Blender V2.61 - r43446
Defines | Functions

ED_sculpt.h File Reference

Go to the source code of this file.

Defines

#define UNDO_PAINT_IMAGE   0
#define UNDO_PAINT_MESH   1

Functions

void ED_operatortypes_sculpt (void)
void sculpt_get_redraw_planes (float planes[4][4], struct ARegion *ar, struct RegionView3D *rv3d, struct Object *ob)
void ED_sculpt_force_update (struct bContext *C)
void ED_operatortypes_paint (void)
void ED_keymap_paint (struct wmKeyConfig *keyconf)
int ED_undo_paint_step (struct bContext *C, int type, int step, const char *name)
void ED_undo_paint_free (void)
int ED_undo_paint_valid (int type, const char *name)

Detailed Description

Definition in file ED_sculpt.h.


Define Documentation

#define UNDO_PAINT_IMAGE   0
#define UNDO_PAINT_MESH   1

Function Documentation

void ED_keymap_paint ( struct wmKeyConfig keyconf)
void ED_operatortypes_paint ( void  )
void ED_operatortypes_sculpt ( void  )
void ED_sculpt_force_update ( struct bContext C)

Definition at line 95 of file sculpt.c.

References CTX_data_active_object(), Object::mode, multires_force_update(), and OB_MODE_SCULPT.

Referenced by WM_write_file().

void ED_undo_paint_free ( void  )

Definition at line 268 of file paint_undo.c.

References undo_stack_free().

Referenced by ED_editors_exit().

int ED_undo_paint_step ( struct bContext C,
int  type,
int  step,
const char *  name 
)

Definition at line 237 of file paint_undo.c.

References UNDO_PAINT_IMAGE, UNDO_PAINT_MESH, and undo_stack_step().

Referenced by ed_undo_step().

int ED_undo_paint_valid ( int  type,
const char *  name 
)
void sculpt_get_redraw_planes ( float  planes[4][4],
struct ARegion ar,
struct RegionView3D rv3d,
struct Object ob 
)