Blender V2.61 - r43446
Public Attributes

Base Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

struct Basenext
struct Baseprev
unsigned int lay
unsigned int selcol
int flag
short sx
short sy
struct Objectobject

Detailed Description

Definition at line 66 of file DNA_scene_types.h.


Member Data Documentation

Definition at line 69 of file DNA_scene_types.h.

Referenced by add_named_exec(), add_to_group(), add_view3d_after(), AddNewBlenderMesh(), animdata_filter_dopesheet_ob(), append_named_part_ex(), BKE_scene_foreach_display_point(), check_alpha_pass(), clear_trans_object_base_flags(), copy_baseflags(), copy_objectflags(), count_proportional_objects(), createTransParticleVerts(), deselectall_except(), do_lasso_select_objects(), draw_armature(), draw_depth(), draw_dupli_objects(), draw_dupli_objects_color(), draw_mesh_fancy(), draw_new_particle_system(), draw_object(), draw_pose_bones(), draw_uvs_other(), drawlamp(), drawmball(), drawObjectSelect(), duplibase_for_convert(), ED_base_object_select(), ED_object_single_user(), ed_screen_context(), endlocalview(), get_new_constraint_target(), get_selected_and_linked_obs(), give_base_to_groups(), give_base_to_objects(), init_meta(), initlocalview(), make_object_duplilist_real(), mouse_anim_channels(), mouse_nla_channels(), object_add_duplicate_internal(), object_deselect_cb(), object_hide_view_clear_exec(), object_select_cb(), object_select_menu_exec(), outliner_build_tree(), rem_from_group(), scene_add_base(), scene_deselect_all(), scene_select_base(), separate_armature_exec(), set_scene_bg(), set_trans_object_base_flags(), single_mat_users(), single_obdata_users(), single_object_action_users(), single_object_users(), snapObjects(), stats_dupli_object(), unlink_group(), view3d_context(), view3d_main_area_draw_objects(), and view3d_opengl_select().

unsigned int Base::lay
struct Base* Base::next

Definition at line 67 of file DNA_scene_types.h.

Referenced by _setlooper_base_step(), are_there_deflectors(), BIF_makeListTemplates(), BKE_scene_foreach_display_point(), build_dag(), calc_manipulator_stats(), ccd_build_deflector_hash(), ccd_update_deflector_hash(), clear_trans_object_base_flags(), convert_exec(), copy_attr(), copy_baseflags(), copy_objectflags(), copy_scene(), copymenu_logicbricks(), copymenu_properties(), count_proportional_objects(), createTransObject(), dag_add_collision_field_relation(), dag_scene_flush_layers(), DAG_scene_sort(), dag_tag_renderlayers(), deselectall_except(), do_lasso_select_objects(), do_object_pose_box_select(), do_versions(), draw_depth(), draw_uvs_other(), dynamicPaint_doStep(), ED_object_single_user(), ed_screen_context(), ED_view3d_draw_offscreen(), endlocalview(), env_set_imats(), expand_scene(), face_duplilist(), forEachCameraObjectInScene(), forEachLampObjectInScene(), GeometryFunctor::forEachMeshObjectInScene(), forEachObjectInScene(), free_scene(), get_camera_with_movieclip(), get_selected_and_linked_obs(), getTransformOrientation(), GPU_scene_object_lights(), has_object_type(), AnimationExporter::hasAnimations(), image_aspect(), initlocalview(), lib_link_scene(), load_editMesh(), make_local_object(), motionpaths_calc_optimise_depsgraph(), motionpaths_calc_update_scene(), mouse_anim_channels(), mouse_nla_channels(), mouse_select(), mouse_select_eval_buffer(), next_object(), object_deselect_all_visible(), object_hide_view_clear_exec(), object_in_scene(), old_sca_move_actuator(), old_sca_move_controller(), old_sca_move_sensor(), outliner_build_tree(), pdInitEffectors(), peelObjects(), preview_prepare_scene(), psys_find_object(), ptcache_free_bake_all_exec(), RE_make_sticky(), scene_deselect_all(), scene_find_camera(), scene_sort_groups(), scene_update_tagged_recursive(), set_scene_bg(), set_trans_object_base_flags(), single_mat_users(), single_obdata_users(), single_object_action_users(), single_object_users(), snapObjects(), surface_getBrushFlags(), unlink_group(), update_base_layer(), updateDepgraph(), vertex_duplilist(), vertex_group_copy_to_linked_exec(), view3d_all_exec(), view3d_circle_select_exec(), view3d_context(), view3d_main_area_draw_objects(), view3d_opengl_select(), view3d_recalc_used_layers(), viewselected_exec(), and write_scenes().

Definition at line 71 of file DNA_scene_types.h.

Referenced by acf_object_icon(), acf_object_name(), acf_object_setting_ptr(), acf_object_setting_valid(), add_named_exec(), AddNewBlenderMesh(), ANIM_animdata_get_context(), ANIM_deselect_anim_channels(), animdata_filter_dopesheet_ob(), append_named_part_ex(), are_there_deflectors(), backdrawview3d(), BIF_makeListTemplates(), BKE_ptcache_bake(), BKE_scene_foreach_display_point(), BL_ConvertBlenderObjects(), build_dag(), buttons_context_path_object(), buttons_texture_users_from_context(), calc_manipulator_stats(), ccd_build_deflector_hash(), ccd_update_deflector_hash(), check_alpha_pass(), convert_exec(), copy_attr(), copy_baseflags(), copy_objectflags(), copy_scene(), copymenu_logicbricks(), copymenu_properties(), count_proportional_objects(), createObjectSpace(), createRepresentation(), createTransObject(), dag_add_collision_field_relation(), DAG_on_visible_update(), dag_scene_flush_layers(), DAG_scene_sort(), DAG_scene_update_flags(), dag_tag_renderlayers(), database_init_objects(), do_lasso_select_objects(), do_object_pose_box_select(), do_versions(), draw_armature(), draw_depth(), draw_dupli_objects(), draw_dupli_objects_color(), draw_ghost_poses(), draw_ghost_poses_keys(), draw_ghost_poses_range(), draw_mesh_fancy(), draw_mesh_object(), draw_new_particle_system(), draw_object(), draw_pose_bones(), draw_uvs_other(), draw_viewport_object_reconstruction(), drawcamera(), drawCurveDerivedMesh(), drawDispList(), drawlamp(), drawmball(), drawnurb(), drawObjectSelect(), drop_named_image_invoke(), drop_named_material_invoke(), duplibase_for_convert(), duplicate_exec(), dynamicPaint_doStep(), ED_armature_enter_posemode(), ED_armature_exit_posemode(), ED_base_object_free_and_unlink(), ED_base_object_select(), ED_do_pose_selectbuffer(), ED_editors_init(), ED_object_add_duplicate(), ED_object_base_init_transform(), ED_object_enter_editmode(), ED_object_single_user(), ed_screen_context(), ED_view3d_draw_offscreen(), ED_view3d_object_datamask(), endlocalview(), env_set_imats(), expand_scene(), face_duplilist(), DocumentImporter::finish(), forEachCameraObjectInScene(), forEachLampObjectInScene(), GeometryFunctor::forEachMeshObjectInScene(), forEachObjectInScene(), free_scene(), get_bone_from_selectbuffer(), get_camera_with_movieclip(), get_collider_cache(), get_collisionobjects(), get_selected_and_linked_obs(), getTransformOrientation(), give_base_to_groups(), give_base_to_objects(), gpencil_data_get_active_v3d(), GPU_scene_object_lights(), gpu_update_lamps_shadows(), has_object_type(), AnimationExporter::hasAnimations(), image_aspect(), initlocalview(), lib_link_scene(), load_editMesh(), make_links_scene_exec(), make_local_object(), make_new_animlistelem(), make_object_duplilist_real(), material_lights(), mesh_build_data(), mesh_separate_exec(), mesh_separate_loose(), mesh_separate_material(), mesh_separate_selected(), modifier_remove_exec(), motionpaths_calc_optimise_depsgraph(), motionpaths_calc_update_scene(), mouse_anim_channels(), mouse_nla_channels(), mouse_select(), mouse_select_eval_buffer(), NewBooleanMesh(), ob_keyframes_loop(), ob_to_keylist(), object_add_duplicate_internal(), object_delete_cb(), object_deselect_cb(), object_hide_view_clear_exec(), object_in_scene(), object_mouse_select_menu(), object_select_cb(), object_select_menu_exec(), object_toggle_renderability_cb(), object_toggle_selectability_cb(), object_toggle_visibility_cb(), old_sca_move_actuator(), old_sca_move_controller(), old_sca_move_sensor(), outliner_build_tree(), paint_get_active(), particle_system_remove_exec(), pdInitEffectors(), peelObjects(), posemode_exec(), preview_prepare_scene(), psys_find_object(), psys_in_edit_mode(), ptcache_free_bake_all_exec(), RE_make_sticky(), recalcData_view3d(), scene_add_base(), scene_deselect_all(), scene_find_camera(), scene_select_base(), scene_sort_groups(), scene_update_tagged_recursive(), select_grouped_parent(), separate_armature_exec(), separate_exec(), set_scene_bg(), set_trans_object_base_flags(), SetDefaultLightMode(), single_mat_users(), single_obdata_users(), single_object_action_users(), single_object_users(), snapObjects(), special_aftertrans_update(), stats_string(), stats_update(), surface_getBrushFlags(), unlink_group(), update_base_layer(), updateDepgraph(), vertex_duplilist(), vertex_group_copy_to_linked_exec(), view3d_all_exec(), view3d_circle_select_exec(), view3d_context(), view3d_main_area_draw_objects(), view3d_opengl_select(), and viewselected_exec().

struct Base * Base::prev

Definition at line 67 of file DNA_scene_types.h.

unsigned int Base::selcol
short Base::sx
short Base::sy

The documentation for this struct was generated from the following file: