Blender V2.61 - r43446
|
#include <DNA_scene_types.h>
Definition at line 334 of file DNA_scene_types.h.
short RenderData::actlay |
Definition at line 442 of file DNA_scene_types.h.
Referenced by ED_node_set_active(), RE_InitState(), RE_is_rendering_allowed(), render_get_active_layer(), render_layer_add_exec(), render_layer_remove_exec(), render_result_new(), render_result_single_layer_end(), scene_remove_render_layer(), and tree_element_active_renderlayer().
short RenderData::alphamode |
What to do with the sky/background. Picks sky/premul/key blending for the background
Definition at line 426 of file DNA_scene_types.h.
Referenced by do_render_blur_3d(), and preview_prepare_scene().
struct AviCodecData* RenderData::avicodecdata |
Definition at line 337 of file DNA_scene_types.h.
Referenced by copy_scene(), direct_link_scene(), and write_scenes().
Definition at line 471 of file DNA_scene_types.h.
short RenderData::bake_filter |
Definition at line 469 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), init_multiresbake_job(), multiresbake_image_exec_locked(), and RE_bake_shade_all_selected().
short RenderData::bake_flag |
Definition at line 469 of file DNA_scene_types.h.
Referenced by add_scene(), bake_image_exec(), do_versions(), init_bake_internal(), init_multiresbake_job(), is_multires_bake(), multiresbake_image_exec_locked(), and test_bake_internal().
float RenderData::bake_maxdist |
Definition at line 471 of file DNA_scene_types.h.
short RenderData::bake_mode |
Definition at line 469 of file DNA_scene_types.h.
Referenced by add_scene(), bake_image_exec(), bake_startjob(), do_bake_render(), do_versions(), finish_bake_internal(), init_bake_internal(), init_multiresbake_job(), is_multires_bake(), multiresbake_image_exec_locked(), and test_bake_internal().
Definition at line 470 of file DNA_scene_types.h.
Referenced by add_scene(), and RE_Database_Baking().
short RenderData::bake_osa |
Definition at line 469 of file DNA_scene_types.h.
Referenced by add_scene(), and do_versions().
float RenderData::bake_pad |
Definition at line 471 of file DNA_scene_types.h.
Definition at line 470 of file DNA_scene_types.h.
Referenced by finalize_render_object().
float RenderData::bg_stamp[4] |
Definition at line 485 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_stamp_buf(), and do_versions().
float RenderData::blurfac |
Definition at line 349 of file DNA_scene_types.h.
Referenced by add_scene(), do_render_blur_3d(), and do_versions().
Definition at line 437 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), drawviewborder(), ED_space_image_size(), RE_is_rendering_allowed(), RE_ReadRenderResult(), render_border_exec(), and render_initialize_from_main().
int RenderData::cfra |
Definition at line 342 of file DNA_scene_types.h.
Referenced by add_scene(), ANIM_draw_cfra(), BKE_curframe(), bl_ConvertBlenderObject_Single(), bundle_midpoint(), camerasolver_evaluate(), clothModifier_do(), constraintTransLim(), database_fromscene_vectors(), deformVerts(), do_curve_key(), do_latt_key(), do_mesh_key(), do_ob_key(), do_render_all_options(), do_render_composite_fields_blur_3d(), do_render_seq(), do_write_image_or_movie(), draw_image_main(), draw_timeline_seq(), draw_viewport_object_reconstruction(), dynamicPaint_bakeImageSequence(), dynamicPaint_brushMeshCalculateVelocity(), dynamicPaint_brushObjectCalculateVelocity(), dynamicPaint_doStep(), dynamicPaint_frameUpdate(), ed_marker_add(), ED_screen_animation_timer(), ED_update_for_newframe(), exec(), fluidsimModifier_do(), fmod_envelope_addpoint_cb(), followtrack_evaluate(), frame_offset_exec(), frames_duplilist(), get_effector_data(), gp_paint_initstroke(), graphkeys_mselect_column(), group_handle_recalc_and_update(), image_record_composite_apply(), image_record_composite_exit(), image_record_composite_init(), init_render_texture(), initTimeScale(), make_renderinfo_string(), make_voxeldata(), nlaedit_split_exec(), node_composit_exec_curves_time(), node_composit_exec_image(), node_composit_exec_movieclip(), node_composit_exec_output_file(), node_composit_exec_stabilize2d(), node_composit_exec_viewer(), ntree_render_scenes(), ntreeCompositExecTree(), ob_parcurve(), object_handle_update(), objectsolver_evaluate(), ocean_bake_exec(), parent_set_exec(), particles_fluid_step(), pose_slide_init(), precalculate_effector(), preview_prepare_scene(), pyrna_struct_keyframe_parse(), RE_BlenderAnim(), RE_BlenderFrame(), RE_Database_FromScene(), RE_engine_render(), RE_GetCameraWindow(), RE_init_sample_material(), redraw_timer_exec(), render_envmap(), render_scene(), render_startjob(), scene_setSubframe(), scene_update_for_newframe(), screen_animation_cancel_exec(), screen_animation_step(), screen_opengl_render_anim_initialize(), screen_opengl_render_anim_step(), screen_opengl_render_apply(), screen_opengl_render_end(), screen_render_exec(), screen_render_scene_layer_set(), screenshot_startjob(), seq_render_scene_strip_impl(), sequencer_copy_exec(), sequencer_paste_exec(), sequencer_preview_area_draw(), sequencer_rendersize_exec(), set_frames_cb(), sound_bake_animation_exec(), space_view3d_listener(), stampdata(), StartKetsjiShell(), track_markers_exec(), track_markers_freejob(), ui_apply_autokey_undo(), uiContextAnimUpdate(), uiEndBlock(), where_is_object(), where_is_object_simul(), and wm_event_do_handlers().
Definition at line 460 of file DNA_scene_types.h.
Referenced by add_scene(), BlenderWorldInfo::BlenderWorldInfo(), do_material_tex(), do_versions(), draw_image_buffer(), draw_image_buffer_tiled(), draw_textured_begin(), drawnodespace(), ed_preview_draw_rect(), ED_view3d_draw_offscreen(), eyedropper_sample(), generate_preview(), GPU_begin_object_materials(), gpu_do_color_management(), image_buffer_rect_update(), image_get_render_result(), image_new_exec(), image_sample_line_exec(), image_scope_area_draw(), node_composit_exec_output_file(), node_composit_get_float_buffer(), preview_prepare_scene(), RE_WriteEnvmapResult(), render_envmap(), render_result_rect_from_ibuf(), render_result_rect_get_pixels(), render_result_rect_to_ibuf(), screen_opengl_render_apply(), uiBeginBlock(), and view3d_main_area_draw_objects().
Definition at line 366 of file DNA_scene_types.h.
short RenderData::displaymode |
Render to image editor, fullscreen or to new window.
Definition at line 394 of file DNA_scene_types.h.
Referenced by add_scene(), and render_view_open().
Definition at line 438 of file DNA_scene_types.h.
Referenced by compbuf_from_pass(), draw_image_main(), node_composit_exec_rlayers(), node_composit_get_image(), node_composit_get_movieclip(), and node_composit_get_zimage().
Definition at line 466 of file DNA_scene_types.h.
Referenced by image_get_render_result(), node_composit_exec_output_file(), and render_result_rect_to_ibuf().
float cineongamma RenderData::DNA_DEPRECATED |
Definition at line 502 of file DNA_scene_types.h.
short jp2_preset jp2_depth RenderData::DNA_DEPRECATED |
Definition at line 505 of file DNA_scene_types.h.
short planes RenderData::DNA_DEPRECATED |
Definition at line 389 of file DNA_scene_types.h.
short planes imtype RenderData::DNA_DEPRECATED |
Definition at line 389 of file DNA_scene_types.h.
float domeresbuf RenderData::DNA_DEPRECATED |
Definition at line 511 of file DNA_scene_types.h.
short planes imtype subimtype RenderData::DNA_DEPRECATED |
Definition at line 389 of file DNA_scene_types.h.
short fullscreen RenderData::DNA_DEPRECATED |
Definition at line 356 of file DNA_scene_types.h.
short planes imtype subimtype quality RenderData::DNA_DEPRECATED |
Definition at line 389 of file DNA_scene_types.h.
short fullscreen xplay RenderData::DNA_DEPRECATED |
Definition at line 356 of file DNA_scene_types.h.
short fullscreen xplay yplay RenderData::DNA_DEPRECATED |
Definition at line 356 of file DNA_scene_types.h.
short cineonwhite RenderData::DNA_DEPRECATED |
Definition at line 501 of file DNA_scene_types.h.
short cineonwhite cineonblack RenderData::DNA_DEPRECATED |
Definition at line 501 of file DNA_scene_types.h.
short freqplay RenderData::DNA_DEPRECATED |
Definition at line 357 of file DNA_scene_types.h.
short depth RenderData::DNA_DEPRECATED |
Definition at line 359 of file DNA_scene_types.h.
short jp2_preset RenderData::DNA_DEPRECATED |
Definition at line 505 of file DNA_scene_types.h.
short domeres RenderData::DNA_DEPRECATED |
Definition at line 509 of file DNA_scene_types.h.
short domeres domemode RenderData::DNA_DEPRECATED |
Definition at line 509 of file DNA_scene_types.h.
short domeangle RenderData::DNA_DEPRECATED |
Definition at line 510 of file DNA_scene_types.h.
short domeangle dometilt RenderData::DNA_DEPRECATED |
Definition at line 510 of file DNA_scene_types.h.
struct Text* dometext RenderData::DNA_DEPRECATED |
Definition at line 513 of file DNA_scene_types.h.
short depth attrib RenderData::DNA_DEPRECATED |
Definition at line 359 of file DNA_scene_types.h.
short stereomode RenderData::DNA_DEPRECATED |
Definition at line 364 of file DNA_scene_types.h.
float RenderData::edgeB |
Definition at line 352 of file DNA_scene_types.h.
float RenderData::edgeG |
Definition at line 352 of file DNA_scene_types.h.
short RenderData::edgeint |
Definition at line 433 of file DNA_scene_types.h.
Referenced by add_scene().
float RenderData::edgeR |
For UR edge rendering: give the edges this color
Definition at line 352 of file DNA_scene_types.h.
int RenderData::efra |
Definition at line 342 of file DNA_scene_types.h.
Referenced by add_scene(), do_render_seq(), dynamicPaint_createNewSurface(), filepath_avi(), get_graph_keyframe_extents(), get_keyframe_extents(), get_nlastrip_extents(), graph_new(), init_preview_region(), node_composit_init_output_file(), particles_fluid_step(), psys_get_pointcache_start_end(), redraw_timer_exec(), reload_sequence_new_file(), render_animation(), render_frame(), render_startjob(), sbNew(), screen_animation_step(), screen_render_exec(), sequencer_add_scene_strip_exec(), sequencer_new(), set_end_frame(), stampdata(), time_set_efra_exec(), and write_renderinfo().
char RenderData::engine[32] |
Definition at line 516 of file DNA_scene_types.h.
Referenced by add_scene(), brush_usesMaterial(), preview_prepare_scene(), RE_engine_is_external(), RE_engine_render(), scene_use_new_shading_nodes(), set_engine(), view3d_main_area_draw_engine(), and WM_read_file().
Definition at line 340 of file DNA_scene_types.h.
Referenced by add_scene(), copy_scene(), direct_link_scene(), do_versions(), sound_mixdown_exec(), and write_scenes().
float RenderData::fg_stamp[4] |
Definition at line 484 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_stamp_buf(), and do_versions().
short RenderData::filtertype |
Definition at line 368 of file DNA_scene_types.h.
Referenced by add_scene(), calc_weight(), do_versions(), envmap_render_copy(), initparts(), and make_sample_tables().
short RenderData::flag |
Definition at line 347 of file DNA_scene_types.h.
Referenced by actkeys_previewrange_exec(), graphkeys_previewrange_exec(), previewrange_clear_exec(), and previewrange_define_exec().
Definition at line 346 of file DNA_scene_types.h.
Referenced by add_scene(), and do_versions().
Definition at line 362 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), render_animation(), render_frame(), render_startjob(), screen_opengl_render_anim_step(), screen_render_exec(), and set_skip_frame().
float RenderData::framelen |
Definition at line 349 of file DNA_scene_types.h.
Referenced by add_scene(), ANIM_draw_cfra(), BKE_frame_to_ctime(), BKE_ptcache_bake(), do_versions(), and draw_graph_cfra().
short RenderData::frs_sec |
Definition at line 433 of file DNA_scene_types.h.
Referenced by add_scene(), bl_ConvertBlenderObject_Single(), convert_tree(), do_versions(), KX_Scene::GetAnimationFPS(), initSeqSlide(), itasc_execute_tree(), pd_point_from_loc(), pd_point_from_soft(), psys_get_particle_state(), screenshot_startjob(), stampdata(), start_avi(), and track_markers_initjob().
float RenderData::frs_sec_base |
Definition at line 452 of file DNA_scene_types.h.
Referenced by add_scene(), bl_ConvertBlenderObject_Single(), convert_tree(), do_versions(), initSeqSlide(), itasc_execute_tree(), screenshot_startjob(), and start_avi().
float RenderData::gauss |
Value used to define filter size for all filter options
Definition at line 456 of file DNA_scene_types.h.
Referenced by add_scene(), calc_weight(), and do_versions().
Definition at line 335 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_makeanimstring(), do_versions_image_settings_2_60(), do_write_image_or_movie(), envmap_save_exec(), node_composit_init_output_file(), RE_BlenderAnim(), RE_InitState(), RE_WriteEnvmapResult(), render_result_rect_to_ibuf(), save_image_options_init(), screen_opengl_render_anim_initialize(), screen_opengl_render_anim_step(), screen_opengl_render_apply(), screen_opengl_render_end(), screen_opengl_render_init(), screen_render_exec(), screen_render_invoke(), screenshot_exec(), screenshot_startjob(), set_image_type(), and start_avi().
Definition at line 346 of file DNA_scene_types.h.
Referenced by add_scene(), and do_versions().
Definition at line 441 of file DNA_scene_types.h.
Referenced by copy_scene(), direct_link_scene(), do_versions(), envmap_render_copy(), expand_scene(), get_vector_renderlayers(), lib_link_scene(), node_composit_exec_rlayers(), node_render_changed_exec(), ntreeCompositForceHidden(), outliner_add_scene_contents(), RE_InitState(), RE_is_rendering_allowed(), render_layer_add_exec(), render_layer_remove_exec(), render_result_new(), render_result_single_layer_end(), render_scene_needs_vector(), scene_add_render_layer(), scene_remove_render_layer(), set_renderlayer_lightgroups(), unlink_group(), and write_scenes().
short RenderData::maximsize |
Definition at line 370 of file DNA_scene_types.h.
Definition at line 445 of file DNA_scene_types.h.
Referenced by add_scene(), do_render_blur_3d(), do_versions(), and init_render_jit().
int RenderData::mode |
Flags for render settings. Use bit-masking to access the settings.
Definition at line 404 of file DNA_scene_types.h.
Referenced by add_render_lamp(), add_scene(), database_fromscene_vectors(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), do_versions(), drawviewborder(), ED_space_image_size(), envmap_render_copy(), finalize_render_object(), find_next_part(), finish_bake_internal(), get_render_aosss_error(), get_render_child_particle_number(), get_render_shadow_samples(), get_render_subsurf_level(), give_render_material(), init_bake_internal(), init_render_texture(), init_render_world(), initparts(), input_preprocess(), make_envmaps(), object_camera_mode(), preview_prepare_scene(), project_paint_begin(), psys_threads_create(), RE_BlenderAnim(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_init_threadcount(), RE_InitState(), RE_is_rendering_allowed(), RE_MergeFullSample(), RE_ReadRenderResult(), RE_SetCamera(), RE_SetOrtho(), RE_SetWindow(), render_border_exec(), render_envmap(), render_initialize_from_main(), render_new_particle_system(), sb_cf_threads_run(), sb_sfesf_threads_run(), screen_opengl_render_apply(), seq_render_effect_strip_impl(), set_fullsample_trace_flag(), shader_preview_render(), speedvector_project(), sss_create_tree_mat(), sss_pass_done(), threaded_tile_processor(), zbuf_make_winmat(), and zbufshade_sss_tile().
short RenderData::ocres |
Definition at line 419 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and RE_rayobject_create().
short RenderData::osa |
The number of samples to use per pixel.
Definition at line 431 of file DNA_scene_types.h.
Referenced by add_render_lamp(), add_scene(), do_merge_fullsample(), do_versions(), init_render_jit(), RE_InitState(), screen_opengl_render_apply(), and validate_render_settings().
short RenderData::pad1 |
Definition at line 416 of file DNA_scene_types.h.
float RenderData::pad2 |
Definition at line 512 of file DNA_scene_types.h.
short RenderData::pad3 |
Definition at line 478 of file DNA_scene_types.h.
short RenderData::pad4 |
Definition at line 420 of file DNA_scene_types.h.
char RenderData::pad5[5] |
Definition at line 491 of file DNA_scene_types.h.
Definition at line 344 of file DNA_scene_types.h.
Referenced by actkeys_previewrange_exec(), graphkeys_previewrange_exec(), previewrange_clear_exec(), previewrange_define_exec(), screen_animation_step(), and time_set_efra_exec().
char RenderData::pic[240] |
Definition at line 474 of file DNA_scene_types.h.
Referenced by add_scene(), clean_paths(), do_write_image_or_movie(), filepath_avi(), node_composit_init_output_file(), RE_BlenderAnim(), screen_opengl_render_anim_step(), screen_opengl_render_apply(), screenshot_startjob(), and set_output().
float RenderData::postgamma |
post-production settings. deprecated, but here for upwards compat (initialized to 1)
Definition at line 463 of file DNA_scene_types.h.
Referenced by add_scene().
float RenderData::posthue |
Definition at line 463 of file DNA_scene_types.h.
Referenced by add_scene().
float RenderData::postsat |
Definition at line 463 of file DNA_scene_types.h.
Referenced by add_scene().
Definition at line 344 of file DNA_scene_types.h.
Referenced by actkeys_previewrange_exec(), graphkeys_previewrange_exec(), previewrange_clear_exec(), previewrange_define_exec(), screen_animation_step(), and time_set_sfra_exec().
Definition at line 338 of file DNA_scene_types.h.
Referenced by copy_scene(), direct_link_scene(), and write_scenes().
Definition at line 339 of file DNA_scene_types.h.
Flags for raytrace settings. Use bit-masking to access the settings.
Definition at line 409 of file DNA_scene_types.h.
Referenced by add_scene(), has_special_rayobject(), makeraytree(), makeraytree_object(), and makeraytree_single().
Raytrace acceleration structure
Definition at line 414 of file DNA_scene_types.h.
Referenced by makeraytree(), makeraytree_object(), and makeraytree_single().
Definition at line 506 of file DNA_scene_types.h.
Definition at line 437 of file DNA_scene_types.h.
Referenced by add_scene().
Flags for render settings. Use bit-masking to access the settings.
Definition at line 399 of file DNA_scene_types.h.
Referenced by add_scene(), check_valid_camera(), compbuf_from_pass(), composite_needs_render(), do_material_tex(), do_merge_fullsample(), do_part_thread(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), do_versions(), do_volume_tex(), do_write_image_or_movie(), envmap_save_exec(), free_pointdensities(), image_main_area_draw(), initparts(), make_pointdensities(), make_renderinfo_string(), node_composit_exec_idmask(), node_composit_exec_output_file(), node_composit_exec_rlayers(), node_composit_exec_zcombine(), node_composit_get_image(), node_composit_get_movieclip(), node_composit_get_zimage(), node_render_changed_exec(), ntreeCompositExecTree(), preview_prepare_scene(), RE_BlenderAnim(), RE_Database_Free(), RE_Database_FromScene(), RE_engine_end_result(), RE_engine_render(), RE_InitState(), RE_is_rendering_allowed(), RE_seq_render_active(), render_display_draw_enabled(), render_endjob(), render_initialize_from_main(), render_result_new(), screen_opengl_render_anim_step(), screen_opengl_render_apply(), screenshot_exec(), screenshot_startjob(), seq_render_scene_strip_impl(), set_extension(), set_material_lightgroups(), shader_preview_render(), sss_create_tree_mat(), threaded_tile_processor(), validate_render_settings(), write_renderinfo(), and zbufshade_sss_tile().
char RenderData::seq_flag |
Definition at line 490 of file DNA_scene_types.h.
Referenced by add_scene().
Definition at line 488 of file DNA_scene_types.h.
Referenced by add_scene(), and seq_render_scene_strip_impl().
Definition at line 489 of file DNA_scene_types.h.
Referenced by add_scene().
int RenderData::sfra |
Definition at line 342 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_ptcache_bake(), bl_ConvertBlenderObject_Single(), do_render_seq(), do_write_image_or_movie(), dynamicPaint_createNewSurface(), filepath_avi(), get_graph_keyframe_extents(), get_keyframe_extents(), get_nlastrip_extents(), graph_new(), init_preview_region(), node_composit_init_output_file(), RE_BlenderAnim(), redraw_timer_exec(), reload_sequence_new_file(), render_animation(), render_frame(), render_startjob(), sbNew(), screen_animation_step(), screen_render_exec(), screenshot_startjob(), sequencer_add_scene_strip_exec(), set_start_frame(), sound_bake_animation_exec(), time_set_sfra_exec(), and write_renderinfo().
Definition at line 498 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and get_render_aosss_error().
Definition at line 494 of file DNA_scene_types.h.
Referenced by finalize_render_object().
Definition at line 497 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and get_render_child_particle_number().
Definition at line 496 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and get_render_shadow_samples().
Definition at line 495 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and get_render_subsurf_level().
short RenderData::size |
Definition at line 370 of file DNA_scene_types.h.
Referenced by add_scene(), do_transform(), draw_image_seq(), ED_space_image_size(), envmap_render_copy(), gp_paint_initstroke(), initshadowbuf(), make_envmaps(), node_composit_exec_scale(), node_composit_exec_texture(), RE_PreviewRender(), RE_ReadRenderResult(), render_initialize_from_main(), render_scene(), render_view_open(), screen_opengl_render_init(), seq_proxy_rebuild(), sequencer_view_all_preview_exec(), sequencer_view_zoom_ratio_exec(), shader_preview_render(), and view3d_set_1_to_1_viewborder().
Definition at line 477 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_write_ibuf_stamp(), do_render_all_options(), screen_opengl_render_apply(), and stampdata().
Definition at line 478 of file DNA_scene_types.h.
Referenced by add_scene(), and BKE_stamp_buf().
char RenderData::stamp_udata[160] |
Definition at line 481 of file DNA_scene_types.h.
Referenced by stampdata().
float RenderData::subframe |
Definition at line 343 of file DNA_scene_types.h.
Referenced by BKE_frame_to_ctime(), clothModifier_do(), do_render_3d(), dynamicPaint_brushMeshCalculateVelocity(), dynamicPaint_brushObjectCalculateVelocity(), dynamicPaint_doStep(), frame_offset_exec(), and scene_setSubframe().
short RenderData::threads |
Definition at line 347 of file DNA_scene_types.h.
Referenced by add_render_lamp(), add_scene(), do_versions(), make_occ_tree(), ntreeCompositExecTree(), occ_tree_build(), project_paint_begin(), psys_threads_create(), RE_bake_shade_all_selected(), RE_init_threadcount(), sb_cf_threads_run(), sb_sfesf_threads_run(), threaded_makeshadowbufs(), threaded_tile_processor(), and vol_precache_objectinstance_threads().
float RenderData::xasp |
Adjustment factors for the aspect ratio in the x direction, was a short in 2.45
Definition at line 450 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_tracking_camera_to_blender(), BL_ConvertBlenderObjects(), blend_file_thumb(), camera_view_frame_ex(), draw_image_seq(), drawviewborder(), ED_view3d_draw_offscreen_imbuf(), ED_view3d_draw_offscreen_imbuf_simple(), envmap_render_copy(), followtrack_evaluate(), gp_paint_initstroke(), RE_SetCamera(), ImageRender::Render(), sequencer_view_all_preview_exec(), and view3d_camera_border().
short RenderData::xparts |
The number of part to use in the x direction
Definition at line 383 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), envmap_render_copy(), initparts(), and preview_prepare_scene().
short RenderData::xsch |
The desired number of pixels in the x direction
Definition at line 375 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_tracking_camera_to_blender(), BL_ConvertBlenderObjects(), blend_file_thumb(), camera_view_frame_ex(), do_glow_effect(), do_versions(), draw_image_seq(), drawviewborder(), ED_space_image_size(), followtrack_evaluate(), gp_paint_initstroke(), input_preprocess(), node_composit_exec_scale(), node_composit_exec_texture(), CamerasExporter::operator()(), RE_make_sticky(), RE_PreviewRender(), RE_ReadRenderResult(), ImageRender::Render(), render_initialize_from_main(), render_scene(), render_view_open(), screen_opengl_render_init(), seq_proxy_build_frame(), seq_proxy_rebuild(), sequencer_rendersize_exec(), sequencer_view_all_preview_exec(), sequencer_view_zoom_ratio_exec(), shader_preview_render(), uv_from_view_exec(), view3d_camera_border(), and view3d_set_1_to_1_viewborder().
float RenderData::yasp |
Definition at line 450 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_tracking_camera_to_blender(), BL_ConvertBlenderObjects(), blend_file_thumb(), camera_view_frame_ex(), draw_image_seq(), drawviewborder(), ED_view3d_draw_offscreen_imbuf(), ED_view3d_draw_offscreen_imbuf_simple(), envmap_render_copy(), followtrack_evaluate(), gp_paint_initstroke(), RE_SetCamera(), ImageRender::Render(), sequencer_view_all_preview_exec(), and view3d_camera_border().
short RenderData::yparts |
The number of part to use in the y direction
Definition at line 387 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), envmap_render_copy(), initparts(), and preview_prepare_scene().
short RenderData::ysch |
The desired number of pixels in the y direction
Definition at line 379 of file DNA_scene_types.h.
Referenced by add_scene(), BKE_tracking_camera_to_blender(), BL_ConvertBlenderObjects(), blend_file_thumb(), camera_view_frame_ex(), do_versions(), draw_image_seq(), drawviewborder(), ED_space_image_size(), followtrack_evaluate(), gp_paint_initstroke(), input_preprocess(), node_composit_exec_scale(), node_composit_exec_texture(), CamerasExporter::operator()(), RE_make_sticky(), RE_PreviewRender(), RE_ReadRenderResult(), ImageRender::Render(), render_initialize_from_main(), render_scene(), render_view_open(), screen_opengl_render_init(), seq_proxy_build_frame(), seq_proxy_rebuild(), sequencer_rendersize_exec(), sequencer_view_all_preview_exec(), sequencer_view_zoom_ratio_exec(), shader_preview_render(), uv_from_view_exec(), and view3d_camera_border().