Blender V2.61 - r43446

stubs.c

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  * BKE_bad_level_calls function stubs
00027  */
00028 
00034 #ifdef WITH_GAMEENGINE
00035 #include <stdlib.h>
00036 #include "DNA_listBase.h"
00037 #include "RNA_types.h"
00038 
00039 struct ARegion;
00040 struct ARegionType;
00041 struct Base;
00042 struct Brush;
00043 struct bNodeTree;
00044 struct bNodeSocket;
00045 struct CSG_FaceIteratorDescriptor;
00046 struct CSG_VertexIteratorDescriptor;
00047 struct ColorBand;
00048 struct CurveMapping;
00049 struct Curve;
00050 struct DerivedMesh;
00051 struct EditBone;
00052 struct EditFace;
00053 struct EditMesh;
00054 struct EnvMap;
00055 struct ID;
00056 struct FCurve;
00057 struct ImBuf;
00058 struct Image;
00059 struct ImageUser;
00060 struct KeyingSetInfo;
00061 struct KeyingSet;
00062 struct LOD_Decimation_Info;
00063 struct MTex;
00064 struct Main;
00065 struct Material;
00066 struct MCol;
00067 struct MenuType;
00068 struct Mesh;
00069 struct ModifierData;
00070 struct MovieClip;
00071 struct MultiresModifierData;
00072 struct NodeBlurData;
00073 struct Nurb;
00074 struct Object;
00075 struct PBVHNode;
00076 struct Render;
00077 struct RenderEngine;
00078 struct RenderEngineType;
00079 struct RenderLayer;
00080 struct RenderResult;
00081 struct Scene;
00082 struct ScrArea;
00083 struct SculptSession;
00084 struct ShadeInput;
00085 struct ShadeResult;
00086 struct SpaceClip;
00087 struct SpaceImage;
00088 struct SpaceNode;
00089 struct Tex;
00090 struct TexResult;
00091 struct Text;
00092 struct bAction;
00093 struct bArmature;
00094 struct bConstraint;
00095 struct bNode;
00096 struct bPoseChannel;
00097 struct uiLayout;
00098 struct wmEvent;
00099 struct wmKeyConfig;
00100 struct wmKeyMap;
00101 struct wmOperator;
00102 struct wmWindow;
00103 struct wmWindowManager;
00104 struct View3D;
00105 struct ToolSettings;
00106 struct bContextDataResult;
00107 struct bConstraintTarget;
00108 struct bPythonConstraint;
00109 struct bConstraintOb;
00110 struct Context;
00111 struct ChannelDriver;
00112 
00113 /*new render funcs */
00114 float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {return (float *) NULL;}
00115 float RE_filter_value(int type, float x) {return 0.0f;}
00116 struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}
00117 
00118 /* zbuf.c stub */
00119 void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}
00120 void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {}
00121 
00122 /* imagetexture.c stub */
00123 void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {}
00124 
00125 /* texture.c */
00126 int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;}
00127 int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;}
00128 int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres){return 0;}
00129 int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;}
00130 
00131 struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) {return (struct Material *)NULL;}
00132 void RE_free_sample_material(struct Material *mat) {}
00133 void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],
00134                            int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob) {}
00135 
00136 /* nodes */
00137 struct RenderResult *RE_GetResult(struct Render *re){return (struct RenderResult *) NULL;}
00138 struct Render *RE_GetRender(const char *name){return (struct Render *) NULL;}
00139 
00140 /* blenkernel */
00141 void RE_FreeRenderResult(struct RenderResult *res){}
00142 struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return (struct RenderResult *) NULL;}
00143 void RE_GetResultImage(struct Render *re, struct RenderResult *rr){}
00144 int RE_RenderInProgress(struct Render *re){return 0;}
00145 struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;}
00146 void RE_Database_Free(struct Render *re){}
00147 void RE_FreeRender(struct Render *re){}
00148 void RE_DataBase_GetView(struct Render *re, float mat[][4]){}
00149 int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;}
00150 float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;}
00151 void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype){}
00152 char stipple_quarttone[1]; //GLubyte stipple_quarttone[128]
00153 double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {return 0.0f;}
00154 struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;}
00155 void RE_SwapResult(struct Render *re, struct RenderResult **rr){}
00156 void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){}
00157 int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]) { return 0; }
00158 
00159 /* rna */
00160 float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NULL;}
00161 void WM_menutype_free(void){}
00162 void WM_menutype_freelink(struct MenuType* mt){}
00163 int WM_menutype_add(struct MenuType *mt) {return 0;}
00164 int WM_operator_props_dialog_popup (struct bContext *C, struct wmOperator *op, int width, int height){return 0;}
00165 int WM_operator_confirm(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
00166 struct MenuType *WM_menutype_find(const char *idname, int quiet){return (struct MenuType *) NULL;}
00167 void WM_operator_stack_clear(struct bContext *C) {}
00168 
00169 void WM_autosave_init(struct bContext *C){}
00170 void WM_jobs_stop_all(struct wmWindowManager *wm){}
00171 
00172 char *WM_clipboard_text_get(int selection){return (char*)0;}
00173 void WM_clipboard_text_set(char *buf, int selection){}
00174 
00175 struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id){return (struct wmKeyMapItem *) NULL;}
00176 int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
00177 void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference){}
00178 void WM_main_add_notifier(unsigned int type, void *reference){}
00179 void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep){}
00180 struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op){return (struct wmEventHandler *)NULL;}
00181 struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep){return (struct wmTimer *)NULL;}
00182 void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer){}
00183 void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone){}
00184 void object_test_constraints (struct Object *owner){}
00185 void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
00186 void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
00187 void ED_node_composit_default(struct Scene *sce){}
00188 void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type){return 0;} /* XXX this one looks weird */
00189 void *ED_region_draw_cb_customdata(void *handle){return 0;} /* XXX This one looks wrong also */
00190 void ED_region_draw_cb_exit(struct ARegionType *art, void *handle){}
00191 void    ED_area_headerprint(struct ScrArea *sa, char *str){}
00192 
00193 struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
00194 struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name){return (struct EditBone*) NULL;}
00195 struct ListBase *get_active_constraints (struct Object *ob){return (struct ListBase *) NULL;}
00196 struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r){return (struct ListBase *) NULL;}
00197 int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan){return 0;}
00198 
00199 int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit){return 0;}
00200 int ED_space_image_show_render(struct SpaceImage *sima){return 0;}
00201 int ED_space_image_show_paint(struct SpaceImage *sima){return 0;}
00202 void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings){}
00203 void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima){}
00204 struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima){return (struct ImBuf *) NULL;}
00205 void ED_screen_set_scene(struct bContext *C, struct Scene *scene){}
00206 void ED_space_clip_set(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip){}
00207 
00208 void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype){}
00209 void ED_render_engine_changed(struct Main *bmain) {}
00210 
00211 struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob){return (struct PTCacheEdit *) NULL;}
00212 void PE_current_changed(struct Scene *scene, struct Object *ob){}
00213 
00214 /* rna keymap */
00215 struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap){return (struct wmKeyMap *) NULL;}
00216 struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;}
00217 struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier){return (struct wmKeyMap *) NULL;}
00218 struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap){return (struct wmKeyMap *) NULL;} 
00219 struct wmKeyMap *WM_keymap_list_find(struct ListBase *lb, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;}
00220 struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;}
00221 struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;}
00222 void WM_keyconfig_remove(struct wmWindowManager *wm, char *idname){}
00223 void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) {}
00224 void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){}
00225 void WM_keymap_restore_to_default(struct wmKeyMap *keymap){}
00226 void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){}
00227 void WM_keymap_properties_reset(struct wmKeyMapItem *kmi){}
00228 void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {}
00229 int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return 0;}
00230 int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2){return 0;}
00231 
00232 
00233 /* rna editors */
00234 struct FCurve *verify_fcurve (struct bAction *act, const char group[], const char rna_path[], const int array_index, short add){return (struct FCurve *) NULL;}
00235 int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag){return 0;}
00236 void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc){}
00237 struct KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[]){return (struct KeyingSetInfo *) NULL;}
00238 struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene){return (struct KeyingSet *) NULL;}
00239 int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){return 0;}
00240 struct ListBase builtin_keyingsets;
00241 void ANIM_keyingset_info_register (struct KeyingSetInfo *ksi){}
00242 void ANIM_keyingset_info_unregister (const struct bContext *C, struct KeyingSetInfo *ksi){}
00243 short ANIM_validate_keyingset (struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;}
00244 short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
00245 short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index, short flag){return 0;}
00246 void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
00247 struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r){return (struct ImBuf *) NULL;}
00248 void ED_space_image_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) {}
00249 char *ED_info_stats_string(struct Scene *scene){return (char *) NULL;}
00250 void ED_area_tag_redraw(struct ScrArea *sa){}
00251 void ED_area_tag_refresh(struct ScrArea *sa){}
00252 void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type){} 
00253 void ED_region_tag_redraw(struct ARegion *ar){}
00254 void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){}
00255 void WM_cursor_wait (int val) {}
00256 void ED_node_texture_default(struct Tex *tx){}
00257 void ED_node_changed_update(struct bContext *C, struct bNode *node){}
00258 void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node){}
00259 void ED_node_tree_update(struct SpaceNode *snode, struct Scene *scene){}
00260 void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene){}
00261 int ED_view3d_scene_layer_set(int lay, const int *values){return 0;}
00262 void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar){}
00263 void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist){}
00264 struct BGpic *ED_view3D_background_image_new(struct View3D *v3d){return (struct BGpic *) NULL;}
00265 void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic){}
00266 void ED_view3D_background_image_clear(struct View3D *v3d){}
00267 void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist){}
00268 int text_file_modified(struct Text *text){return 0;}
00269 void ED_node_shader_default(struct Material *ma){}
00270 void ED_screen_animation_timer_update(struct bContext *C, int redraws){}
00271 void ED_base_object_select(struct Base *base, short mode){}
00272 int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md){return 0;}
00273 int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type){return 0;}
00274 void ED_object_modifier_clear(struct Scene *scene, struct Object *ob){}
00275 void ED_object_enter_editmode(struct bContext *C, int flag){}
00276 void ED_object_exit_editmode(struct bContext *C, int flag){}
00277 int uiLayoutGetActive(struct uiLayout *layout){return 0;}
00278 int uiLayoutGetOperatorContext(struct uiLayout *layout){return 0;}
00279 int uiLayoutGetAlignment(struct uiLayout *layout){return 0;}
00280 int uiLayoutGetEnabled(struct uiLayout *layout){return 0;}
00281 float uiLayoutGetScaleX(struct uiLayout *layout){return 0.0f;}
00282 float uiLayoutGetScaleY(struct uiLayout *layout){return 0.0f;}
00283 void uiLayoutSetActive(struct uiLayout *layout, int active){}
00284 void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext){}
00285 void uiLayoutSetEnabled(struct uiLayout *layout, int enabled){}
00286 void uiLayoutSetAlignment(struct uiLayout *layout, int alignment){}
00287 void uiLayoutSetScaleX(struct uiLayout *layout, float scale){}
00288 void uiLayoutSetScaleY(struct uiLayout *layout, float scale){}
00289 void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base){}
00290 void ED_mesh_calc_normals(struct Mesh *me){}
00291 void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces){}
00292 void ED_mesh_material_add(struct Mesh *me, struct Material *ma){}
00293 void ED_mesh_transform(struct Mesh *me, float *mat){}
00294 void ED_mesh_update(struct Mesh *mesh, struct bContext *C){}
00295 void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count){}
00296 void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count){}
00297 void ED_mesh_faces_add(struct Mesh *mesh, struct ReportList *reports, int count){}
00298 void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma){}
00299 int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me){return 0;}
00300 int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me){return 0;}
00301 void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob){}
00302 void ED_object_constraint_update(struct Object *ob){}
00303 struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name){return (struct bDeformGroup *) NULL;}
00304 void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode){}
00305 void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum){}
00306 void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum){}
00307 void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){}
00308 void ED_vgroup_clear(struct Object *ob){}
00309 void ED_vgroup_object_is_edit_mode(struct Object *ob){}
00310 
00311 void ED_sequencer_update_view(struct bContext *C, int view){}
00312 float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;}
00313 void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){}
00314 
00315 void ED_nurb_set_spline_type(struct Nurb *nu, int type){}
00316 
00317 void EM_selectmode_set(struct EditMesh *em){}
00318 int EM_texFaceCheck(struct EditMesh *em){return 0;}
00319 struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloopy){return (struct MTFace *)NULL;}
00320 void make_editMesh(struct Scene *scene, struct Object *ob){}
00321 void load_editMesh(struct Scene *scene, struct Object *ob){}
00322 
00323 void make_editLatt(struct Object *obedit){}
00324 void load_editLatt(struct Object *obedit){}
00325 
00326 void load_editNurb  (struct Object *obedit){}
00327 void make_editNurb  (struct Object *obedit){}
00328 
00329 
00330 void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon){}
00331 
00332 struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag){struct PointerRNA a; return a;}
00333 struct uiLayout *uiLayoutRow(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
00334 struct uiLayout *uiLayoutColumn(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
00335 struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, int align){return (struct uiLayout *) NULL;}
00336 struct uiLayout *uiLayoutBox(struct uiLayout *layout){return (struct uiLayout *) NULL;}
00337 struct uiLayout *uiLayoutSplit(struct uiLayout *layout, float percentage, int align){return (struct uiLayout *) NULL;}
00338 int uiLayoutGetRedAlert(struct uiLayout *layout){return 0;}
00339 void uiLayoutSetRedAlert(struct uiLayout *layout, int redalert){}
00340 void uiItemsEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){}
00341 void uiItemMenuEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *name, int icon){}
00342 void uiItemEnumR_string(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *value, char *name, int icon){}
00343 void uiItemPointerR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname, char *name, int icon){}
00344 void uiItemPointerSubR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *searchpropname, char *name, int icon){}
00345 void uiItemsEnumO(struct uiLayout *layout, char *opname, char *propname){}
00346 void uiItemEnumO_string(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str){}
00347 void uiItemMenuEnumO(struct uiLayout *layout, char *opname, char *propname, char *name, int icon){}
00348 void uiItemBooleanO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){}
00349 void uiItemIntO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){}
00350 void uiItemFloatO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, float value){}
00351 void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value){}
00352 void uiItemL(struct uiLayout *layout, const char *name, int icon){}
00353 void uiItemM(struct uiLayout *layout, struct bContext *C, char *menuname, char *name, int icon){}
00354 void uiItemS(struct uiLayout *layout){}
00355 void uiItemFullR(struct uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, char *name, int icon){}
00356 void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr){}
00357 char *uiLayoutIntrospect(struct uiLayout *layout){return (char *)NULL;}
00358 void UI_reinit_font(void) {}
00359 
00360 /* rna template */
00361 void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text){}
00362 void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text){}
00363 void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus){}
00364 void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop){}
00365 struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
00366 struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
00367 void uiTemplatePreview(struct uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot){}
00368 void uiTemplateIDPreview(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols){}
00369 void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap, int type, int compact){}
00370 void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand){}
00371 void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){}
00372 void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser){}
00373 ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activepropname, int rows, int listtype){struct ListBase b = {0,0}; return b;}
00374 void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){}
00375 void uiTemplateOperatorSearch(struct uiLayout *layout){}
00376 void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){}
00377 void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C){}
00378 void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
00379 void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
00380 void uiTemplateDopeSheetFilter(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr){}
00381 void uiTemplateColorWheel(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider){}
00382 void uiTemplateHistogram(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand){}
00383 void uiTemplateReportsBanner(struct uiLayout *layout, struct bContext *C, struct wmOperator *op){}
00384 void uiTemplateWaveform(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand){}
00385 void uiTemplateVectorscope(struct uiLayout *_self, struct PointerRNA *data, char* property, int expand){}
00386 void uiTemplateNodeLink(struct uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {}
00387 void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {}
00388 void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) {}
00389 void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) {}
00390 void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr){}
00391 void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact){}
00392 void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname){}
00393 void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact){}
00394 void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr){}
00395 
00396 /* rna render */
00397 struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
00398 struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;}
00399 struct RenderResult *RE_AcquireResultWrite(struct Render *re){return (struct RenderResult *) NULL;}
00400 struct RenderStats *RE_GetStats(struct Render *re){return (struct RenderStats *) NULL;}
00401 void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result){}
00402 void RE_engine_update_progress(struct RenderEngine *engine, float progress) {}
00403 void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result){}
00404 void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info){}
00405 void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename){}
00406 void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename){}
00407 void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr){}
00408 void RE_ReleaseResult(struct Render *re){}
00409 void RE_ReleaseResultImage(struct Render *re){}
00410 int RE_engine_test_break(struct RenderEngine *engine){return 0;}
00411 void RE_engines_init() {}
00412 void RE_engines_exit() {}
00413 void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) {}
00414 ListBase R_engines = {NULL, NULL};
00415 void RE_engine_free(struct RenderEngine *engine) {}
00416 struct RenderEngineType *RE_engines_find(const char *idname) { return NULL; }
00417 
00418 /* python */
00419 struct wmOperatorType *WM_operatortype_find(const char *idname, int quiet){return (struct wmOperatorType *) NULL;}
00420 struct GHashIterator *WM_operatortype_iter(){return (struct GHashIterator *) NULL;}
00421 struct wmOperatorType *WM_operatortype_exists(const char *idname){return (struct wmOperatorType *) NULL;}
00422 struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname){return (struct wmOperatorTypeMacro *) NULL;}
00423 int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int context, struct PointerRNA *properties, struct ReportList *reports){return 0;}
00424 int WM_operatortype_remove(const char *idname){return 0;}
00425 int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot){return 0;}
00426 int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, int context){return 0;}
00427 int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
00428 void WM_operator_properties_free(struct PointerRNA *ptr){}
00429 void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring){}
00430 void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot){}
00431 void WM_operator_properties_sanitize(struct PointerRNA *ptr, const short no_context){};
00432 void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){}
00433 void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){}
00434 void WM_operator_bl_idname(char *to, const char *from){}
00435 void WM_operator_py_idname(char *to, const char *from){}
00436 void WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height){}
00437 short insert_keyframe (struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}
00438 short delete_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;};
00439 char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args){return (char *)NULL;}
00440 struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value){return (struct wmKeyMapItem *)NULL;}
00441 struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;}
00442 
00443 /* RNA COLLADA dependency */
00444 int collada_export(struct Scene *sce, const char *filepath){ return 0; }
00445 
00446 int sculpt_get_brush_size(struct Brush *brush) {return 0;}
00447 void sculpt_set_brush_size(struct Brush *brush, int size) {}
00448 int sculpt_get_lock_brush_size(struct Brush *brush){ return 0;}
00449 float sculpt_get_brush_unprojected_radius(struct Brush *brush){return 0.0f;}
00450 void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius){}
00451 float sculpt_get_brush_alpha(struct Brush *brush){return 0.0f;}
00452 void sculpt_set_brush_alpha(struct Brush *brush, float alpha){}
00453 void ED_sculpt_modifiers_changed(struct Object *ob){};
00454 
00455 
00456 /* bpy/python internal api */
00457 void operator_wrapper(struct wmOperatorType *ot, void *userdata) {}
00458 void BPY_text_free_code(struct Text *text) {}
00459 void BPY_id_release(struct Text *text) {}
00460 int BPY_context_member_get(struct Context *C, const char *member, struct bContextDataResult *result) { return 0; }
00461 void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct) {}
00462 float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) {return 0.0f;} /* might need this one! */
00463 void BPY_DECREF(void *pyob_ptr) {}
00464 void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) {}
00465 void macro_wrapper(struct wmOperatorType *ot, void *userdata) {} ;
00466 
00467 /* intern/dualcon */
00468 struct DualConMesh;
00469 struct DualConMesh *dualcon(const struct DualConMesh *input_mesh,
00470                 void *create_mesh,
00471                 int flags,
00472                 int mode,
00473                 float threshold,
00474                 float hermite_num,
00475                 float scale,
00476                 int depth) {return 0;}
00477 
00478 /* intern/cycles */
00479 struct CCLDeviceInfo;
00480 struct CCLDeviceInfo *CCL_compute_device_list(int opencl) { return NULL; }
00481 
00482 char blender_path[] = "";
00483 
00484 #endif // WITH_GAMEENGINE