Blender V2.61 - r43446

KX_PythonInitTypes.cpp

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): Campbell Barton
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00035 #ifndef _adr_py_init_types_h_               // only process once,
00036 #define _adr_py_init_types_h_               // even if multiply included
00037 
00038 #ifdef WITH_PYTHON
00039 
00040 /* Only for Class::Parents */
00041 #include "BL_BlenderShader.h"
00042 #include "BL_ShapeActionActuator.h"
00043 #include "BL_ArmatureActuator.h"
00044 #include "BL_ArmatureConstraint.h"
00045 #include "BL_ArmatureObject.h"
00046 #include "BL_ArmatureChannel.h"
00047 #include "KX_BlenderMaterial.h"
00048 #include "KX_CameraActuator.h"
00049 #include "KX_ConstraintActuator.h"
00050 #include "KX_ConstraintWrapper.h"
00051 #include "KX_GameActuator.h"
00052 #include "KX_Light.h"
00053 #include "KX_FontObject.h"
00054 #include "KX_MeshProxy.h"
00055 #include "KX_MouseFocusSensor.h"
00056 #include "KX_NetworkMessageActuator.h"
00057 #include "KX_NetworkMessageSensor.h"
00058 #include "KX_ObjectActuator.h"
00059 #include "KX_ParentActuator.h"
00060 #include "KX_PhysicsObjectWrapper.h"
00061 #include "KX_PolyProxy.h"
00062 #include "KX_PolygonMaterial.h"
00063 #include "KX_PythonSeq.h"
00064 #include "KX_SCA_AddObjectActuator.h"
00065 #include "KX_SCA_EndObjectActuator.h"
00066 #include "KX_SCA_ReplaceMeshActuator.h"
00067 #include "KX_SceneActuator.h"
00068 #include "KX_StateActuator.h"
00069 #include "KX_SteeringActuator.h"
00070 #include "KX_TrackToActuator.h"
00071 #include "KX_VehicleWrapper.h"
00072 #include "KX_VertexProxy.h"
00073 #include "SCA_2DFilterActuator.h"
00074 #include "SCA_ANDController.h"
00075 #include "SCA_ActuatorSensor.h"
00076 #include "SCA_AlwaysSensor.h"
00077 #include "SCA_DelaySensor.h"
00078 #include "SCA_JoystickSensor.h"
00079 #include "SCA_KeyboardSensor.h"
00080 #include "SCA_MouseSensor.h"
00081 #include "SCA_NANDController.h"
00082 #include "SCA_NORController.h"
00083 #include "SCA_ORController.h"
00084 #include "SCA_RandomSensor.h"
00085 #include "SCA_XNORController.h"
00086 #include "SCA_XORController.h"
00087 #include "SCA_PythonKeyboard.h"
00088 #include "SCA_PythonMouse.h"
00089 #include "KX_IpoActuator.h"
00090 #include "KX_NearSensor.h"
00091 #include "KX_RadarSensor.h"
00092 #include "KX_RaySensor.h"
00093 #include "KX_SCA_DynamicActuator.h"
00094 #include "KX_SoundActuator.h"
00095 #include "KX_TouchSensor.h"
00096 #include "KX_VisibilityActuator.h"
00097 #include "SCA_PropertySensor.h"
00098 #include "SCA_PythonController.h"
00099 #include "SCA_RandomActuator.h"
00100 #include "SCA_IController.h"
00101 #include "KX_NavMeshObject.h"
00102 
00103 static void PyType_Attr_Set(PyGetSetDef *attr_getset, PyAttributeDef *attr)
00104 {
00105     attr_getset->name= (char *)attr->m_name;
00106     attr_getset->doc= NULL;
00107 
00108     attr_getset->get= reinterpret_cast<getter>(PyObjectPlus::py_get_attrdef);
00109 
00110     if(attr->m_access==KX_PYATTRIBUTE_RO)
00111         attr_getset->set= NULL;
00112     else
00113         attr_getset->set= reinterpret_cast<setter>(PyObjectPlus::py_set_attrdef);
00114 
00115     attr_getset->closure= reinterpret_cast<void *>(attr);
00116 }
00117 
00118 static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes, PyAttributeDef *attributesPtr, int init_getset)
00119 {
00120     PyAttributeDef *attr;
00121 
00122     if(init_getset) {
00123         /* we need to do this for all types before calling PyType_Ready
00124          * since they will call the parents PyType_Ready and those might not have initialized vars yet */
00125 
00126         //if(tp->tp_base==NULL)
00127         //  printf("Debug: No Parents - '%s'\n" , tp->tp_name);
00128 
00129         if(tp->tp_getset==NULL && ((attributes && attributes->m_name) || (attributesPtr && attributesPtr->m_name))) {
00130             PyGetSetDef *attr_getset;
00131             int attr_tot= 0;
00132 
00133             if (attributes) {
00134                 for(attr= attributes; attr->m_name; attr++, attr_tot++)
00135                     attr->m_usePtr = false;
00136             }
00137             if (attributesPtr) {
00138                 for(attr= attributesPtr; attr->m_name; attr++, attr_tot++)
00139                     attr->m_usePtr = true;
00140             }
00141 
00142             tp->tp_getset = attr_getset = reinterpret_cast<PyGetSetDef *>(PyMem_Malloc((attr_tot+1) * sizeof(PyGetSetDef))); // XXX - Todo, free
00143 
00144             if (attributes) {
00145                 for(attr= attributes; attr->m_name; attr++, attr_getset++) {
00146                     PyType_Attr_Set(attr_getset, attr);
00147                 }
00148             }
00149             if (attributesPtr) {
00150                 for(attr= attributesPtr; attr->m_name; attr++, attr_getset++) {
00151                     PyType_Attr_Set(attr_getset, attr);
00152                 }
00153             }
00154             memset(attr_getset, 0, sizeof(PyGetSetDef));
00155         }
00156     } else {
00157         PyType_Ready(tp);
00158         PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
00159     }
00160     
00161 }
00162 
00163 
00164 #define PyType_Ready_Attr(d, n, i)   PyType_Ready_ADD(d, &n::Type, n::Attributes, NULL, i)
00165 #define PyType_Ready_AttrPtr(d, n, i)   PyType_Ready_ADD(d, &n::Type, n::Attributes, n::AttributesPtr, i)
00166 
00167 void initPyTypes(void)
00168 {
00169     
00170 /*
00171     initPyObjectPlusType(BL_ActionActuator::Parents);
00172     .....
00173 */
00174 
00175     /* For now just do PyType_Ready */
00176     PyObject *mod= PyModule_New("GameTypes");
00177     PyObject *dict= PyModule_GetDict(mod);
00178     PyDict_SetItemString(PySys_GetObject((char *)"modules"), (char *)"GameTypes", mod);
00179     Py_DECREF(mod);
00180     
00181     
00182     for(int init_getset= 1; init_getset > -1; init_getset--) { /* run twice, once to init the getsets another to run PyType_Ready */
00183         PyType_Ready_Attr(dict, BL_ActionActuator, init_getset);
00184         PyType_Ready_Attr(dict, BL_Shader, init_getset);
00185         PyType_Ready_Attr(dict, BL_ShapeActionActuator, init_getset);
00186         PyType_Ready_Attr(dict, BL_ArmatureObject, init_getset);
00187         PyType_Ready_Attr(dict, BL_ArmatureActuator, init_getset);
00188         PyType_Ready_Attr(dict, BL_ArmatureConstraint, init_getset);
00189         PyType_Ready_AttrPtr(dict, BL_ArmatureBone, init_getset);
00190         PyType_Ready_AttrPtr(dict, BL_ArmatureChannel, init_getset);
00191         PyType_Ready_Attr(dict, CListValue, init_getset);
00192         PyType_Ready_Attr(dict, CValue, init_getset);
00193         PyType_Ready_Attr(dict, KX_BlenderMaterial, init_getset);
00194         PyType_Ready_Attr(dict, KX_Camera, init_getset);
00195         PyType_Ready_Attr(dict, KX_CameraActuator, init_getset);
00196         PyType_Ready_Attr(dict, KX_ConstraintActuator, init_getset);
00197         PyType_Ready_Attr(dict, KX_ConstraintWrapper, init_getset);
00198         PyType_Ready_Attr(dict, KX_GameActuator, init_getset);
00199         PyType_Ready_Attr(dict, KX_GameObject, init_getset);
00200         PyType_Ready_Attr(dict, KX_IpoActuator, init_getset);
00201         PyType_Ready_Attr(dict, KX_LightObject, init_getset);
00202         PyType_Ready_Attr(dict, KX_FontObject, init_getset);
00203         PyType_Ready_Attr(dict, KX_MeshProxy, init_getset);
00204         PyType_Ready_Attr(dict, KX_MouseFocusSensor, init_getset);
00205         PyType_Ready_Attr(dict, KX_NearSensor, init_getset);
00206         PyType_Ready_Attr(dict, KX_NetworkMessageActuator, init_getset);
00207         PyType_Ready_Attr(dict, KX_NetworkMessageSensor, init_getset);
00208         PyType_Ready_Attr(dict, KX_ObjectActuator, init_getset);
00209         PyType_Ready_Attr(dict, KX_ParentActuator, init_getset);
00210         PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper, init_getset);
00211         PyType_Ready_Attr(dict, KX_PolyProxy, init_getset);
00212         PyType_Ready_Attr(dict, KX_PolygonMaterial, init_getset);
00213         PyType_Ready_Attr(dict, KX_RadarSensor, init_getset);
00214         PyType_Ready_Attr(dict, KX_RaySensor, init_getset);
00215         PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator, init_getset);
00216         PyType_Ready_Attr(dict, KX_SCA_DynamicActuator, init_getset);
00217         PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator, init_getset);
00218         PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator, init_getset);
00219         PyType_Ready_Attr(dict, KX_Scene, init_getset);
00220         PyType_Ready_Attr(dict, KX_NavMeshObject, init_getset);
00221         PyType_Ready_Attr(dict, KX_SceneActuator, init_getset);
00222         PyType_Ready_Attr(dict, KX_SoundActuator, init_getset);
00223         PyType_Ready_Attr(dict, KX_StateActuator, init_getset);
00224         PyType_Ready_Attr(dict, KX_SteeringActuator, init_getset);
00225         PyType_Ready_Attr(dict, KX_TouchSensor, init_getset);
00226         PyType_Ready_Attr(dict, KX_TrackToActuator, init_getset);
00227         PyType_Ready_Attr(dict, KX_VehicleWrapper, init_getset);
00228         PyType_Ready_Attr(dict, KX_VertexProxy, init_getset);
00229         PyType_Ready_Attr(dict, KX_VisibilityActuator, init_getset);
00230         PyType_Ready_Attr(dict, PyObjectPlus, init_getset);
00231         PyType_Ready_Attr(dict, SCA_2DFilterActuator, init_getset);
00232         PyType_Ready_Attr(dict, SCA_ANDController, init_getset);
00233         PyType_Ready_Attr(dict, SCA_ActuatorSensor, init_getset);
00234         PyType_Ready_Attr(dict, SCA_AlwaysSensor, init_getset);
00235         PyType_Ready_Attr(dict, SCA_DelaySensor, init_getset);
00236         PyType_Ready_Attr(dict, SCA_ILogicBrick, init_getset);
00237         PyType_Ready_Attr(dict, SCA_IObject, init_getset);
00238         PyType_Ready_Attr(dict, SCA_ISensor, init_getset);
00239         PyType_Ready_Attr(dict, SCA_JoystickSensor, init_getset);
00240         PyType_Ready_Attr(dict, SCA_KeyboardSensor, init_getset);
00241         PyType_Ready_Attr(dict, SCA_MouseSensor, init_getset);
00242         PyType_Ready_Attr(dict, SCA_NANDController, init_getset);
00243         PyType_Ready_Attr(dict, SCA_NORController, init_getset);
00244         PyType_Ready_Attr(dict, SCA_ORController, init_getset);
00245         PyType_Ready_Attr(dict, SCA_PropertyActuator, init_getset);
00246         PyType_Ready_Attr(dict, SCA_PropertySensor, init_getset);
00247         PyType_Ready_Attr(dict, SCA_PythonController, init_getset);
00248         PyType_Ready_Attr(dict, SCA_RandomActuator, init_getset);
00249         PyType_Ready_Attr(dict, SCA_RandomSensor, init_getset);
00250         PyType_Ready_Attr(dict, SCA_XNORController, init_getset);
00251         PyType_Ready_Attr(dict, SCA_XORController, init_getset);
00252         PyType_Ready_Attr(dict, SCA_IController, init_getset);
00253         PyType_Ready_Attr(dict, SCA_PythonKeyboard, init_getset);
00254         PyType_Ready_Attr(dict, SCA_PythonMouse, init_getset);
00255     }
00256 
00257 
00258     /* Normal python type */
00259     PyType_Ready(&KX_PythonSeq_Type);
00260 
00261 #ifdef USE_MATHUTILS
00262     /* Init mathutils callbacks */
00263     KX_GameObject_Mathutils_Callback_Init();
00264     KX_ObjectActuator_Mathutils_Callback_Init();
00265 #endif
00266 }
00267 
00268 #endif // WITH_PYTHON
00269 
00270 #endif