Blender V2.61 - r43446
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#include <DNA_scene_types.h>
Public Attributes | |
int | mixrate |
float | main |
float | speed_of_sound |
float | doppler_factor |
int | distance_model |
short | flag |
short | pad |
float | volume |
float | pad2 |
Definition at line 155 of file DNA_scene_types.h.
Definition at line 160 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and StartKetsjiShell().
Definition at line 159 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and StartKetsjiShell().
short AudioData::flag |
Definition at line 161 of file DNA_scene_types.h.
Referenced by do_versions(), screen_animation_step(), and sound_update_animation_flags_exec().
float AudioData::main |
Definition at line 157 of file DNA_scene_types.h.
Referenced by do_versions().
Definition at line 156 of file DNA_scene_types.h.
Referenced by do_versions().
short AudioData::pad |
Definition at line 162 of file DNA_scene_types.h.
float AudioData::pad2 |
Definition at line 164 of file DNA_scene_types.h.
Definition at line 158 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and StartKetsjiShell().
float AudioData::volume |
Definition at line 163 of file DNA_scene_types.h.
Referenced by add_scene(), and do_versions().