Blender V2.61 - r43446
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#include "DNA_listBase.h"
Go to the source code of this file.
Classes | |
struct | Global |
Defines | |
#define | G_RENDER_OGL (1 << 0) |
#define | G_SWAP_EXCHANGE (1 << 1) |
#define | G_BACKBUFSEL (1 << 4) |
#define | G_PICKSEL (1 << 5) |
#define | G_DEBUG (1 << 12) |
#define | G_SCRIPT_AUTOEXEC (1 << 13) |
#define | G_SCRIPT_OVERRIDE_PREF (1 << 14) |
#define | G_AUTOPACK (1 << 0) |
#define | G_FILE_COMPRESS (1 << 1) |
#define | G_FILE_AUTOPLAY (1 << 2) |
#define | G_FILE_ENABLE_ALL_FRAMES (1 << 3) |
#define | G_FILE_SHOW_DEBUG_PROPS (1 << 4) |
#define | G_FILE_SHOW_FRAMERATE (1 << 5) |
#define | G_FILE_LOCK (1 << 7) |
#define | G_FILE_SIGN (1 << 8) |
#define | G_FILE_NO_UI (1 << 10) |
#define | G_FILE_GAME_MAT (1 << 12) |
#define | G_FILE_SHOW_PHYSICS (1 << 14) |
#define | G_FILE_GAME_MAT_GLSL (1 << 15) |
#define | G_FILE_GLSL_NO_SHADERS (1 << 17) |
#define | G_FILE_GLSL_NO_SHADOWS (1 << 18) |
#define | G_FILE_GLSL_NO_RAMPS (1 << 19) |
#define | G_FILE_GLSL_NO_NODES (1 << 20) |
#define | G_FILE_GLSL_NO_EXTRA_TEX (1 << 21) |
#define | G_FILE_IGNORE_DEPRECATION_WARNINGS (1 << 22) |
#define | G_FILE_RECOVER (1 << 23) |
#define | G_FILE_RELATIVE_REMAP (1 << 24) |
#define | G_FILE_HISTORY (1 << 25) |
#define | G_FILE_MESH_COMPAT (1 << 26) |
#define | G_WINDOWSTATE_USERDEF 0 |
#define | G_WINDOWSTATE_BORDER 1 |
#define | G_WINDOWSTATE_FULLSCREEN 2 |
#define | L_ENDIAN 1 |
#define | B_ENDIAN 0 |
#define | ENDIAN_ORDER L_ENDIAN |
#define | G_TRANSFORM_OBJ 1 |
#define | G_TRANSFORM_EDIT 2 |
#define | G_TRANSFORM_MANIP 4 |
#define | G_TRANSFORM_PARTICLE 8 |
Typedefs | |
typedef struct Global | Global |
Variables | |
Global | G |
Global settings, handles, pointers. This is the root for finding any data in Blender. This block is not serialized, but built anew for every fresh Blender run.
Definition in file BKE_global.h.
#define B_ENDIAN 0 |
Definition at line 158 of file BKE_global.h.
Referenced by avi_fetchibuf(), decode_blender_header(), do_paintface_box_select(), do_paintvert_box_select(), draw_nodespace_back_pix(), imb_cocoaLoadImage(), IMB_index_builder_create(), IMB_indexer_open(), imb_read_tiff_pixels(), loadblend_thumb(), sima_draw_alpha_pixels(), view3d_read_backbuf(), view3d_sample_backbuf(), and write_file_handle().
#define ENDIAN_ORDER L_ENDIAN |
Definition at line 163 of file BKE_global.h.
Referenced by avi_fetchibuf(), cdf_endian(), do_paintface_box_select(), do_paintvert_box_select(), draw_nodespace_back_pix(), imb_cocoaLoadImage(), IMB_index_builder_create(), IMB_indexer_open(), imb_read_tiff_pixels(), loadblend_thumb(), sima_draw_alpha_pixels(), view3d_read_backbuf(), view3d_sample_backbuf(), and write_file_handle().
#define G_AUTOPACK (1 << 0) |
Definition at line 118 of file BKE_global.h.
Referenced by image_load_image_file(), image_unpack_exec(), image_unpack_invoke(), load_vfont(), pack_all_exec(), sound_unpack_exec(), sound_unpack_invoke(), unpack_all_exec(), unpack_all_invoke(), and WM_write_file().
#define G_BACKBUFSEL (1 << 4) |
Definition at line 102 of file BKE_global.h.
Referenced by backdrawview3d(), ccgDM_drawEdges(), ccgDM_drawMappedEdges(), ccgDM_drawMappedEdgesInterp(), cdDM_drawMappedFaces(), and check_ob_drawface_dot().
#define G_DEBUG (1 << 12) |
Definition at line 107 of file BKE_global.h.
Referenced by actcon_get_tarmat(), action_idcode_patch_check(), action_move_fcurves_by_basepath(), action_to_animdata(), adduplicateflagNurb(), animchannels_rearrange_exec(), animdata_filter_dopesheet(), animdata_filter_ds_textures(), animsys_write_rna_setting(), bfree(), BKE_animdata_separate_by_basepath(), BKE_animsys_evaluate_all_animation(), BKE_keyingset_add_path(), BKE_nla_tweakmode_enter(), BKE_ptcache_toggle_disk_cache(), BKE_undo_step(), blo_find_main(), bones_merge(), bpy_app_debug_get(), bpy_app_debug_set(), bpy_class_free(), BPY_context_member_get(), calc_fcurve_bounds(), connect_hair(), DAG_scene_sort(), debug_mode(), delete_key_button_exec(), delete_key_exec(), delete_keyframe(), distribute_threads_init_data(), do_versions(), do_versions_ipos_to_animato(), draw_em_fancy(), dtar_get_prop_val(), ED_armature_from_edit(), ED_node_composit_default(), ED_node_texture_default(), ED_screen_full_toggle(), ED_screen_refresh(), ED_undo_operator_repeat(), ED_undo_push(), EM_select_face_fgon(), free_ipo(), ghost_event_proc(), gp_draw_stroke_buffer(), gp_drawui_layer(), gp_paint_initstroke(), gp_session_initdata(), gp_stroke_newfrombuffer(), gpencil_draw_apply(), gpencil_draw_invoke(), GPU_print_error(), icon_create_rect(), icon_draw_size(), icon_set_image(), icu_to_fcurves(), imb_inittiff(), imb_load_dpx_cineon(), imb_save_dpx_cineon(), insert_key_button_exec(), insert_key_exec(), ipo_to_animato(), ipo_to_animdata(), main(), make_renderinfo_string(), mouse_anim_channels(), mouse_nla_channels(), nlaevalchan_verify(), no_joystick(), nupdate_abk_bezt(), object_handle_update(), operator_search_cb(), PE_undo_step(), ptcache_disk_frame_to_mem(), ptcache_mem_frame_to_disk(), ptcache_read_stream(), ptcache_write_stream(), pyrna_py_from_array_index(), pyrna_srna_ExternalType(), pyrna_unregister_class(), RE_Database_Free(), readBitmapFontVersion0(), region_rect_recursive(), rename_anim_channels(), reports_to_text_exec(), scene_delete_exec(), setup_app_data(), shader_print_errors(), single_obdata_users(), softbody_step(), VBVH_optimalPackSIMD< Node, TestCost >::transform(), ui_but_anim_expression_create(), UI_icon_get_height(), UI_icon_get_width(), UI_view2d_totRect_set_resize(), uiStyleInit(), undo_editmode_step(), undo_stack_step(), versions_gpencil_add_main(), WM_cursor_grab(), WM_cursor_ungrab(), wm_event_do_handlers(), wm_event_do_notifiers(), WM_exit_ext(), wm_handler_fileselect_call(), wm_operator_finished(), wm_operator_invoke(), wm_operator_reports(), wm_subwindow_open(), and wm_window_make_drawable().
#define G_FILE_AUTOPLAY (1 << 2) |
Definition at line 120 of file BKE_global.h.
Referenced by main(), wm_autosave_timer(), WM_read_homefile(), WM_write_file(), and WM_write_homefile().
#define G_FILE_COMPRESS (1 << 1) |
Definition at line 119 of file BKE_global.h.
Referenced by BLO_write_file(), save_set_compress(), wm_autosave_timer(), wm_save_as_mainfile_exec(), WM_write_file(), and WM_write_homefile().
#define G_FILE_ENABLE_ALL_FRAMES (1 << 3) |
Definition at line 121 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GAME_MAT (1 << 12) |
Definition at line 130 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GAME_MAT_GLSL (1 << 15) |
Definition at line 133 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21) |
Definition at line 139 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GLSL_NO_NODES (1 << 20) |
Definition at line 138 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GLSL_NO_RAMPS (1 << 19) |
Definition at line 137 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GLSL_NO_SHADERS (1 << 17) |
Definition at line 135 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_GLSL_NO_SHADOWS (1 << 18) |
Definition at line 136 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_HISTORY (1 << 25) |
Definition at line 143 of file BKE_global.h.
Referenced by BKE_write_undo(), BLO_write_file(), wm_autosave_timer(), WM_write_file(), WM_write_homefile(), and write_crash_blend().
#define G_FILE_IGNORE_DEPRECATION_WARNINGS (1 << 22) |
Definition at line 140 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_LOCK (1 << 7) |
Definition at line 125 of file BKE_global.h.
Referenced by wm_autosave_timer(), and WM_write_homefile().
#define G_FILE_MESH_COMPAT (1 << 26) |
Definition at line 144 of file BKE_global.h.
Referenced by wm_save_as_mainfile_exec(), write_file_handle(), and write_global().
#define G_FILE_NO_UI (1 << 10) |
Definition at line 128 of file BKE_global.h.
Referenced by ED_preview_init_dbase(), read_undosave(), setup_app_data(), wm_init_userdef(), wm_open_mainfile_exec(), WM_read_homefile(), wm_window_match_do(), wm_window_match_init(), and write_global().
#define G_FILE_RECOVER (1 << 23) |
Definition at line 141 of file BKE_global.h.
Referenced by read_global(), setup_app_data(), wm_recover_auto_save_exec(), and wm_recover_last_session_exec().
#define G_FILE_RELATIVE_REMAP (1 << 24) |
Definition at line 142 of file BKE_global.h.
Referenced by BLO_write_file(), WM_read_homefile(), wm_save_as_mainfile_exec(), and write_global().
#define G_FILE_SHOW_DEBUG_PROPS (1 << 4) |
Definition at line 122 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_SHOW_FRAMERATE (1 << 5) |
Definition at line 123 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_SHOW_PHYSICS (1 << 14) |
Definition at line 132 of file BKE_global.h.
Referenced by do_versions().
#define G_FILE_SIGN (1 << 8) |
Definition at line 126 of file BKE_global.h.
Referenced by wm_autosave_timer(), and WM_write_homefile().
#define G_PICKSEL (1 << 5) |
Definition at line 103 of file BKE_global.h.
Referenced by check_alpha_pass(), draw_armature(), draw_ebones(), draw_glsl_material(), draw_line_bone(), draw_manipulator_rotate(), draw_manipulator_rotate_cyl(), draw_manipulator_scale(), draw_manipulator_translate(), draw_mesh_fancy(), draw_pose_bones(), drawcamera(), drawlamp(), drawmball(), manipulator_selectbuf(), and view3d_opengl_select().
#define G_RENDER_OGL (1 << 0) |
Definition at line 98 of file BKE_global.h.
Referenced by draw_gpencil_view3d(), draw_object(), and ED_view3d_draw_offscreen().
#define G_SCRIPT_AUTOEXEC (1 << 13) |
Definition at line 108 of file BKE_global.h.
Referenced by BPY_driver_exec(), BPY_modules_load_user(), disable_python(), enable_python(), initglobals(), main(), open_set_use_scripts(), pycon_evaluate(), pycon_get_tarmat(), setup_app_data(), wm_init_userdef(), wm_open_mainfile_exec(), and WM_read_file().
#define G_SCRIPT_OVERRIDE_PREF (1 << 14) |
Definition at line 109 of file BKE_global.h.
Referenced by disable_python(), enable_python(), setup_app_data(), wm_init_userdef(), and WM_read_file().
#define G_SWAP_EXCHANGE (1 << 1) |
Definition at line 99 of file BKE_global.h.
Referenced by setup_app_data().
#define G_TRANSFORM_EDIT 2 |
Definition at line 168 of file BKE_global.h.
Referenced by draw_object_backbufsel().
#define G_TRANSFORM_MANIP 4 |
Definition at line 169 of file BKE_global.h.
#define G_TRANSFORM_OBJ 1 |
Definition at line 167 of file BKE_global.h.
Referenced by draw_object().
#define G_TRANSFORM_PARTICLE 8 |
Definition at line 170 of file BKE_global.h.
#define G_WINDOWSTATE_BORDER 1 |
Definition at line 148 of file BKE_global.h.
#define G_WINDOWSTATE_FULLSCREEN 2 |
Definition at line 149 of file BKE_global.h.
#define G_WINDOWSTATE_USERDEF 0 |
Definition at line 147 of file BKE_global.h.
Referenced by initglobals().
#define L_ENDIAN 1 |
Definition at line 157 of file BKE_global.h.
Referenced by cdf_endian(), decode_blender_header(), and loadblend_thumb().