Blender V2.61 - r43446
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00001 /* 00002 * Copyright 2011, Blender Foundation. 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 */ 00018 00019 CCL_NAMESPACE_BEGIN 00020 00021 __device void svm_node_camera(KernelGlobals *kg, ShaderData *sd, float *stack, uint out_vector, uint out_zdepth, uint out_distance) 00022 { 00023 float distance; 00024 float zdepth; 00025 float3 vector; 00026 00027 Transform tfm = kernel_data.cam.worldtocamera; 00028 vector = transform(&tfm, sd->P); 00029 zdepth = vector.z; 00030 distance = len(vector); 00031 00032 if (stack_valid(out_vector)) 00033 stack_store_float3(stack, out_vector, normalize(vector)); 00034 00035 if (stack_valid(out_zdepth)) 00036 stack_store_float(stack, out_zdepth, zdepth); 00037 00038 if (stack_valid(out_distance)) 00039 stack_store_float(stack, out_distance, distance); 00040 } 00041 00042 CCL_NAMESPACE_END 00043