Blender V2.61 - r43446
Public Attributes

ShaderData Struct Reference

#include <kernel_types.h>

List of all members.

Public Attributes

float3 P
float3 N
float3 Ng
float3 I
int shader
int flag
int prim
float u
float v
int object
differential3 dP
differential3 dI
differential du
differential dv
float3 dPdu
float3 dPdv
ShaderClosure closure [MAX_CLOSURE]
int num_closure
float randb_closure

Detailed Description

Definition at line 259 of file kernel_types.h.


Member Data Documentation

Definition at line 300 of file kernel_types.h.

Referenced by shader_bsdf_sample(), and svm_eval_nodes().


The documentation for this struct was generated from the following file: