Blender V2.61 - r43446
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#include <render_types.h>
Definition at line 118 of file render_types.h.
struct Image* Render::bakebuf |
Definition at line 216 of file render_types.h.
Referenced by RE_Database_Free().
struct Object* Render::camera_override |
Definition at line 184 of file render_types.h.
Referenced by RE_GetCamera(), and render_initialize_from_main().
float Render::cfra |
Definition at line 200 of file render_types.h.
Referenced by init_render_texture(), ocean_texture(), and pointdensity_cache_psys().
float Render::clipcrop |
Definition at line 144 of file render_types.h.
Referenced by isb_bsp_fillfaces(), RE_InitState(), zbuf_alloc_span(), and zbuffer_abuf().
float Render::clipend |
Definition at line 168 of file render_types.h.
Referenced by find_next_pano_slice(), init_render_world(), re_camera_params_get(), RE_SetOrtho(), and RE_SetWindow().
float Render::clipsta |
Definition at line 167 of file render_types.h.
Referenced by find_next_pano_slice(), init_render_world(), panorama_pixel_rot(), re_camera_params_get(), RE_SetOrtho(), RE_SetWindow(), and speedvector_project().
Definition at line 224 of file render_types.h.
Referenced by envmap_free_render_copy(), envmap_render_copy(), and free_renderdata_tables().
void* Render::dch |
Definition at line 240 of file render_types.h.
Referenced by make_envmaps(), RE_display_clear_cb(), RE_InitRenderCB(), RE_MergeFullSample(), render_envmap(), and render_initialize_from_main().
void* Render::ddh |
Definition at line 242 of file render_types.h.
Referenced by add_halo_flare(), do_merge_fullsample(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), envmap_render_copy(), RE_display_draw_cb(), RE_engine_end_result(), RE_engine_update_result(), RE_InitRenderCB(), render_scene(), and threaded_tile_processor().
void* Render::dih |
Definition at line 238 of file render_types.h.
Referenced by do_render_fields_blur_3d(), make_envmaps(), RE_display_init_cb(), RE_InitRenderCB(), RE_MergeFullSample(), and render_initialize_from_main().
void(* Render::display_clear)(void *handle, RenderResult *rr) |
Definition at line 239 of file render_types.h.
Referenced by make_envmaps(), RE_display_clear_cb(), RE_InitRenderCB(), RE_MergeFullSample(), render_envmap(), and render_initialize_from_main().
void(* Render::display_draw)(void *handle, RenderResult *rr, volatile rcti *rect) |
Definition at line 241 of file render_types.h.
Referenced by add_halo_flare(), do_merge_fullsample(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), envmap_render_copy(), RE_display_draw_cb(), RE_engine_end_result(), RE_engine_update_result(), RE_InitRenderCB(), render_scene(), and threaded_tile_processor().
void(* Render::display_init)(void *handle, RenderResult *rr) |
Definition at line 237 of file render_types.h.
Referenced by do_render_fields_blur_3d(), make_envmaps(), RE_display_init_cb(), RE_InitRenderCB(), RE_MergeFullSample(), and render_initialize_from_main().
Definition at line 141 of file render_types.h.
Referenced by atm_tile(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), halo_tile(), initparts(), lamphalo_tile(), panorama_pixel_rot(), RE_engine_begin_result(), RE_engine_render(), RE_InitState(), render_initialize_from_main(), render_result_exr_file_read(), render_result_new(), render_scene(), save_empty_result_tiles(), shadeDA_tile(), sky_tile(), and threaded_tile_processor().
void* Render::dlh |
Definition at line 250 of file render_types.h.
Referenced by do_render_3d().
void(* Render::draw_lock)(void *handle, int i) |
Definition at line 249 of file render_types.h.
Referenced by do_render_3d(), and RE_draw_lock_cb().
struct Object* Render::excludeob |
Definition at line 226 of file render_types.h.
Referenced by is_raytraceable(), RE_Database_Baking(), and zbuffer_shadow().
float Render::field_offs |
Definition at line 201 of file render_types.h.
Referenced by do_render_3d(), do_render_fields_3d(), and RE_InitState().
short Render::flag |
Definition at line 125 of file render_types.h.
Referenced by add_render_lamp(), ShaderManager::device_update_common(), do_render_3d(), do_render_fields_3d(), envmap_render_copy(), finalize_render_object(), flag_render_node_material(), give_render_material(), init_render_mesh(), init_render_texture(), is_raytraceable_vlr(), make_render_halos(), RE_BlenderAnim(), RE_Database_Baking(), RE_engine_render(), RE_make_stars(), RE_SetCamera(), render_new_particle_system(), sss_pass_done(), and strand_shade_point().
Definition at line 132 of file render_types.h.
Referenced by render_result_exr_file_end(), and threaded_tile_processor().
float Render::grvec[3] |
Definition at line 161 of file render_types.h.
Referenced by init_render_world(), and sample_occ_tree().
Definition at line 254 of file render_types.h.
Referenced by database_fromscene_vectors(), do_merge_fullsample(), do_render_all_options(), do_render_blur_3d(), do_render_fields_3d(), do_render_seq(), do_write_image_or_movie(), init_render_object(), initparts(), make_envmaps(), make_occ_tree(), make_pointdensities(), make_sss_tree(), make_voxeldata(), makeraytree(), makeraytree_single(), multiple_scattering_diffusion(), print_part_stats(), RE_Database_Free(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_render(), RE_engine_update_stats(), RE_GetStats(), RE_InitState(), render_composit_stats(), sss_create_tree_mat(), threaded_tile_processor(), vol_precache_objectinstance_threads(), and volume_precache().
float Render::imat[3][3] |
Definition at line 162 of file render_types.h.
Referenced by init_render_world(), metadensity(), and RE_Database_Baking().
Definition at line 213 of file render_types.h.
Referenced by copy_dbase_object_vectors(), env_rotate_scene(), envmap_free_render_copy(), envmap_render_copy(), find_dupli_instances(), free_renderdata_tables(), free_volume_precache(), freeraytree(), init_camera_inside_volumes(), isb_bsp_fillfaces(), makeraytree_single(), occ_tree_build(), RE_addRenderInstance(), RE_Database_FromScene_Vectors(), RE_makeRenderInstances(), shadowbuf_autoclip(), volume_precache(), zbuffer_abuf(), zbuffer_shadow(), and zbuffer_strands_abuf().
float Render::jit[32][2] |
Definition at line 172 of file render_types.h.
Referenced by calc_weight(), init_render_jit(), and make_sample_tables().
Definition at line 208 of file render_types.h.
Referenced by add_render_lamp(), do_shadow_thread(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), and threaded_makeshadowbufs().
unsigned int Render::lay |
Definition at line 185 of file render_types.h.
Referenced by add_lightgroup(), database_fromscene_vectors(), database_init_objects(), do_render_3d(), do_render_composite_fields_blur_3d(), envmap_render_copy(), halo_tile(), make_envmaps(), occ_build_shade(), precache_setup_shadeinput(), RE_bake_shade_all_selected(), RE_BlenderAnim(), RE_Database_Baking(), RE_Database_FromScene(), RE_engine_render(), RE_PreviewRender(), render_initialize_from_main(), render_scene(), and shadowbuf_autoclip().
Definition at line 207 of file render_types.h.
Referenced by add_lightgroup(), add_render_lamp(), database_fromscene_vectors(), env_rotate_scene(), envmap_free_render_copy(), envmap_render_copy(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), renderspothalo(), shade_lamp_loop(), shade_lamp_loop_only_shadow(), and vol_get_scattering().
struct Main* Render::main |
Definition at line 180 of file render_types.h.
Referenced by database_fromscene_vectors(), database_init_objects(), do_render_3d(), do_render_composite_fields_blur_3d(), do_render_seq(), end_render_textures(), free_pointdensities(), init_render_textures(), make_envmaps(), make_pointdensities(), make_sss_tree(), make_voxeldata(), ntree_render_scenes(), RE_BlenderAnim(), RE_BlenderFrame(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_engine_render(), RE_MergeFullSample(), RE_PreviewRender(), render_initialize_from_main(), render_scene(), set_material_lightgroups(), tag_scenes_for_render(), and update_physics_cache().
float Render::maxdist |
Definition at line 193 of file render_types.h.
Referenced by makeraytree().
float Render::mblur_jit[32][2] |
Definition at line 173 of file render_types.h.
Referenced by init_render_jit().
float Render::mblur_offs |
Definition at line 201 of file render_types.h.
Referenced by do_render_3d(), do_render_blur_3d(), and RE_InitState().
struct MemArena* Render::memArena |
Definition at line 234 of file render_types.h.
Referenced by database_fromscene_vectors(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), and set_dupli_tex_mat().
char Render::name[RE_MAXNAME] |
Definition at line 121 of file render_types.h.
Referenced by ShaderManager::get_attribute_id(), RE_GetRender(), RE_NewRender(), shade_input_set_shade_texco(), and shade_input_set_strand_texco().
struct Render* Render::next |
Definition at line 120 of file render_types.h.
Referenced by do_merge_fullsample(), and RE_GetRender().
Definition at line 212 of file render_types.h.
Referenced by cache_occ_samples(), deep_alpha(), do_strand_fillac(), envmap_free_render_copy(), envmap_render_copy(), free_renderdata_tables(), occ_build_shade(), occ_face(), occ_form_factor(), RE_makeRenderInstances(), sample_occ(), strand_render(), zbuffer_strands_abuf(), and zbufshade_sss_tile().
Definition at line 210 of file render_types.h.
Referenced by env_hideobject(), env_layerflags(), env_rotate_scene(), env_showobjects(), envmap_free_render_copy(), envmap_render_copy(), find_dupligroup_dupli(), free_renderdata_tables(), project_renderdata(), RE_addRenderObject(), shadowbuf_autoclip(), and sort_halos().
void* Render::occlusiontree |
Definition at line 196 of file render_types.h.
Referenced by cache_occ_samples(), exec_strandsurface_sample(), free_occ(), free_occ_samples(), make_occ_tree(), and sample_occ().
short Render::ok |
Definition at line 125 of file render_types.h.
Referenced by do_2d_mapping(), RE_InitState(), render_initialize_from_main(), and shadowbuf_autoclip().
struct GHash* Render::orco_hash |
Definition at line 218 of file render_types.h.
Referenced by free_mesh_orco_hash(), get_object_orco(), and set_object_orco().
short Render::osa |
Definition at line 125 of file render_types.h.
Referenced by add_render_lamp(), cache_occ_samples(), calc_weight(), do_merge_fullsample(), do_part_thread(), init_render_world(), make_sample_tables(), RE_InitState(), render_result_new_full_sample(), set_fullsample_trace_flag(), sss_create_tree_mat(), and strand_render().
float Render::panoco |
Definition at line 158 of file render_types.h.
Referenced by find_next_pano_slice(), project_renderdata(), and zbuf_make_winmat().
float Render::panodxp |
Definition at line 158 of file render_types.h.
Referenced by find_next_pano_slice().
float Render::panodxv |
Definition at line 158 of file render_types.h.
Referenced by find_next_pano_slice().
float Render::panophi |
Definition at line 158 of file render_types.h.
Referenced by initparts().
float Render::panosi |
Definition at line 158 of file render_types.h.
Referenced by find_next_pano_slice(), project_renderdata(), and zbuf_make_winmat().
Definition at line 187 of file render_types.h.
Referenced by find_next_pano_slice(), find_next_part(), freeparts(), initparts(), save_empty_result_tiles(), and threaded_tile_processor().
int Render::partx |
Definition at line 153 of file render_types.h.
Referenced by initparts(), panorama_pixel_rot(), and render_result_exr_file_begin().
int Render::party |
Definition at line 153 of file render_types.h.
Referenced by initparts(), and render_result_exr_file_begin().
struct Render * Render::prev |
Definition at line 120 of file render_types.h.
void* Render::prh |
Definition at line 247 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_composite_fields_blur_3d(), do_render_seq(), RE_engine_update_progress(), RE_InitRenderCB(), RE_progress_cb(), and threaded_tile_processor().
void(* Render::progress)(void *handle, float i) |
Definition at line 246 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_composite_fields_blur_3d(), do_render_seq(), RE_engine_update_progress(), RE_InitRenderCB(), RE_progress_cb(), and threaded_tile_processor().
Definition at line 130 of file render_types.h.
Referenced by RE_FreeRender(), render_result_single_layer_begin(), and render_result_single_layer_end().
Definition at line 174 of file render_types.h.
Referenced by envmap_free_render_copy(), envmap_render_copy(), free_render_qmcsampler(), get_thread_qmcsampler(), and init_render_qmcsampler().
Definition at line 182 of file render_types.h.
Referenced by add_filt_fmask(), add_filt_fmask_coord(), add_render_lamp(), calc_weight(), cliptestf(), database_fromscene_vectors(), do_material_tex(), do_merge_fullsample(), do_part_thread(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), do_volume_tex(), do_write_image_or_movie(), envmap_render_copy(), finalize_render_object(), find_next_part(), give_render_material(), halton_sample(), has_special_rayobject(), init_render_jit(), init_render_texture(), init_render_world(), initparts(), initshadowbuf(), make_envmaps(), make_jitter_weight_tab(), make_occ_tree(), make_sample_tables(), make_voxeldata(), makeraytree(), makeraytree_object(), makeraytree_single(), makeshadowbuf(), occ_tree_build(), RE_bake_shade_all_selected(), RE_BlenderAnim(), re_camera_params_get(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_end_result(), RE_engine_is_external(), RE_engine_render(), RE_GetCameraWindow(), RE_init_threadcount(), RE_InitState(), RE_rayobject_create(), RE_ResultGet32(), RE_SetCamera(), RE_SetOrtho(), RE_SetWindow(), render_display_draw_enabled(), render_envmap(), render_get_active_layer(), render_new_particle_system(), render_result_new(), render_result_single_layer_end(), set_fullsample_trace_flag(), speedvector_project(), sss_create_tree_mat(), sss_pass_done(), testshadowbuf(), threaded_makeshadowbufs(), threaded_tile_processor(), validate_render_settings(), vol_precache_objectinstance_threads(), zbuf_make_winmat(), and zbufshade_sss_tile().
struct RayFace* Render::rayfaces |
Definition at line 191 of file render_types.h.
Referenced by freeraytree(), and makeraytree_single().
struct VlakPrimitive* Render::rayprimitives |
Definition at line 192 of file render_types.h.
Referenced by freeraytree(), and makeraytree_single().
struct RayObject* Render::raytree |
Definition at line 190 of file render_types.h.
Referenced by envmap_free_render_copy(), envmap_render_copy(), freeraytree(), makeraytree(), makeraytree_object(), and makeraytree_single().
int Render::rectx |
Definition at line 147 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_fields_blur_3d(), initparts(), RE_BlenderAnim(), RE_InitState(), RE_ResultGet32(), render_envmap(), zbuf_alloc_span(), zbuffillAc4(), zbuffillGL4(), zbuffillGL_onlyZ(), zbuffillGLinv4(), zbufline(), zbufline_onlyZ(), zbuflineAc(), zspan_scanconvert(), and zspan_scanconvert_strand().
int Render::recty |
Definition at line 147 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_fields_3d(), do_render_fields_blur_3d(), initparts(), RE_BlenderAnim(), RE_InitState(), RE_ResultGet32(), render_envmap(), zbuf_alloc_span(), zbufline(), zbufline_onlyZ(), and zbuflineAc().
Definition at line 227 of file render_types.h.
Referenced by free_camera_inside_volumes(), and init_camera_inside_volumes().
struct ReportList* Render::reports |
Definition at line 256 of file render_types.h.
Referenced by do_write_image_or_movie(), RE_BlenderAnim(), RE_engine_report(), RE_InitState(), and RE_SetReports().
Definition at line 128 of file render_types.h.
Referenced by add_halo_flare(), do_merge_fullsample(), do_part_thread(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), do_write_image_or_movie(), DP_energy(), make_envmaps(), plugintex(), RE_AcquireResultImage(), RE_AcquireResultRead(), RE_AcquireResultWrite(), RE_engine_begin_result(), RE_engine_end_result(), RE_engine_render(), RE_FreeRender(), RE_InitState(), RE_MergeFullSample(), RE_SwapResult(), render_envmap(), render_initialize_from_main(), render_result_exr_file_begin(), render_result_exr_file_end(), render_result_exr_file_read(), render_result_single_layer_begin(), render_result_single_layer_end(), save_empty_result_tiles(), shade_lamp_loop(), sss_create_tree_mat(), and threaded_tile_processor().
short Render::result_ok |
Definition at line 125 of file render_types.h.
Definition at line 136 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), RE_AcquireResultImage(), RE_AcquireResultRead(), RE_AcquireResultWrite(), RE_engine_render(), RE_FreeRender(), RE_InitState(), RE_NewRender(), RE_ReadRenderResult(), RE_ReleaseResult(), RE_ReleaseResultImage(), render_initialize_from_main(), sss_create_tree_mat(), and threaded_tile_processor().
Definition at line 171 of file render_types.h.
Referenced by free_sample_tables(), make_sample_tables(), and makeflatshadowbuf().
Definition at line 181 of file render_types.h.
Referenced by allow_render_object(), database_fromscene_vectors(), database_init_objects(), do_merge_fullsample(), do_render_3d(), do_render_all_options(), do_render_composite_fields_blur_3d(), do_render_seq(), dupli_render_particle_set(), env_set_imats(), envmap_render_copy(), free_pointdensities(), get_object_orco(), init_render_curve(), init_render_mball(), init_render_mesh(), init_render_object_data(), init_render_surf(), init_render_texture(), init_render_world(), make_pointdensities(), ntree_render_scenes(), pointdensity_cache_object(), pointdensity_cache_psys(), print_part_stats(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_render(), RE_GetCamera(), RE_GetScene(), RE_init_sample_material(), RE_make_stars(), RE_MergeFullSample(), RE_PreviewRender(), RE_ReadRenderResult(), render_envmap(), render_initialize_from_main(), render_new_particle_system(), render_result_exr_file_begin(), render_result_exr_file_read(), render_result_single_layer_end(), render_scene(), render_scene_needs_vector(), renderresult_stampinfo(), set_material_lightgroups(), and tag_scenes_for_render().
void* Render::sdh |
Definition at line 245 of file render_types.h.
Referenced by do_merge_fullsample(), do_render_all_options(), do_render_composite_fields_blur_3d(), init_render_object(), make_envmaps(), make_occ_tree(), make_pointdensities(), make_sss_tree(), make_voxeldata(), makeraytree(), makeraytree_single(), multiple_scattering_diffusion(), print_part_stats(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_update_stats(), RE_InitRenderCB(), RE_stats_draw_cb(), render_composit_stats(), render_scene(), vol_precache_objectinstance_threads(), and volume_precache().
int Render::shadowsamplenr[BLENDER_MAX_THREADS] |
Definition at line 177 of file render_types.h.
Referenced by add_render_lamp(), and strand_shade_point().
int Render::slot |
Definition at line 122 of file render_types.h.
struct HaloRen** Render::sortedhalos |
Definition at line 205 of file render_types.h.
Referenced by envmap_free_render_copy(), envmap_render_copy(), free_renderdata_tables(), and sort_halos().
struct GHash* Render::sss_hash |
Definition at line 220 of file render_types.h.
Referenced by free_sss(), make_sss_tree(), sample_sss(), sss_create_tree_mat(), and sss_pass_done().
struct Material* Render::sss_mat |
Definition at line 222 of file render_types.h.
Referenced by sss_create_tree_mat(), and zbufshade_sss_tile().
Definition at line 221 of file render_types.h.
Referenced by do_part_thread(), render_display_draw_enabled(), sss_add_points(), sss_create_tree_mat(), and threaded_tile_processor().
void(* Render::stats_draw)(void *handle, RenderStats *ri) |
Definition at line 244 of file render_types.h.
Referenced by do_render_all_options(), do_render_composite_fields_blur_3d(), init_render_object(), make_envmaps(), make_occ_tree(), make_pointdensities(), make_sss_tree(), make_voxeldata(), makeraytree(), makeraytree_single(), multiple_scattering_diffusion(), print_part_stats(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_update_stats(), RE_InitRenderCB(), RE_stats_draw_cb(), render_composit_stats(), render_scene(), vol_precache_objectinstance_threads(), and volume_precache().
Definition at line 197 of file render_types.h.
Referenced by cache_strand_surface(), free_strand_surface(), make_occ_tree(), and RE_Database_FromScene_Vectors().
void* Render::tbh |
Definition at line 252 of file render_types.h.
Referenced by cache_occ_samples(), database_fromscene_vectors(), database_init_objects(), do_merge_fullsample(), do_part_thread(), do_render_3d(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_shadow_thread(), envmap_render_copy(), makeflatshadowbuf(), ms_diffuse(), multiple_scattering_diffusion(), occ_compute_bounces(), occ_compute_passes(), RE_BlenderAnim(), RE_Database_Baking(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_draw_lock_cb(), RE_engine_end_result(), RE_engine_test_break(), RE_InitRenderCB(), RE_make_stars(), RE_test_break_cb(), render_envmap(), render_new_particle_system(), render_scene(), sss_create_tree_mat(), test_break(), threaded_makeshadowbufs(), threaded_tile_processor(), total_ms_energy(), total_ss_energy(), update_physics_cache(), vol_precache_objectinstance_threads(), vol_precache_part(), volume_precache(), zbuffer_abuf(), zbuffer_shadow(), zbuffer_strands_abuf(), and zbufshade_sss_tile().
int(* Render::test_break)(void *handle) |
Definition at line 251 of file render_types.h.
Referenced by cache_occ_samples(), database_fromscene_vectors(), database_init_objects(), do_merge_fullsample(), do_part_thread(), do_render_3d(), do_render_all_options(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_shadow_thread(), envmap_render_copy(), makeflatshadowbuf(), ms_diffuse(), multiple_scattering_diffusion(), occ_compute_bounces(), occ_compute_passes(), RE_BlenderAnim(), RE_Database_Baking(), RE_Database_FromScene(), RE_Database_FromScene_Vectors(), RE_engine_end_result(), RE_engine_test_break(), RE_InitRenderCB(), RE_make_stars(), RE_test_break_cb(), render_envmap(), render_new_particle_system(), render_scene(), sss_create_tree_mat(), test_break(), threaded_makeshadowbufs(), threaded_tile_processor(), total_ms_energy(), total_ss_energy(), update_physics_cache(), vol_precache_objectinstance_threads(), vol_precache_part(), volume_precache(), zbuffer_abuf(), zbuffer_shadow(), zbuffer_strands_abuf(), and zbufshade_sss_tile().
int Render::tothalo |
Definition at line 204 of file render_types.h.
Referenced by assign_dupligroup_dupli(), database_fromscene_vectors(), envmap_free_render_copy(), envmap_render_copy(), find_dupli_instances(), init_render_object(), init_render_object_data(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_make_stars(), and sort_halos().
Definition at line 214 of file render_types.h.
Referenced by envmap_free_render_copy(), envmap_render_copy(), free_renderdata_tables(), and RE_makeRenderInstances().
int Render::totlamp |
Definition at line 204 of file render_types.h.
Referenced by add_render_lamp(), database_fromscene_vectors(), envmap_free_render_copy(), envmap_render_copy(), init_render_object(), RE_Database_Baking(), RE_Database_Free(), and RE_Database_FromScene().
Definition at line 204 of file render_types.h.
Referenced by assign_dupligroup_dupli(), database_fromscene_vectors(), envmap_free_render_copy(), envmap_render_copy(), find_dupli_instances(), init_render_object(), init_render_object_data(), makedeepshadowbuf(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), and zbuffer_strands_abuf().
int Render::totvert |
Definition at line 204 of file render_types.h.
Referenced by assign_dupligroup_dupli(), database_fromscene_vectors(), envmap_free_render_copy(), envmap_render_copy(), find_dupli_instances(), init_render_object(), init_render_object_data(), RE_Database_Baking(), RE_Database_Free(), and RE_Database_FromScene().
int Render::totvlak |
Definition at line 204 of file render_types.h.
Referenced by assign_dupligroup_dupli(), database_fromscene_vectors(), envmap_free_render_copy(), envmap_render_copy(), find_dupli_instances(), init_render_object(), init_render_object_data(), RE_bake_shade_all_selected(), RE_Database_Baking(), RE_Database_Free(), and RE_Database_FromScene().
float Render::viewdx |
Definition at line 143 of file render_types.h.
Referenced by re_camera_params_get(), and RE_SetPixelSize().
float Render::viewdy |
Definition at line 143 of file render_types.h.
Referenced by re_camera_params_get(), and RE_SetPixelSize().
float Render::viewinv[4][4] |
Definition at line 163 of file render_types.h.
Referenced by displace_render_vert(), do_volume_tex(), envmaptex(), global_bounds_obi(), init_render_world(), pointdensity_cache_psys(), RE_Database_Baking(), RE_init_sample_material(), RE_sample_material_color(), RE_SetView(), render_envmap(), set_dupli_tex_mat(), and vol_get_precached_scattering().
float Render::viewmat[4][4] |
Definition at line 163 of file render_types.h.
Referenced by add_render_lamp(), add_render_object(), assign_dupligroup_dupli(), database_init_objects(), do_material_tex(), dupli_render_particle_set(), env_set_imats(), find_dupli_instances(), init_render_curve(), init_render_mball(), init_render_mesh(), init_render_object(), init_render_surf(), init_render_world(), initshadowbuf(), load_fluidsimspeedvectors(), make_envmaps(), make_render_halos(), particle_billboard(), particle_normal_ren(), pointdensity_cache_psys(), precache_init_parts(), RE_DataBase_GetView(), RE_init_sample_material(), RE_make_stars(), RE_make_sticky(), RE_SetView(), render_envmap(), render_new_particle_system(), set_dupli_tex_mat(), and shadowbuf_autoclip().
Definition at line 142 of file render_types.h.
Referenced by find_next_pano_slice(), panorama_pixel_rot(), re_camera_params_get(), RE_SetOrtho(), RE_SetWindow(), speedvector_project(), and threaded_tile_processor().
Definition at line 229 of file render_types.h.
Referenced by precache_init_parts(), and vol_precache_objectinstance_threads().
Definition at line 228 of file render_types.h.
Referenced by add_volume(), free_volume_precache(), init_camera_inside_volumes(), and volume_precache().
float Render::winmat[4][4] |
Definition at line 164 of file render_types.h.
Referenced by add_render_object(), calculate_speedvectors(), calculate_strandsurface_speedvectors(), copy_dbase_object_vectors(), dupli_render_particle_set(), find_next_pano_slice(), initstar(), load_fluidsimspeedvectors(), pointdensity_cache_psys(), project_renderdata(), re_camera_params_get(), RE_Database_Baking(), RE_GetCameraWindow(), RE_init_sample_material(), RE_inithalo(), RE_inithalo_particle(), RE_make_sticky(), RE_SetOrtho(), RE_SetWindow(), render_new_particle_system(), shade_input_set_shade_texco(), static_particle_strand(), and zbuf_make_winmat().
int Render::winx |
Definition at line 139 of file render_types.h.
Referenced by add_render_object(), calculate_speedvectors(), calculate_strandsurface_speedvectors(), do_render_fields_blur_3d(), do_render_seq(), dupli_render_particle_set(), find_next_pano_slice(), find_next_part(), load_fluidsimspeedvectors(), panorama_pixel_rot(), pointdensity_cache_psys(), project_renderdata(), RE_Database_Baking(), RE_init_sample_material(), RE_inithalo(), RE_inithalo_particle(), RE_InitState(), RE_SetCamera(), RE_SetEnvmapCamera(), render_new_particle_system(), render_result_new(), render_scene(), speedvector_project(), and static_particle_strand().
int Render::winy |
Definition at line 139 of file render_types.h.
Referenced by add_render_object(), calculate_speedvectors(), calculate_strandsurface_speedvectors(), do_render_fields_3d(), do_render_fields_blur_3d(), do_render_seq(), dupli_render_particle_set(), find_next_part(), load_fluidsimspeedvectors(), pointdensity_cache_psys(), project_renderdata(), RE_Database_Baking(), RE_init_sample_material(), RE_inithalo(), RE_inithalo_particle(), RE_InitState(), RE_SetCamera(), RE_SetEnvmapCamera(), render_new_particle_system(), render_result_new(), render_scene(), speedvector_project(), and static_particle_strand().
Definition at line 183 of file render_types.h.
Referenced by do_material_tex(), init_render_world(), make_occ_tree(), occ_tree_build(), RE_Database_Baking(), RE_Database_Free(), RE_Database_FromScene(), RE_make_stars(), render_new_particle_system(), and sample_occ_tree().
int Render::xparts |
Definition at line 150 of file render_types.h.
Referenced by initparts(), panorama_pixel_rot(), and panotestclip().
float Render::ycor |
Definition at line 156 of file render_types.h.
Referenced by project_renderdata(), re_camera_params_get(), RE_NewRender(), and RE_SetPixelSize().
int Render::yparts |
Definition at line 150 of file render_types.h.
Referenced by initparts().