Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef CONCAVE_SHAPE_H 00017 #define CONCAVE_SHAPE_H 00018 00019 #include "btCollisionShape.h" 00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types 00021 #include "btTriangleCallback.h" 00022 00025 typedef enum PHY_ScalarType { 00026 PHY_FLOAT, 00027 PHY_DOUBLE, 00028 PHY_INTEGER, 00029 PHY_SHORT, 00030 PHY_FIXEDPOINT88, 00031 PHY_UCHAR 00032 } PHY_ScalarType; 00033 00036 class btConcaveShape : public btCollisionShape 00037 { 00038 protected: 00039 btScalar m_collisionMargin; 00040 00041 public: 00042 btConcaveShape(); 00043 00044 virtual ~btConcaveShape(); 00045 00046 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0; 00047 00048 virtual btScalar getMargin() const { 00049 return m_collisionMargin; 00050 } 00051 virtual void setMargin(btScalar collisionMargin) 00052 { 00053 m_collisionMargin = collisionMargin; 00054 } 00055 00056 00057 00058 }; 00059 00060 #endif //CONCAVE_SHAPE_H