Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2005 Blender Foundation. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Robin Allen 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "node_texture_util.h" 00034 #include "NOD_texture.h" 00035 00036 /* **************** INVERT ******************** */ 00037 static bNodeSocketTemplate inputs[]= { 00038 { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, 00039 { -1, 0, "" } 00040 }; 00041 00042 static bNodeSocketTemplate outputs[]= { 00043 { SOCK_RGBA, 0, "Color"}, 00044 { -1, 0, "" } 00045 }; 00046 00047 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) 00048 { 00049 float col[4]; 00050 00051 tex_input_rgba(col, in[0], p, thread); 00052 00053 col[0] = 1.0f - col[0]; 00054 col[1] = 1.0f - col[1]; 00055 col[2] = 1.0f - col[2]; 00056 00057 copy_v3_v3(out, col); 00058 out[3] = col[3]; 00059 } 00060 00061 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00062 { 00063 tex_output(node, in, out[0], &colorfn, data); 00064 } 00065 00066 void register_node_type_tex_invert(bNodeTreeType *ttype) 00067 { 00068 static bNodeType ntype; 00069 00070 node_type_base(ttype, &ntype, TEX_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, NODE_OPTIONS); 00071 node_type_socket_templates(&ntype, inputs, outputs); 00072 node_type_size(&ntype, 90, 80, 100); 00073 node_type_exec(&ntype, exec); 00074 00075 nodeRegisterType(ttype, &ntype); 00076 }