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Blender V2.61 - r43446
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#include "KX_Scene.h"#include "KX_GameObject.h"#include "KX_BlenderSceneConverter.h"#include "KX_IpoConvert.h"#include "RAS_MeshObject.h"#include "KX_PhysicsEngineEnums.h"#include "PHY_IPhysicsEnvironment.h"#include "KX_KetsjiEngine.h"#include "KX_IPhysicsController.h"#include "BL_Material.h"#include "BL_ActionActuator.h"#include "KX_BlenderMaterial.h"#include "KX_PolygonMaterial.h"#include "BL_System.h"#include "DummyPhysicsEnvironment.h"#include "KX_ConvertPhysicsObject.h"#include "KX_BlenderScalarInterpolator.h"#include "BL_BlenderDataConversion.h"#include "BlenderWorldInfo.h"#include "DNA_scene_types.h"#include "DNA_world_types.h"#include "BKE_main.h"#include "BLI_math.h"#include "DNA_object_types.h"#include "DNA_curve_types.h"#include "DNA_mesh_types.h"#include "DNA_material_types.h"#include "BLI_blenlib.h"#include "MEM_guardedalloc.h"#include "BKE_global.h"#include "BKE_animsys.h"#include "BKE_library.h"#include "BKE_material.h"#include "BKE_mesh.h"#include "DNA_space_types.h"#include "DNA_anim_types.h"#include "RNA_define.h"#include "../../blender/editors/include/ED_keyframing.h"#include "RAS_BucketManager.h"#include "KX_MeshProxy.h"#include "BKE_context.h"#include "BLO_readfile.h"#include "BKE_idcode.h"#include "BKE_report.h"#include "DNA_windowmanager_types.h"#include "../../blender/blenlib/BLI_linklist.h"#include "KX_PythonInit.h"Go to the source code of this file.
Definition in file KX_BlenderSceneConverter.cpp.