Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * Contributor(s): Blender Foundation 2007 00022 * 00023 * ***** END GPL LICENSE BLOCK ***** 00024 */ 00025 00031 /* placed up here because of crappy 00032 * winsock stuff. 00033 */ 00034 #include <stddef.h> 00035 #include <string.h> 00036 #include <errno.h> 00037 00038 #include "zlib.h" /* wm_read_exotic() */ 00039 00040 #ifdef WIN32 00041 #include <windows.h> /* need to include windows.h so _WIN32_IE is defined */ 00042 #ifndef _WIN32_IE 00043 #define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */ 00044 #endif 00045 #include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */ 00046 #include <process.h> /* getpid */ 00047 #include "BLI_winstuff.h" 00048 #else 00049 #include <unistd.h> /* getpid */ 00050 #endif 00051 00052 #include "MEM_guardedalloc.h" 00053 #include "MEM_CacheLimiterC-Api.h" 00054 00055 #include "BLI_blenlib.h" 00056 #include "BLI_linklist.h" 00057 #include "BLI_utildefines.h" 00058 #include "BLI_callbacks.h" 00059 00060 #include "BLF_translation.h" 00061 00062 #include "DNA_anim_types.h" 00063 #include "DNA_ipo_types.h" // XXX old animation system 00064 #include "DNA_object_types.h" 00065 #include "DNA_space_types.h" 00066 #include "DNA_userdef_types.h" 00067 #include "DNA_scene_types.h" 00068 #include "DNA_screen_types.h" 00069 #include "DNA_windowmanager_types.h" 00070 00071 #include "BKE_blender.h" 00072 #include "BKE_context.h" 00073 #include "BKE_depsgraph.h" 00074 #include "BKE_DerivedMesh.h" 00075 #include "BKE_font.h" 00076 #include "BKE_global.h" 00077 #include "BKE_library.h" 00078 #include "BKE_main.h" 00079 #include "BKE_packedFile.h" 00080 #include "BKE_report.h" 00081 #include "BKE_sound.h" 00082 #include "BKE_texture.h" 00083 00084 00085 #include "BLO_readfile.h" 00086 #include "BLO_writefile.h" 00087 00088 #include "RNA_access.h" 00089 00090 #include "IMB_imbuf.h" 00091 #include "IMB_imbuf_types.h" 00092 #include "IMB_thumbs.h" 00093 00094 #include "ED_datafiles.h" 00095 #include "ED_object.h" 00096 #include "ED_screen.h" 00097 #include "ED_sculpt.h" 00098 #include "ED_view3d.h" 00099 #include "ED_util.h" 00100 00101 #include "RE_pipeline.h" /* only to report missing engine */ 00102 00103 #include "GHOST_C-api.h" 00104 #include "GHOST_Path-api.h" 00105 00106 #include "UI_interface.h" 00107 00108 #include "GPU_draw.h" 00109 00110 #ifdef WITH_PYTHON 00111 #include "BPY_extern.h" 00112 #endif 00113 00114 #include "WM_api.h" 00115 #include "WM_types.h" 00116 #include "wm.h" 00117 #include "wm_files.h" 00118 #include "wm_window.h" 00119 #include "wm_event_system.h" 00120 00121 static void write_history(void); 00122 00123 /* To be able to read files without windows closing, opening, moving 00124 we try to prepare for worst case: 00125 - active window gets active screen from file 00126 - restoring the screens from non-active windows 00127 Best case is all screens match, in that case they get assigned to proper window 00128 */ 00129 static void wm_window_match_init(bContext *C, ListBase *wmlist) 00130 { 00131 wmWindowManager *wm; 00132 wmWindow *win, *active_win; 00133 00134 *wmlist= G.main->wm; 00135 G.main->wm.first= G.main->wm.last= NULL; 00136 00137 active_win = CTX_wm_window(C); 00138 00139 /* first wrap up running stuff */ 00140 /* code copied from wm_init_exit.c */ 00141 for(wm= wmlist->first; wm; wm= wm->id.next) { 00142 00143 WM_jobs_stop_all(wm); 00144 00145 for(win= wm->windows.first; win; win= win->next) { 00146 00147 CTX_wm_window_set(C, win); /* needed by operator close callbacks */ 00148 WM_event_remove_handlers(C, &win->handlers); 00149 WM_event_remove_handlers(C, &win->modalhandlers); 00150 ED_screen_exit(C, win, win->screen); 00151 } 00152 } 00153 00154 /* reset active window */ 00155 CTX_wm_window_set(C, active_win); 00156 00157 ED_editors_exit(C); 00158 00159 /* just had return; here from r12991, this code could just get removed?*/ 00160 #if 0 00161 if(wm==NULL) return; 00162 if(G.fileflags & G_FILE_NO_UI) return; 00163 00164 /* we take apart the used screens from non-active window */ 00165 for(win= wm->windows.first; win; win= win->next) { 00166 BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME); 00167 if(win!=wm->winactive) { 00168 BLI_remlink(&G.main->screen, win->screen); 00169 //BLI_addtail(screenbase, win->screen); 00170 } 00171 } 00172 #endif 00173 } 00174 00175 /* match old WM with new, 4 cases: 00176 1- no current wm, no read wm: make new default 00177 2- no current wm, but read wm: that's OK, do nothing 00178 3- current wm, but not in file: try match screen names 00179 4- current wm, and wm in file: try match ghostwin 00180 */ 00181 00182 static void wm_window_match_do(bContext *C, ListBase *oldwmlist) 00183 { 00184 wmWindowManager *oldwm, *wm; 00185 wmWindow *oldwin, *win; 00186 00187 /* cases 1 and 2 */ 00188 if(oldwmlist->first==NULL) { 00189 if(G.main->wm.first); /* nothing todo */ 00190 else 00191 wm_add_default(C); 00192 } 00193 else { 00194 /* cases 3 and 4 */ 00195 00196 /* we've read file without wm..., keep current one entirely alive */ 00197 if(G.main->wm.first==NULL) { 00198 bScreen *screen= NULL; 00199 00200 /* when loading without UI, no matching needed */ 00201 if(!(G.fileflags & G_FILE_NO_UI) && (screen= CTX_wm_screen(C))) { 00202 00203 /* match oldwm to new dbase, only old files */ 00204 for(wm= oldwmlist->first; wm; wm= wm->id.next) { 00205 00206 for(win= wm->windows.first; win; win= win->next) { 00207 /* all windows get active screen from file */ 00208 if(screen->winid==0) 00209 win->screen= screen; 00210 else 00211 win->screen= ED_screen_duplicate(win, screen); 00212 00213 BLI_strncpy(win->screenname, win->screen->id.name+2, sizeof(win->screenname)); 00214 win->screen->winid= win->winid; 00215 } 00216 } 00217 } 00218 00219 G.main->wm= *oldwmlist; 00220 00221 /* screens were read from file! */ 00222 ED_screens_initialize(G.main->wm.first); 00223 } 00224 else { 00225 /* what if old was 3, and loaded 1? */ 00226 /* this code could move to setup_appdata */ 00227 oldwm= oldwmlist->first; 00228 wm= G.main->wm.first; 00229 00230 /* preserve key configurations in new wm, to preserve their keymaps */ 00231 wm->keyconfigs= oldwm->keyconfigs; 00232 wm->addonconf= oldwm->addonconf; 00233 wm->defaultconf= oldwm->defaultconf; 00234 wm->userconf= oldwm->userconf; 00235 00236 oldwm->keyconfigs.first= oldwm->keyconfigs.last= NULL; 00237 oldwm->addonconf= NULL; 00238 oldwm->defaultconf= NULL; 00239 oldwm->userconf= NULL; 00240 00241 /* ensure making new keymaps and set space types */ 00242 wm->initialized= 0; 00243 wm->winactive= NULL; 00244 00245 /* only first wm in list has ghostwins */ 00246 for(win= wm->windows.first; win; win= win->next) { 00247 for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) { 00248 00249 if(oldwin->winid == win->winid ) { 00250 win->ghostwin= oldwin->ghostwin; 00251 win->active= oldwin->active; 00252 if(win->active) 00253 wm->winactive= win; 00254 00255 if(!G.background) /* file loading in background mode still calls this */ 00256 GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */ 00257 00258 oldwin->ghostwin= NULL; 00259 00260 win->eventstate= oldwin->eventstate; 00261 oldwin->eventstate= NULL; 00262 00263 /* ensure proper screen rescaling */ 00264 win->sizex= oldwin->sizex; 00265 win->sizey= oldwin->sizey; 00266 win->posx= oldwin->posx; 00267 win->posy= oldwin->posy; 00268 } 00269 } 00270 } 00271 wm_close_and_free_all(C, oldwmlist); 00272 } 00273 } 00274 } 00275 00276 /* in case UserDef was read, we re-initialize all, and do versioning */ 00277 static void wm_init_userdef(bContext *C) 00278 { 00279 UI_init_userdef(); 00280 MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024); 00281 sound_init(CTX_data_main(C)); 00282 00283 /* needed so loading a file from the command line respects user-pref [#26156] */ 00284 if(U.flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI; 00285 else G.fileflags &= ~G_FILE_NO_UI; 00286 00287 /* set the python auto-execute setting from user prefs */ 00288 /* enabled by default, unless explicitly enabled in the command line which overrides */ 00289 if((G.f & G_SCRIPT_OVERRIDE_PREF) == 0) { 00290 if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC; 00291 else G.f &= ~G_SCRIPT_AUTOEXEC; 00292 } 00293 00294 /* update tempdir from user preferences */ 00295 BLI_init_temporary_dir(U.tempdir); 00296 } 00297 00298 00299 00300 /* return codes */ 00301 #define BKE_READ_EXOTIC_FAIL_PATH -3 /* file format is not supported */ 00302 #define BKE_READ_EXOTIC_FAIL_FORMAT -2 /* file format is not supported */ 00303 #define BKE_READ_EXOTIC_FAIL_OPEN -1 /* Can't open the file */ 00304 #define BKE_READ_EXOTIC_OK_BLEND 0 /* .blend file */ 00305 #define BKE_READ_EXOTIC_OK_OTHER 1 /* other supported formats */ 00306 00307 /* intended to check for non-blender formats but for now it only reads blends */ 00308 static int wm_read_exotic(Scene *UNUSED(scene), const char *name) 00309 { 00310 int len; 00311 gzFile gzfile; 00312 char header[7]; 00313 int retval; 00314 00315 // make sure we're not trying to read a directory.... 00316 00317 len= strlen(name); 00318 if (ELEM(name[len-1], '/', '\\')) { 00319 retval= BKE_READ_EXOTIC_FAIL_PATH; 00320 } 00321 else { 00322 gzfile = gzopen(name,"rb"); 00323 00324 if (gzfile == NULL) { 00325 retval= BKE_READ_EXOTIC_FAIL_OPEN; 00326 } 00327 else { 00328 len= gzread(gzfile, header, sizeof(header)); 00329 gzclose(gzfile); 00330 if (len == sizeof(header) && strncmp(header, "BLENDER", 7) == 0) { 00331 retval= BKE_READ_EXOTIC_OK_BLEND; 00332 } 00333 else { 00334 //XXX waitcursor(1); 00335 /* 00336 if(is_foo_format(name)) { 00337 read_foo(name); 00338 retval= BKE_READ_EXOTIC_OK_OTHER; 00339 } 00340 else 00341 */ 00342 { 00343 retval= BKE_READ_EXOTIC_FAIL_FORMAT; 00344 } 00345 //XXX waitcursor(0); 00346 } 00347 } 00348 } 00349 00350 return retval; 00351 } 00352 00353 void WM_read_file(bContext *C, const char *filepath, ReportList *reports) 00354 { 00355 int retval; 00356 00357 /* so we can get the error message */ 00358 errno = 0; 00359 00360 WM_cursor_wait(1); 00361 00362 BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE); 00363 00364 /* first try to append data from exotic file formats... */ 00365 /* it throws error box when file doesn't exist and returns -1 */ 00366 /* note; it should set some error message somewhere... (ton) */ 00367 retval= wm_read_exotic(CTX_data_scene(C), filepath); 00368 00369 /* we didn't succeed, now try to read Blender file */ 00370 if (retval == BKE_READ_EXOTIC_OK_BLEND) { 00371 int G_f= G.f; 00372 ListBase wmbase; 00373 00374 /* put aside screens to match with persistent windows later */ 00375 /* also exit screens and editors */ 00376 wm_window_match_init(C, &wmbase); 00377 00378 retval= BKE_read_file(C, filepath, reports); 00379 G.save_over = 1; 00380 00381 /* this flag is initialized by the operator but overwritten on read. 00382 * need to re-enable it here else drivers + registered scripts wont work. */ 00383 if(G.f != G_f) { 00384 const int flags_keep= (G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF); 00385 G.f= (G.f & ~flags_keep) | (G_f & flags_keep); 00386 } 00387 00388 /* match the read WM with current WM */ 00389 wm_window_match_do(C, &wmbase); 00390 WM_check(C); /* opens window(s), checks keymaps */ 00391 00392 // XXX mainwindow_set_filename_to_title(G.main->name); 00393 00394 if(retval == BKE_READ_FILE_OK_USERPREFS) wm_init_userdef(C); // in case a userdef is read from regular .blend 00395 00396 if (retval != BKE_READ_FILE_FAIL) { 00397 G.relbase_valid = 1; 00398 if(!G.background) /* assume automated tasks with background, dont write recent file list */ 00399 write_history(); 00400 } 00401 00402 00403 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL); 00404 // refresh_interface_font(); 00405 00406 CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first); 00407 00408 ED_editors_init(C); 00409 DAG_on_visible_update(CTX_data_main(C), TRUE); 00410 00411 #ifdef WITH_PYTHON 00412 /* run any texts that were loaded in and flagged as modules */ 00413 BPY_driver_reset(); 00414 BPY_app_handlers_reset(FALSE); 00415 BPY_modules_load_user(C); 00416 #endif 00417 00418 /* important to do before NULL'ing the context */ 00419 BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST); 00420 00421 CTX_wm_window_set(C, NULL); /* exits queues */ 00422 00423 #if 0 /* gives popups on windows but not linux, bug in report API but disable for now to stop users getting annoyed */ 00424 /* TODO, make this show in header info window */ 00425 { 00426 Scene *sce; 00427 for(sce= G.main->scene.first; sce; sce= sce->id.next) { 00428 if(sce->r.engine[0] && BLI_findstring(&R_engines, sce->r.engine, offsetof(RenderEngineType, idname)) == NULL) { 00429 BKE_reportf(reports, RPT_WARNING, "Engine not available: '%s' for scene: %s, an addon may need to be installed or enabled", sce->r.engine, sce->id.name+2); 00430 } 00431 } 00432 } 00433 #endif 00434 00435 // XXX undo_editmode_clear(); 00436 BKE_reset_undo(); 00437 BKE_write_undo(C, "original"); /* save current state */ 00438 } 00439 else if(retval == BKE_READ_EXOTIC_OK_OTHER) 00440 BKE_write_undo(C, "Import file"); 00441 else if(retval == BKE_READ_EXOTIC_FAIL_OPEN) { 00442 BKE_reportf(reports, RPT_ERROR, IFACE_("Can't read file: \"%s\", %s."), filepath, 00443 errno ? strerror(errno) : IFACE_("Unable to open the file")); 00444 } 00445 else if(retval == BKE_READ_EXOTIC_FAIL_FORMAT) { 00446 BKE_reportf(reports, RPT_ERROR, IFACE_("File format is not supported in file: \"%s\"."), filepath); 00447 } 00448 else if(retval == BKE_READ_EXOTIC_FAIL_PATH) { 00449 BKE_reportf(reports, RPT_ERROR, IFACE_("File path invalid: \"%s\"."), filepath); 00450 } 00451 else { 00452 BKE_reportf(reports, RPT_ERROR, IFACE_("Unknown error loading: \"%s\"."), filepath); 00453 BLI_assert(!"invalid 'retval'"); 00454 } 00455 00456 WM_cursor_wait(0); 00457 00458 } 00459 00460 00461 /* called on startup, (context entirely filled with NULLs) */ 00462 /* or called for 'New File' */ 00463 /* op can be NULL */ 00464 int WM_read_homefile(bContext *C, ReportList *UNUSED(reports), short from_memory) 00465 { 00466 ListBase wmbase; 00467 char tstr[FILE_MAX]; 00468 int success= 0; 00469 00470 free_ttfont(); /* still weird... what does it here? */ 00471 00472 G.relbase_valid = 0; 00473 if (!from_memory) { 00474 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL); 00475 if (cfgdir) { 00476 BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE); 00477 } else { 00478 tstr[0] = '\0'; 00479 from_memory = 1; 00480 } 00481 } 00482 00483 /* prevent loading no UI */ 00484 G.fileflags &= ~G_FILE_NO_UI; 00485 00486 /* put aside screens to match with persistent windows later */ 00487 wm_window_match_init(C, &wmbase); 00488 00489 if (!from_memory && BLI_exists(tstr)) { 00490 success = (BKE_read_file(C, tstr, NULL) != BKE_READ_FILE_FAIL); 00491 00492 if(U.themes.first==NULL) { 00493 printf("\nError: No valid "STRINGIFY(BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n"); 00494 success = 0; 00495 } 00496 } 00497 if(success==0) { 00498 success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL); 00499 if (wmbase.first == NULL) wm_clear_default_size(C); 00500 00501 #ifdef WITH_PYTHON_SECURITY /* not default */ 00502 /* use alternative setting for security nuts 00503 * otherwise we'd need to patch the binary blob - startup.blend.c */ 00504 U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE; 00505 #endif 00506 } 00507 00508 /* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise 00509 * can remove this eventually, only in a 2.53 and older, now its not written */ 00510 G.fileflags &= ~G_FILE_RELATIVE_REMAP; 00511 00512 /* check userdef before open window, keymaps etc */ 00513 wm_init_userdef(C); 00514 00515 /* match the read WM with current WM */ 00516 wm_window_match_do(C, &wmbase); 00517 WM_check(C); /* opens window(s), checks keymaps */ 00518 00519 G.main->name[0]= '\0'; 00520 00521 /* When loading factory settings, the reset solid OpenGL lights need to be applied. */ 00522 if (!G.background) GPU_default_lights(); 00523 00524 /* XXX */ 00525 G.save_over = 0; // start with save preference untitled.blend 00526 G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */ 00527 // mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender" 00528 00529 // refresh_interface_font(); 00530 00531 // undo_editmode_clear(); 00532 BKE_reset_undo(); 00533 BKE_write_undo(C, "original"); /* save current state */ 00534 00535 ED_editors_init(C); 00536 DAG_on_visible_update(CTX_data_main(C), TRUE); 00537 00538 #ifdef WITH_PYTHON 00539 if(CTX_py_init_get(C)) { 00540 /* sync addons, these may have changed from the defaults */ 00541 BPY_string_exec(C, "__import__('addon_utils').reset_all()"); 00542 00543 BPY_driver_reset(); 00544 BPY_app_handlers_reset(FALSE); 00545 BPY_modules_load_user(C); 00546 } 00547 #endif 00548 00549 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL); 00550 00551 /* in background mode the scene will stay NULL */ 00552 if(!G.background) { 00553 CTX_wm_window_set(C, NULL); /* exits queues */ 00554 } 00555 00556 return TRUE; 00557 } 00558 00559 int WM_read_homefile_exec(bContext *C, wmOperator *op) 00560 { 00561 int from_memory= strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0; 00562 return WM_read_homefile(C, op->reports, from_memory) ? OPERATOR_FINISHED : OPERATOR_CANCELLED; 00563 } 00564 00565 void WM_read_history(void) 00566 { 00567 char name[FILE_MAX]; 00568 LinkNode *l, *lines; 00569 struct RecentFile *recent; 00570 char *line; 00571 int num; 00572 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL); 00573 00574 if (!cfgdir) return; 00575 00576 BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE); 00577 00578 lines= BLI_file_read_as_lines(name); 00579 00580 G.recent_files.first = G.recent_files.last = NULL; 00581 00582 /* read list of recent opened files from recent-files.txt to memory */ 00583 for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) { 00584 line = l->link; 00585 if (line[0] && BLI_exists(line)) { 00586 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); 00587 BLI_addtail(&(G.recent_files), recent); 00588 recent->filepath = BLI_strdup(line); 00589 num++; 00590 } 00591 } 00592 00593 BLI_file_free_lines(lines); 00594 00595 } 00596 00597 static void write_history(void) 00598 { 00599 struct RecentFile *recent, *next_recent; 00600 char name[FILE_MAX]; 00601 char *user_config_dir; 00602 FILE *fp; 00603 int i; 00604 00605 /* will be NULL in background mode */ 00606 user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL); 00607 if(!user_config_dir) 00608 return; 00609 00610 BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE); 00611 00612 recent = G.recent_files.first; 00613 /* refresh recent-files.txt of recent opened files, when current file was changed */ 00614 if(!(recent) || (BLI_path_cmp(recent->filepath, G.main->name)!=0)) { 00615 fp= fopen(name, "w"); 00616 if (fp) { 00617 /* add current file to the beginning of list */ 00618 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); 00619 recent->filepath = BLI_strdup(G.main->name); 00620 BLI_addhead(&(G.recent_files), recent); 00621 /* write current file to recent-files.txt */ 00622 fprintf(fp, "%s\n", recent->filepath); 00623 recent = recent->next; 00624 i=1; 00625 /* write rest of recent opened files to recent-files.txt */ 00626 while((i<U.recent_files) && (recent)){ 00627 /* this prevents to have duplicities in list */ 00628 if (BLI_path_cmp(recent->filepath, G.main->name)!=0) { 00629 fprintf(fp, "%s\n", recent->filepath); 00630 recent = recent->next; 00631 } 00632 else { 00633 next_recent = recent->next; 00634 MEM_freeN(recent->filepath); 00635 BLI_freelinkN(&(G.recent_files), recent); 00636 recent = next_recent; 00637 } 00638 i++; 00639 } 00640 fclose(fp); 00641 } 00642 00643 /* also update most recent files on System */ 00644 GHOST_addToSystemRecentFiles(G.main->name); 00645 } 00646 } 00647 00648 static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt) 00649 { 00650 /* will be scaled down, but gives some nice oversampling */ 00651 ImBuf *ibuf; 00652 int *thumb; 00653 char err_out[256]= "unknown"; 00654 00655 *thumb_pt= NULL; 00656 00657 /* scene can be NULL if running a script at startup and calling the save operator */ 00658 if(G.background || scene==NULL || scene->camera==NULL) 00659 return NULL; 00660 00661 /* gets scaled to BLEN_THUMB_SIZE */ 00662 ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out); 00663 00664 if(ibuf) { 00665 float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp); 00666 00667 /* dirty oversampling */ 00668 IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE); 00669 00670 /* add pretty overlay */ 00671 IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect); 00672 00673 /* first write into thumb buffer */ 00674 thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb"); 00675 00676 thumb[0] = BLEN_THUMB_SIZE; 00677 thumb[1] = BLEN_THUMB_SIZE; 00678 00679 memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int)); 00680 } 00681 else { 00682 /* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */ 00683 fprintf(stderr, "blend_file_thumb failed to create thumbnail: %s\n", err_out); 00684 thumb= NULL; 00685 } 00686 00687 /* must be freed by caller */ 00688 *thumb_pt= thumb; 00689 00690 return ibuf; 00691 } 00692 00693 /* easy access from gdb */ 00694 int write_crash_blend(void) 00695 { 00696 char path[FILE_MAX]; 00697 int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on crash file */ 00698 00699 BLI_strncpy(path, G.main->name, sizeof(path)); 00700 BLI_replace_extension(path, sizeof(path), "_crash.blend"); 00701 if(BLO_write_file(G.main, path, fileflags, NULL, NULL)) { 00702 printf("written: %s\n", path); 00703 return 1; 00704 } 00705 else { 00706 printf("failed: %s\n", path); 00707 return 0; 00708 } 00709 } 00710 00711 int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy) 00712 { 00713 Library *li; 00714 int len; 00715 char filepath[FILE_MAX]; 00716 00717 int *thumb= NULL; 00718 ImBuf *ibuf_thumb= NULL; 00719 00720 len = strlen(target); 00721 00722 if (len == 0) { 00723 BKE_report(reports, RPT_ERROR, "Path is empty, cannot save"); 00724 return -1; 00725 } 00726 00727 if (len >= FILE_MAX) { 00728 BKE_report(reports, RPT_ERROR, "Path too long, cannot save"); 00729 return -1; 00730 } 00731 00732 BLI_strncpy(filepath, target, FILE_MAX); 00733 BLI_replace_extension(filepath, FILE_MAX, ".blend"); 00734 /* dont use 'target' anymore */ 00735 00736 /* send the OnSave event */ 00737 for (li= G.main->library.first; li; li= li->id.next) { 00738 if (BLI_path_cmp(li->filepath, filepath) == 0) { 00739 BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%.240s'", filepath); 00740 return -1; 00741 } 00742 } 00743 00744 /* blend file thumbnail */ 00745 /* save before exit_editmode, otherwise derivedmeshes for shared data corrupt #27765) */ 00746 if(U.flag & USER_SAVE_PREVIEWS) { 00747 ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb); 00748 } 00749 00750 BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_PRE); 00751 00752 /* operator now handles overwrite checks */ 00753 00754 if (G.fileflags & G_AUTOPACK) { 00755 packAll(G.main, reports); 00756 } 00757 00758 ED_object_exit_editmode(C, EM_DO_UNDO); 00759 ED_sculpt_force_update(C); 00760 00761 /* don't forget not to return without! */ 00762 WM_cursor_wait(1); 00763 00764 fileflags |= G_FILE_HISTORY; /* write file history */ 00765 00766 if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) { 00767 if(!copy) { 00768 G.relbase_valid = 1; 00769 BLI_strncpy(G.main->name, filepath, sizeof(G.main->name)); /* is guaranteed current file */ 00770 00771 G.save_over = 1; /* disable untitled.blend convention */ 00772 } 00773 00774 if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS; 00775 else G.fileflags &= ~G_FILE_COMPRESS; 00776 00777 if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY; 00778 else G.fileflags &= ~G_FILE_AUTOPLAY; 00779 00780 /* prevent background mode scripts from clobbering history */ 00781 if(!G.background) { 00782 write_history(); 00783 } 00784 00785 BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_POST); 00786 00787 /* run this function after because the file cant be written before the blend is */ 00788 if (ibuf_thumb) { 00789 ibuf_thumb= IMB_thumb_create(filepath, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb); 00790 IMB_freeImBuf(ibuf_thumb); 00791 } 00792 00793 if(thumb) MEM_freeN(thumb); 00794 } 00795 else { 00796 if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb); 00797 if(thumb) MEM_freeN(thumb); 00798 00799 WM_cursor_wait(0); 00800 return -1; 00801 } 00802 00803 WM_cursor_wait(0); 00804 00805 return 0; 00806 } 00807 00808 /* operator entry */ 00809 int WM_write_homefile(bContext *C, wmOperator *op) 00810 { 00811 wmWindowManager *wm= CTX_wm_manager(C); 00812 wmWindow *win= CTX_wm_window(C); 00813 char filepath[FILE_MAX]; 00814 int fileflags; 00815 00816 /* check current window and close it if temp */ 00817 if(win->screen->temp) 00818 wm_window_close(C, wm, win); 00819 00820 /* update keymaps in user preferences */ 00821 WM_keyconfig_update(wm); 00822 00823 BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE); 00824 printf("trying to save homefile at %s ", filepath); 00825 00826 /* force save as regular blend file */ 00827 fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY); 00828 00829 if(BLO_write_file(CTX_data_main(C), filepath, fileflags, op->reports, NULL) == 0) { 00830 printf("fail\n"); 00831 return OPERATOR_CANCELLED; 00832 } 00833 00834 printf("ok\n"); 00835 00836 G.save_over= 0; 00837 00838 return OPERATOR_FINISHED; 00839 } 00840 00841 /************************ autosave ****************************/ 00842 00843 void wm_autosave_location(char *filepath) 00844 { 00845 char pidstr[32]; 00846 #ifdef WIN32 00847 char *savedir; 00848 #endif 00849 00850 BLI_snprintf(pidstr, sizeof(pidstr), "%d.blend", abs(getpid())); 00851 00852 #ifdef WIN32 00853 /* XXX Need to investigate how to handle default location of '/tmp/' 00854 * This is a relative directory on Windows, and it may be 00855 * found. Example: 00856 * Blender installed on D:\ drive, D:\ drive has D:\tmp\ 00857 * Now, BLI_exists() will find '/tmp/' exists, but 00858 * BLI_make_file_string will create string that has it most likely on C:\ 00859 * through get_default_root(). 00860 * If there is no C:\tmp autosave fails. */ 00861 if (!BLI_exists(BLI_temporary_dir())) { 00862 savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL); 00863 BLI_make_file_string("/", filepath, savedir, pidstr); 00864 return; 00865 } 00866 #endif 00867 00868 BLI_make_file_string("/", filepath, BLI_temporary_dir(), pidstr); 00869 } 00870 00871 void WM_autosave_init(wmWindowManager *wm) 00872 { 00873 wm_autosave_timer_ended(wm); 00874 00875 if(U.flag & USER_AUTOSAVE) 00876 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0); 00877 } 00878 00879 void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt)) 00880 { 00881 wmWindow *win; 00882 wmEventHandler *handler; 00883 char filepath[FILE_MAX]; 00884 int fileflags; 00885 00886 WM_event_remove_timer(wm, NULL, wm->autosavetimer); 00887 00888 /* if a modal operator is running, don't autosave, but try again in 10 seconds */ 00889 for(win=wm->windows.first; win; win=win->next) { 00890 for(handler=win->modalhandlers.first; handler; handler=handler->next) { 00891 if(handler->op) { 00892 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0); 00893 return; 00894 } 00895 } 00896 } 00897 00898 wm_autosave_location(filepath); 00899 00900 /* force save as regular blend file */ 00901 fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN|G_FILE_HISTORY); 00902 00903 /* no error reporting to console */ 00904 BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL); 00905 00906 /* do timer after file write, just in case file write takes a long time */ 00907 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0); 00908 } 00909 00910 void wm_autosave_timer_ended(wmWindowManager *wm) 00911 { 00912 if(wm->autosavetimer) { 00913 WM_event_remove_timer(wm, NULL, wm->autosavetimer); 00914 wm->autosavetimer= NULL; 00915 } 00916 } 00917 00918 void wm_autosave_delete(void) 00919 { 00920 char filename[FILE_MAX]; 00921 00922 wm_autosave_location(filename); 00923 00924 if(BLI_exists(filename)) { 00925 char str[FILE_MAX]; 00926 BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend"); 00927 00928 /* if global undo; remove tempsave, otherwise rename */ 00929 if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0); 00930 else BLI_rename(filename, str); 00931 } 00932 } 00933 00934 void wm_autosave_read(bContext *C, ReportList *reports) 00935 { 00936 char filename[FILE_MAX]; 00937 00938 wm_autosave_location(filename); 00939 WM_read_file(C, filename, reports); 00940 } 00941