Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00034 #include <stdio.h> 00035 #include <string.h> 00036 #include <math.h> 00037 #include <stdlib.h> 00038 00039 #include "MEM_guardedalloc.h" 00040 00041 #include "BLI_blenlib.h" 00042 #include "BLI_bpath.h" 00043 #include "BLI_math.h" 00044 #include "BLI_utildefines.h" 00045 00046 #include "DNA_mesh_types.h" 00047 #include "DNA_meshdata_types.h" 00048 #include "DNA_scene_types.h" 00049 #include "DNA_object_types.h" 00050 #include "DNA_lattice_types.h" 00051 #include "DNA_curve_types.h" 00052 #include "DNA_key_types.h" 00053 00054 #include "BKE_animsys.h" 00055 #include "BKE_anim.h" 00056 #include "BKE_cdderivedmesh.h" 00057 #include "BKE_displist.h" 00058 #include "BKE_global.h" 00059 #include "BKE_key.h" 00060 #include "BKE_lattice.h" 00061 #include "BKE_library.h" 00062 #include "BKE_main.h" 00063 #include "BKE_mesh.h" 00064 #include "BKE_modifier.h" 00065 00066 #include "BKE_deform.h" 00067 00068 //XXX #include "BIF_editdeform.h" 00069 00070 void calc_lat_fudu(int flag, int res, float *fu, float *du) 00071 { 00072 if(res==1) { 00073 *fu= 0.0; 00074 *du= 0.0; 00075 } 00076 else if(flag & LT_GRID) { 00077 *fu= -0.5f*(res-1); 00078 *du= 1.0f; 00079 } 00080 else { 00081 *fu= -1.0f; 00082 *du= 2.0f/(res-1); 00083 } 00084 } 00085 00086 void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb) 00087 { 00088 BPoint *bp; 00089 int i, u, v, w; 00090 float fu, fv, fw, uc, vc, wc, du=0.0, dv=0.0, dw=0.0; 00091 float *co, (*vertexCos)[3] = NULL; 00092 00093 /* vertex weight groups are just freed all for now */ 00094 if(lt->dvert) { 00095 free_dverts(lt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); 00096 lt->dvert= NULL; 00097 } 00098 00099 while(uNew*vNew*wNew > 32000) { 00100 if( uNew>=vNew && uNew>=wNew) uNew--; 00101 else if( vNew>=uNew && vNew>=wNew) vNew--; 00102 else wNew--; 00103 } 00104 00105 vertexCos = MEM_mallocN(sizeof(*vertexCos)*uNew*vNew*wNew, "tmp_vcos"); 00106 00107 calc_lat_fudu(lt->flag, uNew, &fu, &du); 00108 calc_lat_fudu(lt->flag, vNew, &fv, &dv); 00109 calc_lat_fudu(lt->flag, wNew, &fw, &dw); 00110 00111 /* If old size is different then resolution changed in interface, 00112 * try to do clever reinit of points. Pretty simply idea, we just 00113 * deform new verts by old lattice, but scaling them to match old 00114 * size first. 00115 */ 00116 if (ltOb) { 00117 if (uNew!=1 && lt->pntsu!=1) { 00118 fu = lt->fu; 00119 du = (lt->pntsu-1)*lt->du/(uNew-1); 00120 } 00121 00122 if (vNew!=1 && lt->pntsv!=1) { 00123 fv = lt->fv; 00124 dv = (lt->pntsv-1)*lt->dv/(vNew-1); 00125 } 00126 00127 if (wNew!=1 && lt->pntsw!=1) { 00128 fw = lt->fw; 00129 dw = (lt->pntsw-1)*lt->dw/(wNew-1); 00130 } 00131 } 00132 00133 co = vertexCos[0]; 00134 for(w=0,wc=fw; w<wNew; w++,wc+=dw) { 00135 for(v=0,vc=fv; v<vNew; v++,vc+=dv) { 00136 for(u=0,uc=fu; u<uNew; u++,co+=3,uc+=du) { 00137 co[0] = uc; 00138 co[1] = vc; 00139 co[2] = wc; 00140 } 00141 } 00142 } 00143 00144 if (ltOb) { 00145 float mat[4][4]; 00146 int typeu = lt->typeu, typev = lt->typev, typew = lt->typew; 00147 00148 /* works best if we force to linear type (endpoints match) */ 00149 lt->typeu = lt->typev = lt->typew = KEY_LINEAR; 00150 00151 /* prevent using deformed locations */ 00152 freedisplist(<Ob->disp); 00153 00154 copy_m4_m4(mat, ltOb->obmat); 00155 unit_m4(ltOb->obmat); 00156 lattice_deform_verts(ltOb, NULL, NULL, vertexCos, uNew*vNew*wNew, NULL); 00157 copy_m4_m4(ltOb->obmat, mat); 00158 00159 lt->typeu = typeu; 00160 lt->typev = typev; 00161 lt->typew = typew; 00162 } 00163 00164 lt->fu = fu; 00165 lt->fv = fv; 00166 lt->fw = fw; 00167 lt->du = du; 00168 lt->dv = dv; 00169 lt->dw = dw; 00170 00171 lt->pntsu = uNew; 00172 lt->pntsv = vNew; 00173 lt->pntsw = wNew; 00174 00175 MEM_freeN(lt->def); 00176 lt->def= MEM_callocN(lt->pntsu*lt->pntsv*lt->pntsw*sizeof(BPoint), "lattice bp"); 00177 00178 bp= lt->def; 00179 00180 for (i=0; i<lt->pntsu*lt->pntsv*lt->pntsw; i++,bp++) { 00181 copy_v3_v3(bp->vec, vertexCos[i]); 00182 } 00183 00184 MEM_freeN(vertexCos); 00185 } 00186 00187 Lattice *add_lattice(const char *name) 00188 { 00189 Lattice *lt; 00190 00191 lt= alloc_libblock(&G.main->latt, ID_LT, name); 00192 00193 lt->flag= LT_GRID; 00194 00195 lt->typeu= lt->typev= lt->typew= KEY_BSPLINE; 00196 00197 lt->def= MEM_callocN(sizeof(BPoint), "lattvert"); /* temporary */ 00198 resizelattice(lt, 2, 2, 2, NULL); /* creates a uniform lattice */ 00199 00200 return lt; 00201 } 00202 00203 Lattice *copy_lattice(Lattice *lt) 00204 { 00205 Lattice *ltn; 00206 00207 ltn= copy_libblock(<->id); 00208 ltn->def= MEM_dupallocN(lt->def); 00209 00210 ltn->key= copy_key(ltn->key); 00211 if(ltn->key) ltn->key->from= (ID *)ltn; 00212 00213 if(lt->dvert) { 00214 int tot= lt->pntsu*lt->pntsv*lt->pntsw; 00215 ltn->dvert = MEM_mallocN (sizeof (MDeformVert)*tot, "Lattice MDeformVert"); 00216 copy_dverts(ltn->dvert, lt->dvert, tot); 00217 } 00218 00219 ltn->editlatt= NULL; 00220 00221 return ltn; 00222 } 00223 00224 void free_lattice(Lattice *lt) 00225 { 00226 if(lt->def) MEM_freeN(lt->def); 00227 if(lt->dvert) free_dverts(lt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); 00228 if(lt->editlatt) { 00229 Lattice *editlt= lt->editlatt->latt; 00230 00231 if(editlt->def) MEM_freeN(editlt->def); 00232 if(editlt->dvert) free_dverts(editlt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); 00233 00234 MEM_freeN(editlt); 00235 MEM_freeN(lt->editlatt); 00236 } 00237 00238 /* free animation data */ 00239 if (lt->adt) { 00240 BKE_free_animdata(<->id); 00241 lt->adt= NULL; 00242 } 00243 } 00244 00245 00246 void make_local_lattice(Lattice *lt) 00247 { 00248 Main *bmain= G.main; 00249 Object *ob; 00250 int is_local= FALSE, is_lib= FALSE; 00251 00252 /* - only lib users: do nothing 00253 * - only local users: set flag 00254 * - mixed: make copy 00255 */ 00256 00257 if(lt->id.lib==NULL) return; 00258 if(lt->id.us==1) { 00259 id_clear_lib_data(bmain, <->id); 00260 return; 00261 } 00262 00263 for(ob= bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob= ob->id.next) { 00264 if(ob->data==lt) { 00265 if(ob->id.lib) is_lib= TRUE; 00266 else is_local= TRUE; 00267 } 00268 } 00269 00270 if(is_local && is_lib==FALSE) { 00271 id_clear_lib_data(bmain, <->id); 00272 } 00273 else if(is_local && is_lib) { 00274 Lattice *lt_new= copy_lattice(lt); 00275 lt_new->id.us= 0; 00276 00277 /* Remap paths of new ID using old library as base. */ 00278 BKE_id_lib_local_paths(bmain, lt->id.lib, <_new->id); 00279 00280 for(ob= bmain->object.first; ob; ob= ob->id.next) { 00281 if(ob->data==lt) { 00282 if(ob->id.lib==NULL) { 00283 ob->data= lt_new; 00284 lt_new->id.us++; 00285 lt->id.us--; 00286 } 00287 } 00288 } 00289 } 00290 } 00291 00292 void init_latt_deform(Object *oblatt, Object *ob) 00293 { 00294 /* we make an array with all differences */ 00295 Lattice *lt= oblatt->data; 00296 BPoint *bp; 00297 DispList *dl = find_displist(&oblatt->disp, DL_VERTS); 00298 float *co = dl?dl->verts:NULL; 00299 float *fp, imat[4][4]; 00300 float fu, fv, fw; 00301 int u, v, w; 00302 00303 if(lt->editlatt) lt= lt->editlatt->latt; 00304 bp = lt->def; 00305 00306 fp= lt->latticedata= MEM_mallocN(sizeof(float)*3*lt->pntsu*lt->pntsv*lt->pntsw, "latticedata"); 00307 00308 /* for example with a particle system: ob==0 */ 00309 if(ob==NULL) { 00310 /* in deformspace, calc matrix */ 00311 invert_m4_m4(lt->latmat, oblatt->obmat); 00312 00313 /* back: put in deform array */ 00314 invert_m4_m4(imat, lt->latmat); 00315 } 00316 else { 00317 /* in deformspace, calc matrix */ 00318 invert_m4_m4(imat, oblatt->obmat); 00319 mult_m4_m4m4(lt->latmat, imat, ob->obmat); 00320 00321 /* back: put in deform array */ 00322 invert_m4_m4(imat, lt->latmat); 00323 } 00324 00325 for(w=0,fw=lt->fw; w<lt->pntsw; w++,fw+=lt->dw) { 00326 for(v=0,fv=lt->fv; v<lt->pntsv; v++, fv+=lt->dv) { 00327 for(u=0,fu=lt->fu; u<lt->pntsu; u++, bp++, co+=3, fp+=3, fu+=lt->du) { 00328 if (dl) { 00329 fp[0] = co[0] - fu; 00330 fp[1] = co[1] - fv; 00331 fp[2] = co[2] - fw; 00332 } else { 00333 fp[0] = bp->vec[0] - fu; 00334 fp[1] = bp->vec[1] - fv; 00335 fp[2] = bp->vec[2] - fw; 00336 } 00337 00338 mul_mat3_m4_v3(imat, fp); 00339 } 00340 } 00341 } 00342 } 00343 00344 void calc_latt_deform(Object *ob, float *co, float weight) 00345 { 00346 Lattice *lt= ob->data; 00347 float u, v, w, tu[4], tv[4], tw[4]; 00348 float vec[3]; 00349 int idx_w, idx_v, idx_u; 00350 int ui, vi, wi, uu, vv, ww; 00351 00352 /* vgroup influence */ 00353 int defgroup_nr= -1; 00354 float co_prev[3], weight_blend= 0.0f; 00355 MDeformVert *dvert= lattice_get_deform_verts(ob); 00356 00357 00358 if(lt->editlatt) lt= lt->editlatt->latt; 00359 if(lt->latticedata==NULL) return; 00360 00361 if(lt->vgroup[0] && dvert) { 00362 defgroup_nr= defgroup_name_index(ob, lt->vgroup); 00363 copy_v3_v3(co_prev, co); 00364 } 00365 00366 /* co is in local coords, treat with latmat */ 00367 mul_v3_m4v3(vec, lt->latmat, co); 00368 00369 /* u v w coords */ 00370 00371 if(lt->pntsu>1) { 00372 u= (vec[0]-lt->fu)/lt->du; 00373 ui= (int)floor(u); 00374 u -= ui; 00375 key_curve_position_weights(u, tu, lt->typeu); 00376 } 00377 else { 00378 tu[0]= tu[2]= tu[3]= 0.0; tu[1]= 1.0; 00379 ui= 0; 00380 } 00381 00382 if(lt->pntsv>1) { 00383 v= (vec[1]-lt->fv)/lt->dv; 00384 vi= (int)floor(v); 00385 v -= vi; 00386 key_curve_position_weights(v, tv, lt->typev); 00387 } 00388 else { 00389 tv[0]= tv[2]= tv[3]= 0.0; tv[1]= 1.0; 00390 vi= 0; 00391 } 00392 00393 if(lt->pntsw>1) { 00394 w= (vec[2]-lt->fw)/lt->dw; 00395 wi= (int)floor(w); 00396 w -= wi; 00397 key_curve_position_weights(w, tw, lt->typew); 00398 } 00399 else { 00400 tw[0]= tw[2]= tw[3]= 0.0; tw[1]= 1.0; 00401 wi= 0; 00402 } 00403 00404 for(ww= wi-1; ww<=wi+2; ww++) { 00405 w= tw[ww-wi+1]; 00406 00407 if(w != 0.0f) { 00408 if(ww>0) { 00409 if(ww<lt->pntsw) idx_w= ww*lt->pntsu*lt->pntsv; 00410 else idx_w= (lt->pntsw-1)*lt->pntsu*lt->pntsv; 00411 } 00412 else idx_w= 0; 00413 00414 for(vv= vi-1; vv<=vi+2; vv++) { 00415 v= w*tv[vv-vi+1]; 00416 00417 if(v != 0.0f) { 00418 if(vv>0) { 00419 if(vv<lt->pntsv) idx_v= idx_w + vv*lt->pntsu; 00420 else idx_v= idx_w + (lt->pntsv-1)*lt->pntsu; 00421 } 00422 else idx_v= idx_w; 00423 00424 for(uu= ui-1; uu<=ui+2; uu++) { 00425 u= weight*v*tu[uu-ui+1]; 00426 00427 if(u != 0.0f) { 00428 if(uu>0) { 00429 if(uu<lt->pntsu) idx_u= idx_v + uu; 00430 else idx_u= idx_v + (lt->pntsu-1); 00431 } 00432 else idx_u= idx_v; 00433 00434 madd_v3_v3fl(co, <->latticedata[idx_u * 3], u); 00435 00436 if(defgroup_nr != -1) 00437 weight_blend += (u * defvert_find_weight(dvert + idx_u, defgroup_nr)); 00438 } 00439 } 00440 } 00441 } 00442 } 00443 } 00444 00445 if(defgroup_nr != -1) 00446 interp_v3_v3v3(co, co_prev, co, weight_blend); 00447 00448 } 00449 00450 void end_latt_deform(Object *ob) 00451 { 00452 Lattice *lt= ob->data; 00453 00454 if(lt->editlatt) lt= lt->editlatt->latt; 00455 00456 if(lt->latticedata) 00457 MEM_freeN(lt->latticedata); 00458 lt->latticedata= NULL; 00459 } 00460 00461 /* calculations is in local space of deformed object 00462 so we store in latmat transform from path coord inside object 00463 */ 00464 typedef struct { 00465 float dmin[3], dmax[3], dscale, dloc[3]; 00466 float curvespace[4][4], objectspace[4][4], objectspace3[3][3]; 00467 int no_rot_axis; 00468 } CurveDeform; 00469 00470 static void init_curve_deform(Object *par, Object *ob, CurveDeform *cd, int dloc) 00471 { 00472 invert_m4_m4(ob->imat, ob->obmat); 00473 mult_m4_m4m4(cd->objectspace, ob->imat, par->obmat); 00474 invert_m4_m4(cd->curvespace, cd->objectspace); 00475 copy_m3_m4(cd->objectspace3, cd->objectspace); 00476 00477 // offset vector for 'no smear' 00478 if(dloc) { 00479 invert_m4_m4(par->imat, par->obmat); 00480 mul_v3_m4v3(cd->dloc, par->imat, ob->obmat[3]); 00481 } 00482 else { 00483 cd->dloc[0]=cd->dloc[1]=cd->dloc[2]= 0.0f; 00484 } 00485 00486 cd->no_rot_axis= 0; 00487 } 00488 00489 /* this makes sure we can extend for non-cyclic. *vec needs 4 items! */ 00490 static int where_on_path_deform(Object *ob, float ctime, float *vec, float *dir, float *quat, float *radius) /* returns OK */ 00491 { 00492 Curve *cu= ob->data; 00493 BevList *bl; 00494 float ctime1; 00495 int cycl=0; 00496 00497 /* test for cyclic */ 00498 bl= cu->bev.first; 00499 if (!bl->nr) return 0; 00500 if(bl && bl->poly> -1) cycl= 1; 00501 00502 if(cycl==0) { 00503 ctime1= CLAMPIS(ctime, 0.0f, 1.0f); 00504 } 00505 else ctime1= ctime; 00506 00507 /* vec needs 4 items */ 00508 if(where_on_path(ob, ctime1, vec, dir, quat, radius, NULL)) { 00509 00510 if(cycl==0) { 00511 Path *path= cu->path; 00512 float dvec[3]; 00513 00514 if(ctime < 0.0f) { 00515 sub_v3_v3v3(dvec, path->data[1].vec, path->data[0].vec); 00516 mul_v3_fl(dvec, ctime*(float)path->len); 00517 add_v3_v3(vec, dvec); 00518 if(quat) copy_qt_qt(quat, path->data[0].quat); 00519 if(radius) *radius= path->data[0].radius; 00520 } 00521 else if(ctime > 1.0f) { 00522 sub_v3_v3v3(dvec, path->data[path->len-1].vec, path->data[path->len-2].vec); 00523 mul_v3_fl(dvec, (ctime-1.0f)*(float)path->len); 00524 add_v3_v3(vec, dvec); 00525 if(quat) copy_qt_qt(quat, path->data[path->len-1].quat); 00526 if(radius) *radius= path->data[path->len-1].radius; 00527 /* weight - not used but could be added */ 00528 } 00529 } 00530 return 1; 00531 } 00532 return 0; 00533 } 00534 00535 /* for each point, rotate & translate to curve */ 00536 /* use path, since it has constant distances */ 00537 /* co: local coord, result local too */ 00538 /* returns quaternion for rotation, using cd->no_rot_axis */ 00539 /* axis is using another define!!! */ 00540 static int calc_curve_deform(Scene *scene, Object *par, float *co, short axis, CurveDeform *cd, float *quatp) 00541 { 00542 Curve *cu= par->data; 00543 float fac, loc[4], dir[3], new_quat[4], radius; 00544 short /*upflag, */ index; 00545 00546 index= axis-1; 00547 if(index>2) 00548 index -= 3; /* negative */ 00549 00550 /* to be sure, mostly after file load */ 00551 if(cu->path==NULL) { 00552 makeDispListCurveTypes(scene, par, 0); 00553 if(cu->path==NULL) return 0; // happens on append... 00554 } 00555 00556 /* options */ 00557 if(ELEM3(axis, OB_NEGX+1, OB_NEGY+1, OB_NEGZ+1)) { /* OB_NEG# 0-5, MOD_CURVE_POS# 1-6 */ 00558 if(cu->flag & CU_STRETCH) 00559 fac= (-co[index]-cd->dmax[index])/(cd->dmax[index] - cd->dmin[index]); 00560 else 00561 fac= (cd->dloc[index])/(cu->path->totdist) - (co[index]-cd->dmax[index])/(cu->path->totdist); 00562 } 00563 else { 00564 if(cu->flag & CU_STRETCH) 00565 fac= (co[index]-cd->dmin[index])/(cd->dmax[index] - cd->dmin[index]); 00566 else 00567 fac= (cd->dloc[index])/(cu->path->totdist) + (co[index]-cd->dmin[index])/(cu->path->totdist); 00568 } 00569 00570 #if 0 // XXX old animation system 00571 /* we want the ipo to work on the default 100 frame range, because there's no 00572 actual time involved in path position */ 00573 // huh? by WHY!!!!???? - Aligorith 00574 if(cu->ipo) { 00575 fac*= 100.0f; 00576 if(calc_ipo_spec(cu->ipo, CU_SPEED, &fac)==0) 00577 fac/= 100.0; 00578 } 00579 #endif // XXX old animation system 00580 00581 if( where_on_path_deform(par, fac, loc, dir, new_quat, &radius)) { /* returns OK */ 00582 float quat[4], cent[3]; 00583 00584 #if 0 // XXX - 2.4x Z-Up, Now use bevel tilt. 00585 if(cd->no_rot_axis) /* set by caller */ 00586 dir[cd->no_rot_axis-1]= 0.0f; 00587 00588 /* -1 for compatibility with old track defines */ 00589 vec_to_quat( quat,dir, axis-1, upflag); 00590 00591 /* the tilt */ 00592 if(loc[3]!=0.0) { 00593 normalize_v3(dir); 00594 q[0]= (float)cos(0.5*loc[3]); 00595 fac= (float)sin(0.5*loc[3]); 00596 q[1]= -fac*dir[0]; 00597 q[2]= -fac*dir[1]; 00598 q[3]= -fac*dir[2]; 00599 mul_qt_qtqt(quat, q, quat); 00600 } 00601 #endif 00602 00603 if(cd->no_rot_axis) { /* set by caller */ 00604 00605 /* this is not exactly the same as 2.4x, since the axis is having rotation removed rather than 00606 * changing the axis before calculating the tilt but serves much the same purpose */ 00607 float dir_flat[3]={0,0,0}, q[4]; 00608 copy_v3_v3(dir_flat, dir); 00609 dir_flat[cd->no_rot_axis-1]= 0.0f; 00610 00611 normalize_v3(dir); 00612 normalize_v3(dir_flat); 00613 00614 rotation_between_vecs_to_quat(q, dir, dir_flat); /* Could this be done faster? */ 00615 00616 mul_qt_qtqt(new_quat, q, new_quat); 00617 } 00618 00619 00620 /* Logic for 'cent' orientation * 00621 * 00622 * The way 'co' is copied to 'cent' may seem to have no meaning, but it does. 00623 * 00624 * Use a curve modifier to stretch a cube out, color each side RGB, positive side light, negative dark. 00625 * view with X up (default), from the angle that you can see 3 faces RGB colors (light), anti-clockwise 00626 * Notice X,Y,Z Up all have light colors and each ordered CCW. 00627 * 00628 * Now for Neg Up XYZ, the colors are all dark, and ordered clockwise - Campbell 00629 * 00630 * note: moved functions into quat_apply_track/vec_apply_track 00631 * */ 00632 copy_qt_qt(quat, new_quat); 00633 copy_v3_v3(cent, co); 00634 00635 /* zero the axis which is not used, 00636 * the big block of text above now applies to these 3 lines */ 00637 quat_apply_track(quat, axis-1, (axis==1 || axis==3) ? 1:0); /* up flag is a dummy, set so no rotation is done */ 00638 vec_apply_track(cent, axis-1); 00639 cent[axis < 4 ? axis-1 : axis-4]= 0.0f; 00640 00641 00642 /* scale if enabled */ 00643 if(cu->flag & CU_PATH_RADIUS) 00644 mul_v3_fl(cent, radius); 00645 00646 /* local rotation */ 00647 normalize_qt(quat); 00648 mul_qt_v3(quat, cent); 00649 00650 /* translation */ 00651 add_v3_v3v3(co, cent, loc); 00652 00653 if(quatp) 00654 copy_qt_qt(quatp, quat); 00655 00656 return 1; 00657 } 00658 return 0; 00659 } 00660 00661 void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, 00662 DerivedMesh *dm, float (*vertexCos)[3], 00663 int numVerts, const char *vgroup, short defaxis) 00664 { 00665 Curve *cu; 00666 int a, flag; 00667 CurveDeform cd; 00668 int use_vgroups; 00669 00670 if(cuOb->type != OB_CURVE) 00671 return; 00672 00673 cu = cuOb->data; 00674 flag = cu->flag; 00675 cu->flag |= (CU_PATH|CU_FOLLOW); // needed for path & bevlist 00676 00677 init_curve_deform(cuOb, target, &cd, (cu->flag & CU_STRETCH)==0); 00678 00679 /* dummy bounds, keep if CU_DEFORM_BOUNDS_OFF is set */ 00680 if(defaxis < 3) { 00681 cd.dmin[0]= cd.dmin[1]= cd.dmin[2]= 0.0f; 00682 cd.dmax[0]= cd.dmax[1]= cd.dmax[2]= 1.0f; 00683 } 00684 else { 00685 /* negative, these bounds give a good rest position */ 00686 cd.dmin[0]= cd.dmin[1]= cd.dmin[2]= -1.0f; 00687 cd.dmax[0]= cd.dmax[1]= cd.dmax[2]= 0.0f; 00688 } 00689 00690 /* check whether to use vertex groups (only possible if target is a Mesh) 00691 * we want either a Mesh with no derived data, or derived data with 00692 * deformverts 00693 */ 00694 if(target && target->type==OB_MESH) { 00695 /* if there's derived data without deformverts, don't use vgroups */ 00696 if(dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) 00697 use_vgroups = 0; 00698 else 00699 use_vgroups = 1; 00700 } else 00701 use_vgroups = 0; 00702 00703 if(vgroup && vgroup[0] && use_vgroups) { 00704 Mesh *me= target->data; 00705 int index= defgroup_name_index(target, vgroup); 00706 00707 if(index != -1 && (me->dvert || dm)) { 00708 MDeformVert *dvert = me->dvert; 00709 float vec[3]; 00710 float weight; 00711 00712 00713 if(cu->flag & CU_DEFORM_BOUNDS_OFF) { 00714 /* dummy bounds */ 00715 cd.dmin[0]= cd.dmin[1]= cd.dmin[2]= 0.0f; 00716 cd.dmax[0]= cd.dmax[1]= cd.dmax[2]= 1.0f; 00717 00718 dvert = me->dvert; 00719 for(a = 0; a < numVerts; a++, dvert++) { 00720 if(dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); 00721 weight= defvert_find_weight(dvert, index); 00722 00723 if(weight > 0.0f) { 00724 mul_m4_v3(cd.curvespace, vertexCos[a]); 00725 copy_v3_v3(vec, vertexCos[a]); 00726 calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL); 00727 interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight); 00728 mul_m4_v3(cd.objectspace, vertexCos[a]); 00729 } 00730 } 00731 } 00732 else { 00733 /* set mesh min/max bounds */ 00734 INIT_MINMAX(cd.dmin, cd.dmax); 00735 00736 for(a = 0; a < numVerts; a++, dvert++) { 00737 if(dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); 00738 00739 if(defvert_find_weight(dvert, index) > 0.0f) { 00740 mul_m4_v3(cd.curvespace, vertexCos[a]); 00741 DO_MINMAX(vertexCos[a], cd.dmin, cd.dmax); 00742 } 00743 } 00744 00745 dvert = me->dvert; 00746 for(a = 0; a < numVerts; a++, dvert++) { 00747 if(dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); 00748 00749 weight= defvert_find_weight(dvert, index); 00750 00751 if(weight > 0.0f) { 00752 copy_v3_v3(vec, vertexCos[a]); 00753 calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL); 00754 interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight); 00755 mul_m4_v3(cd.objectspace, vertexCos[a]); 00756 } 00757 } 00758 } 00759 } 00760 } 00761 else { 00762 if(cu->flag & CU_DEFORM_BOUNDS_OFF) { 00763 for(a = 0; a < numVerts; a++) { 00764 mul_m4_v3(cd.curvespace, vertexCos[a]); 00765 calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL); 00766 mul_m4_v3(cd.objectspace, vertexCos[a]); 00767 } 00768 } 00769 else { 00770 /* set mesh min max bounds */ 00771 INIT_MINMAX(cd.dmin, cd.dmax); 00772 00773 for(a = 0; a < numVerts; a++) { 00774 mul_m4_v3(cd.curvespace, vertexCos[a]); 00775 DO_MINMAX(vertexCos[a], cd.dmin, cd.dmax); 00776 } 00777 00778 for(a = 0; a < numVerts; a++) { 00779 calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL); 00780 mul_m4_v3(cd.objectspace, vertexCos[a]); 00781 } 00782 } 00783 } 00784 cu->flag = flag; 00785 } 00786 00787 /* input vec and orco = local coord in armature space */ 00788 /* orco is original not-animated or deformed reference point */ 00789 /* result written in vec and mat */ 00790 void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, float *orco, float *vec, float mat[][3], int no_rot_axis) 00791 { 00792 CurveDeform cd; 00793 float quat[4]; 00794 00795 if(cuOb->type != OB_CURVE) { 00796 unit_m3(mat); 00797 return; 00798 } 00799 00800 init_curve_deform(cuOb, target, &cd, 0); /* 0 no dloc */ 00801 cd.no_rot_axis= no_rot_axis; /* option to only rotate for XY, for example */ 00802 00803 copy_v3_v3(cd.dmin, orco); 00804 copy_v3_v3(cd.dmax, orco); 00805 00806 mul_m4_v3(cd.curvespace, vec); 00807 00808 if(calc_curve_deform(scene, cuOb, vec, target->trackflag+1, &cd, quat)) { 00809 float qmat[3][3]; 00810 00811 quat_to_mat3( qmat,quat); 00812 mul_m3_m3m3(mat, qmat, cd.objectspace3); 00813 } 00814 else 00815 unit_m3(mat); 00816 00817 mul_m4_v3(cd.objectspace, vec); 00818 00819 } 00820 00821 void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, 00822 float (*vertexCos)[3], int numVerts, const char *vgroup) 00823 { 00824 int a; 00825 int use_vgroups; 00826 00827 if(laOb->type != OB_LATTICE) 00828 return; 00829 00830 init_latt_deform(laOb, target); 00831 00832 /* check whether to use vertex groups (only possible if target is a Mesh) 00833 * we want either a Mesh with no derived data, or derived data with 00834 * deformverts 00835 */ 00836 if(target && target->type==OB_MESH) { 00837 /* if there's derived data without deformverts, don't use vgroups */ 00838 if(dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) 00839 use_vgroups = 0; 00840 else 00841 use_vgroups = 1; 00842 } else 00843 use_vgroups = 0; 00844 00845 if(vgroup && vgroup[0] && use_vgroups) { 00846 Mesh *me = target->data; 00847 int index = defgroup_name_index(target, vgroup); 00848 float weight; 00849 00850 if(index >= 0 && (me->dvert || dm)) { 00851 MDeformVert *dvert = me->dvert; 00852 00853 for(a = 0; a < numVerts; a++, dvert++) { 00854 if(dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); 00855 00856 weight= defvert_find_weight(dvert, index); 00857 00858 if(weight > 0.0f) 00859 calc_latt_deform(laOb, vertexCos[a], weight); 00860 } 00861 } 00862 } else { 00863 for(a = 0; a < numVerts; a++) { 00864 calc_latt_deform(laOb, vertexCos[a], 1.0f); 00865 } 00866 } 00867 end_latt_deform(laOb); 00868 } 00869 00870 int object_deform_mball(Object *ob, ListBase *dispbase) 00871 { 00872 if(ob->parent && ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) { 00873 DispList *dl; 00874 00875 for (dl=dispbase->first; dl; dl=dl->next) { 00876 lattice_deform_verts(ob->parent, ob, NULL, 00877 (float(*)[3]) dl->verts, dl->nr, NULL); 00878 } 00879 00880 return 1; 00881 } else { 00882 return 0; 00883 } 00884 } 00885 00886 static BPoint *latt_bp(Lattice *lt, int u, int v, int w) 00887 { 00888 return lt->def+ u + v*lt->pntsu + w*lt->pntsu*lt->pntsv; 00889 } 00890 00891 void outside_lattice(Lattice *lt) 00892 { 00893 BPoint *bp, *bp1, *bp2; 00894 int u, v, w; 00895 float fac1, du=0.0, dv=0.0, dw=0.0; 00896 00897 if(lt->flag & LT_OUTSIDE) { 00898 bp= lt->def; 00899 00900 if(lt->pntsu>1) du= 1.0f/((float)lt->pntsu-1); 00901 if(lt->pntsv>1) dv= 1.0f/((float)lt->pntsv-1); 00902 if(lt->pntsw>1) dw= 1.0f/((float)lt->pntsw-1); 00903 00904 for(w=0; w<lt->pntsw; w++) { 00905 00906 for(v=0; v<lt->pntsv; v++) { 00907 00908 for(u=0; u<lt->pntsu; u++, bp++) { 00909 if(u==0 || v==0 || w==0 || u==lt->pntsu-1 || v==lt->pntsv-1 || w==lt->pntsw-1); 00910 else { 00911 00912 bp->hide= 1; 00913 bp->f1 &= ~SELECT; 00914 00915 /* u extrema */ 00916 bp1= latt_bp(lt, 0, v, w); 00917 bp2= latt_bp(lt, lt->pntsu-1, v, w); 00918 00919 fac1= du*u; 00920 bp->vec[0]= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; 00921 bp->vec[1]= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; 00922 bp->vec[2]= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; 00923 00924 /* v extrema */ 00925 bp1= latt_bp(lt, u, 0, w); 00926 bp2= latt_bp(lt, u, lt->pntsv-1, w); 00927 00928 fac1= dv*v; 00929 bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; 00930 bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; 00931 bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; 00932 00933 /* w extrema */ 00934 bp1= latt_bp(lt, u, v, 0); 00935 bp2= latt_bp(lt, u, v, lt->pntsw-1); 00936 00937 fac1= dw*w; 00938 bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; 00939 bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; 00940 bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; 00941 00942 mul_v3_fl(bp->vec, 0.3333333f); 00943 00944 } 00945 } 00946 00947 } 00948 00949 } 00950 } 00951 else { 00952 bp= lt->def; 00953 00954 for(w=0; w<lt->pntsw; w++) 00955 for(v=0; v<lt->pntsv; v++) 00956 for(u=0; u<lt->pntsu; u++, bp++) 00957 bp->hide= 0; 00958 } 00959 } 00960 00961 float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3] 00962 { 00963 Lattice *lt = ob->data; 00964 int i, numVerts; 00965 float (*vertexCos)[3]; 00966 00967 if(lt->editlatt) lt= lt->editlatt->latt; 00968 numVerts = *numVerts_r = lt->pntsu*lt->pntsv*lt->pntsw; 00969 00970 vertexCos = MEM_mallocN(sizeof(*vertexCos)*numVerts,"lt_vcos"); 00971 00972 for (i=0; i<numVerts; i++) { 00973 copy_v3_v3(vertexCos[i], lt->def[i].vec); 00974 } 00975 00976 return vertexCos; 00977 } 00978 00979 void lattice_applyVertexCos(struct Object *ob, float (*vertexCos)[3]) 00980 { 00981 Lattice *lt = ob->data; 00982 int i, numVerts = lt->pntsu*lt->pntsv*lt->pntsw; 00983 00984 for (i=0; i<numVerts; i++) { 00985 copy_v3_v3(lt->def[i].vec, vertexCos[i]); 00986 } 00987 } 00988 00989 void lattice_calc_modifiers(Scene *scene, Object *ob) 00990 { 00991 Lattice *lt= ob->data; 00992 ModifierData *md = modifiers_getVirtualModifierList(ob); 00993 float (*vertexCos)[3] = NULL; 00994 int numVerts, editmode = (lt->editlatt!=NULL); 00995 00996 freedisplist(&ob->disp); 00997 00998 for (; md; md=md->next) { 00999 ModifierTypeInfo *mti = modifierType_getInfo(md->type); 01000 01001 md->scene= scene; 01002 01003 if (!(md->mode&eModifierMode_Realtime)) continue; 01004 if (editmode && !(md->mode&eModifierMode_Editmode)) continue; 01005 if (mti->isDisabled && mti->isDisabled(md, 0)) continue; 01006 if (mti->type!=eModifierTypeType_OnlyDeform) continue; 01007 01008 if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts); 01009 mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0, 0); 01010 } 01011 01012 /* always displist to make this work like derivedmesh */ 01013 if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts); 01014 01015 { 01016 DispList *dl = MEM_callocN(sizeof(*dl), "lt_dl"); 01017 dl->type = DL_VERTS; 01018 dl->parts = 1; 01019 dl->nr = numVerts; 01020 dl->verts = (float*) vertexCos; 01021 01022 BLI_addtail(&ob->disp, dl); 01023 } 01024 } 01025 01026 struct MDeformVert* lattice_get_deform_verts(struct Object *oblatt) 01027 { 01028 Lattice *lt = (Lattice*)oblatt->data; 01029 BLI_assert(oblatt->type == OB_LATTICE); 01030 if(lt->editlatt) lt= lt->editlatt->latt; 01031 return lt->dvert; 01032 }