Blender V2.61 - r43446
Functions | Variables

node_composite_mapValue.c File Reference

#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void do_map_value (bNode *node, float *out, float *src)
static void node_composit_exec_map_value (void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
static void node_composit_init_map_value (bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
void register_node_type_cmp_map_value (bNodeTreeType *ttype)

Variables

static bNodeSocketTemplate cmp_node_map_value_in []
static bNodeSocketTemplate cmp_node_map_value_out []

Detailed Description

Definition in file node_composite_mapValue.c.


Function Documentation

static void do_map_value ( bNode node,
float *  out,
float *  src 
) [static]
static void node_composit_exec_map_value ( void *  UNUSEDdata,
bNode node,
bNodeStack **  in,
bNodeStack **  out 
) [static]
static void node_composit_init_map_value ( bNodeTree UNUSEDntree,
bNode node,
bNodeTemplate UNUSEDntemp 
) [static]

Definition at line 80 of file node_composite_mapValue.c.

References add_tex_mapping(), and bNode::storage.

Referenced by register_node_type_cmp_map_value().

void register_node_type_cmp_map_value ( bNodeTreeType ttype)

Variable Documentation

Initial value:
 {
    {   SOCK_FLOAT, 1, "Value",         1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
    {   -1, 0, ""   }
}

Definition at line 36 of file node_composite_mapValue.c.

Initial value:
 {
    {   SOCK_FLOAT, 0, "Value"},
    {   -1, 0, ""   }
}

Definition at line 40 of file node_composite_mapValue.c.