Blender V2.61 - r43446
Classes | Typedefs | Functions

info_stats.c File Reference

#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
#include "DNA_lattice_types.h"
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_DerivedMesh.h"
#include "BKE_key.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "ED_info.h"
#include "ED_armature.h"
#include "ED_mesh.h"
#include "BLI_editVert.h"

Go to the source code of this file.

Classes

struct  SceneStats

Typedefs

typedef struct SceneStats SceneStats

Functions

static void stats_object (Object *ob, int sel, int totob, SceneStats *stats)
static void stats_object_edit (Object *obedit, SceneStats *stats)
static void stats_object_pose (Object *ob, SceneStats *stats)
static void stats_object_paint (Object *ob, SceneStats *stats)
static void stats_dupli_object (Base *base, Object *ob, SceneStats *stats)
static void stats_update (Scene *scene)
static void stats_string (Scene *scene)
void ED_info_stats_clear (Scene *scene)
const char * ED_info_stats_string (Scene *scene)

Detailed Description

Definition in file info_stats.c.


Typedef Documentation

typedef struct SceneStats SceneStats

Function Documentation

void ED_info_stats_clear ( Scene scene)

Definition at line 420 of file info_stats.c.

References MEM_freeN(), NULL, and Scene::stats.

Referenced by wm_event_do_notifiers().

const char* ED_info_stats_string ( Scene scene)

Definition at line 428 of file info_stats.c.

References SceneStats::infostr, Scene::stats, stats_string(), and stats_update().

static void stats_dupli_object ( Base base,
Object ob,
SceneStats stats 
) [static]
static void stats_object ( Object ob,
int  sel,
int  totob,
SceneStats stats 
) [static]
static void stats_object_edit ( Object obedit,
SceneStats stats 
) [static]
static void stats_object_paint ( Object ob,
SceneStats stats 
) [static]
static void stats_object_pose ( Object ob,
SceneStats stats 
) [static]
static void stats_string ( Scene scene) [static]
static void stats_update ( Scene scene) [static]