Blender V2.61 - r43446
Public Member Functions | Protected Attributes

btCollisionAlgorithm Class Reference

#include <btCollisionAlgorithm.h>

Inheritance diagram for btCollisionAlgorithm:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 btCollisionAlgorithm ()
 btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci)
virtual ~btCollisionAlgorithm ()
virtual void processCollision (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
virtual btScalar calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
virtual void getAllContactManifolds (btManifoldArray &manifoldArray)=0

Protected Attributes

btDispatcherm_dispatcher

Detailed Description

btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher. It is persistent over frames

Definition at line 54 of file btCollisionAlgorithm.h.


Constructor & Destructor Documentation

btCollisionAlgorithm::btCollisionAlgorithm ( ) [inline]

Definition at line 66 of file btCollisionAlgorithm.h.

btCollisionAlgorithm::btCollisionAlgorithm ( const btCollisionAlgorithmConstructionInfo ci)
virtual btCollisionAlgorithm::~btCollisionAlgorithm ( ) [inline, virtual]

Member Function Documentation

virtual btScalar btCollisionAlgorithm::calculateTimeOfImpact ( btCollisionObject *  body0,
btCollisionObject *  body1,
const btDispatcherInfo dispatchInfo,
btManifoldResult resultOut 
) [pure virtual]
virtual void btCollisionAlgorithm::getAllContactManifolds ( btManifoldArray manifoldArray) [pure virtual]
virtual void btCollisionAlgorithm::processCollision ( btCollisionObject *  body0,
btCollisionObject *  body1,
const btDispatcherInfo dispatchInfo,
btManifoldResult resultOut 
) [pure virtual]

Member Data Documentation


The documentation for this class was generated from the following files: