RNA_def_property_enum_items(prop, image_color_depth_items);
02592     RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_depth_itemf");
02593     RNA_def_property_ui_text(prop, "Color Depth", "Bit depth per channel");
02594     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02595 
02596     /* was 'file_quality' */
02597     prop= RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE);
02598     RNA_def_property_int_sdna(prop, NULL, "quality");
02599     RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */
02600     RNA_def_property_ui_text(prop, "Quality", "Quality for image formats that support lossy compression");
02601     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02602 
02603     /* was shared with file_quality */
02604     prop= RNA_def_property(srna, "compression", PROP_INT, PROP_PERCENTAGE);
02605     RNA_def_property_int_sdna(prop, NULL, "compress");
02606     RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */
02607     RNA_def_property_ui_text(prop, "Compression", "Compression level for formats that support lossless compression");
02608     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02609 
02610     /* flag */
02611     prop= RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE);
02612     RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_ZBUF);
02613     RNA_def_property_ui_text(prop, "Z Buffer", "Save the z-depth per pixel (32 bit unsigned int z-buffer)");
02614     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02615 
02616     prop= RNA_def_property(srna, "use_preview", PROP_BOOLEAN, PROP_NONE);
02617     RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_PREVIEW_JPG);
02618     RNA_def_property_ui_text(prop, "Preview", "When rendering animations, save JPG preview images in same directory");
02619     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02620 
02621     /* format spesific */
02622 
02623 #ifdef WITH_OPENEXR
02624     /* OpenEXR */
02625 
02626     prop= RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
02627     RNA_def_property_enum_sdna(prop, NULL, "exr_codec");
02628     RNA_def_property_enum_items(prop, exr_codec_items);
02629     RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR");
02630     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02631 
02632 #endif
02633 
02634 
02635 #ifdef WITH_OPENJPEG
02636     /* Jpeg 2000 */
02637     prop= RNA_def_property(srna, "use_jpeg2k_ycc", PROP_BOOLEAN, PROP_NONE);
02638     RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_YCC);
02639     RNA_def_property_ui_text(prop, "YCC", "Save luminance-chrominance-chrominance channels instead of RGB colors");
02640     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02641 
02642     prop= RNA_def_property(srna, "use_jpeg2k_cinema_preset", PROP_BOOLEAN, PROP_NONE);
02643     RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_PRESET);
02644     RNA_def_property_ui_text(prop, "Cinema", "Use Openjpeg Cinema Preset");
02645     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02646 
02647     prop= RNA_def_property(srna, "use_jpeg2k_cinema_48", PROP_BOOLEAN, PROP_NONE);
02648     RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_48);
02649     RNA_def_property_ui_text(prop, "Cinema (48)", "Use Openjpeg Cinema Preset (48fps)");
02650     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02651 #endif
02652 
02653     /* Cineon and DPX */
02654 
02655     prop= RNA_def_property(srna, "use_cineon_log", PROP_BOOLEAN, PROP_NONE);
02656     RNA_def_property_boolean_sdna(prop, NULL, "cineon_flag", R_CINEON_LOG);
02657     RNA_def_property_ui_text(prop, "Log", "Convert to logarithmic color space");
02658     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02659 
02660     prop= RNA_def_property(srna, "cineon_black", PROP_INT, PROP_NONE);
02661     RNA_def_property_int_sdna(prop, NULL, "cineon_black");
02662     RNA_def_property_range(prop, 0, 1024);
02663     RNA_def_property_ui_text(prop, "B", "Log conversion reference blackpoint");
02664     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02665 
02666     prop= RNA_def_property(srna, "cineon_white", PROP_INT, PROP_NONE);
02667     RNA_def_property_int_sdna(prop, NULL, "cineon_white");
02668     RNA_def_property_range(prop, 0, 1024);
02669     RNA_def_property_ui_text(prop, "W", "Log conversion reference whitepoint");
02670     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02671 
02672     prop= RNA_def_property(srna, "cineon_gamma", PROP_FLOAT, PROP_NONE);
02673     RNA_def_property_float_sdna(prop, NULL, "cineon_gamma");
02674     RNA_def_property_range(prop, 0.0f, 10.0f);
02675     RNA_def_property_ui_text(prop, "G", "Log conversion gamma");
02676     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02677 }
02678 
02679 static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
02680 {
02681     StructRNA *srna;
02682     PropertyRNA *prop;
02683 
02684 #ifdef WITH_FFMPEG
02685     static EnumPropertyItem ffmpeg_format_items[] = {
02686         {FFMPEG_MPEG1, "MPEG1", 0, "MPEG-1", ""},
02687         {FFMPEG_MPEG2, "MPEG2", 0, "MPEG-2", ""},
02688         {FFMPEG_MPEG4, "MPEG4", 0, "MPEG-4", ""},
02689         {FFMPEG_AVI, "AVI", 0, "AVI", ""},
02690         {FFMPEG_MOV, "QUICKTIME", 0, "Quicktime", ""},
02691         {FFMPEG_DV, "DV", 0, "DV", ""},
02692         {FFMPEG_H264, "H264", 0, "H.264", ""},
02693         {FFMPEG_XVID, "XVID", 0, "Xvid", ""},
02694         {FFMPEG_OGG, "OGG", 0, "Ogg", ""},
02695         {FFMPEG_MKV, "MKV", 0, "Matroska", ""},
02696         {FFMPEG_FLV, "FLASH", 0, "Flash", ""},
02697         {FFMPEG_WAV, "WAV", 0, "Wav", ""},
02698         {FFMPEG_MP3, "MP3", 0, "Mp3", ""},
02699         {0, NULL, 0, NULL, NULL}};
02700 
02701     static EnumPropertyItem ffmpeg_codec_items[] = {
02702         {CODEC_ID_NONE, "NONE", 0, "None", ""},
02703         {CODEC_ID_MPEG1VIDEO, "MPEG1", 0, "MPEG-1", ""},
02704         {CODEC_ID_MPEG2VIDEO, "MPEG2", 0, "MPEG-2", ""},
02705         {CODEC_ID_MPEG4, "MPEG4", 0, "MPEG-4(divx)", ""},
02706         {CODEC_ID_HUFFYUV, "HUFFYUV", 0, "HuffYUV", ""},
02707         {CODEC_ID_DVVIDEO, "DV", 0, "DV", ""},
02708         {CODEC_ID_H264, "H264", 0, "H.264", ""},
02709         {CODEC_ID_THEORA, "THEORA", 0, "Theora", ""},
02710         {CODEC_ID_FLV1, "FLASH", 0, "Flash Video", ""},
02711         {CODEC_ID_FFV1, "FFV1", 0, "FFmpeg video codec #1", ""},
02712         {0, NULL, 0, NULL, NULL}};
02713 
02714     static EnumPropertyItem ffmpeg_audio_codec_items[] = {
02715         {CODEC_ID_NONE, "NONE", 0, "None", ""},
02716         {CODEC_ID_MP2, "MP2", 0, "MP2", ""},
02717         {CODEC_ID_MP3, "MP3", 0, "MP3", ""},
02718         {CODEC_ID_AC3, "AC3", 0, "AC3", ""},
02719         {CODEC_ID_AAC, "AAC", 0, "AAC", ""},
02720         {CODEC_ID_VORBIS, "VORBIS", 0, "Vorbis", ""},
02721         {CODEC_ID_FLAC, "FLAC", 0, "FLAC", ""},
02722         {CODEC_ID_PCM_S16LE, "PCM", 0, "PCM", ""},
02723         {0, NULL, 0, NULL, NULL}};
02724 #endif
02725 
02726     static EnumPropertyItem audio_channel_items[] = {
02727         {1, "MONO", 0, "Mono", "Set audio channels to mono"},
02728         {2, "STEREO", 0, "Stereo", "Set audio channels to stereo"},
02729         {4, "SURROUND4", 0, "4 Channels", "Set audio channels to 4 channels"},
02730         {6, "SURROUND51", 0, "5.1 Surround", "Set audio channels to 5.1 surround sound"},
02731         {8, "SURROUND71", 0, "7.1 Surround", "Set audio channels to 7.1 surround sound"},
02732         {0, NULL, 0, NULL, NULL}};
02733 
02734     srna = RNA_def_struct(brna, "FFmpegSettings", NULL);
02735     RNA_def_struct_sdna(srna, "FFMpegCodecData");
02736     RNA_def_struct_ui_text(srna, "FFmpeg Settings", "FFmpeg related settings for the scene");
02737 
02738 #ifdef WITH_FFMPEG
02739     prop = RNA_def_property(srna, "format", PROP_ENUM, PROP_NONE);
02740     RNA_def_property_enum_bitflag_sdna(prop, NULL, "type");
02741     RNA_def_property_enum_items(prop, ffmpeg_format_items);
02742     RNA_def_property_ui_text(prop, "Format", "Output file format");
02743     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02744 
02745     prop = RNA_def_property(srna, "codec", PROP_ENUM, PROP_NONE);
02746     RNA_def_property_enum_bitflag_sdna(prop, NULL, "codec");
02747     RNA_def_property_enum_items(prop, ffmpeg_codec_items);
02748     RNA_def_property_ui_text(prop, "Codec", "FFmpeg codec to use");
02749     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02750 
02751     prop = RNA_def_property(srna, "video_bitrate", PROP_INT, PROP_NONE);
02752     RNA_def_property_int_sdna(prop, NULL, "video_bitrate");
02753     RNA_def_property_range(prop, 1, 14000);
02754     RNA_def_property_ui_text(prop, "Bitrate", "Video bitrate (kb/s)");
02755     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02756 
02757     prop = RNA_def_property(srna, "minrate", PROP_INT, PROP_NONE);
02758     RNA_def_property_int_sdna(prop, NULL, "rc_min_rate");
02759     RNA_def_property_range(prop, 0, 9000);
02760     RNA_def_property_ui_text(prop, "Min Rate", "Rate control: min rate (kb/s)");
02761     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02762 
02763     prop = RNA_def_property(srna, "maxrate", PROP_INT, PROP_NONE);
02764     RNA_def_property_int_sdna(prop, NULL, "rc_max_rate");
02765     RNA_def_property_range(prop, 1, 14000);
02766     RNA_def_property_ui_text(prop, "Max Rate", "Rate control: max rate (kb/s)");
02767     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02768 
02769     prop= RNA_def_property(srna, "muxrate", PROP_INT, PROP_NONE);
02770     RNA_def_property_int_sdna(prop, NULL, "mux_rate");
02771     RNA_def_property_range(prop, 0, 100000000);
02772     RNA_def_property_ui_text(prop, "Mux Rate", "Mux rate (bits/s(!))");
02773     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02774 
02775     prop = RNA_def_property(srna, "gopsize", PROP_INT, PROP_NONE);
02776     RNA_def_property_int_sdna(prop, NULL, "gop_size");
02777     RNA_def_property_range(prop, 0, 100);
02778     RNA_def_property_ui_text(prop, "GOP Size", "Distance between key frames");
02779     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02780 
02781     prop = RNA_def_property(srna, "buffersize", PROP_INT, PROP_NONE);
02782     RNA_def_property_int_sdna(prop, NULL, "rc_buffer_size");
02783     RNA_def_property_range(prop, 0, 2000);
02784     RNA_def_property_ui_text(prop, "Buffersize", "Rate control: buffer size (kb)");
02785     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02786 
02787     prop = RNA_def_property(srna, "packetsize", PROP_INT, PROP_NONE);
02788     RNA_def_property_int_sdna(prop, NULL, "mux_packet_size");
02789     RNA_def_property_range(prop, 0, 16384);
02790     RNA_def_property_ui_text(prop, "Mux Packet Size", "Mux packet size (byte)");
02791     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02792 
02793     prop= RNA_def_property(srna, "use_autosplit", PROP_BOOLEAN, PROP_NONE);
02794     RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_AUTOSPLIT_OUTPUT);
02795     RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary");
02796     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02797 
02798     prop = RNA_def_property(srna, "use_lossless_output", PROP_BOOLEAN, PROP_NONE);
02799     RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_LOSSLESS_OUTPUT);
02800     RNA_def_property_boolean_funcs(prop, NULL, "rna_FFmpegSettings_lossless_output_set");
02801     RNA_def_property_ui_text(prop, "Lossless Output", "Use lossless output for video streams");
02802     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02803 
02804     /* FFMPEG Audio*/
02805     prop = RNA_def_property(srna, "audio_codec", PROP_ENUM, PROP_NONE);
02806     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio_codec");
02807     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
02808     RNA_def_property_enum_items(prop, ffmpeg_audio_codec_items);
02809     RNA_def_property_ui_text(prop, "Audio Codec", "FFmpeg audio codec to use");
02810     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02811 
02812     prop = RNA_def_property(srna, "audio_bitrate", PROP_INT, PROP_NONE);
02813     RNA_def_property_int_sdna(prop, NULL, "audio_bitrate");
02814     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
02815     RNA_def_property_range(prop, 32, 384);
02816     RNA_def_property_ui_text(prop, "Bitrate", "Audio bitrate (kb/s)");
02817     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02818 
02819     prop= RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
02820     RNA_def_property_float_sdna(prop, NULL, "audio_volume");
02821     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
02822     RNA_def_property_range(prop, 0.0f, 1.0f);
02823     RNA_def_property_ui_text(prop, "Volume", "Audio volume");
02824     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02825 #endif
02826 
02827     // the following two "ffmpeg" settings are general audio settings
02828     prop= RNA_def_property(srna, "audio_mixrate", PROP_INT, PROP_NONE);
02829     RNA_def_property_int_sdna(prop, NULL, "audio_mixrate");
02830     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
02831     RNA_def_property_range(prop, 8000, 192000);
02832     RNA_def_property_ui_text(prop, "Samplerate", "Audio samplerate(samples/s)");
02833     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02834 
02835     prop= RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE);
02836     RNA_def_property_enum_sdna(prop, NULL, "audio_channels");
02837     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
02838     RNA_def_property_enum_items(prop, audio_channel_items);
02839     RNA_def_property_ui_text(prop, "Audio Channels", "Audio channel count");
02840 }
02841 
02842 #ifdef WITH_QUICKTIME
02843 static void rna_def_scene_quicktime_settings(BlenderRNA *brna)
02844 {
02845     StructRNA *srna;
02846     PropertyRNA *prop;
02847 
02848     static EnumPropertyItem quicktime_codec_type_items[] = {
02849         {0, "codec", 0, "codec", ""},
02850         {0, NULL, 0, NULL, NULL}};
02851 
02852 #ifdef USE_QTKIT
02853     static EnumPropertyItem quicktime_audio_samplerate_items[] = {
02854         {22050, "22050", 0, "22kHz", ""},
02855         {44100, "44100", 0, "44.1kHz", ""},
02856         {48000, "48000", 0, "48kHz", ""},
02857         {88200, "88200", 0, "88.2kHz", ""},
02858         {96000, "96000", 0, "96kHz", ""},
02859         {192000, "192000", 0, "192kHz", ""},
02860         {0, NULL, 0, NULL, NULL}};
02861 
02862     static EnumPropertyItem quicktime_audio_bitdepth_items[] = {
02863         {AUD_FORMAT_U8, "8BIT", 0, "8bit", ""},
02864         {AUD_FORMAT_S16, "16BIT", 0, "16bit", ""},
02865         {AUD_FORMAT_S24, "24BIT", 0, "24bit", ""},
02866         {AUD_FORMAT_S32, "32BIT", 0, "32bit", ""},
02867         {AUD_FORMAT_FLOAT32, "FLOAT32", 0, "float32", ""},
02868         {AUD_FORMAT_FLOAT64, "FLOAT64", 0, "float64", ""},
02869         {0, NULL, 0, NULL, NULL}};
02870 
02871     static EnumPropertyItem quicktime_audio_bitrate_items[] = {
02872         {64000, "64000", 0, "64kbps", ""},
02873         {112000, "112000", 0, "112kpbs", ""},
02874         {128000, "128000", 0, "128kbps", ""},
02875         {192000, "192000", 0, "192kbps", ""},
02876         {256000, "256000", 0, "256kbps", ""},
02877         {320000, "320000", 0, "320kbps", ""},
02878         {0, NULL, 0, NULL, NULL}};
02879 #endif
02880 
02881     /* QuickTime */
02882     srna = RNA_def_struct(brna, "QuickTimeSettings", NULL);
02883     RNA_def_struct_sdna(srna, "QuicktimeCodecSettings");
02884     RNA_def_struct_ui_text(srna, "QuickTime Settings", "QuickTime related settings for the scene");
02885 
02886     prop = RNA_def_property(srna, "codec_type", PROP_ENUM, PROP_NONE);
02887     RNA_def_property_enum_bitflag_sdna(prop, NULL, "codecType");
02888     RNA_def_property_enum_items(prop, quicktime_codec_type_items);
02889     RNA_def_property_enum_funcs(prop, "rna_RenderSettings_qtcodecsettings_codecType_get",
02890                                 "rna_RenderSettings_qtcodecsettings_codecType_set",
02891                                 "rna_RenderSettings_qtcodecsettings_codecType_itemf");
02892     RNA_def_property_ui_text(prop, "Codec", "QuickTime codec type");
02893     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02894 
02895     prop = RNA_def_property(srna, "codec_spatial_quality", PROP_INT, PROP_PERCENTAGE);
02896     RNA_def_property_int_sdna(prop, NULL, "codecSpatialQuality");
02897     RNA_def_property_range(prop, 0, 100);
02898     RNA_def_property_ui_text(prop, "Spatial quality", "Intra-frame spatial quality level");
02899     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02900 
02901 #ifdef USE_QTKIT
02902     prop = RNA_def_property(srna, "audiocodec_type", PROP_ENUM, PROP_NONE);
02903     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audiocodecType");
02904     RNA_def_property_enum_items(prop, quicktime_codec_type_items);
02905     RNA_def_property_enum_funcs(prop, "rna_RenderSettings_qtcodecsettings_audiocodecType_get",
02906                                 "rna_RenderSettings_qtcodecsettings_audiocodecType_set",
02907                                 "rna_RenderSettings_qtcodecsettings_audiocodecType_itemf");
02908     RNA_def_property_ui_text(prop, "Audio Codec", "QuickTime audio codec type");
02909     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02910 
02911     prop = RNA_def_property(srna, "audio_samplerate", PROP_ENUM, PROP_NONE);
02912     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioSampleRate");
02913     RNA_def_property_enum_items(prop, quicktime_audio_samplerate_items);
02914     RNA_def_property_ui_text(prop, "Smp Rate", "Sample Rate");
02915     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02916 
02917     prop = RNA_def_property(srna, "audio_bitdepth", PROP_ENUM, PROP_NONE);
02918     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioBitDepth");
02919     RNA_def_property_enum_items(prop, quicktime_audio_bitdepth_items);
02920     RNA_def_property_ui_text(prop, "Bit Depth", "Bit Depth");
02921     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02922 
02923     prop = RNA_def_property(srna, "audio_resampling_hq", PROP_BOOLEAN, PROP_NONE);
02924     RNA_def_property_boolean_negative_sdna(prop, NULL, "audioCodecFlags", QTAUDIO_FLAG_RESAMPLE_NOHQ);
02925     RNA_def_property_ui_text(prop, "HQ", "Use High Quality resampling algorithm");
02926     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02927 
02928     prop= RNA_def_property(srna, "audio_codec_isvbr", PROP_BOOLEAN, PROP_NONE);
02929     RNA_def_property_boolean_negative_sdna(prop, NULL, "audioCodecFlags", QTAUDIO_FLAG_CODEC_ISCBR);
02930     RNA_def_property_ui_text(prop, "VBR", "Use Variable Bit Rate compression (improves quality at same bitrate)");
02931     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02932 
02933     prop= RNA_def_property(srna, "audio_bitrate", PROP_ENUM, PROP_NONE);
02934     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioBitRate");
02935     RNA_def_property_enum_items(prop, quicktime_audio_bitrate_items);
02936     RNA_def_property_ui_text(prop, "Bitrate", "Compressed audio bitrate");
02937     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
02938 #endif
02939 }
02940 #endif
02941 
02942 static void rna_def_scene_render_data(BlenderRNA *brna)
02943 {
02944     StructRNA *srna;
02945     PropertyRNA *prop;
02946     
02947     static EnumPropertyItem pixel_filter_items[] ={
02948         {R_FILTER_BOX, "BOX", 0, "Box", "Use a box filter for anti-aliasing"},
02949         {R_FILTER_TENT, "TENT", 0, "Tent", "Use a tent filter for anti-aliasing"},
02950         {R_FILTER_QUAD, "QUADRATIC", 0, "Quadratic", "Use a quadratic filter for anti-aliasing"},
02951         {R_FILTER_CUBIC, "CUBIC", 0, "Cubic", "Use a cubic filter for anti-aliasing"},
02952         {R_FILTER_CATROM, "CATMULLROM", 0, "Catmull-Rom", "Use a Catmull-Rom filter for anti-aliasing"},
02953         {R_FILTER_GAUSS, "GAUSSIAN", 0, "Gaussian", "Use a Gaussian filter for anti-aliasing"},
02954         {R_FILTER_MITCH, "MITCHELL", 0, "Mitchell-Netravali", "Use a Mitchell-Netravali filter for anti-aliasing"},
02955         {0, NULL, 0, NULL, NULL}};
02956         
02957     static EnumPropertyItem alpha_mode_items[] ={
02958         {R_ADDSKY, "SKY", 0, "Sky", "Transparent pixels are filled with sky color"},
02959         {R_ALPHAPREMUL, "PREMUL", 0, "Premultiplied", "Transparent RGB pixels are multiplied by the alpha channel"},
02960         {R_ALPHAKEY, "STRAIGHT", 0, "Straight Alpha", "Transparent RGB and alpha pixels are unmodified"},
02961         {0, NULL, 0, NULL, NULL}};
02962 
02963     static EnumPropertyItem display_mode_items[] ={
02964         {R_OUTPUT_SCREEN, "SCREEN", 0, "Full Screen", "Images are rendered in full Screen"},
02965         {R_OUTPUT_AREA, "AREA", 0, "Image Editor", "Images are rendered in Image Editor"},
02966         {R_OUTPUT_WINDOW, "WINDOW", 0, "New Window", "Images are rendered in new Window"},
02967         {R_OUTPUT_NONE, "NONE", 0, "Keep UI", "Images are rendered without forcing UI changes, optionally showing result"},
02968         {0, NULL, 0, NULL, NULL}};
02969     
02970     /* Bake */
02971     static EnumPropertyItem bake_mode_items[] ={
02972         {RE_BAKE_ALL, "FULL", 0, "Full Render", "Bake everything"},
02973         {RE_BAKE_AO, "AO", 0, "Ambient Occlusion", "Bake ambient occlusion"},
02974         {RE_BAKE_SHADOW, "SHADOW", 0, "Shadow", "Bake shadows"},
02975         {RE_BAKE_NORMALS, "NORMALS", 0, "Normals", "Bake normals"},
02976         {RE_BAKE_TEXTURE, "TEXTURE", 0, "Textures", "Bake textures"},
02977         {RE_BAKE_DISPLACEMENT, "DISPLACEMENT", 0, "Displacement", "Bake displacement"},
02978         {RE_BAKE_EMIT, "EMIT", 0, "Emission", "Bake Emit values (glow)"},
02979         {RE_BAKE_ALPHA, "ALPHA", 0, "Alpha", "Bake Alpha values (transparency)"},
02980         {RE_BAKE_MIRROR_INTENSITY, "MIRROR_INTENSITY", 0, "Mirror Intensity", "Bake Mirror values"},
02981         {RE_BAKE_MIRROR_COLOR, "MIRROR_COLOR", 0, "Mirror Colors", "Bake Mirror colors"},
02982         {RE_BAKE_SPEC_INTENSITY, "SPEC_INTENSITY", 0, "Specular Intensity", "Bake Specular values"},
02983         {RE_BAKE_SPEC_COLOR, "SPEC_COLOR", 0, "Specular Colors", "Bake Specular colors"},
02984         {0, NULL, 0, NULL, NULL}};
02985 
02986     static EnumPropertyItem bake_normal_space_items[] ={
02987         {R_BAKE_SPACE_CAMERA, "CAMERA", 0, "Camera", "Bake the normals in camera space"},
02988         {R_BAKE_SPACE_WORLD, "WORLD", 0, "World", "Bake the normals in world space"},
02989         {R_BAKE_SPACE_OBJECT, "OBJECT", 0, "Object", "Bake the normals in object space"},
02990         {R_BAKE_SPACE_TANGENT, "TANGENT", 0, "Tangent", "Bake the normals in tangent space"},
02991         {0, NULL, 0, NULL, NULL}};
02992 
02993     static EnumPropertyItem bake_qyad_split_items[] ={
02994         {0, "AUTO", 0, "Automatic", "Split quads to give the least distortion while baking"},
02995         {1, "FIXED", 0, "Fixed", "Split quads predictably (0,1,2) (0,2,3)"},
02996         {2, "FIXED_ALT", 0, "Fixed Alternate", "Split quads predictably (1,2,3) (1,3,0)"},
02997         {0, NULL, 0, NULL, NULL}};
02998     
02999     static EnumPropertyItem octree_resolution_items[] = {
03000         {64, "64", 0, "64", ""},
03001         {128, "128", 0, "128", ""},
03002         {256, "256", 0, "256", ""},
03003         {512, "512", 0, "512", ""},
03004         {0, NULL, 0, NULL, NULL}};
03005 
03006     static EnumPropertyItem raytrace_structure_items[] = {
03007         {R_RAYSTRUCTURE_AUTO, "AUTO", 0, "Auto", "Automatically select acceleration structure"},
03008         {R_RAYSTRUCTURE_OCTREE, "OCTREE", 0, "Octree", "Use old Octree structure"},
03009         {R_RAYSTRUCTURE_BLIBVH, "BLIBVH", 0, "BLI BVH", "Use BLI K-Dop BVH.c"},
03010         {R_RAYSTRUCTURE_VBVH, "VBVH", 0, "vBVH", "Use vBVH"},
03011         {R_RAYSTRUCTURE_SIMD_SVBVH, "SIMD_SVBVH", 0, "SIMD SVBVH", "Use SIMD SVBVH"},
03012         {R_RAYSTRUCTURE_SIMD_QBVH, "SIMD_QBVH", 0, "SIMD QBVH", "Use SIMD QBVH"},
03013         {0, NULL, 0, NULL, NULL}
03014         };
03015 
03016     static EnumPropertyItem fixed_oversample_items[] = {
03017         {5, "5", 0, "5", ""},
03018         {8, "8", 0, "8", ""},
03019         {11, "11", 0, "11", ""},
03020         {16, "16", 0, "16", ""},
03021         {0, NULL, 0, NULL, NULL}};
03022         
03023     static EnumPropertyItem field_order_items[] = {
03024         {0, "EVEN_FIRST", 0, "Upper First", "Upper field first"},
03025         {R_ODDFIELD, "ODD_FIRST", 0, "Lower First", "Lower field first"},
03026         {0, NULL, 0, NULL, NULL}};
03027         
03028     static EnumPropertyItem threads_mode_items[] = {
03029         {0, "AUTO", 0, "Auto-detect", "Automatically determine the number of threads, based on CPUs"},
03030         {R_FIXED_THREADS, "FIXED", 0, "Fixed", "Manually determine the number of threads"},
03031         {0, NULL, 0, NULL, NULL}};
03032 
03033     static EnumPropertyItem engine_items[] = {
03034         {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"},
03035         {0, NULL, 0, NULL, NULL}};
03036 
03037     rna_def_scene_ffmpeg_settings(brna);
03038 #ifdef WITH_QUICKTIME
03039     rna_def_scene_quicktime_settings(brna);
03040 #endif
03041 
03042     srna= RNA_def_struct(brna, "RenderSettings", NULL);
03043     RNA_def_struct_sdna(srna, "RenderData");
03044     RNA_def_struct_nested(brna, srna, "Scene");
03045     RNA_def_struct_path_func(srna, "rna_RenderSettings_path");
03046     RNA_def_struct_ui_text(srna, "Render Data", "Rendering settings for a Scene datablock");
03047 
03048     /* Render Data */
03049     prop= RNA_def_property(srna, "image_settings", PROP_POINTER, PROP_NONE);
03050     RNA_def_property_flag(prop, PROP_NEVER_NULL);
03051     RNA_def_property_pointer_sdna(prop, NULL, "im_format");
03052     RNA_def_property_struct_type(prop, "ImageFormatSettings");
03053     RNA_def_property_ui_text(prop, "Image Format", "");
03054 
03055     prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
03056     RNA_def_property_int_sdna(prop, NULL, "xsch");
03057     RNA_def_property_range(prop, 4, 10000);
03058     RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image");
03059     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
03060     
03061     prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
03062     RNA_def_property_int_sdna(prop, NULL, "ysch");
03063     RNA_def_property_range(prop, 4, 10000);
03064     RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image");
03065     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
03066     
03067     prop= RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE);
03068     RNA_def_property_int_sdna(prop, NULL, "size");
03069     RNA_def_property_range(prop, 1, SHRT_MAX);
03070     RNA_def_property_ui_range(prop, 1, 100, 10, 1);
03071     RNA_def_property_ui_text(prop, "Resolution %", "Percentage scale for render resolution");
03072     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03073     
03074     prop= RNA_def_property(srna, "parts_x", PROP_INT, PROP_NONE);
03075     RNA_def_property_int_sdna(prop, NULL, "xparts");
03076     RNA_def_property_range(prop, 1, 512);
03077     RNA_def_property_ui_text(prop, "Parts X", "Number of horizontal tiles to use while rendering");
03078     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03079     
03080     prop= RNA_def_property(srna, "parts_y", PROP_INT, PROP_NONE);
03081     RNA_def_property_int_sdna(prop, NULL, "yparts");
03082     RNA_def_property_range(prop, 1, 512);
03083     RNA_def_property_ui_text(prop, "Parts Y", "Number of vertical tiles to use while rendering");
03084     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03085     
03086     prop= RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE);
03087     RNA_def_property_float_sdna(prop, NULL, "xasp");
03088     RNA_def_property_range(prop, 1.0f, 200.0f);
03089     RNA_def_property_ui_text(prop, "Pixel Aspect X", "Horizontal aspect ratio - for anamorphic or non-square pixel output");
03090     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
03091     
03092     prop= RNA_def_property(srna, "pixel_aspect_y", PROP_FLOAT, PROP_NONE);
03093     RNA_def_property_float_sdna(prop, NULL, "yasp");
03094     RNA_def_property_range(prop, 1.0f, 200.0f);
03095     RNA_def_property_ui_text(prop, "Pixel Aspect Y", "Vertical aspect ratio - for anamorphic or non-square pixel output");
03096     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
03097 
03098 #ifdef WITH_QUICKTIME
03099     prop= RNA_def_property(srna, "quicktime", PROP_POINTER, PROP_NONE);
03100     RNA_def_property_struct_type(prop, "QuickTimeSettings");
03101     RNA_def_property_pointer_sdna(prop, NULL, "qtcodecsettings");
03102     RNA_def_property_flag(prop, PROP_NEVER_UNLINK);
03103     RNA_def_property_ui_text(prop, "QuickTime Settings", "QuickTime related settings for the scene");
03104 #endif
03105 
03106     prop= RNA_def_property(srna, "ffmpeg", PROP_POINTER, PROP_NONE);
03107     RNA_def_property_struct_type(prop, "FFmpegSettings");
03108     RNA_def_property_pointer_sdna(prop, NULL, "ffcodecdata");
03109     RNA_def_property_flag(prop, PROP_NEVER_UNLINK);
03110     RNA_def_property_ui_text(prop, "FFmpeg Settings", "FFmpeg related settings for the scene");
03111 
03112     prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
03113     RNA_def_property_int_sdna(prop, NULL, "frs_sec");
03114     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03115     RNA_def_property_range(prop, 1, 120);
03116     RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second");
03117     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_fps_update");
03118     
03119     prop= RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE);
03120     RNA_def_property_float_sdna(prop, NULL, "frs_sec_base");
03121     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03122     RNA_def_property_range(prop, 0.1f, 120.0f);
03123     RNA_def_property_ui_text(prop, "FPS Base", "Framerate base");
03124     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_fps_update");
03125     
03126     /* frame mapping */
03127     prop= RNA_def_property(srna, "frame_map_old", PROP_INT, PROP_NONE);
03128     RNA_def_property_int_sdna(prop, NULL, "framapto");
03129     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03130     RNA_def_property_range(prop, 1, 900);
03131     RNA_def_property_ui_text(prop, "Frame Map Old", "Old mapping value in frames");
03132     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_framelen_update");
03133     
03134     prop= RNA_def_property(srna, "frame_map_new", PROP_INT, PROP_NONE);
03135     RNA_def_property_int_sdna(prop, NULL, "images");
03136     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03137     RNA_def_property_range(prop, 1, 900);
03138     RNA_def_property_ui_text(prop, "Frame Map New", "How many frames the Map Old will last");
03139     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_framelen_update");
03140 
03141     
03142     prop= RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE);
03143     RNA_def_property_float_sdna(prop, NULL, "dither_intensity");
03144     RNA_def_property_range(prop, 0.0f, 2.0f);
03145     RNA_def_property_ui_text(prop, "Dither Intensity",
03146                              "Amount of dithering noise added to the rendered image to break up banding");
03147     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03148     
03149     prop= RNA_def_property(srna, "pixel_filter_type", PROP_ENUM, PROP_NONE);
03150     RNA_def_property_enum_sdna(prop, NULL, "filtertype");
03151     RNA_def_property_enum_items(prop, pixel_filter_items);
03152     RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples");
03153     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03154     
03155     prop= RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE);
03156     RNA_def_property_float_sdna(prop, NULL, "gauss");
03157     RNA_def_property_range(prop, 0.5f, 1.5f);
03158     RNA_def_property_ui_text(prop, "Filter Size", "Pixel width over which the reconstruction filter combines samples");
03159     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03160     
03161     prop= RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
03162     RNA_def_property_enum_sdna(prop, NULL, "alphamode");
03163     RNA_def_property_enum_items(prop, alpha_mode_items);
03164     RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
03165     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03166     
03167     prop= RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE);
03168     RNA_def_property_enum_sdna(prop, NULL, "ocres");
03169     RNA_def_property_enum_items(prop, octree_resolution_items);
03170     RNA_def_property_ui_text(prop, "Octree Resolution",
03171                              "Resolution of raytrace accelerator, use higher resolutions for larger scenes");
03172     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03173 
03174     prop= RNA_def_property(srna, "raytrace_method", PROP_ENUM, PROP_NONE);
03175     RNA_def_property_enum_sdna(prop, NULL, "raytrace_structure");
03176     RNA_def_property_enum_items(prop, raytrace_structure_items);
03177     RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure");
03178     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03179 
03180     prop= RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE);
03181     RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_INSTANCES);
03182     RNA_def_property_ui_text(prop, "Use Instances",
03183                              "Instance support leads to effective memory reduction when using duplicates");
03184     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03185 
03186     prop= RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE);
03187     RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_LOCAL_COORDS);
03188     RNA_def_property_ui_text(prop, "Use Local Coords",
03189                              "Vertex coordinates are stored localy on each primitive "
03190                              "(increases memory usage, but may have impact on speed)");
03191     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03192 
03193     prop= RNA_def_property(srna, "use_antialiasing", PROP_BOOLEAN, PROP_NONE);
03194     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_OSA);
03195     RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges");
03196     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03197     
03198     prop= RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE);
03199     RNA_def_property_enum_sdna(prop, NULL, "osa");
03200     RNA_def_property_enum_items(prop, fixed_oversample_items);
03201     RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel");
03202     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03203     
03204     prop= RNA_def_property(srna, "use_fields", PROP_BOOLEAN, PROP_NONE);
03205     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDS);
03206     RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output");
03207     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03208     
03209     prop= RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE);
03210     RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
03211     RNA_def_property_enum_items(prop, field_order_items);
03212     RNA_def_property_ui_text(prop, "Field Order",
03213                              "Order of video fields (select which lines get rendered first, "
03214                              "to create smooth motion for TV output)");
03215     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03216     
03217     prop= RNA_def_property(srna, "use_fields_still", PROP_BOOLEAN, PROP_NONE);
03218     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDSTILL);
03219     RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields");
03220     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03221     
03222     /* rendering features */
03223     prop= RNA_def_property(srna, "use_shadows", PROP_BOOLEAN, PROP_NONE);
03224     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
03225     RNA_def_property_ui_text(prop, "Shadows", "Calculate shadows while rendering");
03226     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03227     
03228     prop= RNA_def_property(srna, "use_envmaps", PROP_BOOLEAN, PROP_NONE);
03229     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_ENVMAP);
03230     RNA_def_property_ui_text(prop, "Environment Maps", "Calculate environment maps while rendering");
03231     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03232     
03233     prop= RNA_def_property(srna, "use_radiosity", PROP_BOOLEAN, PROP_NONE);
03234     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RADIO);
03235     RNA_def_property_ui_text(prop, "Radiosity", "Calculate radiosity in a pre-process before rendering");
03236     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03237     
03238     prop= RNA_def_property(srna, "use_sss", PROP_BOOLEAN, PROP_NONE);
03239     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SSS);
03240     RNA_def_property_ui_text(prop, "Subsurface Scattering", "Calculate sub-surface scattering in materials rendering");
03241     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03242     
03243     prop= RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE);
03244     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RAYTRACE);
03245     RNA_def_property_ui_text(prop, "Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects");
03246     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03247     
03248     prop= RNA_def_property(srna, "use_textures", PROP_BOOLEAN, PROP_NONE);
03249     RNA_def_property_boolean_negative_sdna(prop, NULL, "scemode", R_NO_TEX);
03250     RNA_def_property_ui_text(prop, "Textures", "Use textures to affect material properties");
03251     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03252     
03253     prop= RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
03254     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_EDGE);
03255     RNA_def_property_ui_text(prop, "Edge", "Create a toon outline around the edges of geometry");
03256     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03257     
03258     prop= RNA_def_property(srna, "edge_threshold", PROP_INT, PROP_NONE);
03259     RNA_def_property_int_sdna(prop, NULL, "edgeint");
03260     RNA_def_property_range(prop, 0, 255);
03261     RNA_def_property_ui_text(prop, "Edge Threshold", "Threshold for drawing outlines on geometry edges");
03262     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03263     
03264     prop= RNA_def_property(srna, "edge_color", PROP_FLOAT, PROP_COLOR);
03265     RNA_def_property_float_sdna(prop, NULL, "edgeR");
03266     RNA_def_property_array(prop, 3);
03267     RNA_def_property_ui_text(prop, "Edge Color", "Edge color");
03268     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03269     
03270     /* threads */
03271     prop= RNA_def_property(srna, "threads", PROP_INT, PROP_NONE);
03272     RNA_def_property_int_sdna(prop, NULL, "threads");
03273     RNA_def_property_range(prop, 1, BLENDER_MAX_THREADS);
03274     RNA_def_property_int_funcs(prop, "rna_RenderSettings_threads_get", NULL, NULL);
03275     RNA_def_property_ui_text(prop, "Threads",
03276                              "Number of CPU threads to use simultaneously while rendering (for multi-core/CPU systems)");
03277     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03278     
03279     prop= RNA_def_property(srna, "threads_mode", PROP_ENUM, PROP_NONE);
03280     RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
03281     RNA_def_property_enum_items(prop, threads_mode_items);
03282     RNA_def_property_ui_text(prop, "Threads Mode", "Determine the amount of render threads used");
03283     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03284     
03285     /* motion blur */
03286     prop= RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE);
03287     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_MBLUR);
03288     RNA_def_property_ui_text(prop, "Motion Blur", "Use multi-sampled 3D scene motion blur");
03289     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03290     
03291     prop= RNA_def_property(srna, "motion_blur_samples", PROP_INT, PROP_NONE);
03292     RNA_def_property_int_sdna(prop, NULL, "mblur_samples");
03293     RNA_def_property_range(prop, 1, 32);
03294     RNA_def_property_ui_text(prop, "Motion Samples", "Number of scene samples to take with motion blur");
03295     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03296     
03297     prop= RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_NONE);
03298     RNA_def_property_float_sdna(prop, NULL, "blurfac");
03299     RNA_def_property_range(prop, 0.01f, 10.0f);
03300     RNA_def_property_ui_range(prop, 0.01, 2.0f, 1, 0);
03301     RNA_def_property_ui_text(prop, "Shutter", "Time taken in frames between shutter open and close");
03302     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03303     
03304     /* border */
03305     prop= RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
03306     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);
03307     RNA_def_property_ui_text(prop, "Border",
03308                              "Render a user-defined border region, within the frame size "
03309                              "(note that this disables save_buffers and full_sample)");
03310     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03311 
03312     prop= RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
03313     RNA_def_property_float_sdna(prop, NULL, "border.xmin");
03314     RNA_def_property_range(prop, 0.0f, 1.0f);
03315     RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value to for the render border");
03316     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03317 
03318     prop= RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
03319     RNA_def_property_float_sdna(prop, NULL, "border.ymin");
03320     RNA_def_property_range(prop, 0.0f, 1.0f);
03321     RNA_def_property_ui_text(prop, "Border Minimum Y", "Minimum Y value for the render border");
03322     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03323 
03324     prop= RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
03325     RNA_def_property_float_sdna(prop, NULL, "border.xmax");
03326     RNA_def_property_range(prop, 0.0f, 1.0f);
03327     RNA_def_property_ui_text(prop, "Border Maximum X", "Maximum X value for the render border");
03328     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03329 
03330     prop= RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
03331     RNA_def_property_float_sdna(prop, NULL, "border.ymax");
03332     RNA_def_property_range(prop, 0.0f, 1.0f);
03333     RNA_def_property_ui_text(prop, "Border Maximum Y", "Maximum Y value for the render border");
03334     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03335     
03336     prop= RNA_def_property(srna, "use_crop_to_border", PROP_BOOLEAN, PROP_NONE);
03337     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP);
03338     RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size");
03339     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03340     
03341     prop= RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
03342     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH);
03343     RNA_def_property_ui_text(prop, "Placeholders",
03344                              "Create empty placeholder files while rendering frames (similar to Unix 'touch')");
03345     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03346     
03347     prop= RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE);
03348     RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE);
03349     RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering");
03350     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03351     
03352     prop= RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE);
03353     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOCOMP);
03354     RNA_def_property_ui_text(prop, "Compositing",
03355                              "Process the render result through the compositing pipeline, if compositing nodes are enabled");
03356     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03357     
03358     prop= RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE);
03359     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOSEQ);
03360     RNA_def_property_ui_text(prop, "Sequencer",
03361                              "Process the render (and composited) result through the video sequence "
03362                              "editor pipeline, if sequencer strips exist");
03363     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03364     
03365     prop= RNA_def_property(srna, "use_color_management", PROP_BOOLEAN, PROP_NONE);
03366     RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT);
03367     RNA_def_property_ui_text(prop, "Color Management", "Use linear workflow - gamma corrected imaging pipeline");
03368     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_RenderSettings_color_management_update");
03369     
03370     prop= RNA_def_property(srna, "use_color_unpremultiply", PROP_BOOLEAN, PROP_NONE);
03371     RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT_PREDIVIDE);
03372     RNA_def_property_ui_text(prop, "Color Unpremultipy", "For premultiplied alpha render output, do color space conversion on colors without alpha, to avoid fringing on light backgrounds");
03373     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03374     
03375     prop= RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
03376     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION);
03377     RNA_def_property_ui_text(prop, "File Extensions",
03378                              "Add the file format extensions to the rendered file name (eg: filename + .jpg)");
03379     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03380 
03381 #if 0 /* moved */
03382     prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
03383     RNA_def_property_enum_sdna(prop, NULL, "imtype");
03384     RNA_def_property_enum_items(prop, image_type_items);
03385     RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_file_format_set", NULL);
03386     RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as");
03387     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03388 #endif
03389 
03390     prop= RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE);
03391     RNA_def_property_string_funcs(prop, "rna_SceneRender_file_ext_get", "rna_SceneRender_file_ext_length", NULL);
03392     RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders");
03393     RNA_def_property_clear_flag(prop, PROP_EDITABLE);
03394 
03395     prop= RNA_def_property(srna, "is_movie_format", PROP_BOOLEAN, PROP_NONE);
03396     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_is_movie_fomat_get", NULL);
03397     RNA_def_property_clear_flag(prop, PROP_EDITABLE);
03398     RNA_def_property_ui_text(prop, "Movie Format", "When true the format is a movie");
03399 
03400     prop= RNA_def_property(srna, "use_free_image_textures", PROP_BOOLEAN, PROP_NONE);
03401     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE);
03402     RNA_def_property_ui_text(prop, "Free Image Textures",
03403                              "Free all image texture from memory after render, to save memory before compositing");
03404     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03405 
03406     prop= RNA_def_property(srna, "use_free_unused_nodes", PROP_BOOLEAN, PROP_NONE);
03407     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_COMP_FREE);
03408     RNA_def_property_ui_text(prop, "Free Unused Nodes", "Free Nodes that are not used while compositing, to save memory");
03409     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03410 
03411     prop= RNA_def_property(srna, "use_save_buffers", PROP_BOOLEAN, PROP_NONE);
03412     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE);
03413     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_save_buffers_get", NULL);
03414     RNA_def_property_ui_text(prop, "Save Buffers",
03415                              "Save tiles for all RenderLayers and SceneNodes to files in the temp directory "
03416                              "(saves memory, required for Full Sample)");
03417     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03418     
03419     prop= RNA_def_property(srna, "use_full_sample", PROP_BOOLEAN, PROP_NONE);
03420     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE);
03421     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_full_sample_get", NULL);
03422     RNA_def_property_ui_text(prop, "Full Sample",
03423                              "Save for every anti-aliasing sample the entire RenderLayer results "
03424                              "(this solves anti-aliasing issues with compositing)");
03425     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03426 
03427     prop= RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
03428     RNA_def_property_enum_bitflag_sdna(prop, NULL, "displaymode");
03429     RNA_def_property_enum_items(prop, display_mode_items);
03430     RNA_def_property_ui_text(prop, "Display", "Select where rendered images will be displayed");
03431     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03432     
03433     prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
03434     RNA_def_property_string_sdna(prop, NULL, "pic");
03435     RNA_def_property_ui_text(prop, "Output Path",
03436                              "Directory/name to save animations, # characters defines the position "
03437                              "and length of frame numbers");
03438     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03439 
03440     /* Bake */
03441     
03442     prop= RNA_def_property(srna, "bake_type", PROP_ENUM, PROP_NONE);
03443     RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_mode");
03444     RNA_def_property_enum_items(prop, bake_mode_items);
03445     RNA_def_property_ui_text(prop, "Bake Mode", "Choose shading information to bake into the image");
03446     
03447     prop= RNA_def_property(srna, "bake_normal_space", PROP_ENUM, PROP_NONE);
03448     RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_normal_space");
03449     RNA_def_property_enum_items(prop, bake_normal_space_items);
03450     RNA_def_property_ui_text(prop, "Normal Space", "Choose normal space for baking");
03451     
03452     prop= RNA_def_property(srna, "bake_quad_split", PROP_ENUM, PROP_NONE);
03453     RNA_def_property_enum_items(prop, bake_qyad_split_items);
03454     RNA_def_property_ui_text(prop, "Quad Split", "Choose the method used to split a quad into 2 triangles for baking");
03455     
03456     prop= RNA_def_property(srna, "bake_aa_mode", PROP_ENUM, PROP_NONE);
03457     RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_osa");
03458     RNA_def_property_enum_items(prop, fixed_oversample_items);
03459     RNA_def_property_ui_text(prop, "Anti-Aliasing Level", "");
03460     
03461     prop= RNA_def_property(srna, "use_bake_selected_to_active", PROP_BOOLEAN, PROP_NONE);
03462     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_TO_ACTIVE);
03463     RNA_def_property_ui_text(prop, "Selected to Active",
03464                              "Bake shading on the surface of selected objects to the active object");
03465     
03466     prop= RNA_def_property(srna, "use_bake_normalize", PROP_BOOLEAN, PROP_NONE);
03467     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_NORMALIZE);
03468     RNA_def_property_ui_text(prop, "Normalized",
03469                              "With displacement normalize to the distance, with ambient occlusion "
03470                              "normalize without using material settings");
03471     
03472     prop= RNA_def_property(srna, "use_bake_clear", PROP_BOOLEAN, PROP_NONE);
03473     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_CLEAR);
03474     RNA_def_property_ui_text(prop, "Clear", "Clear Images before baking");
03475     
03476     prop= RNA_def_property(srna, "use_bake_antialiasing", PROP_BOOLEAN, PROP_NONE);
03477     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_OSA);
03478     RNA_def_property_ui_text(prop, "Anti-Aliasing", "Enables Anti-aliasing");
03479     
03480     prop= RNA_def_property(srna, "bake_margin", PROP_INT, PROP_NONE);
03481     RNA_def_property_int_sdna(prop, NULL, "bake_filter");
03482     RNA_def_property_range(prop, 0, 64);
03483     RNA_def_property_ui_text(prop, "Margin", "Amount of pixels to extend the baked result with, as post process filter");
03484 
03485     prop= RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE);
03486     RNA_def_property_float_sdna(prop, NULL, "bake_maxdist");
03487     RNA_def_property_range(prop, 0.0, 1000.0);
03488     RNA_def_property_ui_text(prop, "Distance", "Maximum distance from active object to other object (in blender units)");
03489     
03490     prop= RNA_def_property(srna, "bake_bias", PROP_FLOAT, PROP_NONE);
03491     RNA_def_property_float_sdna(prop, NULL, "bake_biasdist");
03492     RNA_def_property_range(prop, 0.0, 1000.0);
03493     RNA_def_property_ui_text(prop, "Bias", "Bias towards faces further away from the object (in blender units)");
03494     
03495     prop= RNA_def_property(srna, "use_bake_multires", PROP_BOOLEAN, PROP_NONE);
03496     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_MULTIRES);
03497     RNA_def_property_ui_text(prop, "Bake from Multires", "Bake directly from multires object");
03498 
03499     prop= RNA_def_property(srna, "use_bake_lores_mesh", PROP_BOOLEAN, PROP_NONE);
03500     RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_LORES_MESH);
03501     RNA_def_property_ui_text(prop, "Low Resolution Mesh", "Calculate heights against unsubdivided low resolution mesh");
03502 
03503     /* stamp */
03504     
03505     prop= RNA_def_property(srna, "use_stamp_time", PROP_BOOLEAN, PROP_NONE);
03506     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_TIME);
03507     RNA_def_property_ui_text(prop, "Stamp Time", "Include the rendered frame timecode as HH:MM:SS.FF in image metadata");
03508     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03509     
03510     prop= RNA_def_property(srna, "use_stamp_date", PROP_BOOLEAN, PROP_NONE);
03511     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DATE);
03512     RNA_def_property_ui_text(prop, "Stamp Date", "Include the current date in image metadata");
03513     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03514     
03515     prop= RNA_def_property(srna, "use_stamp_frame", PROP_BOOLEAN, PROP_NONE);
03516     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FRAME);
03517     RNA_def_property_ui_text(prop, "Stamp Frame", "Include the frame number in image metadata");
03518     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03519     
03520     prop= RNA_def_property(srna, "use_stamp_camera", PROP_BOOLEAN, PROP_NONE);
03521     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERA);
03522     RNA_def_property_ui_text(prop, "Stamp Camera", "Include the name of the active camera in image metadata");
03523     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03524 
03525     prop= RNA_def_property(srna, "use_stamp_lens", PROP_BOOLEAN, PROP_NONE);
03526     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERALENS);
03527     RNA_def_property_ui_text(prop, "Stamp Lens", "Include the active camera's lens in image metadata");
03528     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03529     
03530     prop= RNA_def_property(srna, "use_stamp_scene", PROP_BOOLEAN, PROP_NONE);
03531     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SCENE);
03532     RNA_def_property_ui_text(prop, "Stamp Scene", "Include the name of the active scene in image metadata");
03533     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03534     
03535     prop= RNA_def_property(srna, "use_stamp_note", PROP_BOOLEAN, PROP_NONE);
03536     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_NOTE);
03537     RNA_def_property_ui_text(prop, "Stamp Note", "Include a custom note in image metadata");
03538     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03539     
03540     prop= RNA_def_property(srna, "use_stamp_marker", PROP_BOOLEAN, PROP_NONE);
03541     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_MARKER);
03542     RNA_def_property_ui_text(prop, "Stamp Marker", "Include the name of the last marker in image metadata");
03543     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03544     
03545     prop= RNA_def_property(srna, "use_stamp_filename", PROP_BOOLEAN, PROP_NONE);
03546     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FILENAME);
03547     RNA_def_property_ui_text(prop, "Stamp Filename", "Include the .blend filename in image metadata");
03548     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03549     
03550     prop= RNA_def_property(srna, "use_stamp_sequencer_strip", PROP_BOOLEAN, PROP_NONE);
03551     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SEQSTRIP);
03552     RNA_def_property_ui_text(prop, "Stamp Sequence Strip",
03553                              "Include the name of the foreground sequence strip in image metadata");
03554     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03555 
03556     prop= RNA_def_property(srna, "use_stamp_render_time", PROP_BOOLEAN, PROP_NONE);
03557     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_RENDERTIME);
03558     RNA_def_property_ui_text(prop, "Stamp Render Time", "Include the render time in image metadata");
03559     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03560     
03561     prop= RNA_def_property(srna, "stamp_note_text", PROP_STRING, PROP_NONE);
03562     RNA_def_property_string_sdna(prop, NULL, "stamp_udata");
03563     RNA_def_property_ui_text(prop, "Stamp Note Text", "Custom text to appear in the stamp note");
03564     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03565 
03566     prop= RNA_def_property(srna, "use_stamp", PROP_BOOLEAN, PROP_NONE);
03567     RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DRAW);
03568     RNA_def_property_ui_text(prop, "Render Stamp", "Render the stamp info text in the rendered image");
03569     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03570     
03571     prop= RNA_def_property(srna, "stamp_font_size", PROP_INT, PROP_NONE);
03572     RNA_def_property_int_sdna(prop, NULL, "stamp_font_id");
03573     RNA_def_property_range(prop, 8, 64);
03574     RNA_def_property_ui_text(prop, "Font Size", "Size of the font used when rendering stamp text");
03575     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03576 
03577     prop= RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
03578     RNA_def_property_float_sdna(prop, NULL, "fg_stamp");
03579     RNA_def_property_array(prop, 4);
03580     RNA_def_property_range(prop,0.0,1.0);
03581     RNA_def_property_ui_text(prop, "Text Color", "Color to use for stamp text");
03582     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03583     
03584     prop= RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
03585     RNA_def_property_float_sdna(prop, NULL, "bg_stamp");
03586     RNA_def_property_array(prop, 4);
03587     RNA_def_property_range(prop,0.0,1.0);
03588     RNA_def_property_ui_text(prop, "Background", "Color to use behind stamp text");
03589     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03590 
03591     /* sequencer draw options */
03592 
03593     prop= RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE);
03594     RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV);
03595     RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
03596 
03597     prop= RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE);
03598     RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_REND);
03599     RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
03600 
03601 
03602     prop= RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE);
03603     RNA_def_property_enum_sdna(prop, NULL, "seq_prev_type");
03604     RNA_def_property_enum_items(prop, viewport_shade_items);
03605     RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
03606 
03607     prop= RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE);
03608     RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type");
03609     RNA_def_property_enum_items(prop, viewport_shade_items);
03610     RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
03611 
03612     /* layers */
03613     prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
03614     RNA_def_property_collection_sdna(prop, NULL, "layers", NULL);
03615     RNA_def_property_struct_type(prop, "SceneRenderLayer");
03616     RNA_def_property_ui_text(prop, "Render Layers", "");
03617     rna_def_render_layers(brna, prop);
03618 
03619 
03620     prop= RNA_def_property(srna, "use_single_layer", PROP_BOOLEAN, PROP_NONE);
03621     RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER);
03622     RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer");
03623     RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
03624     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03625 
03626     /* engine */
03627     prop= RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
03628     RNA_def_property_enum_items(prop, engine_items);
03629     RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set",
03630                                 "rna_RenderSettings_engine_itemf");
03631     RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
03632     RNA_def_property_update(prop, NC_WINDOW, "rna_RenderSettings_engine_update");
03633 
03634     prop= RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
03635     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL);
03636     RNA_def_property_clear_flag(prop, PROP_EDITABLE);
03637     RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
03638 
03639     prop= RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE);
03640     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL);
03641     RNA_def_property_clear_flag(prop, PROP_EDITABLE);
03642     RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system");
03643 
03644     prop= RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
03645     RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL);
03646     RNA_def_property_clear_flag(prop, PROP_EDITABLE);
03647     RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine");
03648 
03649     /* simplify */
03650     prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
03651     RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY);
03652     RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders");
03653     RNA_def_property_update(prop, 0, "rna_Scene_use_simplify_update");
03654 
03655     prop= RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_UNSIGNED);
03656     RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf");
03657     RNA_def_property_ui_range(prop, 0, 6, 1, 0);
03658     RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level");
03659     RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
03660 
03661     prop= RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR);
03662     RNA_def_property_float_sdna(prop, NULL, "simplify_particles");
03663     RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage");
03664     RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
03665 
03666     prop= RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED);
03667     RNA_def_property_int_sdna(prop, NULL, "simplify_shadowsamples");
03668     RNA_def_property_ui_range(prop, 1, 16, 1, 0);
03669     RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples");
03670     RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
03671 
03672     prop= RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR);
03673     RNA_def_property_float_sdna(prop, NULL, "simplify_aosss");
03674     RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AO and SSS quality factor");
03675     RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
03676 
03677     prop= RNA_def_property(srna, "use_simplify_triangulate", PROP_BOOLEAN, PROP_NONE);
03678     RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE);
03679     RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disables non-planer quads being triangulated");
03680 
03681     /* Scene API */
03682     RNA_api_scene_render(srna);
03683 }
03684 
03685 /* scene.objects */
03686 static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
03687 {
03688     StructRNA *srna;
03689     PropertyRNA *prop;
03690 
03691     FunctionRNA *func;
03692     PropertyRNA *parm;
03693     
03694     RNA_def_property_srna(cprop, "SceneObjects");
03695     srna= RNA_def_struct(brna, "SceneObjects", NULL);
03696     RNA_def_struct_sdna(srna, "Scene");
03697     RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects");
03698 
03699     func= RNA_def_function(srna, "link", "rna_Scene_object_link");
03700     RNA_def_function_ui_description(func, "Link object to scene, run scene.update() after");
03701     RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
03702     parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene");
03703     RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
03704     parm= RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base");
03705     RNA_def_function_return(func, parm);
03706 
03707     func= RNA_def_function(srna, "unlink", "rna_Scene_object_unlink");
03708     RNA_def_function_ui_description(func, "Unlink object from scene");
03709     RNA_def_function_flag(func, FUNC_USE_REPORTS);
03710     parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene");
03711     RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
03712 
03713     prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
03714     RNA_def_property_struct_type(prop, "Object");
03715     RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL, NULL);
03716     RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_UNLINK);
03717     RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene");
03718     /* Could call: ED_base_object_activate(C, scene->basact);
03719      * but would be a bad level call and it seems the notifier is enough */
03720     RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
03721 }
03722 
03723 
03724 /* scene.bases.* */
03725 static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop)
03726 {
03727     StructRNA *srna;
03728     PropertyRNA *prop;
03729 
03730 //  FunctionRNA *func;
03731 //  PropertyRNA *parm;
03732 
03733     RNA_def_property_srna(cprop, "SceneBases");
03734     srna= RNA_def_struct(brna, "SceneBases", NULL);
03735     RNA_def_struct_sdna(srna, "Scene");
03736     RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases");
03737 
03738     prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
03739     RNA_def_property_struct_type(prop, "ObjectBase");
03740     RNA_def_property_pointer_sdna(prop, NULL, "basact");
03741     RNA_def_property_flag(prop, PROP_EDITABLE);
03742     RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene");
03743     RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
03744 }
03745 
03746 /* scene.timeline_markers */
03747 static void rna_def_timeline_markers(BlenderRNA *brna, PropertyRNA *cprop)
03748 {
03749     StructRNA *srna;
03750 
03751     FunctionRNA *func;
03752     PropertyRNA *parm;
03753 
03754     RNA_def_property_srna(cprop, "TimelineMarkers");
03755     srna= RNA_def_struct(brna, "TimelineMarkers", NULL);
03756     RNA_def_struct_sdna(srna, "Scene");
03757     RNA_def_struct_ui_text(srna, "Timeline Markers", "Collection of timeline markers");
03758 
03759     func= RNA_def_function(srna, "new", "rna_TimeLine_add");
03760     RNA_def_function_ui_description(func, "Add a keyframe to the curve");
03761     parm= RNA_def_string(func, "name", "Marker", 0, "", "New name for the marker (not unique)");
03762     RNA_def_property_flag(parm, PROP_REQUIRED);
03763 
03764     parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Newly created timeline marker");
03765     RNA_def_function_return(func, parm);
03766 
03767 
03768     func= RNA_def_function(srna, "remove", "rna_TimeLine_remove");
03769     RNA_def_function_ui_description(func, "Remove a timeline marker");
03770     RNA_def_function_flag(func, FUNC_USE_REPORTS);
03771     parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Timeline marker to remove");
03772     RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
03773 
03774     func= RNA_def_function(srna, "clear", "rna_TimeLine_clear");
03775     RNA_def_function_ui_description(func, "Remove all timeline markers");
03776 }
03777 
03778 /* scene.keying_sets */
03779 static void rna_def_scene_keying_sets(BlenderRNA *brna, PropertyRNA *cprop)
03780 {
03781     StructRNA *srna;
03782     PropertyRNA *prop;
03783 
03784     FunctionRNA *func;
03785     PropertyRNA *parm;
03786 
03787     RNA_def_property_srna(cprop, "KeyingSets");
03788     srna= RNA_def_struct(brna, "KeyingSets", NULL);
03789     RNA_def_struct_sdna(srna, "Scene");
03790     RNA_def_struct_ui_text(srna, "Keying Sets", "Scene keying sets");
03791 
03792     /* Add Keying Set */
03793     func= RNA_def_function(srna, "new", "rna_Scene_keying_set_new");
03794     RNA_def_function_ui_description(func, "Add a new Keying Set to Scene");
03795     RNA_def_function_flag(func, FUNC_USE_REPORTS);
03796     /* name */
03797     RNA_def_string(func, "name", "KeyingSet", 64, "Name", "Name of Keying Set");
03798 
03799     /* returns the new KeyingSet */
03800     parm= RNA_def_pointer(func, "keyingset", "KeyingSet", "", "Newly created Keying Set");
03801     RNA_def_function_return(func, parm);
03802 
03803     prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
03804     RNA_def_property_struct_type(prop, "KeyingSet");
03805     RNA_def_property_flag(prop, PROP_EDITABLE);
03806     RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL);
03807     RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes");
03808     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
03809     
03810     prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
03811     RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
03812     RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL);
03813     RNA_def_property_ui_text(prop, "Active Keying Set Index",
03814                              "Current Keying Set index (negative for 'builtin' and positive for 'absolute')");
03815     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
03816 }
03817 
03818 static void rna_def_scene_keying_sets_all(BlenderRNA *brna, PropertyRNA *cprop)
03819 {
03820     StructRNA *srna;
03821     PropertyRNA *prop;
03822     
03823     RNA_def_property_srna(cprop, "KeyingSetsAll");
03824     srna= RNA_def_struct(brna, "KeyingSetsAll", NULL);
03825     RNA_def_struct_sdna(srna, "Scene");
03826     RNA_def_struct_ui_text(srna, "Keying Sets All", "All available keying sets");
03827     
03828     /* NOTE: no add/remove available here, without screwing up this amalgamated list... */
03829     
03830     prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
03831     RNA_def_property_struct_type(prop, "KeyingSet");
03832     RNA_def_property_flag(prop, PROP_EDITABLE);
03833     RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL);
03834     RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes");
03835     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
03836     
03837     prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
03838     RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
03839     RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL);
03840     RNA_def_property_ui_text(prop, "Active Keying Set Index",
03841                              "Current Keying Set index (negative for 'builtin' and positive for 'absolute')");
03842     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
03843 }
03844 
03845 void RNA_def_scene(BlenderRNA *brna)
03846 {
03847     StructRNA *srna;
03848     PropertyRNA *prop;
03849     FunctionRNA *func;
03850     
03851     static EnumPropertyItem audio_distance_model_items[] = {
03852         {0, "NONE", 0, "None", "No distance attenuation"},
03853         {1, "INVERSE", 0, "Inverse", "Inverse distance model"},
03854         {2, "INVERSE_CLAMPED", 0, "Inverse Clamped", "Inverse distance model with clamping"},
03855         {3, "LINEAR", 0, "Linear", "Linear distance model"},
03856         {4, "LINEAR_CLAMPED", 0, "Linear Clamped", "Linear distance model with clamping"},
03857         {5, "EXPONENT", 0, "Exponent", "Exponent distance model"},
03858         {6, "EXPONENT_CLAMPED", 0, "Exponent Clamped", "Exponent distance model with clamping"},
03859         {0, NULL, 0, NULL, NULL}};
03860 
03861     static EnumPropertyItem sync_mode_items[] = {
03862         {0, "NONE", 0, "No Sync", "Do not sync, play every frame"},
03863         {SCE_FRAME_DROP, "FRAME_DROP", 0, "Frame Dropping", "Drop frames if playback is too slow"},
03864         {AUDIO_SYNC, "AUDIO_SYNC", 0, "AV-sync", "Sync to audio playback, dropping frames"},
03865         {0, NULL, 0, NULL, NULL}};
03866 
03867     /* Struct definition */
03868     srna= RNA_def_struct(brna, "Scene", "ID");
03869     RNA_def_struct_ui_text(srna, "Scene",
03870                            "Scene data block, consisting in objects and defining time and render related settings");
03871     RNA_def_struct_ui_icon(srna, ICON_SCENE_DATA);
03872     RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
03873     
03874     /* Global Settings */
03875     prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
03876     RNA_def_property_flag(prop, PROP_EDITABLE);
03877     RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Camera_object_poll");
03878     RNA_def_property_ui_text(prop, "Camera", "Active camera, used for rendering the scene");
03879     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_view3d_update");
03880 
03881     prop= RNA_def_property(srna, "background_set", PROP_POINTER, PROP_NONE);
03882     RNA_def_property_pointer_sdna(prop, NULL, "set");
03883     RNA_def_property_struct_type(prop, "Scene");
03884     RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
03885     RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL, NULL);
03886     RNA_def_property_ui_text(prop, "Background Scene", "Background set scene");
03887     RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);
03888 
03889     prop= RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE);
03890     RNA_def_property_flag(prop, PROP_EDITABLE);
03891     RNA_def_property_ui_text(prop, "World", "World used for rendering the scene");
03892     RNA_def_property_update(prop, NC_SCENE|ND_WORLD, NULL);
03893 
03894     prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH);
03895     RNA_def_property_float_sdna(prop, NULL, "cursor");
03896     RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location");
03897     RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
03898     RNA_def_property_update(prop, NC_WINDOW, NULL);
03899     
03900     /* Bases/Objects */
03901     prop= RNA_def_property(srna, "object_bases", PROP_COLLECTION, PROP_NONE);
03902     RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
03903     RNA_def_property_struct_type(prop, "ObjectBase");
03904     RNA_def_property_ui_text(prop, "Bases", "");
03905     RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, "rna_Scene_object_bases_lookup_string", NULL);
03906     rna_def_scene_bases(brna, prop);
03907 
03908     prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
03909     RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
03910     RNA_def_property_struct_type(prop, "Object");
03911     RNA_def_property_ui_text(prop, "Objects", "");
03912     RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_Scene_objects_get", NULL, NULL, NULL, NULL);
03913     rna_def_scene_objects(brna, prop);
03914 
03915     /* Layers */
03916     prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
03917     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); // this seems to be too much trouble with depsgraph updates/etc. currently (20110420)
03918     RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
03919     RNA_def_property_array(prop, 20);
03920     RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
03921     RNA_def_property_ui_text(prop, "Layers", "Layers visible when rendering the scene");
03922     RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
03923     
03924     /* Frame Range Stuff */
03925     prop= RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
03926     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03927     RNA_def_property_int_sdna(prop, NULL, "r.cfra");
03928     RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
03929     RNA_def_property_int_funcs(prop, NULL, "rna_Scene_current_frame_set", NULL);
03930     RNA_def_property_ui_text(prop, "Current Frame", "Current Frame, to update animation data from python frame_set() instead");
03931     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_frame_update");
03932     
03933     prop= RNA_def_property(srna, "frame_subframe", PROP_FLOAT, PROP_TIME);
03934     RNA_def_property_float_sdna(prop, NULL, "r.subframe");
03935     RNA_def_property_ui_text(prop, "Current Sub-Frame", "");
03936     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE|PROP_EDITABLE);
03937     
03938     prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
03939     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03940     RNA_def_property_int_sdna(prop, NULL, "r.sfra");
03941     RNA_def_property_int_funcs(prop, NULL, "rna_Scene_start_frame_set", NULL);
03942     RNA_def_property_range(prop, MINFRAME, MAXFRAME);
03943     RNA_def_property_ui_text(prop, "Start Frame", "First frame of the playback/rendering range");
03944     RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL);
03945     
03946     prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME);
03947     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03948     RNA_def_property_int_sdna(prop, NULL, "r.efra");
03949     RNA_def_property_int_funcs(prop, NULL, "rna_Scene_end_frame_set", NULL);
03950     RNA_def_property_range(prop, MINFRAME, MAXFRAME);
03951     RNA_def_property_ui_text(prop, "End Frame", "Final frame of the playback/rendering range");
03952     RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL);
03953     
03954     prop= RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME);
03955     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03956     RNA_def_property_int_sdna(prop, NULL, "r.frame_step");
03957     RNA_def_property_range(prop, 0, MAXFRAME);
03958     RNA_def_property_ui_range(prop, 1, 100, 1, 0);
03959     RNA_def_property_ui_text(prop, "Frame Step", "Number of frames to skip forward while rendering/playing back each frame");
03960     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
03961     
03962     /* Preview Range (frame-range for UI playback) */
03963     prop=RNA_def_property(srna, "use_preview_range", PROP_BOOLEAN, PROP_NONE); 
03964     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03965     RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_PRV_RANGE);
03966     RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_preview_range_set");
03967     RNA_def_property_ui_text(prop, "Use Preview Range",
03968                              "Use an alternative start/end frame for UI playback, rather than the scene start/end frame");
03969     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
03970     RNA_def_property_ui_icon(prop, ICON_PREVIEW_RANGE, 0);
03971     
03972     prop= RNA_def_property(srna, "frame_preview_start", PROP_INT, PROP_TIME);
03973     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03974     RNA_def_property_int_sdna(prop, NULL, "r.psfra");
03975     RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_start_frame_set", NULL);
03976     RNA_def_property_ui_text(prop, "Preview Range Start Frame", "Alternative start frame for UI playback");
03977     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
03978     
03979     prop= RNA_def_property(srna, "frame_preview_end", PROP_INT, PROP_TIME);
03980     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
03981     RNA_def_property_int_sdna(prop, NULL, "r.pefra");
03982     RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_end_frame_set", NULL);
03983     RNA_def_property_ui_text(prop, "Preview Range End Frame", "Alternative end frame for UI playback");
03984     RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
03985     
03986     /* Stamp */
03987     prop= RNA_def_property(srna, "use_stamp_note", PROP_STRING, PROP_NONE);
03988     RNA_def_property_string_sdna(prop, NULL, "r.stamp_udata");
03989     RNA_def_property_ui_text(prop, "Stamp Note", "User defined note for the render stamping");
03990     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
03991     
03992     /* Animation Data (for Scene) */
03993     rna_def_animdata_common(srna);
03994     
03995     /* Readonly Properties */
03996     prop= RNA_def_property(srna, "is_nla_tweakmode", PROP_BOOLEAN, PROP_NONE);
03997     RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_NLA_EDIT_ON);
03998     RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* DO NOT MAKE THIS EDITABLE, OR NLA EDITOR BREAKS */
03999     RNA_def_property_ui_text(prop, "NLA TweakMode",
04000                              "Whether there is any action referenced by NLA being edited (strictly read-only)");
04001     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_GRAPH, NULL);
04002     
04003     /* Frame dropping flag for playback and sync enum */
04004     prop= RNA_def_property(srna, "use_frame_drop", PROP_BOOLEAN, PROP_NONE);
04005     RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_FRAME_DROP);
04006     RNA_def_property_ui_text(prop, "Frame Dropping", "Play back dropping frames if frame display is too slow");
04007     RNA_def_property_update(prop, NC_SCENE, NULL);
04008 
04009     prop= RNA_def_property(srna, "sync_mode", PROP_ENUM, PROP_NONE);
04010     RNA_def_property_enum_funcs(prop, "rna_Scene_sync_mode_get", "rna_Scene_sync_mode_set", NULL);
04011     RNA_def_property_enum_items(prop, sync_mode_items);
04012     RNA_def_property_ui_text(prop, "Sync Mode", "How to sync playback");
04013     RNA_def_property_update(prop, NC_SCENE, NULL);
04014 
04015 
04016     /* Nodes (Compositing) */
04017     prop= RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
04018     RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
04019     RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree");
04020 
04021     prop= RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
04022     RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1);
04023     RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_nodes_set");
04024     RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree");
04025     RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
04026     
04027     /* Sequencer */
04028     prop= RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE);
04029     RNA_def_property_pointer_sdna(prop, NULL, "ed");
04030     RNA_def_property_struct_type(prop, "SequenceEditor");
04031     RNA_def_property_ui_text(prop, "Sequence Editor", "");
04032     
04033     /* Keying Sets */
04034     prop= RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE);
04035     RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL);
04036     RNA_def_property_struct_type(prop, "KeyingSet");
04037     RNA_def_property_ui_text(prop, "Absolute Keying Sets", "Absolute Keying Sets for this Scene");
04038     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
04039     rna_def_scene_keying_sets(brna, prop);
04040     
04041     prop= RNA_def_property(srna, "keying_sets_all", PROP_COLLECTION, PROP_NONE);
04042     RNA_def_property_collection_funcs(prop, "rna_Scene_all_keyingsets_begin", "rna_Scene_all_keyingsets_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL);
04043     RNA_def_property_struct_type(prop, "KeyingSet");
04044     RNA_def_property_ui_text(prop, "All Keying Sets",
04045                              "All Keying Sets available for use (Builtins and Absolute Keying Sets for this Scene)");
04046     RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
04047     rna_def_scene_keying_sets_all(brna, prop);
04048     
04049     /* Tool Settings */
04050     prop= RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE);
04051     RNA_def_property_flag(prop, PROP_NEVER_NULL);
04052     RNA_def_property_pointer_sdna(prop, NULL, "toolsettings");
04053     RNA_def_property_struct_type(prop, "ToolSettings");
04054     RNA_def_property_ui_text(prop, "Tool Settings", "");
04055 
04056     /* Unit Settings */
04057     prop= RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NONE);
04058     RNA_def_property_flag(prop, PROP_NEVER_NULL);
04059     RNA_def_property_pointer_sdna(prop, NULL, "unit");
04060     RNA_def_property_struct_type(prop, "UnitSettings");
04061     RNA_def_property_ui_text(prop, "Unit Settings", "Unit editing settings");
04062 
04063     /* Physics Settings */
04064     prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_ACCELERATION);
04065     RNA_def_property_float_sdna(prop, NULL, "physics_settings.gravity");
04066     RNA_def_property_array(prop, 3);
04067     RNA_def_property_range(prop, -200.0f, 200.0f);
04068     RNA_def_property_ui_text(prop, "Gravity", "Constant acceleration in a given direction");
04069     RNA_def_property_update(prop, 0, "rna_Physics_update");
04070 
04071     prop= RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE);
04072     RNA_def_property_boolean_sdna(prop, NULL, "physics_settings.flag", PHYS_GLOBAL_GRAVITY);
04073     RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics");
04074     RNA_def_property_update(prop, 0, "rna_Physics_update");
04075     
04076     /* Render Data */
04077     prop= RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE);
04078     RNA_def_property_flag(prop, PROP_NEVER_NULL);
04079     RNA_def_property_pointer_sdna(prop, NULL, "r");
04080     RNA_def_property_struct_type(prop, "RenderSettings");
04081     RNA_def_property_ui_text(prop, "Render Data", "");
04082     
04083     /* Markers */
04084     prop= RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE);
04085     RNA_def_property_collection_sdna(prop, NULL, "markers", NULL);
04086     RNA_def_property_struct_type(prop, "TimelineMarker");
04087     RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene");
04088     rna_def_timeline_markers(brna, prop);
04089 
04090     /* Audio Settings */
04091     prop= RNA_def_property(srna, "use_audio", PROP_BOOLEAN, PROP_NONE);
04092     RNA_def_property_boolean_funcs(prop, "rna_Scene_use_audio_get", "rna_Scene_use_audio_set");
04093     RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted");
04094     RNA_def_property_update(prop, NC_SCENE, NULL);
04095 
04096     prop= RNA_def_property(srna, "use_audio_sync", PROP_BOOLEAN, PROP_NONE);
04097     RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
04098     RNA_def_property_ui_text(prop, "Audio Sync",
04099                              "Play back and sync with audio clock, dropping frames if frame display is too slow");
04100     RNA_def_property_update(prop, NC_SCENE, NULL);
04101 
04102     prop= RNA_def_property(srna, "use_audio_scrub", PROP_BOOLEAN, PROP_NONE);
04103     RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB);
04104     RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing");
04105     RNA_def_property_update(prop, NC_SCENE, NULL);
04106 
04107     prop= RNA_def_property(srna, "audio_doppler_speed", PROP_FLOAT, PROP_NONE);
04108     RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound");
04109     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
04110     RNA_def_property_range(prop, 0.01f, FLT_MAX);
04111     RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for Doppler effect calculation");
04112     RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
04113 
04114     prop= RNA_def_property(srna, "audio_doppler_factor", PROP_FLOAT, PROP_NONE);
04115     RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor");
04116     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
04117     RNA_def_property_range(prop, 0.0, FLT_MAX);
04118     RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for Doppler effect calculation");
04119     RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
04120 
04121     prop= RNA_def_property(srna, "audio_distance_model", PROP_ENUM, PROP_NONE);
04122     RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model");
04123     RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
04124     RNA_def_property_enum_items(prop, audio_distance_model_items);
04125     RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation");
04126     RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
04127 
04128     prop= RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
04129     RNA_def_property_float_sdna(prop, NULL, "audio.volume");
04130     RNA_def_property_range(prop, 0.0f, 1.0f);
04131     RNA_def_property_ui_text(prop, "Volume", "Audio volume");
04132     RNA_def_property_update(prop, NC_SCENE, NULL);
04133     RNA_def_property_float_funcs(prop, NULL, "rna_Scene_volume_set", NULL);
04134 
04135     /* Game Settings */
04136     prop= RNA_def_property(srna, "game_settings", PROP_POINTER, PROP_NONE);
04137     RNA_def_property_flag(prop, PROP_NEVER_NULL);
04138     RNA_def_property_pointer_sdna(prop, NULL, "gm");
04139     RNA_def_property_struct_type(prop, "SceneGameData");
04140     RNA_def_property_ui_text(prop, "Game Data", "");
04141 
04142     /* Statistics */
04143     func= RNA_def_function(srna, "statistics", "ED_info_stats_string");
04144     prop= RNA_def_string(func, "statistics", "", 0, "Statistics", "");
04145     RNA_def_function_return(func, prop);
04146     
04147     /* Grease Pencil */
04148     prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
04149     RNA_def_property_pointer_sdna(prop, NULL, "gpd");
04150     RNA_def_property_flag(prop, PROP_EDITABLE);
04151     RNA_def_property_struct_type(prop, "GreasePencil");
04152     RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
04153     RNA_def_property_update(prop, NC_SCENE, NULL);
04154     
04155     /* Transform Orientations */
04156     prop= RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
04157     RNA_def_property_collection_sdna(prop, NULL, "transform_spaces", NULL);
04158     RNA_def_property_struct_type(prop, "TransformOrientation");
04159     RNA_def_property_ui_text(prop, "Transform Orientations", "");
04160 
04161     /* active MovieClip */
04162     prop= RNA_def_property(srna, "active_clip", PROP_POINTER, PROP_NONE);
04163     RNA_def_property_pointer_sdna(prop, NULL, "clip");
04164     RNA_def_property_flag(prop, PROP_EDITABLE);
04165     RNA_def_property_struct_type(prop, "MovieClip");
04166     RNA_def_property_ui_text(prop, "Active Movie Clip", "Active movie clip used for constraints and viewport drawing");
04167     RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
04168 
04169     /* Nestled Data  */
04170     rna_def_tool_settings(brna);
04171     rna_def_unified_paint_settings(brna);
04172     rna_def_unit_settings(brna);
04173     rna_def_scene_image_format_data(brna);
04174     rna_def_scene_render_data(brna);
04175     rna_def_scene_game_data(brna);
04176     rna_def_scene_render_layer(brna);
04177     rna_def_transform_orientation(brna);
04178     
04179     /* Scene API */
04180     RNA_api_scene(srna);
04181 }
04182 
04183 #endif
04184