Blender V2.61 - r43446
Functions | Variables

node_composite_idMask.c File Reference

#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void do_idmask (CompBuf *stackbuf, CompBuf *cbuf, float idnr)
static void do_idmask_fsa (CompBuf *stackbuf, CompBuf *cbuf, float idnr)
static void node_composit_exec_idmask (void *data, bNode *node, bNodeStack **in, bNodeStack **out)
void register_node_type_cmp_idmask (bNodeTreeType *ttype)

Variables

static bNodeSocketTemplate cmp_node_idmask_in []
static bNodeSocketTemplate cmp_node_idmask_out []

Detailed Description

Definition in file node_composite_idMask.c.


Function Documentation

static void do_idmask ( CompBuf stackbuf,
CompBuf cbuf,
float  idnr 
) [static]
static void do_idmask_fsa ( CompBuf stackbuf,
CompBuf cbuf,
float  idnr 
) [static]

Definition at line 70 of file node_composite_idMask.c.

References CompBuf::rect, CompBuf::x, and CompBuf::y.

Referenced by node_composit_exec_idmask().

static void node_composit_exec_idmask ( void *  data,
bNode node,
bNodeStack **  in,
bNodeStack **  out 
) [static]
void register_node_type_cmp_idmask ( bNodeTreeType ttype)

Variable Documentation

Initial value:
 {
    {   SOCK_FLOAT, 1, "ID value",          1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
    {   -1, 0, ""   }
}

Definition at line 38 of file node_composite_idMask.c.

Initial value:
 {
    {   SOCK_FLOAT, 0, "Alpha"},
    {   -1, 0, ""   }
}

Definition at line 42 of file node_composite_idMask.c.