Blender V2.61 - r43446
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#include <SCA_ANDController.h>
Public Member Functions | |
SCA_ANDController (SCA_IObject *gameobj) | |
virtual | ~SCA_ANDController () |
virtual CValue * | GetReplica () |
virtual void | Trigger (SCA_LogicManager *logicmgr) |
Definition at line 40 of file SCA_ANDController.h.
SCA_ANDController::SCA_ANDController | ( | SCA_IObject * | gameobj | ) |
Definition at line 45 of file SCA_ANDController.cpp.
Referenced by GetReplica().
SCA_ANDController::~SCA_ANDController | ( | ) | [virtual] |
Definition at line 53 of file SCA_ANDController.cpp.
CValue * SCA_ANDController::GetReplica | ( | void | ) | [virtual] |
Implements CValue.
Definition at line 85 of file SCA_ANDController.cpp.
References CValue::ProcessReplica(), and SCA_ANDController().
void SCA_ANDController::Trigger | ( | SCA_LogicManager * | logicmgr | ) | [virtual] |
Implements SCA_IController.
Definition at line 59 of file SCA_ANDController.cpp.
References SCA_LogicManager::AddActiveActuator(), SCA_ISensor::GetState(), i, SCA_IController::m_linkedactuators, and SCA_IController::m_linkedsensors.