Classes |
struct | bMotionPathVert |
struct | bMotionPath |
struct | bAnimVizSettings |
struct | bPoseChannel |
struct | bPose |
struct | bIKParam |
struct | bItasc |
struct | bActionGroup |
struct | bAction |
struct | bDopeSheet |
struct | SpaceAction |
struct | bActionChannel |
Typedefs |
typedef struct bMotionPathVert | bMotionPathVert |
typedef enum eMotionPathVert_Flag | eMotionPathVert_Flag |
typedef struct bMotionPath | bMotionPath |
typedef enum eMotionPath_Flag | eMotionPath_Flag |
typedef struct bAnimVizSettings | bAnimVizSettings |
typedef enum eAnimViz_RecalcFlags | eAnimViz_RecalcFlags |
typedef enum eOnionSkin_Types | eOnionSkin_Types |
typedef enum eOnionSkin_Flag | eOnionSkin_Flag |
typedef enum eMotionPaths_Types | eMotionPath_Types |
typedef enum eMotionPaths_ViewFlag | eMotionPath_ViewFlag |
typedef enum eMotionPaths_BakeFlag | eMotionPath_BakeFlag |
typedef struct bPoseChannel | bPoseChannel |
typedef enum ePchan_Flag | ePchan_Flag |
typedef enum ePchan_ConstFlag | ePchan_ConstFlag |
typedef enum ePchan_IkFlag | ePchan_IkFlag |
typedef enum eRotationModes | eRotationModes |
typedef struct bPose | bPose |
typedef enum ePose_Flags | ePose_Flags |
typedef enum ePose_IKSolverType | ePose_IKSolverType |
typedef struct bIKParam | bIKParam |
typedef struct bItasc | bItasc |
typedef enum eItasc_Flags | eItasc_Flags |
typedef enum eItasc_Solver | eItasc_Solver |
typedef struct bActionGroup | bActionGroup |
typedef enum eActionGroup_Flag | eActionGroup_Flag |
typedef struct bAction | bAction |
typedef enum eAction_Flags | eAction_Flags |
typedef struct bDopeSheet | bDopeSheet |
typedef enum eDopeSheet_FilterFlag | eDopeSheet_FilterFlag |
typedef enum eDopeSheet_Flag | eDopeSheet_Flag |
typedef struct SpaceAction | SpaceAction |
typedef enum eSAction_Flag | eSAction_Flag |
typedef enum eAnimEdit_Context | eAnimEdit_Context |
typedef enum eAnimEdit_AutoSnap | eAnimEdit_AutoSnap |
typedef struct bActionChannel | bActionChannel |
typedef enum ACHAN_FLAG | ACHAN_FLAG |
Enumerations |
enum | eMotionPathVert_Flag { MOTIONPATH_VERT_SEL = (1<<0)
} |
enum | eMotionPath_Flag { MOTIONPATH_FLAG_BHEAD = (1<<0),
MOTIONPATH_FLAG_EDIT = (1<<1)
} |
enum | eAnimViz_RecalcFlags { ANIMVIZ_RECALC_PATHS = (1<<0)
} |
enum | eOnionSkin_Types { GHOST_TYPE_NONE = 0,
GHOST_TYPE_ACFRA,
GHOST_TYPE_RANGE,
GHOST_TYPE_KEYS
} |
enum | eOnionSkin_Flag { GHOST_FLAG_ONLYSEL = (1<<0)
} |
enum | eMotionPaths_Types { MOTIONPATH_TYPE_RANGE = 0,
MOTIONPATH_TYPE_ACFRA
} |
enum | eMotionPaths_ViewFlag { MOTIONPATH_VIEW_FNUMS = (1<<0),
MOTIONPATH_VIEW_KFRAS = (1<<1),
MOTIONPATH_VIEW_KFNOS = (1<<2),
MOTIONPATH_VIEW_KFACT = (1<<3)
} |
enum | eMotionPaths_BakeFlag { MOTIONPATH_BAKE_NEEDS_RECALC = (1<<0),
MOTIONPATH_BAKE_HEADS = (1<<1),
MOTIONPATH_BAKE_HAS_PATHS = (1<<2)
} |
enum | ePchan_Flag {
POSE_LOC = (1<<0),
POSE_ROT = (1<<1),
POSE_SIZE = (1<<2),
POSE_IK_MAT = (1<<3),
POSE_UNUSED2 = (1<<4),
POSE_UNUSED3 = (1<<5),
POSE_UNUSED4 = (1<<6),
POSE_UNUSED5 = (1<<7),
POSE_HAS_IK = (1<<8),
POSE_CHAIN = (1<<9),
POSE_DONE = (1<<10),
POSE_KEY = (1<<11),
POSE_STRIDE = (1<<12),
POSE_IKTREE = (1<<13),
POSE_HAS_IKS = (1<<14),
POSE_IKSPLINE = (1<<15)
} |
enum | ePchan_ConstFlag {
PCHAN_HAS_IK = (1<<0),
PCHAN_HAS_CONST = (1<<1),
PCHAN_HAS_ACTION = (1<<2),
PCHAN_HAS_TARGET = (1<<3),
PCHAN_HAS_STRIDE = (1<<4),
PCHAN_HAS_SPLINEIK = (1<<5)
} |
enum | ePchan_IkFlag {
BONE_IK_NO_XDOF = (1<<0),
BONE_IK_NO_YDOF = (1<<1),
BONE_IK_NO_ZDOF = (1<<2),
BONE_IK_XLIMIT = (1<<3),
BONE_IK_YLIMIT = (1<<4),
BONE_IK_ZLIMIT = (1<<5),
BONE_IK_ROTCTL = (1<<6),
BONE_IK_LINCTL = (1<<7),
BONE_IK_NO_XDOF_TEMP = (1<<10),
BONE_IK_NO_YDOF_TEMP = (1<<11),
BONE_IK_NO_ZDOF_TEMP = (1<<12)
} |
enum | eRotationModes {
ROT_MODE_QUAT = 0,
ROT_MODE_EUL = 1,
ROT_MODE_XYZ = 1,
ROT_MODE_XZY,
ROT_MODE_YXZ,
ROT_MODE_YZX,
ROT_MODE_ZXY,
ROT_MODE_ZYX,
ROT_MODE_AXISANGLE = -1,
ROT_MODE_MIN = ROT_MODE_AXISANGLE,
ROT_MODE_MAX = ROT_MODE_ZYX
} |
enum | ePose_Flags {
POSE_RECALC = (1<<0),
POSE_LOCKED = (1<<1),
POSE_DO_UNLOCK = (1<<2),
POSE_CONSTRAINTS_TIMEDEPEND = (1<<3),
POSE_RECALCPATHS = (1<<4),
POSE_WAS_REBUILT = (1<<5),
POSE_GAME_ENGINE = (1<<6)
} |
enum | ePose_IKSolverType { IKSOLVER_LEGACY = 0,
IKSOLVER_ITASC
} |
enum | eItasc_Flags { ITASC_AUTO_STEP = (1<<0),
ITASC_INITIAL_REITERATION = (1<<1),
ITASC_REITERATION = (1<<2),
ITASC_SIMULATION = (1<<3)
} |
enum | eItasc_Solver { ITASC_SOLVER_SDLS = 0,
ITASC_SOLVER_DLS
} |
enum | eActionGroup_Flag {
AGRP_SELECTED = (1<<0),
AGRP_ACTIVE = (1<<1),
AGRP_PROTECTED = (1<<2),
AGRP_EXPANDED = (1<<3),
AGRP_MUTED = (1<<4),
AGRP_NOTVISIBLE = (1<<5),
AGRP_EXPANDED_G = (1<<6),
AGRP_TEMP = (1<<30),
AGRP_MOVED = (1<<31)
} |
enum | eAction_Flags {
ACT_COLLAPSED = (1<<0),
ACT_SELECTED = (1<<1),
ACT_MUTED = (1<<9),
ACT_PROTECTED = (1<<10),
ACT_DISABLED = (1<<11)
} |
enum | eDopeSheet_FilterFlag {
ADS_FILTER_ONLYSEL = (1<<0),
ADS_FILTER_ONLYDRIVERS = (1<<1),
ADS_FILTER_ONLYNLA = (1<<2),
ADS_FILTER_SELEDIT = (1<<3),
ADS_FILTER_SUMMARY = (1<<4),
ADS_FILTER_ONLYOBGROUP = (1<<5),
ADS_FILTER_NOSHAPEKEYS = (1<<6),
ADS_FILTER_NOMESH = (1<<7),
ADS_FILTER_NOOBJ = (1<<8),
ADS_FILTER_NOLAT = (1<<9),
ADS_FILTER_NOCAM = (1<<10),
ADS_FILTER_NOMAT = (1<<11),
ADS_FILTER_NOLAM = (1<<12),
ADS_FILTER_NOCUR = (1<<13),
ADS_FILTER_NOWOR = (1<<14),
ADS_FILTER_NOSCE = (1<<15),
ADS_FILTER_NOPART = (1<<16),
ADS_FILTER_NOMBA = (1<<17),
ADS_FILTER_NOARM = (1<<18),
ADS_FILTER_NONTREE = (1<<19),
ADS_FILTER_NOTEX = (1<<20),
ADS_FILTER_NOSPK = (1<<21),
ADS_FILTER_NLA_NOACT = (1<<25),
ADS_FILTER_INCL_HIDDEN = (1<<26),
ADS_FILTER_BY_FCU_NAME = (1<<27),
ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM|ADS_FILTER_NOSPK)
} |
enum | eDopeSheet_Flag { ADS_FLAG_SUMMARY_COLLAPSED = (1<<0),
ADS_FLAG_SHOW_DBFILTERS = (1<<1)
} |
enum | eSAction_Flag {
SACTION_MOVING = (1<<0),
SACTION_SLIDERS = (1<<1),
SACTION_DRAWTIME = (1<<2),
SACTION_NOTRANSKEYCULL = (1<<4),
SACTION_POSEMARKERS_SHOW = (1<<6),
SACTION_NODRAWGCOLORS = (1<<7),
SACTION_NODRAWCFRANUM = (1<<8),
SACTION_TEMP_NEEDCHANSYNC = (1<<9),
SACTION_NOREALTIMEUPDATES = (1<<10),
SACTION_MARKERS_MOVE = (1<<11)
} |
enum | eAnimEdit_Context { SACTCONT_ACTION = 0,
SACTCONT_SHAPEKEY,
SACTCONT_GPENCIL,
SACTCONT_DOPESHEET
} |
enum | eAnimEdit_AutoSnap { SACTSNAP_OFF = 0,
SACTSNAP_STEP,
SACTSNAP_FRAME,
SACTSNAP_MARKER
} |
enum | ACHAN_FLAG {
ACHAN_SELECTED = (1<<0),
ACHAN_HILIGHTED = (1<<1),
ACHAN_HIDDEN = (1<<2),
ACHAN_PROTECTED = (1<<3),
ACHAN_EXPANDED = (1<<4),
ACHAN_SHOWIPO = (1<<5),
ACHAN_SHOWCONS = (1<<6),
ACHAN_MOVED = (1<<31)
} |
Definition in file DNA_action_types.h.