Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2006 Blender Foundation. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "node_composite_util.h" 00034 00035 /* **************** Rotate ******************** */ 00036 00037 static bNodeSocketTemplate cmp_node_rotate_in[]= { 00038 { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, 00039 { SOCK_FLOAT, 1, "Degr", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, 00040 { -1, 0, "" } 00041 }; 00042 static bNodeSocketTemplate cmp_node_rotate_out[]= { 00043 { SOCK_RGBA, 0, "Image"}, 00044 { -1, 0, "" } 00045 }; 00046 00047 /* only supports RGBA nodes now */ 00048 static void node_composit_exec_rotate(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) 00049 { 00050 00051 if(out[0]->hasoutput==0) 00052 return; 00053 00054 if(in[0]->data) { 00055 CompBuf *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA); 00056 CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* note, this returns zero'd image */ 00057 float rad, u, v, s, c, centx, centy, miny, maxy, minx, maxx; 00058 int x, y, yo, xo; 00059 ImBuf *ibuf, *obuf; 00060 00061 rad= in[1]->vec[0]; 00062 00063 00064 s= sin(rad); 00065 c= cos(rad); 00066 centx= cbuf->x/2; 00067 centy= cbuf->y/2; 00068 00069 minx= -centx; 00070 maxx= -centx + (float)cbuf->x; 00071 miny= -centy; 00072 maxy= -centy + (float)cbuf->y; 00073 00074 00075 ibuf=IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0); 00076 obuf=IMB_allocImBuf(stackbuf->x, stackbuf->y, 32, 0); 00077 00078 if(ibuf && obuf){ 00079 ibuf->rect_float=cbuf->rect; 00080 obuf->rect_float=stackbuf->rect; 00081 00082 for(y=miny; y<maxy; y++) { 00083 yo= y+(int)centy; 00084 00085 for(x=minx; x<maxx;x++) { 00086 u=c*x + y*s + centx; 00087 v=-s*x + c*y + centy; 00088 xo= x+(int)centx; 00089 00090 switch(node->custom1) { 00091 case 0: 00092 neareast_interpolation(ibuf, obuf, u, v, xo, yo); 00093 break ; 00094 case 1: 00095 bilinear_interpolation(ibuf, obuf, u, v, xo, yo); 00096 break; 00097 case 2: 00098 bicubic_interpolation(ibuf, obuf, u, v, xo, yo); 00099 break; 00100 } 00101 00102 } 00103 } 00104 00105 /* rotate offset vector too, but why negative rad, ehh?? Has to be replaced with [3][3] matrix once (ton) */ 00106 s= sin(-rad); 00107 c= cos(-rad); 00108 centx= (float)cbuf->xof; centy= (float)cbuf->yof; 00109 stackbuf->xof= (int)( c*centx + s*centy); 00110 stackbuf->yof= (int)(-s*centx + c*centy); 00111 00112 IMB_freeImBuf(ibuf); 00113 IMB_freeImBuf(obuf); 00114 } 00115 00116 /* pass on output and free */ 00117 out[0]->data= stackbuf; 00118 if(cbuf!=in[0]->data) { 00119 free_compbuf(cbuf); 00120 } 00121 } 00122 } 00123 00124 static void node_composit_init_rotate(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp)) 00125 { 00126 node->custom1= 1; /* Bilinear Filter*/ 00127 } 00128 00129 void register_node_type_cmp_rotate(bNodeTreeType *ttype) 00130 { 00131 static bNodeType ntype; 00132 00133 node_type_base(ttype, &ntype, CMP_NODE_ROTATE, "Rotate", NODE_CLASS_DISTORT, NODE_OPTIONS); 00134 node_type_socket_templates(&ntype, cmp_node_rotate_in, cmp_node_rotate_out); 00135 node_type_size(&ntype, 140, 100, 320); 00136 node_type_init(&ntype, node_composit_init_rotate); 00137 node_type_exec(&ntype, node_composit_exec_rotate); 00138 00139 nodeRegisterType(ttype, &ntype); 00140 }