Blender V2.61 - r43446
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#include "node_composite_util.h"
Go to the source code of this file.
Functions | |
static void | node_composit_exec_composite (void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out)) |
void | register_node_type_cmp_composite (bNodeTreeType *ttype) |
Variables | |
static bNodeSocketTemplate | cmp_node_composite_in [] |
Definition in file node_composite_composite.c.
static void node_composit_exec_composite | ( | void * | data, |
bNode * | node, | ||
bNodeStack ** | in, | ||
bNodeStack ** | UNUSEDout | ||
) | [static] |
Definition at line 46 of file node_composite_composite.c.
References alloc_compbuf(), BKE_image_signal(), BKE_image_verify_viewer(), CB_RGBA, CB_VAL, composit1_pixel_processor(), composit2_pixel_processor(), do_copy_a_rgba(), do_copy_rgba(), do_copy_value(), bNode::flag, free_compbuf(), generate_preview(), Scene::id, bNode::id, IMA_SIGNAL_FREE, IMA_TYPE_R_RESULT, CompBuf::malloc, MEM_freeN(), ID::name, NODE_DO_OUTPUT, NULL, R_DOCOMP, RE_AcquireResultWrite(), RE_GetRender(), RE_ReleaseResult(), CompBuf::rect, RenderResult::rectf, RenderResult::rectx, RenderResult::recty, and RenderResult::rectz.
Referenced by register_node_type_cmp_composite().
void register_node_type_cmp_composite | ( | bNodeTreeType * | ttype | ) |
Definition at line 100 of file node_composite_composite.c.
References CMP_NODE_COMPOSITE, NODE_CLASS_OUTPUT, node_composit_exec_composite(), NODE_PREVIEW, node_type_base(), node_type_exec(), node_type_mute(), node_type_size(), node_type_socket_templates(), nodeRegisterType(), and NULL.
Referenced by registerCompositNodes().
bNodeSocketTemplate cmp_node_composite_in[] [static] |
{ { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }
Definition at line 38 of file node_composite_composite.c.