Blender V2.61 - r43446
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#include <DNA_scene_types.h>
Public Attributes | |
struct SceneRenderLayer * | next |
struct SceneRenderLayer * | prev |
char | name [64] |
struct Material * | mat_override |
struct Group * | light_override |
unsigned int | lay |
unsigned int | lay_zmask |
int | layflag |
int | pad |
int | passflag |
int | pass_xor |
Definition at line 171 of file DNA_scene_types.h.
unsigned int SceneRenderLayer::lay |
Definition at line 179 of file DNA_scene_types.h.
Referenced by dag_tag_renderlayers(), get_vector_renderlayers(), render_result_new(), and scene_add_render_layer().
unsigned int SceneRenderLayer::lay_zmask |
Definition at line 180 of file DNA_scene_types.h.
Referenced by render_result_new().
Definition at line 181 of file DNA_scene_types.h.
Referenced by do_versions(), RE_is_rendering_allowed(), render_result_new(), render_scene_needs_vector(), and scene_add_render_layer().
Definition at line 177 of file DNA_scene_types.h.
Referenced by expand_scene(), lib_link_scene(), outliner_add_scene_contents(), render_result_new(), set_renderlayer_lightgroups(), and unlink_group().
Definition at line 176 of file DNA_scene_types.h.
Referenced by expand_scene(), lib_link_scene(), outliner_add_scene_contents(), and render_result_new().
char SceneRenderLayer::name[64] |
Definition at line 174 of file DNA_scene_types.h.
Referenced by node_composit_exec_rlayers(), node_render_changed_exec(), outliner_add_scene_contents(), render_result_new(), render_result_single_layer_end(), and scene_add_render_layer().
Definition at line 172 of file DNA_scene_types.h.
Referenced by do_versions(), expand_scene(), get_vector_renderlayers(), lib_link_scene(), outliner_add_scene_contents(), RE_is_rendering_allowed(), render_result_new(), render_result_single_layer_end(), render_scene_needs_vector(), set_renderlayer_lightgroups(), unlink_group(), and write_scenes().
Definition at line 183 of file DNA_scene_types.h.
Definition at line 186 of file DNA_scene_types.h.
Referenced by render_result_new().
Definition at line 185 of file DNA_scene_types.h.
Referenced by do_versions(), get_vector_renderlayers(), outliner_add_passes(), outliner_add_scene_contents(), render_result_new(), render_scene_needs_vector(), and scene_add_render_layer().
struct SceneRenderLayer * SceneRenderLayer::prev |
Definition at line 172 of file DNA_scene_types.h.