Blender V2.61 - r43446
Public Attributes

bNodeSocketTemplate Struct Reference

#include <BKE_node.h>

List of all members.

Public Attributes

int type
int limit
char name [64]
float val1
float val2
float val3
float val4
float min
float max
PropertySubType subtype
int flag
struct bNodeSocketsock

Detailed Description

Compact definition of a node socket. Can be used to quickly define a list of static sockets for a node, which are added to each new node of that type.

Deprecated:
New nodes should add default sockets in the initialization function instead. This struct is mostly kept for old nodes and should be removed some time.

Definition at line 77 of file BKE_node.h.


Member Data Documentation

Definition at line 83 of file BKE_node.h.

Referenced by node_add_input_from_template(), and verify_socket_template().

Definition at line 78 of file BKE_node.h.

Referenced by verify_socket_template().

Definition at line 81 of file BKE_node.h.

Referenced by node_add_input_from_template(), and verify_socket_template().

Definition at line 81 of file BKE_node.h.

Referenced by node_add_input_from_template(), and verify_socket_template().

Definition at line 86 of file BKE_node.h.

Referenced by verify_socket_template_list().

Definition at line 82 of file BKE_node.h.

Referenced by node_add_input_from_template(), and verify_socket_template().

Definition at line 80 of file BKE_node.h.

Referenced by node_add_input_from_template().

Definition at line 80 of file BKE_node.h.

Referenced by node_add_input_from_template().

Definition at line 80 of file BKE_node.h.

Referenced by node_add_input_from_template().

Definition at line 80 of file BKE_node.h.

Referenced by node_add_input_from_template().


The documentation for this struct was generated from the following file: