Blender V2.61 - r43446
Classes | Public Member Functions

btSoftBodyConcaveCollisionAlgorithm Class Reference

btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes. More...

#include <btSoftBodyConcaveCollisionAlgorithm.h>

Inheritance diagram for btSoftBodyConcaveCollisionAlgorithm:
Inheritance graph
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List of all members.

Classes

struct  CreateFunc
struct  SwappedCreateFunc

Public Member Functions

 btSoftBodyConcaveCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, btCollisionObject *body0, btCollisionObject *body1, bool isSwapped)
virtual ~btSoftBodyConcaveCollisionAlgorithm ()
virtual void processCollision (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
btScalar calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
virtual void getAllContactManifolds (btManifoldArray &manifoldArray)
void clearCache ()

Detailed Description

btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes.

Definition at line 109 of file btSoftBodyConcaveCollisionAlgorithm.h.


Constructor & Destructor Documentation

btSoftBodyConcaveCollisionAlgorithm::btSoftBodyConcaveCollisionAlgorithm ( const btCollisionAlgorithmConstructionInfo ci,
btCollisionObject *  body0,
btCollisionObject *  body1,
bool  isSwapped 
)
btSoftBodyConcaveCollisionAlgorithm::~btSoftBodyConcaveCollisionAlgorithm ( ) [virtual]

Definition at line 46 of file btSoftBodyConcaveCollisionAlgorithm.cpp.


Member Function Documentation

btScalar btSoftBodyConcaveCollisionAlgorithm::calculateTimeOfImpact ( btCollisionObject *  body0,
btCollisionObject *  body1,
const btDispatcherInfo dispatchInfo,
btManifoldResult resultOut 
) [virtual]
void btSoftBodyConcaveCollisionAlgorithm::clearCache ( )
virtual void btSoftBodyConcaveCollisionAlgorithm::getAllContactManifolds ( btManifoldArray manifoldArray) [inline, virtual]

Implements btCollisionAlgorithm.

Definition at line 126 of file btSoftBodyConcaveCollisionAlgorithm.h.

void btSoftBodyConcaveCollisionAlgorithm::processCollision ( btCollisionObject *  body0,
btCollisionObject *  body1,
const btDispatcherInfo dispatchInfo,
btManifoldResult resultOut 
) [virtual]

The documentation for this class was generated from the following files: