Blender V2.61 - r43446
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#include "node_composite_util.h"
Go to the source code of this file.
Functions | |
static void | node_composit_init_value (bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp)) |
static void | node_composit_exec_value (void *UNUSED(data), bNode *node, bNodeStack **UNUSED(in), bNodeStack **out) |
void | register_node_type_cmp_value (bNodeTreeType *ttype) |
Variables | |
static bNodeSocketTemplate | cmp_node_value_out [] |
Definition in file node_composite_value.c.
static void node_composit_exec_value | ( | void * | UNUSEDdata, |
bNode * | node, | ||
bNodeStack ** | UNUSEDin, | ||
bNodeStack ** | out | ||
) | [static] |
Definition at line 52 of file node_composite_value.c.
References bNodeSocket::default_value, ListBase::first, bNode::outputs, simple_enum_gen::val, and bNodeStack::vec.
Referenced by register_node_type_cmp_value().
static void node_composit_init_value | ( | bNodeTree * | UNUSEDntree, |
bNode * | node, | ||
bNodeTemplate * | UNUSEDntemp | ||
) | [static] |
Definition at line 42 of file node_composite_value.c.
References bNodeSocket::default_value, ListBase::first, FLT_MAX, bNodeSocketValueFloat::max, bNodeSocketValueFloat::min, bNode::outputs, and bNodeSocketValueFloat::value.
Referenced by register_node_type_cmp_value().
void register_node_type_cmp_value | ( | bNodeTreeType * | ttype | ) |
Definition at line 60 of file node_composite_value.c.
References CMP_NODE_VALUE, NODE_CLASS_INPUT, node_composit_exec_value(), node_composit_init_value(), NODE_OPTIONS, node_type_base(), node_type_exec(), node_type_init(), node_type_size(), node_type_socket_templates(), nodeRegisterType(), and NULL.
Referenced by registerCompositNodes().
bNodeSocketTemplate cmp_node_value_out[] [static] |
{ { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }
Definition at line 36 of file node_composite_value.c.