Blender V2.61 - r43446
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#include <RE_pipeline.h>
Public Attributes | |
struct RenderLayer * | next |
struct RenderLayer * | prev |
char | name [RE_MAXNAME] |
unsigned int | lay |
unsigned int | lay_zmask |
int | layflag |
int | passflag |
int | pass_xor |
struct Material * | mat_override |
struct Group * | light_override |
float * | rectf |
float * | acolrect |
float * | scolrect |
int | rectx |
int | recty |
ListBase | passes |
Definition at line 80 of file RE_pipeline.h.
float* RenderLayer::acolrect |
Definition at line 92 of file RE_pipeline.h.
Referenced by render_result_free(), zbuffer_transp_shade(), zbufshade_tile(), and zbufshadeDA_tile().
unsigned int RenderLayer::lay |
Definition at line 85 of file RE_pipeline.h.
Referenced by halo_tile(), render_result_new(), shade_input_initialize(), zbuffer_abuf_render(), zbuffer_solid(), and zbufshade_sss_tile().
unsigned int RenderLayer::lay_zmask |
Definition at line 85 of file RE_pipeline.h.
Referenced by render_result_new(), and zbuffer_solid().
Definition at line 86 of file RE_pipeline.h.
Referenced by add_halo_flare(), make_pixelstructs(), render_result_new(), shade_input_initialize(), zbuffer_abuf_render(), zbuffer_solid(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
struct Group* RenderLayer::light_override |
Definition at line 89 of file RE_pipeline.h.
Referenced by render_result_new(), and shade_input_initialize().
struct Material* RenderLayer::mat_override |
Definition at line 88 of file RE_pipeline.h.
Referenced by render_result_new(), and shade_input_initialize().
char RenderLayer::name[RE_MAXNAME] |
Definition at line 84 of file RE_pipeline.h.
Referenced by layer_menu(), ml_addlayer_cb(), RE_GetRenderLayer(), RE_WriteRenderResult(), render_layer_add_pass(), render_result_exr_file_read_path(), render_result_new(), and save_render_result_tile().
struct RenderLayer* RenderLayer::next |
Definition at line 81 of file RE_pipeline.h.
Referenced by add_halo_flare(), BKE_image_multilayer_index(), layer_menu(), merge_renderresult_blur(), merge_renderresult_fields(), RE_GetRenderLayer(), RE_WriteRenderResult(), render_result_exr_file_read_path(), render_result_merge(), render_result_new_from_exr(), save_render_result_tile(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
Definition at line 86 of file RE_pipeline.h.
Referenced by render_result_new(), shade_input_initialize(), and zbufshade_sss_tile().
Definition at line 96 of file RE_pipeline.h.
Referenced by add_filt_passes(), add_passes(), add_transp_obindex(), add_transp_passes(), add_transp_speed(), atm_tile(), BKE_image_multilayer_index(), compbuf_multilayer_get(), image_get_render_result(), image_multi_incpass_cb(), merge_renderresult_blur(), merge_renderresult_fields(), merge_transp_passes(), ml_addpass_cb(), pass_menu(), RE_RenderLayerGetPass(), RE_WriteRenderResult(), render_layer_add_pass(), render_result_exr_file_read_path(), render_result_free(), render_result_merge(), render_result_new_from_exr(), and save_render_result_tile().
Definition at line 86 of file RE_pipeline.h.
Referenced by ml_addpass_cb(), ntreeCompositForceHidden(), render_result_new(), shade_input_initialize(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
struct RenderLayer * RenderLayer::prev |
Definition at line 81 of file RE_pipeline.h.
Referenced by pushup(), pushup_simd(), remove_useless(), and reorganize().
float* RenderLayer::rectf |
Definition at line 91 of file RE_pipeline.h.
Referenced by add_filt_passes(), add_halo_flare(), add_passes(), atm_tile(), convert_to_key_alpha(), image_buffer_rect_update(), image_get_render_result(), lamphalo_tile(), merge_renderresult_blur(), merge_renderresult_fields(), node_composit_exec_rlayers(), pass_menu(), RE_AcquireResultImage(), RE_layer_load_from_file(), RE_WriteRenderResult(), render_envmap(), render_result_exr_file_read_path(), render_result_free(), render_result_merge(), render_result_new(), save_render_result_tile(), sky_tile(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
Definition at line 94 of file RE_pipeline.h.
Referenced by RE_layer_load_from_file(), render_layer_add_pass(), render_result_new(), and render_result_new_from_exr().
Definition at line 94 of file RE_pipeline.h.
Referenced by RE_layer_load_from_file(), render_layer_add_pass(), render_result_new(), and render_result_new_from_exr().
float* RenderLayer::scolrect |
Definition at line 93 of file RE_pipeline.h.
Referenced by render_result_free().