Blender V2.61 - r43446

node_texture_at.c

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version. 
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2005 Blender Foundation.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): R Allen
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include "node_texture_util.h"
00034 #include "NOD_texture.h"
00035 
00036 static bNodeSocketTemplate inputs[]= {
00037     { SOCK_RGBA,   1, "Texture",     0.0f, 0.0f, 0.0f, 1.0f },
00038     { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
00039     { -1, 0, "" }
00040 };
00041 static bNodeSocketTemplate outputs[]= {
00042     { SOCK_RGBA,   0, "Texture" },
00043     { -1, 0, "" }
00044 };
00045 
00046 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00047 {
00048     TexParams np = *p;
00049     float new_co[3];
00050     np.co = new_co;
00051     
00052     tex_input_vec(new_co, in[1], p, thread);
00053     tex_input_rgba(out, in[0], &np, thread);
00054 }
00055 
00056 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00057 {
00058     tex_output(node, in, out[0], &colorfn, data);
00059 }
00060 
00061 void register_node_type_tex_at(bNodeTreeType *ttype)
00062 {
00063     static bNodeType ntype;
00064     
00065     node_type_base(ttype, &ntype, TEX_NODE_AT, "At", NODE_CLASS_DISTORT, 0);
00066     node_type_socket_templates(&ntype, inputs, outputs);
00067     node_type_size(&ntype, 140, 100, 320);
00068     node_type_exec(&ntype, exec);
00069     
00070     nodeRegisterType(ttype, &ntype);
00071 }