Blender V2.61 - r43446
Public Attributes

ObjectInstanceRen Struct Reference

#include <render_types.h>

List of all members.

Public Attributes

struct ObjectInstanceRennext
struct ObjectInstanceRenprev
ObjectRenobr
Objectob
Objectpar
int index
int psysindex
int lay
float mat [4][4]
float nmat [3][3]
short flag
float dupliorco [3]
float dupliuv [2]
float(* duplitexmat )[4]
struct VolumePrecachevolume_precache
float * vectors
int totvector
struct RayObjectraytree
int transform_primitives

Detailed Description

Definition at line 324 of file render_types.h.


Member Data Documentation

Definition at line 334 of file render_types.h.

Referenced by database_init_objects(), and shade_input_set_shade_texco().

Definition at line 335 of file render_types.h.

Referenced by do_material_tex(), do_volume_tex(), and set_dupli_tex_mat().

Definition at line 334 of file render_types.h.

Referenced by database_init_objects(), and shade_input_set_shade_texco().

Definition at line 329 of file render_types.h.

Referenced by RE_addRenderInstance(), and RE_Database_FromScene_Vectors().

Definition at line 328 of file render_types.h.

Referenced by RE_addRenderInstance(), and RE_Database_FromScene_Vectors().

Definition at line 325 of file render_types.h.

Referenced by find_dupli_instances(), and RE_makeRenderInstances().

Definition at line 343 of file render_types.h.

Referenced by free_renderdata_tables(), freeraytree(), and makeraytree_object().

Definition at line 340 of file render_types.h.

Referenced by copy_dbase_object_vectors(), and RE_Database_FromScene_Vectors().

Definition at line 344 of file render_types.h.

Referenced by makeraytree_object(), makeraytree_single(), and rayface_from_vlak().


The documentation for this struct was generated from the following file: