Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "LOD_ExternVColorEditor.h" 00034 00035 #include <vector> 00036 00037 using namespace std; 00038 00039 00040 LOD_ExternVColorEditor:: 00041 LOD_ExternVColorEditor( 00042 LOD_Decimation_InfoPtr extern_info 00043 ) : 00044 m_extern_info (extern_info) 00045 { 00046 } 00047 00048 LOD_ExternVColorEditor * 00049 LOD_ExternVColorEditor:: 00050 New( 00051 LOD_Decimation_InfoPtr extern_info 00052 ){ 00053 if (extern_info == NULL) return NULL; 00054 00055 NanPtr<LOD_ExternVColorEditor> output(new LOD_ExternVColorEditor(extern_info)); 00056 00057 return output.Release(); 00058 }; 00059 00060 00061 // vertex normals 00063 00064 void 00065 LOD_ExternVColorEditor:: 00066 RemoveVertexColors( 00067 const vector<LOD_VertexInd> &sorted_verts 00068 ){ 00069 00070 float * vertex_colors = m_extern_info->vertex_color_buffer; 00071 00072 // assumption here that the vertexs normal number corresponds with 00073 // the number of vertices ! 00074 00075 int vertex_color_num = m_extern_info->vertex_num; 00076 00077 vector<LOD_VertexInd>::const_iterator it_start = sorted_verts.begin(); 00078 vector<LOD_VertexInd>::const_iterator it_end = sorted_verts.end(); 00079 00080 for (; it_start != it_end; ++it_start) { 00081 00082 if (vertex_color_num > 0) { 00083 00084 float * vertex_color = vertex_colors + int(*it_start)*3; 00085 float * last_color = vertex_colors + ((vertex_color_num-1)*3); 00086 00087 MT_Vector3 last_c(last_color); 00088 last_c.getValue(vertex_color); 00089 00090 vertex_color_num--; 00091 } 00092 00093 // FIXME - throw exception 00094 } 00095 }; 00096 00097 // Return the color for vertex v 00098 00099 MT_Vector3 00100 LOD_ExternVColorEditor:: 00101 IndexColor( 00102 const LOD_VertexInd &v 00103 ) const { 00104 return MT_Vector3(m_extern_info->vertex_color_buffer + int(v)*3); 00105 } 00106 00107 00108 // Set the color for vertex v 00109 00110 void 00111 LOD_ExternVColorEditor:: 00112 SetColor( 00113 MT_Vector3 c, 00114 const LOD_VertexInd &v 00115 ) { 00116 c.getValue(m_extern_info->vertex_color_buffer + int(v)*3); 00117 } 00118 00119 00120 00121 00122