Blender V2.61 - r43446
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#include <util_transform.h>
Public Member Functions | |
float4 | operator[] (int i) const |
float4 & | operator[] (int i) |
Public Attributes | |
float4 | x |
float4 | y |
float4 | z |
float4 | w |
Definition at line 31 of file util_transform.h.
float4 Transform::operator[] | ( | int | i | ) | const [inline] |
Definition at line 35 of file util_transform.h.
float4& Transform::operator[] | ( | int | i | ) | [inline] |
Definition at line 36 of file util_transform.h.
Definition at line 32 of file util_transform.h.
Referenced by TextureMapping::compile(), make_transform(), object_fetch_transform(), operator*(), print_transform(), svm_node_mapping(), transform(), and transform_transpose().
Definition at line 32 of file util_transform.h.
Referenced by TextureMapping::compile(), make_transform(), object_fetch_transform(), operator*(), operator[](), BVH::pack_triangle(), print_transform(), svm_background_offset(), svm_node_mapping(), transform(), transform_direction(), transform_get_column(), transform_set_column(), transform_transpose(), and transform_uniform_scale().
Definition at line 32 of file util_transform.h.
Referenced by TextureMapping::compile(), make_transform(), object_fetch_transform(), operator*(), BVH::pack_triangle(), print_transform(), svm_background_offset(), svm_node_mapping(), transform(), transform_direction(), transform_get_column(), transform_set_column(), transform_transpose(), and transform_uniform_scale().
Definition at line 32 of file util_transform.h.
Referenced by TextureMapping::compile(), make_transform(), object_fetch_transform(), operator*(), BVH::pack_triangle(), print_transform(), svm_background_offset(), svm_node_mapping(), transform(), transform_direction(), transform_get_column(), transform_set_column(), transform_transpose(), and transform_uniform_scale().