Blender V2.61 - r43446
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#include <RE_pipeline.h>
Public Attributes | |
struct RenderResult * | next |
struct RenderResult * | prev |
int | rectx |
int | recty |
short | crop |
short | sample_nr |
int * | rect32 |
float * | rectf |
float * | rectz |
rcti | tilerect |
int | xof |
int | yof |
ListBase | layers |
volatile rcti | renrect |
volatile RenderLayer * | renlay |
void * | exrhandle |
int | framenr |
int | have_combined |
char * | text |
Definition at line 100 of file RE_pipeline.h.
short RenderResult::crop |
Definition at line 105 of file RE_pipeline.h.
Referenced by do_merge_tile(), image_buffer_rect_update(), render_result_new(), and save_render_result_tile().
void* RenderResult::exrhandle |
Definition at line 127 of file RE_pipeline.h.
Referenced by do_part_thread(), render_layer_add_pass(), render_result_exr_file_begin(), render_result_exr_file_end(), render_result_new(), save_empty_result_tiles(), save_render_result_tile(), and threaded_tile_processor().
Definition at line 130 of file RE_pipeline.h.
Referenced by image_create_multilayer(), and image_load_sequence_multilayer().
Definition at line 133 of file RE_pipeline.h.
Referenced by image_get_render_result(), and RE_AcquireResultImage().
Definition at line 120 of file RE_pipeline.h.
Referenced by add_halo_flare(), BKE_image_multilayer_index(), get_sample_layers(), image_get_render_result(), image_multi_inclay_cb(), image_multi_incpass_cb(), layer_menu(), merge_renderresult_blur(), merge_renderresult_fields(), ml_addlayer_cb(), node_composit_exec_image(), ntreeCompositForceHidden(), RE_AcquireResultImage(), RE_engine_end_result(), RE_engine_update_result(), RE_GetRenderLayer(), RE_WriteRenderResult(), render_envmap(), render_get_active_layer(), render_result_exr_file_read_path(), render_result_free(), render_result_merge(), render_result_new(), render_result_new_from_exr(), render_result_single_layer_end(), save_render_result_tile(), uiblock_layer_pass_arrow_buttons(), uiblock_layer_pass_buttons(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
struct RenderResult* RenderResult::next |
Definition at line 101 of file RE_pipeline.h.
Referenced by render_result_exr_file_begin(), render_result_exr_file_end(), render_result_exr_file_merge(), render_result_free_list(), and save_empty_result_tiles().
struct RenderResult * RenderResult::prev |
Definition at line 101 of file RE_pipeline.h.
int* RenderResult::rect32 |
Definition at line 108 of file RE_pipeline.h.
Referenced by do_write_image_or_movie(), image_buffer_rect_update(), image_get_render_result(), image_multi_inclay_cb(), image_multi_incpass_cb(), layer_menu(), RE_AcquireResultImage(), render_result_free(), render_result_rect_fill_zero(), render_result_rect_from_ibuf(), render_result_rect_get_pixels(), render_result_rect_to_ibuf(), renderresult_stampinfo(), seq_render_scene_strip_impl(), and uiblock_layer_pass_buttons().
float* RenderResult::rectf |
Definition at line 110 of file RE_pipeline.h.
Referenced by do_merge_fullsample(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_render_result(), image_multi_inclay_cb(), image_multi_incpass_cb(), layer_menu(), node_composit_exec_composite(), RE_AcquireResultImage(), RE_WriteRenderResult(), render_result_free(), render_result_rect_fill_zero(), render_result_rect_from_ibuf(), render_result_rect_get_pixels(), render_result_rect_to_ibuf(), renderresult_stampinfo(), screen_opengl_render_apply(), screen_opengl_render_init(), seq_render_scene_strip_impl(), and uiblock_layer_pass_buttons().
Definition at line 104 of file RE_pipeline.h.
Referenced by addblur_rect(), addblur_rect_key(), do_merge_tile(), do_render_seq(), do_write_image_or_movie(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_ibuf_multilayer(), image_get_render_result(), image_load_sequence_multilayer(), interleave_rect(), node_composit_exec_composite(), node_composit_exec_rlayers(), RE_AcquireResultImage(), RE_engine_begin_result(), RE_InitState(), RE_WriteRenderResult(), render_layer_add_pass(), render_result_exr_file_begin(), render_result_exr_file_read_path(), render_result_new(), render_result_new_from_exr(), render_result_rect_fill_zero(), render_result_rect_from_ibuf(), render_result_rect_get_pixels(), render_result_rect_to_ibuf(), render_result_single_layer_end(), renderhalo_post(), renderresult_stampinfo(), save_render_result_tile(), screen_opengl_render_apply(), seq_render_scene_strip_impl(), and zbuffer_transp_shade().
Definition at line 104 of file RE_pipeline.h.
Referenced by addblur_rect(), addblur_rect_key(), do_merge_tile(), do_render_seq(), do_write_image_or_movie(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_ibuf_multilayer(), image_get_render_result(), image_load_sequence_multilayer(), interleave_rect(), node_composit_exec_composite(), node_composit_exec_rlayers(), RE_AcquireResultImage(), RE_engine_begin_result(), RE_InitState(), RE_WriteRenderResult(), render_layer_add_pass(), render_result_exr_file_begin(), render_result_exr_file_read_path(), render_result_new(), render_result_new_from_exr(), render_result_rect_fill_zero(), render_result_rect_from_ibuf(), render_result_rect_get_pixels(), render_result_rect_to_ibuf(), render_result_single_layer_end(), renderhalo_post(), renderresult_stampinfo(), screen_opengl_render_apply(), and seq_render_scene_strip_impl().
float* RenderResult::rectz |
Definition at line 112 of file RE_pipeline.h.
Referenced by image_get_render_result(), node_composit_exec_composite(), RE_AcquireResultImage(), render_result_free(), render_result_rect_to_ibuf(), and seq_render_scene_strip_impl().
volatile RenderLayer* RenderResult::renlay |
Definition at line 124 of file RE_pipeline.h.
Referenced by add_halo_flare(), do_merge_fullsample(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), image_buffer_rect_update(), RE_engine_end_result(), RE_engine_update_result(), shadeDA_tile(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
volatile rcti RenderResult::renrect |
Definition at line 123 of file RE_pipeline.h.
Referenced by render_result_new(), shadeDA_tile(), threaded_tile_processor(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
short RenderResult::sample_nr |
Definition at line 105 of file RE_pipeline.h.
Referenced by render_result_exr_file_begin(), and render_result_new_full_sample().
char* RenderResult::text |
Definition at line 136 of file RE_pipeline.h.
Referenced by draw_render_info(), image_renderinfo_cb(), and render_result_free().
Definition at line 115 of file RE_pipeline.h.
Referenced by do_merge_tile(), do_render_fields_blur_3d(), image_buffer_rect_update(), RE_engine_begin_result(), render_result_new(), and save_render_result_tile().
Definition at line 117 of file RE_pipeline.h.
Referenced by do_render_fields_blur_3d(), node_composit_exec_rlayers(), and render_result_new().
Definition at line 117 of file RE_pipeline.h.
Referenced by do_render_fields_blur_3d(), node_composit_exec_rlayers(), and render_result_new().