Blender V2.61 - r43446
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#include <DNA_meshdata_types.h>
Public Attributes | |
float | uv [4][2] |
struct Image * | tpage |
char | flag |
char | transp |
short | mode |
short | tile |
short | unwrap |
Definition at line 121 of file DNA_meshdata_types.h.
char MTFace::flag |
Definition at line 124 of file DNA_meshdata_types.h.
Referenced by BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), clear_images(), count_images(), hide_exec(), layerSwap_tface(), reveal_exec(), select_all_perform(), select_linked(), unlink_selection_exec(), uvedit_edge_deselect(), uvedit_edge_select(), uvedit_edge_selected(), uvedit_face_deselect(), uvedit_face_select(), uvedit_face_selected(), uvedit_uv_deselect(), uvedit_uv_select(), and uvedit_uv_selected().
short MTFace::mode |
Definition at line 125 of file DNA_meshdata_types.h.
Referenced by add_tface_color_layer(), alphasort_version_246(), MeshImporter::assign_material_to_geom(), BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), convert_tfacenomaterial(), do_shared_vertexcol(), do_version_tface(), draw_tface__set_draw(), EM_mesh_copy_face(), EM_mesh_copy_face_layer(), encode_tfaceflag(), and GPU_render_text().
short MTFace::tile |
Definition at line 125 of file DNA_meshdata_types.h.
Referenced by BL_ConvertMesh(), BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), ConvertMaterial(), EM_mesh_copy_face(), EM_mesh_copy_face_layer(), GPU_set_tpage(), image_refresh(), and uvedit_set_tile().
struct Image* MTFace::tpage |
Definition at line 123 of file DNA_meshdata_types.h.
Referenced by apply_heights_callback(), apply_tangmat_callback(), MeshImporter::assign_material_to_geom(), BL_ConvertMesh(), BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), CheckTexDM(), clear_images(), compareDrawOptions(), compareDrawOptionsEm(), compareFaceAttribs(), construct_param_handle(), convert_tfacematerial(), convert_tfacenomaterial(), ConvertMaterial(), copy_mesh(), correct_uv_aspect(), count_images(), KX_PolygonMaterial::DefaultActivate(), do_multires_bake(), do_version_tface(), draw_uvs_other(), ED_uvedit_assign_image(), EM_mesh_copy_face(), EM_mesh_copy_face_layer(), expand_local_mesh(), expand_mesh(), get_next_bake_face(), KX_PolygonMaterial::GetBlenderImage(), GPU_render_text(), GPU_set_tpage(), image_refresh(), imapaint_face_image(), lib_link_mtface(), make_local_image(), multiresbake_check(), project_paint_face_image(), set_draw_settings_cached(), shade_input_set_shade_texco(), shade_tface(), similar_face_select__internal(), Texture_init(), uvedit_face_visible(), and uvprojectModifier_do().
char MTFace::transp |
Definition at line 124 of file DNA_meshdata_types.h.
Referenced by alphasort_version_246(), BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), EM_mesh_copy_face(), EM_mesh_copy_face_layer(), and encode_tfaceflag().
short MTFace::unwrap |
Definition at line 125 of file DNA_meshdata_types.h.
Referenced by BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), border_select_exec(), construct_param_handle(), draw_uvs(), layerSwap_tface(), pin_exec(), and select_pinned_exec().
float MTFace::uv[4][2] |
Definition at line 122 of file DNA_meshdata_types.h.
Referenced by append_weldedUV(), append_weldedUVEdge(), apply_heights_callback(), apply_tangmat_callback(), BL_ConvertMesh(), BME_corners_to_loops(), BME_DMcorners_to_loops(), BME_DMloops_to_corners(), BME_loops_to_corners(), border_select_exec(), calc_tangent_vector(), calc_vertexnormals(), ccgDM_drawFacesTex_common(), ccgDM_drawUVEdges(), cddm_draw_attrib_vertex(), cdDM_drawMappedFacesGLSL(), cdDM_drawUVEdges(), check_seam(), collapseuvs(), compareFaceAttribs(), compatible_bump_uv_derivs(), construct_param_handle(), ConvertMaterial(), correct_uv_aspect(), createSlideVerts(), createTransUVs(), cube_project_exec(), cylinder_project_exec(), displace_render_vert(), DM_add_tangent_layer(), DM_calc_auto_bump_scale(), do_multires_bake(), doMirrorOnAxis(), draw_uvs(), draw_uvs_other(), draw_uvs_shadow(), draw_uvs_stretch(), dynamicPaint_createUVSurface(), dynamicPaint_findNeighbourPixel(), dynamicPaint_setInitialColor(), ED_uvedit_median(), ED_uvedit_minmax(), ED_uvedit_nearest_uv(), EM_make_uv_vert_map(), EM_mesh_copy_face(), EM_mesh_copy_face_layer(), emDM_drawFacesTex_common(), emDM_drawUVEdges(), face_duplilist(), find_nearest_uv_edge(), find_nearest_uv_face(), find_nearest_uv_vert(), flush_pixel(), get_texture_coords(), GetTextureCoordinate(), GPU_buffer_copy_uvedge(), GPU_render_text(), init_render_mesh(), layerInterp_tface(), layerSwap_tface(), make_uv_vert_map(), mesh_mirror_uvs(), mesh_rotate_uvs(), mouse_select(), nearest_uv_between(), particle_billboard(), project_face_pixel(), project_paint_face_init(), project_paint_PickColor(), psys_interpolate_face(), psys_interpolate_uvs(), RE_sample_material_color(), remap_uvs_15(), remap_uvs_19_21_22(), remap_uvs_23(), remap_uvs_3_6_9_12(), remap_uvs_5_10(), remap_uvs_7_11_13_14(), reset_exec(), select_uv_inside_ellipse(), set_subsurf_uv(), CcdShapeConstructionInfo::SetMesh(), shade_input_set_shade_texco(), shade_tface(), snap_uvs_to_adjacent_unselected(), snap_uvs_to_cursor(), snap_uvs_to_pixels(), sphere_project_exec(), static_particle_strand(), stitch_exec(), use_mesh_edge_lookup(), uv_from_view_exec(), uv_map_clip_correct(), uv_map_mirror(), uvedit_center(), uvedit_translate(), uvprojectModifier_do(), and weld_align_uv().