Blender V2.61 - r43446

btConvexCast.h

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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 
00017 #ifndef CONVEX_CAST_H
00018 #define CONVEX_CAST_H
00019 
00020 #include "LinearMath/btTransform.h"
00021 #include "LinearMath/btVector3.h"
00022 #include "LinearMath/btScalar.h"
00023 class btMinkowskiSumShape;
00024 #include "LinearMath/btIDebugDraw.h"
00025 
00027 class btConvexCast
00028 {
00029 public:
00030 
00031 
00032     virtual ~btConvexCast();
00033 
00036     struct  CastResult
00037     {
00038         //virtual bool  addRayResult(const btVector3& normal,btScalar   fraction) = 0;
00039                 
00040         virtual void    DebugDraw(btScalar  fraction) {(void)fraction;}
00041         virtual void    drawCoordSystem(const btTransform& trans) {(void)trans;}
00042 
00043         CastResult()
00044             :m_fraction(btScalar(BT_LARGE_FLOAT)),
00045             m_debugDrawer(0),
00046             m_allowedPenetration(btScalar(0))
00047         {
00048         }
00049 
00050 
00051         virtual ~CastResult() {};
00052 
00053         btTransform m_hitTransformA;
00054         btTransform m_hitTransformB;
00055         btVector3   m_normal;
00056         btVector3   m_hitPoint;
00057         btScalar    m_fraction; //input and output
00058         btIDebugDraw* m_debugDrawer;
00059         btScalar    m_allowedPenetration;
00060 
00061     };
00062 
00063 
00065     virtual bool    calcTimeOfImpact(
00066                     const btTransform& fromA,
00067                     const btTransform& toA,
00068                     const btTransform& fromB,
00069                     const btTransform& toB,
00070                     CastResult& result) = 0;
00071 };
00072 
00073 #endif //CONVEX_CAST_H