Blender V2.61 - r43446
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Functions | |
CCL_NAMESPACE_BEGIN __device void | svm_node_convert (ShaderData *sd, float *stack, uint type, uint from, uint to) |
CCL_NAMESPACE_BEGIN __device void svm_node_convert | ( | ShaderData * | sd, |
float * | stack, | ||
uint | type, | ||
uint | from, | ||
uint | to | ||
) |
Definition at line 23 of file svm_convert.h.
References g, linear_rgb_to_gray(), make_float3(), NODE_CONVERT_CF, NODE_CONVERT_FV, NODE_CONVERT_VF, stack_load_float(), stack_load_float3(), stack_store_float(), stack_store_float3(), float3::x, float3::y, and float3::z.
Referenced by svm_eval_nodes().