Blender V2.61 - r43446
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#include <BKE_node.h>
Public Attributes | |
int | type |
struct bNodeTree * | ngroup |
Template for creating a node. Stored required parameters to make a new node of a specific type.
Definition at line 112 of file BKE_node.h.
struct bNodeTree* bNodeTemplate::ngroup |
Definition at line 116 of file BKE_node.h.
Referenced by do_node_add_group(), node_forloop_init(), node_forloop_template(), node_group_init(), node_group_make_from_selected(), node_group_template(), node_group_ungroup(), node_group_valid(), node_group_verify(), node_socket_add_replace(), node_whileloop_init(), node_whileloop_template(), and ui_node_link().
Definition at line 113 of file BKE_node.h.
Referenced by do_node_add_group(), do_node_add_static(), ED_node_composit_default(), ED_node_shader_default(), ED_node_texture_default(), node_add_file_exec(), node_forloop_template(), node_group_add_socket(), node_group_make_from_selected(), node_group_template(), node_socket_add_replace(), node_type_base(), node_whileloop_template(), nodeAddNode(), nodeMakeTemplate(), nodeValid(), and ui_node_link().