Blender V2.61 - r43446
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#include <SCA_NANDController.h>
Public Member Functions | |
SCA_NANDController (SCA_IObject *gameobj) | |
virtual | ~SCA_NANDController () |
virtual CValue * | GetReplica () |
virtual void | Trigger (SCA_LogicManager *logicmgr) |
Definition at line 37 of file SCA_NANDController.h.
SCA_NANDController::SCA_NANDController | ( | SCA_IObject * | gameobj | ) |
Definition at line 45 of file SCA_NANDController.cpp.
Referenced by GetReplica().
SCA_NANDController::~SCA_NANDController | ( | ) | [virtual] |
Definition at line 53 of file SCA_NANDController.cpp.
CValue * SCA_NANDController::GetReplica | ( | void | ) | [virtual] |
Implements CValue.
Definition at line 85 of file SCA_NANDController.cpp.
References CValue::ProcessReplica(), and SCA_NANDController().
void SCA_NANDController::Trigger | ( | SCA_LogicManager * | logicmgr | ) | [virtual] |
Implements SCA_IController.
Definition at line 59 of file SCA_NANDController.cpp.
References SCA_LogicManager::AddActiveActuator(), SCA_ISensor::GetState(), i, SCA_IController::m_linkedactuators, and SCA_IController::m_linkedsensors.