Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Joshua Leung 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef DNA_VIEW2D_TYPES_H 00033 #define DNA_VIEW2D_TYPES_H 00034 00035 #include "DNA_vec_types.h" 00036 00037 /* ---------------------------------- */ 00038 00039 /* View 2D data - stored per region */ 00040 typedef struct View2D { 00041 rctf tot, cur; /* tot - area that data can be drawn in; cur - region of tot that is visible in viewport */ 00042 rcti vert, hor; /* vert - vertical scrollbar region; hor - horizontal scrollbar region */ 00043 rcti mask; /* mask - region (in screenspace) within which 'cur' can be viewed */ 00044 00045 float min[2], max[2]; /* min/max sizes of 'cur' rect (only when keepzoom not set) */ 00046 float minzoom, maxzoom; /* self explanatory. allowable zoom factor range (only when keepzoom set) */ 00047 00048 short scroll; /* scroll - scrollbars to display (bitflag) */ 00049 short scroll_ui; /* scroll_ui - temp settings used for UI drawing of scrollers */ 00050 00051 short keeptot; /* keeptot - 'cur' rect cannot move outside the 'tot' rect? */ 00052 short keepzoom; /* keepzoom - axes that zooming cannot occur on, and also clamp within zoom-limits */ 00053 short keepofs; /* keepofs - axes that translation is not allowed to occur on */ 00054 00055 short flag; /* settings */ 00056 short align; /* alignment of content in totrect */ 00057 00058 short winx, winy; /* storage of current winx/winy values, set in UI_view2d_size_update */ 00059 short oldwinx, oldwiny; /* storage of previous winx/winy values encountered by UI_view2d_curRect_validate(), for keepaspect */ 00060 00061 short around; /* pivot point for transforms (rotate and scale) */ 00062 00063 float *tab_offset; /* different offset per tab, for buttons */ 00064 int tab_num; /* number of tabs stored */ 00065 int tab_cur; /* current tab */ 00066 } View2D; 00067 00068 /* ---------------------------------- */ 00069 00070 /* view zooming restrictions, per axis (v2d->keepzoom) */ 00071 /* zoom is clamped to lie within limits set by minzoom and maxzoom */ 00072 #define V2D_LIMITZOOM 0x0001 00073 /* aspect ratio is maintained on view resize */ 00074 #define V2D_KEEPASPECT 0x0002 00075 /* zoom is kept when the window resizes */ 00076 #define V2D_KEEPZOOM 0x0004 00077 /* zooming on x-axis is not allowed */ 00078 #define V2D_LOCKZOOM_X 0x0100 00079 /* zooming on y-axis is not allowed */ 00080 #define V2D_LOCKZOOM_Y 0x0200 00081 00082 /* view panning restrictions, per axis (v2d->keepofs) */ 00083 /* panning on x-axis is not allowed */ 00084 #define V2D_LOCKOFS_X (1<<1) 00085 /* panning on y-axis is not allowed */ 00086 #define V2D_LOCKOFS_Y (1<<2) 00087 /* on resize, keep the x offset */ 00088 #define V2D_KEEPOFS_X (1<<3) 00089 /* on resize, keep the y offset */ 00090 #define V2D_KEEPOFS_Y (1<<4) 00091 00092 /* view extent restrictions (v2d->keeptot) */ 00093 /* 'cur' view can be out of extents of 'tot' */ 00094 #define V2D_KEEPTOT_FREE 0 00095 /* 'cur' rect is adjusted so that it satisfies the extents of 'tot', with some compromises */ 00096 #define V2D_KEEPTOT_BOUNDS 1 00097 /* 'cur' rect is moved so that the 'minimum' bounds of the 'tot' rect are always respected (particularly in x-axis) */ 00098 #define V2D_KEEPTOT_STRICT 2 00099 00100 /* general refresh settings (v2d->flag) */ 00101 /* global view2d horizontal locking (for showing same time interval) */ 00102 #define V2D_VIEWSYNC_SCREEN_TIME (1<<0) 00103 /* within area (i.e. between regions) view2d vertical locking */ 00104 #define V2D_VIEWSYNC_AREA_VERTICAL (1<<1) 00105 /* apply pixel offsets on x-axis when setting view matrices */ 00106 #define V2D_PIXELOFS_X (1<<2) 00107 /* apply pixel offsets on y-axis when setting view matrices */ 00108 #define V2D_PIXELOFS_Y (1<<3) 00109 /* view settings need to be set still... */ 00110 #define V2D_IS_INITIALISED (1<<10) 00111 00112 /* scroller flags for View2D (v2d->scroll) */ 00113 /* left scrollbar */ 00114 #define V2D_SCROLL_LEFT (1<<0) 00115 #define V2D_SCROLL_RIGHT (1<<1) 00116 #define V2D_SCROLL_VERTICAL (V2D_SCROLL_LEFT|V2D_SCROLL_RIGHT) 00117 /* horizontal scrollbar */ 00118 #define V2D_SCROLL_TOP (1<<2) 00119 #define V2D_SCROLL_BOTTOM (1<<3) 00120 /* special hack for outliner hscroll - prevent hanging older versions of Blender */ 00121 #define V2D_SCROLL_BOTTOM_O (1<<4) 00122 #define V2D_SCROLL_HORIZONTAL (V2D_SCROLL_TOP|V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O) 00123 /* scale markings - vertical */ 00124 #define V2D_SCROLL_SCALE_VERTICAL (1<<5) 00125 /* scale markings - horizontal */ 00126 #define V2D_SCROLL_SCALE_HORIZONTAL (1<<6) 00127 /* induce hiding of scrollbars - set by region drawing in response to size of region */ 00128 #define V2D_SCROLL_VERTICAL_HIDE (1<<7) 00129 #define V2D_SCROLL_HORIZONTAL_HIDE (1<<8) 00130 /* scrollbar extends beyond its available window - set when calculating scrollbars for drawing */ 00131 #define V2D_SCROLL_VERTICAL_FULLR (1<<9) 00132 #define V2D_SCROLL_HORIZONTAL_FULLR (1<<10) 00133 00134 /* scroll_ui, activate flag for drawing */ 00135 #define V2D_SCROLL_H_ACTIVE (1<<0) 00136 #define V2D_SCROLL_V_ACTIVE (1<<1) 00137 00138 /* alignment flags for totrect, flags use 'shading-out' convention (v2d->align) */ 00139 /* all quadrants free */ 00140 #define V2D_ALIGN_FREE 0 00141 /* horizontal restrictions */ 00142 #define V2D_ALIGN_NO_POS_X (1<<0) 00143 #define V2D_ALIGN_NO_NEG_X (1<<1) 00144 /* vertical restrictions */ 00145 #define V2D_ALIGN_NO_POS_Y (1<<2) 00146 #define V2D_ALIGN_NO_NEG_Y (1<<3) 00147 00148 00149 #endif 00150