Blender V2.61 - r43446
|
#include <assert.h>
#include "BLI_math.h"
Go to the source code of this file.
Functions | |
void | zero_m3 (float m[3][3]) |
void | zero_m4 (float m[4][4]) |
void | unit_m3 (float m[][3]) |
void | unit_m4 (float m[][4]) |
void | copy_m3_m3 (float m1[][3], float m2[][3]) |
void | copy_m4_m4 (float m1[][4], float m2[][4]) |
void | copy_m3_m4 (float m1[][3], float m2[][4]) |
void | copy_m4_m3 (float m1[][4], float m2[][3]) |
void | swap_m3m3 (float m1[][3], float m2[][3]) |
void | swap_m4m4 (float m1[][4], float m2[][4]) |
void | mult_m4_m4m4 (float m1[][4], float m3_[][4], float m2_[][4]) |
void | mul_m3_m3m3 (float m1[][3], float m3_[][3], float m2_[][3]) |
void | mul_m4_m4m3 (float(*m1)[4], float(*m3_)[4], float(*m2_)[3]) |
void | mult_m3_m3m4 (float m1[][3], float m3[][4], float m2[][3]) |
void | mul_m4_m3m4 (float(*m1)[4], float(*m3)[3], float(*m2)[4]) |
void | mul_serie_m3 (float answ[][3], float m1[][3], float m2[][3], float m3[][3], float m4[][3], float m5[][3], float m6[][3], float m7[][3], float m8[][3]) |
void | mul_serie_m4 (float answ[][4], float m1[][4], float m2[][4], float m3[][4], float m4[][4], float m5[][4], float m6[][4], float m7[][4], float m8[][4]) |
void | mul_m4_v3 (float mat[][4], float vec[3]) |
void | mul_v3_m4v3 (float in[3], float mat[][4], const float vec[3]) |
void | mul_mat3_m4_v3 (float mat[][4], float vec[3]) |
void | mul_project_m4_v3 (float mat[][4], float vec[3]) |
void | mul_v4_m4v4 (float r[4], float mat[4][4], float v[4]) |
void | mul_m4_v4 (float mat[4][4], float r[4]) |
void | mul_v3_m3v3 (float r[3], float M[3][3], float a[3]) |
void | mul_m3_v3 (float M[3][3], float r[3]) |
void | mul_transposed_m3_v3 (float mat[][3], float vec[3]) |
void | mul_m3_fl (float m[3][3], float f) |
void | mul_m4_fl (float m[4][4], float f) |
void | mul_mat3_m4_fl (float m[4][4], float f) |
void | mul_m3_v3_double (float mat[][3], double vec[3]) |
void | add_m3_m3m3 (float m1[][3], float m2[][3], float m3[][3]) |
void | add_m4_m4m4 (float m1[][4], float m2[][4], float m3[][4]) |
void | sub_m3_m3m3 (float m1[][3], float m2[][3], float m3[][3]) |
void | sub_m4_m4m4 (float m1[][4], float m2[][4], float m3[][4]) |
int | invert_m3 (float m[3][3]) |
int | invert_m3_m3 (float m1[3][3], float m2[3][3]) |
int | invert_m4 (float m[4][4]) |
int | invert_m4_m4 (float inverse[4][4], float mat[4][4]) |
void | transpose_m3 (float mat[][3]) |
void | transpose_m4 (float mat[][4]) |
void | orthogonalize_m3 (float mat[][3], int axis) |
void | orthogonalize_m4 (float mat[][4], int axis) |
int | is_orthogonal_m3 (float mat[][3]) |
int | is_orthogonal_m4 (float mat[][4]) |
void | normalize_m3 (float mat[][3]) |
void | normalize_m3_m3 (float rmat[][3], float mat[][3]) |
void | normalize_m4 (float mat[][4]) |
void | normalize_m4_m4 (float rmat[][4], float mat[][4]) |
void | adjoint_m3_m3 (float m1[][3], float m[][3]) |
void | adjoint_m4_m4 (float out[][4], float in[][4]) |
float | determinant_m2 (float a, float b, float c, float d) |
float | determinant_m3 (float a1, float a2, float a3, float b1, float b2, float b3, float c1, float c2, float c3) |
float | determinant_m4 (float m[][4]) |
void | size_to_mat3 (float mat[][3], const float size[3]) |
void | size_to_mat4 (float mat[][4], const float size[3]) |
void | mat3_to_size (float size[3], float mat[][3]) |
void | mat4_to_size (float size[3], float mat[][4]) |
float | mat3_to_scale (float mat[][3]) |
float | mat4_to_scale (float mat[][4]) |
void | mat3_to_rot_size (float rot[3][3], float size[3], float mat3[3][3]) |
void | mat4_to_loc_rot_size (float loc[3], float rot[3][3], float size[3], float wmat[][4]) |
void | scale_m3_fl (float m[][3], float scale) |
void | scale_m4_fl (float m[][4], float scale) |
void | translate_m4 (float mat[][4], float Tx, float Ty, float Tz) |
void | rotate_m4 (float mat[][4], const char axis, const float angle) |
void | blend_m3_m3m3 (float out[][3], float dst[][3], float src[][3], const float srcweight) |
void | blend_m4_m4m4 (float out[][4], float dst[][4], float src[][4], const float srcweight) |
int | is_negative_m3 (float mat[][3]) |
int | is_negative_m4 (float mat[][4]) |
void | loc_eul_size_to_mat4 (float mat[4][4], const float loc[3], const float eul[3], const float size[3]) |
void | loc_eulO_size_to_mat4 (float mat[4][4], const float loc[3], const float eul[3], const float size[3], const short rotOrder) |
void | loc_quat_size_to_mat4 (float mat[4][4], const float loc[3], const float quat[4], const float size[3]) |
void | loc_axisangle_size_to_mat4 (float mat[4][4], const float loc[3], const float axis[3], const float angle, const float size[3]) |
void | print_m3 (const char *str, float m[][3]) |
void | print_m4 (const char *str, float m[][4]) |
void | svd_m4 (float U[4][4], float s[4], float V[4][4], float A_[4][4]) |
void | pseudoinverse_m4_m4 (float Ainv[4][4], float A[4][4], float epsilon) |
Definition in file math_matrix.c.
void add_m3_m3m3 | ( | float | m1[][3], |
float | m2[][3], | ||
float | m3[][3] | ||
) |
Definition at line 440 of file math_matrix.c.
References i.
void add_m4_m4m4 | ( | float | m1[][4], |
float | m2[][4], | ||
float | m3[][4] | ||
) |
Definition at line 449 of file math_matrix.c.
References i.
void adjoint_m3_m3 | ( | float | m1[][3], |
float | m[][3] | ||
) |
Definition at line 848 of file math_matrix.c.
void adjoint_m4_m4 | ( | float | out[][4], |
float | in[][4] | ||
) |
Definition at line 863 of file math_matrix.c.
References determinant_m3().
void blend_m3_m3m3 | ( | float | out[][3], |
float | dst[][3], | ||
float | src[][3], | ||
const float | srcweight | ||
) |
Definition at line 1126 of file math_matrix.c.
References interp_qt_qtqt(), interp_v3_v3v3(), mat3_to_quat(), mat3_to_rot_size(), mul_m3_m3m3(), quat_to_mat3(), and size_to_mat3().
void blend_m4_m4m4 | ( | float | out[][4], |
float | dst[][4], | ||
float | src[][4], | ||
const float | srcweight | ||
) |
Definition at line 1149 of file math_matrix.c.
References interp_qt_qtqt(), interp_v3_v3v3(), loc_quat_size_to_mat4(), mat3_to_quat(), and mat4_to_loc_rot_size().
void copy_m3_m3 | ( | float | m1[][3], |
float | m2[][3] | ||
) |
Definition at line 63 of file math_matrix.c.
void copy_m3_m4 | ( | float | m1[][3], |
float | m2[][4] | ||
) |
Definition at line 74 of file math_matrix.c.
void copy_m4_m3 | ( | float | m1[][4], |
float | m2[][3] | ||
) |
Definition at line 89 of file math_matrix.c.
void copy_m4_m4 | ( | float | m1[][4], |
float | m2[][4] | ||
) |
Definition at line 69 of file math_matrix.c.
float determinant_m2 | ( | float | a, |
float | b, | ||
float | c, | ||
float | d | ||
) |
Definition at line 910 of file math_matrix.c.
Referenced by determinant_m3(), and matrix_determinant_internal().
float determinant_m3 | ( | float | a1, |
float | a2, | ||
float | a3, | ||
float | b1, | ||
float | b2, | ||
float | b3, | ||
float | c1, | ||
float | c2, | ||
float | c3 | ||
) |
Definition at line 916 of file math_matrix.c.
References determinant_m2().
Referenced by adjoint_m4_m4(), determinant_m4(), locktrack_evaluate(), and matrix_determinant_internal().
float determinant_m4 | ( | float | m[][4] | ) |
Definition at line 929 of file math_matrix.c.
References determinant_m3().
int invert_m3 | ( | float | m[3][3] | ) |
Definition at line 476 of file math_matrix.c.
References copy_m3_m3(), and invert_m3_m3().
Referenced by armature_calc_roll_exec(), ED_object_new_primitive_matrix(), multires_apply_smat(), multiresModifier_disp_run(), multiresModifier_prepare_join(), sculpt_update_mesh_elements(), and set_axis().
int invert_m3_m3 | ( | float | m1[3][3], |
float | m2[3][3] | ||
) |
Definition at line 487 of file math_matrix.c.
References adjoint_m3_m3().
Referenced by add_pose_transdata(), add_primitive_bone(), Align(), apply_armature_pose2bones_exec(), apply_objects_internal(), apply_targetless_ik(), applyObjectConstraintSize(), armature_bone_primitive_add_exec(), armature_click_extrude_exec(), assign_dupligroup_dupli(), b_bone_spline_setup(), bake_shade(), calculateCenterCursor(), contarget_get_mesh_mat(), createTransArmatureVerts(), createTransCurveVerts(), createTransEdge(), createTransEditVerts(), createTransLatticeVerts(), createTransMBallVerts(), createTransTexspace(), ED_armature_from_edit(), ED_object_new_primitive_matrix(), ElementRotation(), env_rotate_scene(), execute_posetree(), extrude_repeat_mesh_exec(), find_dupli_instances(), fix_bonelist_roll(), flush_pixel(), getConstraintMatrix(), getTransformOrientation(), imapaint_tri_weights(), invert_m3(), locktrack_evaluate(), mat3_to_quat_is_ok(), mat3_to_rot_size(), mat3_to_vec_roll(), ntap_bump_compute(), object_hook_recenter_exec(), ObjectToTransData(), RE_addRenderInstance(), Shear(), snap_sel_to_curs(), snap_sel_to_grid(), spin_mesh(), spin_nurb(), tri_to_quat(), vcloud_estimate_transform(), and viewrotate_apply().
int invert_m4 | ( | float | m[4][4] | ) |
Definition at line 513 of file math_matrix.c.
References copy_m4_m4(), and invert_m4_m4().
Referenced by AnimationImporter::apply_matrix_curves(), BKE_tracking_stabilize(), bundle_midpoint(), followtrack_evaluate(), ArmatureImporter::get_joint_bind_mat(), node_composit_transform(), object_solver_inverted_matrix(), project_camera_info(), set_axis(), set_floor_exec(), AnimationImporter::translate_animation_OLD(), and warpModifier_do().
int invert_m4_m4 | ( | float | inverse[4][4], |
float | mat[4][4] | ||
) |
Definition at line 533 of file math_matrix.c.
References fabs(), fabsf, i, max, and SWAP.
Referenced by add_hook_object(), TransformWriter::add_node_transform(), TransformWriter::add_node_transform_ob(), add_object_to_effectors(), add_primitive_bone(), add_render_lamp(), addvert_Nurb(), AnimationImporter::apply_matrix_curves(), apply_targetless_ik(), applyarmature_fix_boneparents(), applyModifier(), applyProject(), armature_bone_primitive_add_exec(), armature_deform_verts(), armature_fill_bones_exec(), armature_mat_pose_to_bone(), armature_mat_pose_to_delta(), armature_mat_world_to_pose(), arrayModifier_doArray(), assign_dupligroup_dupli(), b_bone_spline_setup(), base_callback(), bc_set_parent(), BKE_text_to_curve(), BKE_tracking_projection_matrix(), BKE_tracking_stabdata_to_mat4(), brush_add(), brush_edit_apply(), brush_puff(), calc_local_clipping(), child_get_inverse_matrix(), clip_draw_main(), clipMirrorModifier(), cloth_to_object(), connect_hair(), constraint_mat_convertspace(), constraints_clear_evalob(), convert_pose(), convert_tree(), AnimationExporter::create_4x4_source(), createTransParticleVerts(), cuboid_do(), database_fromscene_vectors(), database_init_objects(), deformVerts_do(), do_clay_tubes_brush(), do_rotate_brush(), docenter_armature(), doMirrorOnAxis(), draw_depth(), draw_depth_gpencil(), draw_ebones(), draw_forcefield(), draw_motion_path_instance(), draw_new_particle_system(), draw_object(), draw_pose_bones(), draw_viewport_object_reconstruction(), drawmball(), drawPropCircle(), drawSnapping(), dupli_extrude_cursor(), dynamicPaint_updateBrushMaterials(), ED_clip_point_stable_pos(), ED_view3d_camera_lock_sync(), ED_view3d_draw_offscreen_imbuf_simple(), ED_view3d_from_m4(), em_snap_to_cursor(), env_rotate_scene(), env_set_imats(), execute_posetree(), explodeMesh(), extrudeflag_edge(), extrudeflag_vert(), find_dupli_instances(), flushTransParticles(), followtrack_evaluate(), foreach_mouse_hit_key(), get_texture_coords(), gp_session_initdata(), GPU_lamp_shadow_buffer_bind(), GPU_lamp_update(), GPU_material_bind_uniforms(), gpu_update_lamps_shadows(), ignore_parent_tx(), init_curve_deform(), init_latt_deform(), init_meta(), init_render_curve(), init_render_mball(), init_render_mesh(), init_render_object(), init_render_surf(), initshadowbuf(), invert_m4(), join_armature_exec(), join_curve_exec(), join_mesh_exec(), SkinInfo::link_armature(), load_fluidsimspeedvectors(), make_dmats(), make_envmaps(), make_object_duplilist_real(), mat4_to_dquat(), meshdeformModifier_do(), minmax_evaluate(), move_camera(), new_particle_duplilist(), NewBooleanDerivedMesh_intern(), node_composit_transform(), object_apply_mat4(), object_camera_dof_distance(), object_handle_update(), object_hook_reset_exec(), object_origin_set_exec(), objectsolver_evaluate(), obmat_to_viewmat(), parent_set_exec(), particle_system_update(), pchan_b_bone_defmats(), pe_deflect_emitter(), PE_mirror_particle(), peelDerivedMesh(), pointdensity_cache_psys(), project_paint_begin(), psys_apply_hair_lattice(), RE_Database_Baking(), RE_Database_FromScene(), RE_init_sample_material(), RE_make_stars(), RE_make_sticky(), RE_rayobject_instance_create(), RE_SetView(), render_envmap(), render_new_particle_system(), AnimationExporter::sample_animation(), save_hair(), sculpt_stroke_get_location(), sculpt_update_brush_delta(), set_axis(), set_dupli_tex_mat(), SimpleDeformModifier_do(), sk_convertStroke(), sk_retargetStroke(), snap_sel_to_curs(), snap_sel_to_grid(), snapArmature(), snapDerivedMesh(), softbody_to_object(), sort_faces_exec(), space_transform_from_matrixs(), sphere_do(), spin_exec(), AnimationImporter::translate_animation_OLD(), uvprojectModifier_do(), v3d_editvertex_buts(), vertex_parent_set_exec(), view3d_main_area_setup_view(), vpaint_stroke_test_start(), warpModifier_do(), waveModifier_do(), where_is_pose(), and wpaint_stroke_test_start().
int is_negative_m3 | ( | float | mat[][3] | ) |
Definition at line 1172 of file math_matrix.c.
References cross_v3_v3v3(), and dot_v3v3().
int is_negative_m4 | ( | float | mat[][4] | ) |
Definition at line 1179 of file math_matrix.c.
References cross_v3_v3v3(), and dot_v3v3().
int is_orthogonal_m3 | ( | float | mat[][3] | ) |
Definition at line 781 of file math_matrix.c.
References dot_v3v3(), and fabsf.
int is_orthogonal_m4 | ( | float | mat[][4] | ) |
Definition at line 795 of file math_matrix.c.
References dot_v3v3(), and fabsf.
void loc_axisangle_size_to_mat4 | ( | float | mat[4][4], |
const float | loc[3], | ||
const float | axis[3], | ||
const float | angle, | ||
const float | size[3] | ||
) |
Definition at line 1257 of file math_matrix.c.
References axis_angle_to_quat(), and loc_quat_size_to_mat4().
void loc_eul_size_to_mat4 | ( | float | mat[4][4], |
const float | loc[3], | ||
const float | eul[3], | ||
const float | size[3] | ||
) |
Definition at line 1189 of file math_matrix.c.
References copy_m4_m3(), eul_to_mat3(), mul_m3_m3m3(), size_to_mat3(), and unit_m4().
Referenced by armature_mat_pose_to_bone().
void loc_eulO_size_to_mat4 | ( | float | mat[4][4], |
const float | loc[3], | ||
const float | eul[3], | ||
const float | size[3], | ||
const short | rotOrder | ||
) |
Definition at line 1212 of file math_matrix.c.
References copy_m4_m3(), eulO_to_mat3(), mul_m3_m3m3(), size_to_mat3(), and unit_m4().
Referenced by childof_evaluate(), rotlike_evaluate(), rotlimit_evaluate(), and transform_evaluate().
void loc_quat_size_to_mat4 | ( | float | mat[4][4], |
const float | loc[3], | ||
const float | quat[4], | ||
const float | size[3] | ||
) |
Definition at line 1236 of file math_matrix.c.
References copy_m4_m3(), mul_m3_m3m3(), quat_to_mat3(), size_to_mat3(), and unit_m4().
Referenced by armature_mat_pose_to_bone(), blend_m4_m4m4(), and loc_axisangle_size_to_mat4().
void mat3_to_rot_size | ( | float | rot[3][3], |
float | size[3], | ||
float | mat3[3][3] | ||
) |
Definition at line 1019 of file math_matrix.c.
References copy_m3_m3(), invert_m3_m3(), is_negative_m3(), mul_m3_m3m3(), negate_v3(), and normalize_m3_m3().
float mat3_to_scale | ( | float | mat[][3] | ) |
Definition at line 1003 of file math_matrix.c.
References len_v3(), and mul_m3_v3().
void mat3_to_size | ( | float | size[3], |
float | mat[][3] | ||
) |
Definition at line 986 of file math_matrix.c.
References len_v3().
void mat4_to_loc_rot_size | ( | float | loc[3], |
float | rot[3][3], | ||
float | size[3], | ||
float | wmat[][4] | ||
) |
Definition at line 1050 of file math_matrix.c.
References copy_m3_m4(), copy_v3_v3(), and mat3_to_rot_size().
Referenced by blend_m4_m4m4(), Matrix_decompose(), object_apply_mat4(), and pchan_apply_mat4().
float mat4_to_scale | ( | float | mat[][4] | ) |
Definition at line 1011 of file math_matrix.c.
References copy_m3_m4(), and mat3_to_scale().
void mat4_to_size | ( | float | size[3], |
float | mat[][4] | ||
) |
Definition at line 993 of file math_matrix.c.
References len_v3().
void mul_m3_fl | ( | float | m[3][3], |
float | f | ||
) |
Definition at line 402 of file math_matrix.c.
References i.
Referenced by armature_deform_verts(), face_duplilist(), mul_v3m3_dq(), pchan_deform_mat_add(), and vcloud_estimate_transform().
void mul_m3_m3m3 | ( | float | m1[][3], |
float | m3_[][3], | ||
float | m2_[][3] | ||
) |
Definition at line 176 of file math_matrix.c.
References copy_m3_m3().
void mul_m3_v3 | ( | float | M[3][3], |
float | r[3] | ||
) |
Definition at line 383 of file math_matrix.c.
References copy_v3_v3(), and mul_v3_m3v3().
Referenced by add_render_lamp(), apply_objects_internal(), applyAxisConstraintVec(), applyObjectConstraintVec(), applyProject(), applyTranslation(), area_lamp_energy_multisample(), armature_calc_roll_exec(), armature_click_extrude_exec(), bake_set_vlr_dxyco(), bake_shade(), calculateCenterCursor(), camera_view_frame_fit_to_scene(), connectivity_edge(), contarget_get_mesh_mat(), displace_render_vert(), do_lamp_tex(), drawlamp(), ED_armature_from_edit(), ED_object_new_primitive_matrix(), ED_view3d_from_m4(), ElementResize(), ElementRotation(), env_rotate_scene(), envmaptex(), execute_posetree(), extrude_repeat_mesh_exec(), flyApply(), flyEnd(), getTransformOrientation(), ImageRender::ImageRender(), imapaint_tri_weights(), initFlyInfo(), initWarp(), lamp_get_visibility(), mat3_to_quat_is_ok(), mat3_to_scale(), meshdeformModifier_do(), minmax_verts(), mul_v3m3_dq(), multires_apply_smat(), ntap_bump_compute(), ob_draw_RE_motion(), object_hook_recenter_exec(), object_origin_clear_exec(), occ_face(), peelDerivedMesh(), pivotcon_evaluate(), postConstraintChecks(), project_paint_begin(), psys_get_dupli_path_transform(), ray_shadow_jitter(), ray_shadow_qmc(), recalcData_view3d(), render_lighting_halo(), render_new_particle_system(), ResizeBetween(), rotateflag(), rotateflagNurb(), RotationBetween(), sculpt_flush_pbvhvert_deform(), set_prop_dist(), setBoneRollFromNormal(), shade_input_set_shade_texco(), shade_input_set_triangle_i(), shadeSkyView(), shadeSunView(), Shear(), sk_pointToNode(), sk_strokeToArc(), snap_curs_to_sel(), snap_sel_to_curs(), snap_sel_to_grid(), snapDerivedMesh(), snapEdge(), snapVertex(), spin_mesh(), spothalo(), spotvolume(), tri_to_quat(), Vector_rotate(), viewops_data_create(), viewrotate_apply(), and Warp().
void mul_m3_v3_double | ( | float | mat[][3], |
double | vec[3] | ||
) |
Definition at line 429 of file math_matrix.c.
void mul_m4_fl | ( | float | m[4][4], |
float | f | ||
) |
Definition at line 411 of file math_matrix.c.
References i.
Referenced by add_weighted_dq_dq(), normalize_dq(), and paint_calc_redraw_planes().
void mul_m4_m3m4 | ( | float(*) | m1[4], |
float(*) | m3[3], | ||
float(*) | m2[4] | ||
) |
Definition at line 234 of file math_matrix.c.
void mul_m4_m4m3 | ( | float(*) | m1[4], |
float(*) | m3_[4], | ||
float(*) | m2_[3] | ||
) |
Definition at line 198 of file math_matrix.c.
References copy_m3_m3(), and copy_m4_m4().
void mul_m4_v3 | ( | float | mat[][4], |
float | vec[3] | ||
) |
Definition at line 313 of file math_matrix.c.
void mul_m4_v4 | ( | float | mat[4][4], |
float | r[4] | ||
) |
Definition at line 371 of file math_matrix.c.
References mul_v4_m4v4().
Referenced by box_clip_bounds_m4(), clip_render_object(), drawgrid(), ED_view3d_boundbox_clip(), ED_view3d_global_to_vector(), ED_view3d_project_float(), ED_view3d_project_float_v3(), ED_view3d_win_to_segment_clip(), getViewVector(), imapaint_project(), knife_cut_exec(), project_float(), project_float_noclip(), project_from_camera(), project_from_view(), project_int(), project_int_noclip(), project_paint_begin(), project_paint_begin_clone(), project_paint_face_init(), project_short(), project_short_noclip(), psys_render_projected_area(), render_new_particle_system(), shadow_halo(), shadowbuf_project_co(), view3d_project_short_clip(), view3d_project_short_clip_persmat(), view3d_project_short_noclip(), and viewpixel_to_lampbuf().
void mul_mat3_m4_fl | ( | float | m[4][4], |
float | f | ||
) |
Definition at line 420 of file math_matrix.c.
References i.
Referenced by BIF_draw_manipulator(), draw_ebones(), draw_pose_bones(), new_particle_duplilist(), and uvprojectModifier_do().
void mul_mat3_m4_v3 | ( | float | mat[][4], |
float | vec[3] | ||
) |
Definition at line 336 of file math_matrix.c.
void mul_project_m4_v3 | ( | float | mat[][4], |
float | vec[3] | ||
) |
Definition at line 347 of file math_matrix.c.
References mul_m4_v3(), and simple_enum_gen::w.
void mul_serie_m3 | ( | float | answ[][3], |
float | m1[][3], | ||
float | m2[][3], | ||
float | m3[][3], | ||
float | m4[][3], | ||
float | m5[][3], | ||
float | m6[][3], | ||
float | m7[][3], | ||
float | m8[][3] | ||
) |
Definition at line 247 of file math_matrix.c.
References copy_m3_m3(), mul_m3_m3m3(), and NULL.
void mul_serie_m4 | ( | float | answ[][4], |
float | m1[][4], | ||
float | m2[][4], | ||
float | m3[][4], | ||
float | m4[][4], | ||
float | m5[][4], | ||
float | m6[][4], | ||
float | m7[][4], | ||
float | m8[][4] | ||
) |
Definition at line 280 of file math_matrix.c.
References copy_m4_m4(), mult_m4_m4m4(), and NULL.
void mul_transposed_m3_v3 | ( | float | mat[][3], |
float | vec[3] | ||
) |
Definition at line 391 of file math_matrix.c.
void mul_v3_m3v3 | ( | float | r[3], |
float | M[3][3], | ||
float | a[3] | ||
) |
Definition at line 376 of file math_matrix.c.
Referenced by apply_tangmat_callback(), applyModifier(), mul_m3_v3(), multires_apply_smat(), multiresModifier_disp_run(), postConstraintChecks(), RE_vlakren_get_normal(), and shade_ray_set_derivative().
void mul_v3_m4v3 | ( | float | in[3], |
float | mat[][4], | ||
const float | vec[3] | ||
) |
Definition at line 324 of file math_matrix.c.
void mul_v4_m4v4 | ( | float | r[4], |
float | mat[4][4], | ||
float | v[4] | ||
) |
Definition at line 357 of file math_matrix.c.
Referenced by draw_tracking_tracks(), and mul_m4_v4().
void mult_m3_m3m4 | ( | float | m1[][3], |
float | m3[][4], | ||
float | m2[][3] | ||
) |
Definition at line 218 of file math_matrix.c.
void mult_m4_m4m4 | ( | float | m1[][4], |
float | m3_[][4], | ||
float | m2_[][4] | ||
) |
Definition at line 145 of file math_matrix.c.
References copy_m4_m4().
void normalize_m3 | ( | float | mat[][3] | ) |
Definition at line 809 of file math_matrix.c.
References normalize_v3().
void normalize_m3_m3 | ( | float | rmat[][3], |
float | mat[][3] | ||
) |
Definition at line 816 of file math_matrix.c.
References normalize_v3_v3().
void normalize_m4 | ( | float | mat[][4] | ) |
Definition at line 824 of file math_matrix.c.
References len(), and normalize_v3().
void normalize_m4_m4 | ( | float | rmat[][4], |
float | mat[][4] | ||
) |
Definition at line 836 of file math_matrix.c.
References len(), and normalize_v3_v3().
void orthogonalize_m3 | ( | float | mat[][3], |
int | axis | ||
) |
Definition at line 634 of file math_matrix.c.
References cross_v3_v3v3(), dot_v3v3(), mat3_to_size(), mul_v3_fl(), normalize_v3(), and size().
void orthogonalize_m4 | ( | float | mat[][4], |
int | axis | ||
) |
Definition at line 707 of file math_matrix.c.
References cross_v3_v3v3(), dot_v3v3(), mat4_to_size(), mul_v3_fl(), normalize_v3(), and size().
void print_m3 | ( | const char * | str, |
float | m[][3] | ||
) |
Definition at line 1266 of file math_matrix.c.
void print_m4 | ( | const char * | str, |
float | m[][4] | ||
) |
Definition at line 1275 of file math_matrix.c.
void pseudoinverse_m4_m4 | ( | float | Ainv[4][4], |
float | A[4][4], | ||
float | epsilon | ||
) |
Definition at line 1718 of file math_matrix.c.
References i, mul_serie_m4(), NULL, svd_m4(), transpose_m4(), U, V, and zero_m4().
void rotate_m4 | ( | float | mat[][4], |
const char | axis, | ||
const float | angle | ||
) |
Definition at line 1086 of file math_matrix.c.
void scale_m3_fl | ( | float | m[][3], |
float | scale | ||
) |
Definition at line 1061 of file math_matrix.c.
void scale_m4_fl | ( | float | m[][4], |
float | scale | ||
) |
Definition at line 1069 of file math_matrix.c.
void size_to_mat3 | ( | float | mat[][3], |
const float | size[3] | ||
) |
Definition at line 964 of file math_matrix.c.
void size_to_mat4 | ( | float | mat[][4], |
const float | size[3] | ||
) |
Definition at line 977 of file math_matrix.c.
References copy_m4_m3(), size_to_mat3(), and unit_m4().
void sub_m3_m3m3 | ( | float | m1[][3], |
float | m2[][3], | ||
float | m3[][3] | ||
) |
Definition at line 458 of file math_matrix.c.
References i.
void sub_m4_m4m4 | ( | float | m1[][4], |
float | m2[][4], | ||
float | m3[][4] | ||
) |
Definition at line 467 of file math_matrix.c.
References i.
void svd_m4 | ( | float | U[4][4], |
float | s[4], | ||
float | V[4][4], | ||
float | A_[4][4] | ||
) |
Definition at line 1295 of file math_matrix.c.
References A, copy_m4_m4(), credits_svn_gen::e, eps, fabsf, g, hypotf, i, maxf(), minf(), p, powf, pp, sqrtf, zero_m4(), and zero_v4().
Referenced by pseudoinverse_m4_m4().
void swap_m3m3 | ( | float | m1[][3], |
float | m2[][3] | ||
) |
Definition at line 115 of file math_matrix.c.
References i.
void swap_m4m4 | ( | float | m1[][4], |
float | m2[][4] | ||
) |
Definition at line 129 of file math_matrix.c.
References i.
void translate_m4 | ( | float | mat[][4], |
float | Tx, | ||
float | Ty, | ||
float | Tz | ||
) |
Definition at line 1079 of file math_matrix.c.
void transpose_m3 | ( | float | mat[][3] | ) |
Definition at line 593 of file math_matrix.c.
void transpose_m4 | ( | float | mat[][4] | ) |
Definition at line 608 of file math_matrix.c.
void unit_m3 | ( | float | m[][3] | ) |
Definition at line 46 of file math_matrix.c.
void unit_m4 | ( | float | m[][4] | ) |
Definition at line 54 of file math_matrix.c.
void zero_m3 | ( | float | m[3][3] | ) |
Definition at line 36 of file math_matrix.c.
Referenced by armature_deform_verts(), init_tex_mapping(), and vcloud_estimate_transform().
void zero_m4 | ( | float | m[4][4] | ) |
Definition at line 41 of file math_matrix.c.
Referenced by pseudoinverse_m4_m4(), svd_m4(), and uv_map_rotation_matrix().