Blender V2.61 - r43446
Classes | Defines | Variables

CcdPhysicsController.h File Reference

#include <vector>
#include <map>
#include "PHY_IPhysicsController.h"
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btTransform.h"
#include "PHY_IMotionState.h"

Go to the source code of this file.

Classes

class  CcdShapeConstructionInfo
struct  CcdShapeConstructionInfo::UVco
struct  CcdConstructionInfo
class  CcdPhysicsController
 CcdPhysicsController is a physics object that supports continuous collision detection and time of impact based physics resolution. More...
class  DefaultMotionState
 DefaultMotionState implements standard motionstate, using btTransform. More...

Defines

#define CCD_BSB_SHAPE_MATCHING   2
#define CCD_BSB_BENDING_CONSTRAINTS   8
#define CCD_BSB_AERO_VPOINT   16
#define CCD_BSB_AERO_VTWOSIDE   32
#define CCD_BSB_COL_SDF_RS   2
#define CCD_BSB_COL_CL_RS   4
#define CCD_BSB_COL_CL_SS   8
#define CCD_BSB_COL_VF_SS   16

Variables

float gDeactivationTime
 todo: fill all the empty CcdPhysicsController methods, hook them up to the btRigidBody class
float gLinearSleepingTreshold
float gAngularSleepingTreshold
bool gDisableDeactivation

Detailed Description

Definition in file CcdPhysicsController.h.


Define Documentation

#define CCD_BSB_AERO_VPOINT   16

Definition at line 49 of file CcdPhysicsController.h.

#define CCD_BSB_AERO_VTWOSIDE   32

Definition at line 50 of file CcdPhysicsController.h.

#define CCD_BSB_BENDING_CONSTRAINTS   8

Definition at line 48 of file CcdPhysicsController.h.

#define CCD_BSB_COL_CL_RS   4

Definition at line 54 of file CcdPhysicsController.h.

#define CCD_BSB_COL_CL_SS   8

Definition at line 55 of file CcdPhysicsController.h.

#define CCD_BSB_COL_SDF_RS   2

Definition at line 53 of file CcdPhysicsController.h.

#define CCD_BSB_COL_VF_SS   16

Definition at line 56 of file CcdPhysicsController.h.

#define CCD_BSB_SHAPE_MATCHING   2

Definition at line 47 of file CcdPhysicsController.h.


Variable Documentation

todo: fill all the empty CcdPhysicsController methods, hook them up to the btRigidBody class

PHY_IPhysicsController is the abstract simplified Interface to a physical object. It contains the IMotionState and IDeformableMesh Interfaces.

Definition at line 25 of file btRigidBody.cpp.

Definition at line 26 of file btRigidBody.cpp.