Blender V2.61 - r43446

BLI_pbvh.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * ***** END GPL LICENSE BLOCK *****
00019  */
00020 
00021 #ifndef BLI_PBVH_H
00022 #define BLI_PBVH_H
00023 
00029 struct MFace;
00030 struct MVert;
00031 struct DMGridAdjacency;
00032 struct DMGridData;
00033 struct PBVH;
00034 struct PBVHNode;
00035 struct ListBase;
00036 
00037 typedef struct PBVH PBVH;
00038 typedef struct PBVHNode PBVHNode;
00039 
00040 typedef struct {
00041     float (*co)[3];
00042 } PBVHProxyNode;
00043 
00044 /* Callbacks */
00045 
00046 /* returns 1 if the search should continue from this node, 0 otherwise */
00047 typedef int (*BLI_pbvh_SearchCallback)(PBVHNode *node, void *data);
00048 
00049 typedef void (*BLI_pbvh_HitCallback)(PBVHNode *node, void *data);
00050 typedef void (*BLI_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float* tmin);
00051 
00052 /* Building */
00053 
00054 PBVH *BLI_pbvh_new(void);
00055 void BLI_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
00056             int totface, int totvert);
00057 void BLI_pbvh_build_grids(PBVH *bvh, struct DMGridData **grids,
00058     struct DMGridAdjacency *gridadj, int totgrid,
00059     int gridsize, void **gridfaces);
00060 void BLI_pbvh_free(PBVH *bvh);
00061 
00062 /* Hierarchical Search in the BVH, two methods:
00063    * for each hit calling a callback
00064    * gather nodes in an array (easy to multithread) */
00065 
00066 void BLI_pbvh_search_callback(PBVH *bvh,
00067     BLI_pbvh_SearchCallback scb, void *search_data,
00068     BLI_pbvh_HitCallback hcb, void *hit_data);
00069 
00070 void BLI_pbvh_search_gather(PBVH *bvh,
00071     BLI_pbvh_SearchCallback scb, void *search_data,
00072     PBVHNode ***array, int *tot);
00073 
00074 /* Raycast
00075    the hit callback is called for all leaf nodes intersecting the ray;
00076    it's up to the callback to find the primitive within the leaves that is
00077    hit first */
00078 
00079 void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
00080                       float ray_start[3], float ray_normal[3], int original);
00081 int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
00082     float ray_start[3], float ray_normal[3], float *dist);
00083 
00084 /* Drawing */
00085 
00086 void BLI_pbvh_node_draw(PBVHNode *node, void *data);
00087 int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
00088 void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3], int smooth);
00089 
00090 /* Node Access */
00091 
00092 typedef enum {
00093     PBVH_Leaf = 1,
00094 
00095     PBVH_UpdateNormals = 2,
00096     PBVH_UpdateBB = 4,
00097     PBVH_UpdateOriginalBB = 8,
00098     PBVH_UpdateDrawBuffers = 16,
00099     PBVH_UpdateRedraw = 32
00100 } PBVHNodeFlags;
00101 
00102 void BLI_pbvh_node_mark_update(PBVHNode *node);
00103 
00104 void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
00105     int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
00106     struct DMGridData ***griddata, struct DMGridAdjacency **gridadj);
00107 void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
00108     int *uniquevert, int *totvert);
00109 void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
00110     int **vert_indices, struct MVert **verts);
00111 
00112 void BLI_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
00113 void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
00114 
00115 float BLI_pbvh_node_get_tmin(PBVHNode* node);
00116 
00117 /* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
00118 
00119 void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
00120 void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
00121 void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
00122 void BLI_pbvh_grids_update(PBVH *bvh, struct DMGridData **grids,
00123     struct DMGridAdjacency *gridadj, void **gridfaces);
00124 
00125 /* vertex deformer */
00126 float (*BLI_pbvh_get_vertCos(struct PBVH *pbvh))[3];
00127 void BLI_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
00128 int BLI_pbvh_isDeformed(struct PBVH *pbvh);
00129 
00130 
00131 /* Vertex Iterator */
00132 
00133 /* this iterator has quite a lot of code, but it's designed to:
00134    - allow the compiler to eliminate dead code and variables
00135    - spend most of the time in the relatively simple inner loop */
00136 
00137 #define PBVH_ITER_ALL       0
00138 #define PBVH_ITER_UNIQUE    1
00139 
00140 typedef struct PBVHVertexIter {
00141     /* iteration */
00142     int g;
00143     int width;
00144     int height;
00145     int skip;
00146     int gx;
00147     int gy;
00148     int i;
00149 
00150     /* grid */
00151     struct DMGridData **grids;
00152     struct DMGridData *grid;
00153     int *grid_indices;
00154     int totgrid;
00155     int gridsize;
00156 
00157     /* mesh */
00158     struct MVert *mverts;
00159     int totvert;
00160     int *vert_indices;
00161 
00162     /* result: these are all computed in the macro, but we assume
00163        that compiler optimizations will skip the ones we don't use */
00164     struct MVert *mvert;
00165     float *co;
00166     short *no;
00167     float *fno;
00168 } PBVHVertexIter;
00169 
00170 #ifdef _MSC_VER
00171 #pragma warning (disable:4127) // conditional expression is constant
00172 #endif
00173 
00174 #define BLI_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
00175     { \
00176         struct DMGridData **grids; \
00177         struct MVert *verts; \
00178         int *grid_indices, totgrid, gridsize, *vert_indices, uniq_verts, totvert; \
00179         \
00180         vi.grid= 0; \
00181         vi.no= 0; \
00182         vi.fno= 0; \
00183         vi.mvert= 0; \
00184         vi.skip= 0; \
00185         \
00186         BLI_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL); \
00187         BLI_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert); \
00188         BLI_pbvh_node_get_verts(bvh, node, &vert_indices, &verts); \
00189         \
00190         vi.grids= grids; \
00191         vi.grid_indices= grid_indices; \
00192         vi.totgrid= (grids)? totgrid: 1; \
00193         vi.gridsize= gridsize; \
00194         \
00195         if(mode == PBVH_ITER_ALL) \
00196             vi.totvert = totvert; \
00197         else \
00198             vi.totvert= uniq_verts; \
00199         vi.vert_indices= vert_indices; \
00200         vi.mverts= verts; \
00201     }\
00202     \
00203     for(vi.i=0, vi.g=0; vi.g<vi.totgrid; vi.g++) { \
00204         if(vi.grids) { \
00205             vi.width= vi.gridsize; \
00206             vi.height= vi.gridsize; \
00207             vi.grid= vi.grids[vi.grid_indices[vi.g]]; \
00208             vi.skip= 0; \
00209              \
00210             /*if(mode == PVBH_ITER_UNIQUE) { \
00211                 vi.grid += subm->grid.offset; \
00212                 vi.skip= subm->grid.skip; \
00213                 vi.grid -= skip; \
00214             }*/ \
00215         } \
00216         else { \
00217             vi.width= vi.totvert; \
00218             vi.height= 1; \
00219         } \
00220          \
00221         for(vi.gy=0; vi.gy<vi.height; vi.gy++) { \
00222             if(vi.grid) vi.grid += vi.skip; \
00223             \
00224             for(vi.gx=0; vi.gx<vi.width; vi.gx++, vi.i++) { \
00225                 if(vi.grid) { \
00226                     vi.co= vi.grid->co; \
00227                     vi.fno= vi.grid->no; \
00228                     vi.grid++; \
00229                 } \
00230                 else { \
00231                     vi.mvert= &vi.mverts[vi.vert_indices[vi.gx]]; \
00232                     vi.co= vi.mvert->co; \
00233                     vi.no= vi.mvert->no; \
00234                 } \
00235 
00236 #define BLI_pbvh_vertex_iter_end \
00237             } \
00238         } \
00239     }
00240 
00241 void BLI_pbvh_node_get_proxies(PBVHNode* node, PBVHProxyNode** proxies, int* proxy_count);
00242 void BLI_pbvh_node_free_proxies(PBVHNode* node);
00243 PBVHProxyNode* BLI_pbvh_node_add_proxy(PBVH* bvh, PBVHNode* node);
00244 void BLI_pbvh_gather_proxies(PBVH* pbvh, PBVHNode*** nodes,  int* totnode);
00245 
00246 //void BLI_pbvh_node_BB_reset(PBVHNode* node);
00247 //void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3]);
00248 
00249 #endif /* BLI_PBVH_H */
00250