Blender V2.61 - r43446
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#include <LOD_decimation.h>
Public Attributes | |
float * | vertex_buffer |
float * | vertex_normal_buffer |
int * | triangle_index_buffer |
int | vertex_num |
int | face_num |
void * | intern |
This is the external interface for the decimation module. External decimation structure
Definition at line 52 of file LOD_decimation.h.
Definition at line 57 of file LOD_decimation.h.
Referenced by LOD_ExternBufferEditor::CopyBackFace(), LOD_LoadMesh(), and NewVertsFromFile().
Definition at line 58 of file LOD_decimation.h.
Referenced by LOD_CollapseEdge(), LOD_FreeDecimationData(), LOD_LoadMesh(), LOD_PreprocessMesh(), and NewVertsFromFile().
Definition at line 55 of file LOD_decimation.h.
Referenced by LOD_ExternBufferEditor::CopyBackFace(), LOD_ExternBufferEditor::CopyModifiedFaces(), LOD_LoadMesh(), and NewVertsFromFile().
Definition at line 53 of file LOD_decimation.h.
Referenced by LOD_ExternBufferEditor::CopyBackVertex(), LOD_ExternBufferEditor::CopyModifiedVerts(), LOD_LoadMesh(), and NewVertsFromFile().
Definition at line 54 of file LOD_decimation.h.
Referenced by LOD_LoadMesh(), NewVertsFromFile(), LOD_ExternNormalEditor::RemoveVertexNormals(), and LOD_ExternNormalEditor::UpdateVertexNormals().
Definition at line 56 of file LOD_decimation.h.
Referenced by LOD_ExternBufferEditor::CopyBackVertex(), LOD_LoadMesh(), NewVertsFromFile(), LOD_ExternVColorEditor::RemoveVertexColors(), and LOD_ExternNormalEditor::RemoveVertexNormals().